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val64 T_VAL64 |
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uint64 T_VAL64 |
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object * T_CF_OBJ |
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partylist * T_CF_OBJ |
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archetype * T_CF_OBJ |
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maptile * T_CF_OBJ |
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region * T_CF_OBJ |
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client * T_CF_OBJ |
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player * T_CF_OBJ |
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living * T_CF_OBJ |
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attachable * T_CF_OBJ |
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Settings * T_SETTINGS |
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object_ornull * T_CF_OBJ_ORNULL |
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mapstruct_ornull * T_CF_OBJ_ORNULL |
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INPUT |
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T_VAL64 |
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$var = ($type)SvVAL64 ($arg); |
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T_CF_OBJ |
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sv_to ($arg, $var) |
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T_SETTINGS |
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$var = &settings |
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T_CF_OBJ_ORNULL |
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if (SvOK ($arg)) |
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sv_to ($arg, $var); |
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else |
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$var = 0; |
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OUTPUT |
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T_VAL64 |
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$arg = newSVval64 ($var); |
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T_CF_OBJ_NORNULL |
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$arg = to_sv ($var); |
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T_CF_OBJ |
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$arg = to_sv ($var); |
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