Revision: | 1.9 |
Committed: | Mon Dec 25 11:25:50 2006 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
Changes since 1.8: | +10 -15 lines |
Log Message: | - small, but subtle, rewrite of object management - perl will now keep attachable objects alive - objects are now refcounted - refcouts need to be tested explicitly (refcnt_chk) - explicit destroy is required current - explicit destroy asks "nicely" for the object to self destruct, if possible - refcounts will be used during mortal killing - minor bugfixes, optimisations etc. - some former hacks removed. |
# | Content |
---|---|
1 | val64 T_VAL64 |
2 | uint64 T_VAL64 |
3 | |
4 | object * T_CF_OBJ |
5 | partylist * T_CF_OBJ |
6 | archetype * T_CF_OBJ |
7 | maptile * T_CF_OBJ |
8 | region * T_CF_OBJ |
9 | client * T_CF_OBJ |
10 | player * T_CF_OBJ |
11 | living * T_CF_OBJ |
12 | |
13 | Settings * T_SETTINGS |
14 | |
15 | object_ornull * T_CF_OBJ_ORNULL |
16 | mapstruct_ornull * T_CF_OBJ_ORNULL |
17 | |
18 | INPUT |
19 | |
20 | T_VAL64 |
21 | $var = ($type)SvVAL64 ($arg); |
22 | |
23 | T_CF_OBJ |
24 | sv_to ($arg, $var) |
25 | |
26 | T_SETTINGS |
27 | $var = &settings |
28 | |
29 | T_CF_OBJ_ORNULL |
30 | if (SvOK ($arg)) |
31 | sv_to ($arg, $var); |
32 | else |
33 | $var = 0; |
34 | |
35 | OUTPUT |
36 | |
37 | T_VAL64 |
38 | $arg = newSVval64 ($var); |
39 | |
40 | T_CF_OBJ_NORNULL |
41 | $arg = to_sv ($var); |
42 | |
43 | T_CF_OBJ |
44 | $arg = to_sv ($var); |
45 |