1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** \file |
24 | /** \file |
26 | * Image related communication |
25 | * Image related communication |
27 | * |
26 | * |
… | |
… | |
191 | if (mask) |
190 | if (mask) |
192 | ns->facecache = 1; |
191 | ns->facecache = 1; |
193 | } |
192 | } |
194 | |
193 | |
195 | /** |
194 | /** |
196 | * Client has requested pixmap that it somehow missed getting. |
195 | * client requested an image. send it rate-limited |
197 | * This will be called often if the client is |
196 | * before flushing. |
198 | * caching images. |
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199 | */ |
197 | */ |
200 | void |
198 | void |
201 | SendFaceCmd (char *buf, int len, client *ns) |
199 | AskFaceCmd (char *buf, int len, client *ns) |
202 | { |
200 | { |
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201 | int idx = 0, pri = 0; |
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202 | |
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203 | sscanf (buf, "%d %d", &idx, &pri); |
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204 | |
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205 | const facedata *d = face_data (idx, ns->faceset); |
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206 | |
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207 | if (!d) |
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208 | return; // doh |
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209 | |
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210 | client::ixsend ix; |
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211 | |
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212 | ix.pri = pri; |
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213 | ix.idx = idx; |
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214 | ix.ofs = d->data.size (); |
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215 | |
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216 | // this is (hopefully) a temporary fix around older cfplus versions not |
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217 | // supporting interleaved transfers |
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218 | ns->ixface.insert (ns->ixface.begin (), ix); |
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219 | |
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220 | #if 0 |
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221 | // the by far most common case will be to insert |
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222 | // right at the end, so no looping. |
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223 | auto (i, ns->ixface.end ()); |
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224 | for (; i != ns->ixface.begin (); ) |
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225 | if (pri >= (--i)->pri) |
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226 | break; |
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227 | |
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228 | ns->ixface.insert (i, ix); |
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229 | #endif |
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230 | } |
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231 | |
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232 | /** |
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233 | * Tells client the picture it has to use |
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234 | * to smooth a picture number given as argument. |
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235 | */ |
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236 | void |
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237 | AskSmooth (char *buf, int len, client *ns) |
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238 | { |
203 | ns->send_face (atoi (buf), 1); |
239 | ns->send_face (atoi (buf)); |
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240 | ns->flush_fx (); |
204 | } |
241 | } |
205 | |
242 | |
206 | // how lame |
243 | // how lame |
207 | static void print_facename (packet &sl, const facedata &d) |
244 | static void print_facename (packet &sl, const facedata &d) |
208 | { |
245 | { |
209 | for (int i = 0; i < CHKSUM_SIZE; ++i) |
246 | for (int i = 0; i < CHKSUM_SIZE; ++i) |
210 | sl.printf ("%02x", d.chksum [i]); |
247 | sl.printf ("%02x", d.chksum [i]); |
211 | } |
248 | } |
212 | |
249 | |
213 | // gcfclient uses the server-provided checksum for comparison, |
250 | // gcfclient uses the server-provided checksum for comparison, but always |
214 | // but always wrotes a broken checksum to its cache file, so we |
251 | // writes a broken checksum to its cache file, so we have to provide |
215 | // have to provide gcfclient with a useless checksum just to |
252 | // gcfclient with the same broken (and useless) checksum just to have it |
216 | // have to cache the image despite its bugs. |
253 | // cache the image despite its bugs. |
217 | static uint32 gcfclient_checksum (const facedata *d) |
254 | static uint32 gcfclient_checksum (const facedata *d) |
218 | { |
255 | { |
219 | uint32 csum = 0; |
256 | uint32 csum = 0; |
220 | |
257 | |
221 | for (std::string::const_iterator i = d->data.begin (); |
258 | for (std::string::const_iterator i = d->data.begin (); |
… | |
… | |
236 | * this is needed for the askface, in which we really do want to send the |
273 | * this is needed for the askface, in which we really do want to send the |
237 | * face (and askface is the only place that should be setting it). Otherwise, |
274 | * face (and askface is the only place that should be setting it). Otherwise, |
238 | * we look at the facecache, and if set, send the image name. |
275 | * we look at the facecache, and if set, send the image name. |
239 | */ |
276 | */ |
240 | void |
277 | void |
241 | client::send_face (faceidx facenum, bool forced) |
278 | client::send_face (faceidx facenum) |
242 | { |
279 | { |
243 | // never send face 0. ever. it does not exist. |
280 | // never send face 0. ever. it does not exist. |
244 | if (!facenum) |
281 | if (!facenum) |
245 | return; |
282 | return; |
246 | |
283 | |
… | |
… | |
250 | { |
287 | { |
251 | LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); |
288 | LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); |
252 | return; |
289 | return; |
253 | } |
290 | } |
254 | |
291 | |
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292 | if (faces_sent[facenum]) |
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293 | return; |
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294 | |
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295 | faces_sent[facenum] = true; |
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296 | |
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297 | // if for some reason we let a client without face caching connect, |
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298 | // we better support that decision here and implement it. |
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299 | if (!facecache) |
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300 | return send_image (facenum); |
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301 | |
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302 | if (fxix) |
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303 | { |
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304 | fxface.push_back (facenum); |
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305 | return; |
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306 | } |
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307 | |
255 | packet sl; |
308 | packet sl; |
256 | |
309 | |
257 | if (facecache && !forced) |
310 | if (force_face0) |
258 | { |
311 | sl << "face " << uint16 (facenum); |
259 | if (faces_sent[facenum]) |
312 | else if (image2) |
260 | return; |
313 | sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); |
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314 | else |
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315 | sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); |
261 | |
316 | |
262 | faces_sent[facenum] = true; |
317 | // how lame |
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318 | print_facename (sl, *d); |
