… | |
… | |
98 | return; |
98 | return; |
99 | |
99 | |
100 | if (GENERATE_SPEED (gen) && rndm (0, GENERATE_SPEED (gen) - 1)) |
100 | if (GENERATE_SPEED (gen) && rndm (0, GENERATE_SPEED (gen) - 1)) |
101 | return; |
101 | return; |
102 | |
102 | |
|
|
103 | // sleeping generators won't generate, this will make monsters like |
|
|
104 | // centipedes not generate more centipedes when being asleep. |
|
|
105 | if (gen->flag [FLAG_SLEEP]) |
|
|
106 | return; |
|
|
107 | |
103 | object *op; |
108 | object *op; |
104 | int dir; |
109 | int dir; |
105 | |
110 | |
106 | if (QUERY_FLAG (gen, FLAG_CONTENT_ON_GEN)) |
111 | if (QUERY_FLAG (gen, FLAG_CONTENT_ON_GEN)) |
107 | { |
112 | { |
… | |
… | |
149 | create_treasure (op->randomitems, op, GT_APPLY, gen->map->difficulty); |
154 | create_treasure (op->randomitems, op, GT_APPLY, gen->map->difficulty); |
150 | |
155 | |
151 | return; |
156 | return; |
152 | } |
157 | } |
153 | |
158 | |
154 | op->destroy (true); |
159 | op->destroy (); |
155 | } |
160 | } |
156 | |
161 | |
157 | void |
162 | void |
158 | remove_force (object *op) |
163 | remove_force (object *op) |
159 | { |
164 | { |
… | |
… | |
171 | CLEAR_FLAG (op, FLAG_APPLIED); |
176 | CLEAR_FLAG (op, FLAG_APPLIED); |
172 | change_abil (op->env, op); |
177 | change_abil (op->env, op); |
173 | op->env->update_stats (); |
178 | op->env->update_stats (); |
174 | } |
179 | } |
175 | |
180 | |
176 | op->destroy (true); |
181 | op->destroy (); |
177 | } |
182 | } |
178 | |
183 | |
179 | void |
184 | void |
180 | remove_blindness (object *op) |
185 | remove_blindness (object *op) |
181 | { |
186 | { |
… | |
… | |
188 | { |
193 | { |
189 | change_abil (op->env, op); |
194 | change_abil (op->env, op); |
190 | op->env->update_stats (); |
195 | op->env->update_stats (); |
191 | } |
196 | } |
192 | |
197 | |
193 | op->destroy (true); |
198 | op->destroy (); |
194 | } |
199 | } |
195 | |
200 | |
196 | void |
201 | void |
197 | poison_more (object *op) |
202 | poison_more (object *op) |
198 | { |
203 | { |
199 | if (op->env == NULL || !QUERY_FLAG (op->env, FLAG_ALIVE) || op->env->stats.hp < 0) |
204 | if (op->env == NULL || !QUERY_FLAG (op->env, FLAG_ALIVE) || op->env->stats.hp < 0) |
200 | { |
205 | { |
201 | op->destroy (true); |
206 | op->destroy (); |
202 | return; |
207 | return; |
203 | } |
208 | } |
204 | |
209 | |
205 | if (op->stats.food == 1) |
210 | if (op->stats.food == 1) |
206 | { |
211 | { |
… | |
… | |
212 | CLEAR_FLAG (op, FLAG_APPLIED); |
217 | CLEAR_FLAG (op, FLAG_APPLIED); |
213 | op->env->update_stats (); |
218 | op->env->update_stats (); |
214 | new_draw_info (NDI_UNIQUE, 0, op->env, "You feel much better now."); |
219 | new_draw_info (NDI_UNIQUE, 0, op->env, "You feel much better now."); |
215 | } |
220 | } |
216 | |
221 | |
217 | op->destroy (true); |
222 | op->destroy (); |
218 | return; |
223 | return; |
219 | } |
224 | } |
220 | |
225 | |
221 | if (op->env->type == PLAYER) |
226 | if (op->env->type == PLAYER) |
222 | { |
227 | { |
… | |
… | |
437 | if (op->stats.sp == 1) |
442 | if (op->stats.sp == 1) |
438 | { |
443 | { |
439 | if (detected && last == 0) |
444 | if (detected && last == 0) |
440 | { |
445 | { |
441 | op->value = 1; |
446 | op->value = 1; |
442 | push_button (op); |
447 | push_button (op, tmp); |
443 | } |
