1 |
val64 T_VAL64 |
2 |
uint64 T_VAL64 |
3 |
|
4 |
const object * T_OBJECT |
5 |
object * T_OBJECT |
6 |
|
7 |
partylist * T_CF_OBJ |
8 |
archetype * T_CF_OBJ |
9 |
maptile * T_CF_OBJ |
10 |
region * T_CF_OBJ |
11 |
client * T_CF_OBJ |
12 |
player * T_CF_OBJ |
13 |
living * T_CF_OBJ |
14 |
|
15 |
Settings * T_SETTINGS |
16 |
|
17 |
object_ornull * T_OBJECT_ORNULL |
18 |
mapstruct_ornull * T_MAP_ORNULL |
19 |
|
20 |
INPUT |
21 |
|
22 |
T_VAL64 |
23 |
$var = ($type)SvVAL64 ($arg); |
24 |
|
25 |
T_OBJECT |
26 |
$var = (object *)SvPTR ($arg, \"cf::object\"); |
27 |
|
28 |
T_CF_OBJ |
29 |
sv_to ($arg, $var) |
30 |
|
31 |
T_SETTINGS |
32 |
$var = &settings; |
33 |
|
34 |
T_OBJECT_ORNULL |
35 |
$var = (object *)SvPTR_ornull ($arg, \"cf::object\"); |
36 |
|
37 |
T_MAP_ORNULL |
38 |
$var = (mapstruct *)SvPTR_ornull ($arg, \"cf::map\"); |
39 |
|
40 |
OUTPUT |
41 |
|
42 |
T_VAL64 |
43 |
$arg = newSVval64 ($var); |
44 |
|
45 |
T_OBJECT |
46 |
$arg = to_sv ($var); |
47 |
|
48 |
T_CF_OBJ |
49 |
$arg = to_sv ($var); |
50 |
|