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319 | send_packet (sl); |
263 | |
320 | |
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321 | if (EMI_smooth) |
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322 | { |
264 | faceinfo *f = face_info (facenum); |
323 | faceinfo *f = face_info (facenum); |
265 | if (f->smooth && EMI_smooth) |
324 | |
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325 | if (f->smooth) |
266 | { |
326 | { |
267 | send_face (f->smooth); |
327 | send_face (f->smooth); |
268 | |
328 | |
269 | packet sl ("smooth"); |
329 | packet sl ("smooth"); |
270 | |
330 | |
271 | sl << uint16 (facenum) |
331 | sl << uint16 (facenum) |
272 | << uint16 (f->smooth); |
332 | << uint16 (f->smooth); |
273 | |
333 | |
274 | send_packet (sl); |
334 | send_packet (sl); |
275 | } |
335 | } |
276 | |
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277 | if (force_face0) |
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278 | sl << "face " << uint16 (facenum); |
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279 | else if (image2) |
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280 | sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); |
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281 | else |
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282 | sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); |
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283 | |
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284 | // how lame |
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285 | print_facename (sl, *d); |
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286 | } |
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287 | else |
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288 | { |
336 | } |
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337 | } |
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338 | |
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339 | void client::flush_fx () |
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340 | { |
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341 | while (!fxface.empty ()) |
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342 | { |
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343 | packet fx ("fx"); |
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344 | packet sx ("sx"); |
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345 | |
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346 | do |
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347 | { |
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348 | faceidx facenum = fxface.back (); fxface.pop_back (); |
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349 | |
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350 | const facedata *d = face_data (facenum, faceset); |
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351 | |
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352 | if (d) |
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353 | { |
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354 | fx << ber32 (facenum) |
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355 | << data8 (d->chksum, CHKSUM_SIZE); |
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356 | |
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357 | if (smoothing) |
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358 | { |
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359 | faceinfo *f = face_info (facenum); |
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360 | |
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361 | if (f->smooth) |
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362 | { |
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363 | send_face (f->smooth); |
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364 | sx << ber32 (facenum) |
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365 | << ber32 (f->smooth) |
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366 | << ber32 (f->smoothlevel); |
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367 | } |
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368 | } |
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369 | } |
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370 | } |
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371 | while (!fxface.empty () |
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372 | && fx.room () > ber32::size + CHKSUM_SIZE + 1 |
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373 | && sx.room () > ber32::size * 3); |
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374 | |
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375 | send_packet (fx); |
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376 | if (sx.length () > 3) send_packet (sx); |
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377 | } |
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378 | } |
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379 | |
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380 | void |
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381 | client::send_image (faceidx facenum) |
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382 | { |
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383 | // never send face 0. ever. it does not exist. |
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384 | if (!facenum) |
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385 | return; |
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386 | |
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387 | const facedata *d = face_data (facenum, faceset); |
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388 | |
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389 | faces_sent[facenum] = true; |
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390 | |
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391 | if (!d) |
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392 | { |
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393 | LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); |
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394 | return; |
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395 | } |
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396 | |
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397 | //TODO: check type here? |
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398 | |
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399 | if (force_image_newmap) |
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400 | force_newmap = true; |
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401 | |
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402 | packet sl; |
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403 | |
289 | sl << (image2 ? "image2 " : "image ") |
404 | sl << (image2 ? "image2 " : "image ") |
290 | << uint32 (facenum); |
405 | << uint32 (facenum); |
291 | |
406 | |
292 | if (image2) |
407 | if (image2) |
293 | sl << uint8 (0); |
408 | sl << uint8 (0); |
294 | |
409 | |
295 | sl << uint32 (d->data.size ()) |
410 | sl << uint32 (d->data.size ()) |
296 | << data (d->data.data (), d->data.size ()); |
411 | << data (d->data.data (), d->data.size ()); |
297 | } |
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298 | |
412 | |
299 | send_packet (sl); |
413 | send_packet (sl); |
300 | } |
414 | } |
301 | |
415 | |
302 | // send all faces of this object to the client |
416 | // send all faces of this object to the client |
… | |
… | |
329 | { |
443 | { |
330 | /* Do some checking on the anim_num we got. Note that the animations |
444 | /* Do some checking on the anim_num we got. Note that the animations |
331 | * are added in contigous order, so if the number is in the valid |
445 | * are added in contigous order, so if the number is in the valid |
332 | * range, it must be a valid animation. |
446 | * range, it must be a valid animation. |
333 | */ |
447 | */ |
334 | if (anim_num < 0 || anim_num > num_animations) |
448 | if (anim_num < 0 || anim_num >= animations.size ()) |
335 | { |
449 | { |
336 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
450 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
337 | return; |
451 | return; |
338 | } |
452 | } |
339 | |
453 | |