… | |
… | |
87 | } |
87 | } |
88 | |
88 | |
89 | op->destroy (); |
89 | op->destroy (); |
90 | } |
90 | } |
91 | |
91 | |
92 | static void |
92 | void |
93 | generate_monster_tail (object *gen, object *op) |
93 | generate_monster (object *gen) |
94 | { |
94 | { |
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95 | if (!gen->map) |
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96 | return; |
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97 | |
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98 | if (GENERATE_SPEED (gen) && rndm (0, GENERATE_SPEED (gen) - 1)) |
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99 | return; |
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100 | |
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101 | object *op; |
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102 | |
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103 | if (QUERY_FLAG (gen, FLAG_CONTENT_ON_GEN)) |
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104 | { |
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105 | // either copy one item form the inventory... |
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106 | if (!gen->inv) |
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107 | return; |
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108 | |
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109 | // first select one item from the inventory |
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110 | int index = 0; |
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111 | for (object *tmp = gen->inv; tmp; tmp = tmp->below) |
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112 | if (!rndm (++index)) |
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113 | op = tmp; |
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114 | |
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115 | op = object_create_clone (op); |
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116 | |
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117 | CLEAR_FLAG (op, FLAG_IS_A_TEMPLATE); |
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118 | unflag_inv (op, FLAG_IS_A_TEMPLATE); |
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119 | } |
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120 | else |
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121 | { |
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122 | // ...or use other_arch |
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123 | if (archetype *at = gen->other_arch) |
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124 | op = arch_to_object (at); |
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125 | else |
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126 | return; |
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127 | } |
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128 | |
95 | op->expand_tail (); |
129 | op->expand_tail (); |
96 | |
130 | |
97 | int i = find_free_spot (op, gen->map, gen->x, gen->y, 1, 9); |
131 | int i = find_free_spot (op, gen->map, gen->x, gen->y, 1, 9); |
98 | if (i >= 0) |
132 | if (i >= 0) |
99 | { |
133 | { |
… | |
… | |
108 | return; |
142 | return; |
109 | } |
143 | } |
110 | } |
144 | } |
111 | |
145 | |
112 | op->destroy (); |
146 | op->destroy (); |
113 | } |
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114 | |
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115 | /* Will generate a monster according to content |
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116 | * of generator. |
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117 | */ |
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118 | static void |
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119 | generate_monster_inv (object *gen) |
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120 | { |
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121 | if (!gen->inv) |
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122 | return; |
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123 | |
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124 | /* First count number of objects in inv */ |
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125 | int index = 0; |
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126 | object *op; |
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127 | for (object *tmp = gen->inv; tmp; tmp = tmp->below) |
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128 | if (!rndm (++index)) |
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129 | op = tmp; |
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130 | |
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131 | op = object_create_clone (op); |
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132 | |
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133 | CLEAR_FLAG (op, FLAG_IS_A_TEMPLATE); |
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134 | unflag_inv (op, FLAG_IS_A_TEMPLATE); |
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135 | |
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136 | generate_monster_tail (gen, op); |
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137 | } |
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138 | |
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139 | static void |
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140 | generate_monster_arch (object *gen) |
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141 | { |
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142 | if (archetype *at = gen->other_arch) |
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143 | generate_monster_tail (gen, arch_to_object (at)); |
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144 | } |
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145 | |
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146 | void |
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147 | generate_monster (object *gen) |
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148 | { |
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149 | if (!gen->map) |
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150 | return; |
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151 | |
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152 | if (GENERATE_SPEED (gen) && rndm (0, GENERATE_SPEED (gen) - 1)) |
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153 | return; |
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154 | |
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155 | if (QUERY_FLAG (gen, FLAG_CONTENT_ON_GEN)) |
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156 | generate_monster_inv (gen); |
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157 | else |
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158 | generate_monster_arch (gen); |
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159 | |
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160 | } |
147 | } |
161 | |
148 | |
162 | void |
149 | void |
163 | remove_force (object *op) |
150 | remove_force (object *op) |
164 | { |
151 | { |
… | |
… | |
233 | } |
220 | } |
234 | |
221 | |
235 | |
222 | |
236 | void |
223 | void |
237 | move_gate (object *op) |
224 | move_gate (object *op) |
238 | { /* 1 = going down, 0 = goind up */ |
225 | { /* 1 = going down, 0 = going up */ |
239 | object *tmp; |
226 | object *tmp; |
240 | |
227 | |
241 | if (op->stats.wc < 0 || (int) op->stats.wc >= NUM_ANIMATIONS (op)) |
228 | if (op->stats.wc < 0 || (int) op->stats.wc >= NUM_ANIMATIONS (op)) |
242 | { |
229 | { |
243 | LOG (llevError, "Gate error: animation was %d, max=%d\n", op->stats.wc, NUM_ANIMATIONS (op)); |
230 | LOG (llevError, "Gate error: animation was %d, max=%d\n", op->stats.wc, NUM_ANIMATIONS (op)); |
… | |
… | |
315 | */ |
302 | */ |
316 | if ((int) op->stats.wc >= NUM_ANIMATIONS (op) / 2) |
303 | if ((int) op->stats.wc >= NUM_ANIMATIONS (op) / 2) |
317 | { |
304 | { |
318 | /* Halfway or further, check blocks */ |
305 | /* Halfway or further, check blocks */ |
319 | /* First, get the top object on the square. */ |
306 | /* First, get the top object on the square. */ |
320 | for (tmp = op->above; tmp != NULL && tmp->above != NULL; tmp = tmp->above); |
307 | for (tmp = op->above; tmp && tmp->above; tmp = tmp->above) |
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308 | ; |
321 | |
309 | |
322 | if (tmp != NULL) |
310 | if (tmp) |
323 | { |
311 | { |
324 | if (QUERY_FLAG (tmp, FLAG_ALIVE)) |
312 | if (QUERY_FLAG (tmp, FLAG_ALIVE)) |
325 | { |
313 | { |
326 | hit_player (tmp, random_roll (1, op->stats.dam, tmp, PREFER_LOW), op, AT_PHYSICAL, 1); |
314 | hit_player (tmp, random_roll (0, op->stats.dam, tmp, PREFER_LOW), op, AT_PHYSICAL, 1); |
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315 | |
327 | if (tmp->type == PLAYER) |
316 | if (tmp->type == PLAYER) |
328 | new_draw_info_format (NDI_UNIQUE, 0, tmp, "You are crushed by the %s!", &op->name); |
317 | new_draw_info_format (NDI_UNIQUE, 0, tmp, "You are crushed by the %s!", &op->name); |
329 | } |
318 | } |
330 | else |
319 | else |
331 | /* If the object is not alive, and the object either can |
320 | /* If the object is not alive, and the object either can |