… | |
… | |
265 | if (op->env->type == PLAYER) |
265 | if (op->env->type == PLAYER) |
266 | { |
266 | { |
267 | op->env->stats.food--; |
267 | op->env->stats.food--; |
268 | new_draw_info (NDI_UNIQUE, 0, op->env, "You feel very sick..."); |
268 | new_draw_info (NDI_UNIQUE, 0, op->env, "You feel very sick..."); |
269 | } |
269 | } |
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|
270 | |
270 | (void) hit_player (op->env, op->stats.dam, op, AT_INTERNAL, 1); |
271 | hit_player (op->env, op->stats.dam, op, AT_INTERNAL, 1); |
271 | } |
272 | } |
272 | |
273 | |
273 | |
274 | |
274 | void |
275 | void |
275 | move_gate (object *op) |
276 | move_gate (object *op) |