Revision: | 1.11 |
Committed: | Thu Jan 4 16:19:32 2007 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
Changes since 1.10: | +1 -0 lines |
Log Message: | - word of recall activated the player indirectly - implement maptile->xy_find and xy_load - separate find and load, even on C level - generate map_leave/enter and map_change events even for tiled map changes (experimental) - implement mainloop freezeing by start/stop, not skipping ticks - no map updates when player !active |
# | Content |
---|---|
1 | val64 T_VAL64 |
2 | uint64 T_VAL64 |
3 | sint16 T_INT |
4 | |
5 | object * T_CF_OBJ |
6 | partylist * T_CF_OBJ |
7 | archetype * T_CF_OBJ |
8 | maptile * T_CF_OBJ |
9 | region * T_CF_OBJ |
10 | client * T_CF_OBJ |
11 | player * T_CF_OBJ |
12 | living * T_CF_OBJ |
13 | attachable * T_CF_OBJ |
14 | |
15 | Settings * T_SETTINGS |
16 | |
17 | object_ornull * T_CF_OBJ_ORNULL |
18 | mapstruct_ornull * T_CF_OBJ_ORNULL |
19 | |
20 | INPUT |
21 | |
22 | T_VAL64 |
23 | $var = ($type)SvVAL64 ($arg); |
24 | |
25 | T_CF_OBJ |
26 | sv_to ($arg, $var) |
27 | |
28 | T_SETTINGS |
29 | $var = &settings |
30 | |
31 | T_CF_OBJ_ORNULL |
32 | if (SvOK ($arg)) |
33 | sv_to ($arg, $var); |
34 | else |
35 | $var = 0; |
36 | |
37 | OUTPUT |
38 | |
39 | T_VAL64 |
40 | $arg = newSVval64 ($var); |
41 | |
42 | T_CF_OBJ_NORNULL |
43 | $arg = to_sv ($var); |
44 | |
45 | T_CF_OBJ |
46 | $arg = to_sv ($var); |
47 |