448 | } |
444 | |
449 | |
445 | if (!detected && last == 1) |
450 | if (!detected && last == 1) |
446 | { |
451 | { |
447 | op->value = 0; |
452 | op->value = 0; |
448 | push_button (op); |
453 | push_button (op, tmp); |
449 | } |
454 | } |
450 | } |
455 | } |
451 | else |
456 | else |
452 | { /* in this case, we unset buttons */ |
457 | { /* in this case, we unset buttons */ |
453 | if (detected && last == 1) |
458 | if (detected && last == 1) |
454 | { |
459 | { |
455 | op->value = 0; |
460 | op->value = 0; |
456 | push_button (op); |
461 | push_button (op, tmp); |
457 | } |
462 | } |
458 | |
463 | |
459 | if (!detected && last == 0) |
464 | if (!detected && last == 0) |
460 | { |
465 | { |
461 | op->value = 1; |
466 | op->value = 1; |
462 | push_button (op); |
467 | push_button (op, tmp); |
463 | } |
468 | } |
464 | } |
469 | } |
465 | } |
470 | } |
466 | |
471 | |
467 | void |
472 | void |
… | |
… | |
543 | |
548 | |
544 | if (payload == NULL) |
549 | if (payload == NULL) |
545 | return NULL; |
550 | return NULL; |
546 | |
551 | |
547 | payload->remove (); |
552 | payload->remove (); |
548 | op->destroy (true); |
553 | op->destroy (); |
549 | return payload; |
554 | return payload; |
550 | } |
555 | } |
551 | |
556 | |
552 | case ARROW: |
557 | case ARROW: |
553 | if (op->has_active_speed ()) |
558 | if (op->has_active_speed ()) |
… | |
… | |
580 | fix_stopped_arrow (object *op) |
585 | fix_stopped_arrow (object *op) |
581 | { |
586 | { |
582 | if (rndm (0, 99) < op->stats.food) |
587 | if (rndm (0, 99) < op->stats.food) |
583 | { |
588 | { |
584 | /* Small chance of breaking */ |
589 | /* Small chance of breaking */ |
585 | op->destroy (true); |
590 | op->destroy (); |
586 | return NULL; |
591 | return NULL; |
587 | } |
592 | } |
588 | |
593 | |
589 | op->set_speed (0); |
594 | op->set_speed (0); |
590 | op->direction = 0; |
595 | op->direction = 0; |
… | |
… | |
636 | // replace this by straightforward drop to ground? |
641 | // replace this by straightforward drop to ground? |
637 | object *payload = op->inv; |
642 | object *payload = op->inv; |
638 | |
643 | |
639 | payload->owner = 0; |
644 | payload->owner = 0; |
640 | insert_ob_in_map (payload, op->map, payload, 0); |
645 | insert_ob_in_map (payload, op->map, payload, 0); |
641 | op->destroy (true); |
646 | op->destroy (); |
642 | } |
647 | } |
643 | else |
648 | else |
644 | { |
649 | { |
645 | op = fix_stopped_arrow (op); |
650 | op = fix_stopped_arrow (op); |
646 | |
651 | |
… | |
… | |
657 | int was_reflected; |
662 | int was_reflected; |
658 | |
663 | |
659 | if (!op->map) |
664 | if (!op->map) |
660 | { |
665 | { |
661 | LOG (llevError, "BUG: Arrow had no map.\n"); |
666 | LOG (llevError, "BUG: Arrow had no map.\n"); |
662 | op->destroy (true); |
667 | op->destroy (); |
663 | return; |
668 | return; |
664 | } |
669 | } |
665 | |
670 | |
666 | /* we need to stop thrown objects at some point. Like here. */ |
671 | /* we need to stop thrown objects at some point. Like here. */ |
667 | if (op->type == THROWN_OBJ) |
672 | if (op->type == THROWN_OBJ) |
… | |
… | |
674 | * bomb code, but there are potential other cases where that could happen, |
679 | * bomb code, but there are potential other cases where that could happen, |
675 | * and it is easy enough to clean it up here. |
