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/cvs/deliantra/server/server/swap.C
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Comparing deliantra/server/server/swap.C (file contents):
Revision 1.18 by root, Wed Dec 27 09:28:02 2006 UTC vs.
Revision 1.19 by root, Wed Dec 27 18:09:49 2006 UTC

46 for_all_maps (map) 46 for_all_maps (map)
47 /* If tmpname is null, it is probably a unique player map, 47 /* If tmpname is null, it is probably a unique player map,
48 * so don't save information on it. 48 * so don't save information on it.
49 */ 49 */
50 if (map->in_memory != MAP_IN_MEMORY && map->tmpname) 50 if (map->in_memory != MAP_IN_MEMORY && map->tmpname)
51 {
52 /* the 0 written out is a leftover from the lock number for 51 /* the 0 written out is a leftover from the lock number for
53 * unique items and second one is from encounter maps. 52 * unique items and second one is from encounter maps.
54 * Keep using it so that old temp files continue 53 * Keep using it so that old temp files continue
55 * to work. 54 * to work.
56 */ 55 */
57 fprintf (fp, "%s:%s:%ld:0:0:%d:0:%d\n", map->path, map->tmpname, 56 fprintf (fp, "%s:%s:%ld:0:0:%d:0:%d\n", map->path, map->tmpname,
58 (map->reset_time == (uint32) - 1 ? (long unsigned) -1 : map->reset_time - current_time), map->difficulty, map->darkness); 57 (map->reset_time == (uint32) - 1 ? (long unsigned) -1 : map->reset_time - current_time), map->difficulty, map->darkness);
59 }
60 58
61 fclose (fp); 59 fclose (fp);
62} 60}
63 61
64void 62void

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