680 | * and it is easy enough to clean it up here. |
676 | */ |
681 | */ |
677 | if (!op->inv) |
682 | if (!op->inv) |
678 | { |
683 | { |
679 | op->destroy (true); |
684 | op->destroy (); |
680 | return; |
685 | return; |
681 | } |
686 | } |
682 | |
687 | |
683 | if (op->last_sp-- < 0) |
688 | if (op->last_sp-- < 0) |
684 | { |
689 | { |
… | |
… | |
852 | op->remove (); |
857 | op->remove (); |
853 | for (i = 0; i < op->stats.food; i++) |
858 | for (i = 0; i < op->stats.food; i++) |
854 | { |
859 | { |
855 | object *tmp = arch_to_object (op->other_arch); |
860 | object *tmp = arch_to_object (op->other_arch); |
856 | |
861 | |
857 | if (op->type == LAMP) |
|
|
858 | tmp->stats.food = op->stats.food - 1; |
|
|
859 | |
|
|
860 | tmp->stats.hp = op->stats.hp; /* The only variable it keeps. */ |
862 | tmp->stats.hp = op->stats.hp; /* The only variable it keeps. */ |
861 | |
863 | |
862 | if (env) |
864 | if (env) |
863 | env->insert (tmp); |
865 | env->insert (tmp); |
864 | else |
866 | else |
865 | { |
867 | { |
866 | j = find_first_free_spot (tmp, op->map, op->x, op->y); |
868 | j = find_first_free_spot (tmp, op->map, op->x, op->y); |
867 | if (j < 0) /* No free spot */ |
869 | if (j < 0) /* No free spot */ |
868 | tmp->destroy (true); |
870 | tmp->destroy (); |
869 | else |
871 | else |
870 | { |
872 | { |
871 | mapxy pos (op); pos.move (j); |
873 | mapxy pos (op); pos.move (j); |
872 | |
874 | |
873 | if (pos.normalise ()) |
875 | if (pos.normalise ()) |
874 | pos.insert (tmp, op); |
876 | pos.insert (tmp, op); |
875 | } |
877 | } |
876 | } |
878 | } |
877 | } |
879 | } |
878 | |
880 | |
879 | op->destroy (true); |
881 | op->destroy (); |
880 | } |
882 | } |
881 | |
883 | |
882 | void |
884 | void |
883 | move_teleporter (object *op) |
885 | move_teleporter (object *op) |
884 | { |
886 | { |
… | |
… | |
921 | else if (EXIT_X (head) || EXIT_Y (head)) |
923 | else if (EXIT_X (head) || EXIT_Y (head)) |
922 | { |
924 | { |
923 | if (out_of_map (head->map, EXIT_X (head), EXIT_Y (head))) |
925 | if (out_of_map (head->map, EXIT_X (head), EXIT_Y (head))) |
924 | { |
926 | { |
925 | LOG (llevError, "Removed illegal teleporter.\n"); |
927 | LOG (llevError, "Removed illegal teleporter.\n"); |
926 | head->destroy (true); |
928 | head->destroy (); |
927 | return; |
929 | return; |
928 | } |
930 | } |
929 | |
931 | |
930 | if (INVOKE_OBJECT (TRIGGER, op, ARG_OBJECT (tmp))) |
932 | if (INVOKE_OBJECT (TRIGGER, op, ARG_OBJECT (tmp))) |
931 | return; |
933 | return; |
… | |
… | |
1125 | for (tmp = op->above; tmp; tmp = tmp->above) |
1127 | for (tmp = op->above; tmp; tmp = tmp->above) |
1126 | { |
1128 | { |
1127 | if (op->other_arch->archname == tmp->arch->archname) |
1129 | if (op->other_arch->archname == tmp->arch->archname) |
1128 | { |
1130 | { |
1129 | if (op->level <= 0) |
1131 | if (op->level <= 0) |
1130 | tmp->destroy (true); |
1132 | tmp->destroy (); |
1131 | else |
1133 | else |
1132 | { |
1134 | { |
1133 | uint64 new_nrof = (uint64) tmp->nrof * op->level; |
1135 | uint64 new_nrof = (uint64) tmp->nrof * op->level; |
1134 | |
1136 | |
1135 | if (new_nrof >= 1UL << 31) |
1137 | if (new_nrof >= 1UL << 31) |
… | |
… | |
1231 | { |
1233 | { |
1232 | if (object *tmp = op->ms ().player ()) |
1234 | if (object *tmp = op->ms ().player ()) |
1233 | { |
1235 | { |
1234 | /* remove an old force with a slaying field == op->name */ |
1236 | /* remove an old force with a slaying field == op->name */ |
1235 | if (object *force = tmp->force_find (op->name)) |
1237 | if (object *force = tmp->force_find (op->name)) |
1236 | force->destroy (true); |
1238 | force->destroy (); |
1237 | |
1239 | |
1238 | if (!tmp->force_find (op->slaying)) |
1240 | if (!tmp->force_find (op->slaying)) |
1239 | { |
1241 | { |
1240 | tmp->force_add (op->slaying, op->stats.food); |
1242 | tmp->force_add (op->slaying, op->stats.food); |
1241 | |
1243 | |
… | |
… | |
1247 | op->stats.hp--; |
1249 | op->stats.hp--; |
1248 | |
1250 | |
1249 | if (op->stats.hp == 0) |
1251 | if (op->stats.hp == 0) |
1250 | { |
1252 | { |
1251 | /* marker expires--granted mark number limit */ |
1253 | /* marker expires--granted mark number limit */ |
1252 | op->destroy (true); |
1254 | op->destroy (); |
1253 | return; |
1255 | return; |
1254 | } |
1256 | } |
1255 | } |
1257 | } |
1256 | } |
1258 | } |
1257 | } |
1259 | } |
|
|
1260 | } |
|
|
1261 | |
|
|
1262 | // mapscript objects activate themselves (only) then their timer fires |
|
|
1263 | // TODO: maybe they should simply trigger the link like any other object? |
|
|
1264 | void |
|
|
1265 | move_mapscript (object *op) |
|
|
1266 | { |
|
|
1267 | op->set_speed (0); |
|
|
1268 | cfperl_mapscript_activate (op, true, op, 0); |
|
|
1269 | } |
|
|
1270 | |
|
|
1271 | void move_lamp (object *op) |
|
|
1272 | { |
|
|
1273 | // if the lamp/torch is off, we should disable it. |
|
|
1274 | if (!op->glow_radius) |
|
|
1275 | { |
|
|
1276 | op->set_speed (0); |
|
|
1277 | return; |
|
|
1278 | } |
|
|
1279 | else |
|
|
1280 | { |
|
|
1281 | // check whether the face might needs to be updated |
|
|
1282 | // (currently this is needed to have already switched on torches |
|
|
1283 | // on maps, as they just set the glow_radius in the archetype) |
|
|
1284 | if (op->other_arch |
|
|
1285 | && ( |
|
|
1286 | op->flag [FLAG_ANIMATE] |
|
|
1287 | ? (op->animation_id != op->other_arch->animation_id) |
|
|
1288 | : (op->face != op->other_arch->face) |
|
|
1289 | )) |
|
|
1290 | get_animation_from_arch (op, op->other_arch); |
|
|
1291 | } |
|
|
1292 | |
|
|
1293 | // lamps and torches auf maps don't use up their fuel |
|
|
1294 | if (op->is_on_map ()) |
|
|
1295 | return; |
|
|
1296 | |
|
|
1297 | if (op->stats.food > 0) |
|
|
1298 | { |
|
|
1299 | op->stats.food--; |
|
|
1300 | return; |
|
|
1301 | } |
|
|
1302 | |
|
|
1303 | apply_lamp (op, false); |
1258 | } |
1304 | } |
1259 | |
1305 | |
1260 | void |
1306 | void |
1261 | process_object (object *op) |
1307 | process_object (object *op) |
1262 | { |
1308 | { |
… | |
… | |
1436 | |
1482 | |
1437 | case PLAYER: |
1483 | case PLAYER: |
1438 | // players have their own speed-management, so undo the --speed_left |
1484 | // players have their own speed-management, so undo the --speed_left |
1439 | ++op->speed_left; |
1485 | ++op->speed_left; |
1440 | break; |
1486 | break; |
1441 | } |
|
|
1442 | } |
|
|
1443 | |
1487 | |
|
|
1488 | case MAPSCRIPT: |
|
|
1489 | move_mapscript (op); |
|
|
1490 | break; |
|
|
1491 | |
|
|
1492 | case LAMP: |
|
|
1493 | case TORCH: |
|
|
1494 | move_lamp (op); |
|
|
1495 | break; |
|
|
1496 | } |
|
|
1497 | } |
|
|
1498 | |