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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.3 by root, Sun Sep 10 13:43:33 2006 UTC vs.
Revision 1.58 by root, Sat Dec 27 01:25:00 2008 UTC

1
2/* 1/*
3 * static char *rcsid_init_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
4 * "$Id: image.C,v 1.3 2006/09/10 13:43:33 root Exp $"; 3 *
5 */ 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6
7/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
11 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
12 7 *
13 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
16 (at your option) any later version. 11 * (at your option) any later version.
17 12 *
18 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details. 16 * GNU General Public License for more details.
22 17 *
23 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 *
26 21 * The authors can be reached via e-mail to <support@deliantra.net>
27 The author can be reached via e-mail to crossfire-devel@real-time.com
28*/ 22 */
29 23
30/** \file 24/** \file
31 * Image related communication 25 * Image related communication
32 * 26 *
33 * \date 2003-12-02 27 * \date 2003-12-02
39 */ 33 */
40 34
41#include <global.h> 35#include <global.h>
42#include <sproto.h> 36#include <sproto.h>
43 37
44#include <newclient.h> 38#include "crc.h"
45#include <newserver.h>
46#include <loader.h>
47 39
48#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */ 40#define MAX_IMAGE_SIZE 10000
49 41
50/** Information about one image */
51typedef struct FaceInfo
52{
53
54 uint8 *data; /**< image data */
55
56 uint16 datalen; /**< length of the xpm data */
57
58 uint32 checksum; /**< Checksum of face data */
59} FaceInfo;
60
61/** Information about one face set */
62typedef struct
63{
64
65 char *prefix; /**< */
66 char *fullname;
67
68 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
69 char *size;
70 char *extension;
71 char *comment;
72
73 FaceInfo *faces; /**< images in this faceset */
74} FaceSets;
75
76static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
77
78/** 42/**
79 * Checks specified faceset is valid 43 * client requested an image. send it rate-limited
80 * \param fsn faceset number 44 * before flushing.
81 */ 45 */
82int
83is_valid_faceset (int fsn)
84{
85 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
86 return TRUE;
87 return FALSE;
88}
89
90/**
91 * Frees all faceset information
92 */
93void 46void
94free_socket_images (void) 47AskFaceCmd (char *buf, int len, client *ns)
95{ 48{
96 int num, q; 49 int idx = 0, pri = 0;
97 50
98 for (num = 0; num < MAX_FACE_SETS; num++) 51 sscanf (buf, "%d %d", &idx, &pri);
52
53 //TODO: somehow fetch default priority from send_fx here
54
55 const facedata *d = face_data (idx, ns->faceset);
56
57 if (!d)
58 return; // doh
59
60 client::ixsend ix;
61
62 ix.pri = pri;
63 ix.idx = idx;
64 ix.ofs = d->data.size ();
65
66 auto (pos, ns->ixface.end ());
67
68 // the by far most common case will be to insert
69 // near the end, so little looping.
70 while (pos != ns->ixface.begin ())
99 { 71 {
100 if (facesets[num].prefix) 72 --pos;
73
74 // sort within 2k bins, to slightly prefer smaller images
75 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
101 { 76 {
102 for (q = 0; q < nrofpixmaps; q++) 77 ++pos;
103 if (facesets[num].faces[q].data) 78 break;
104 free (facesets[num].faces[q].data);
105 free (facesets[num].prefix);
106 free (facesets[num].fullname);
107 free (facesets[num].size);
108 free (facesets[num].extension);
109 free (facesets[num].comment);
110 free (facesets[num].faces);
111 } 79 }
112 } 80 }
113}
114 81
115/** 82 ns->ixface.insert (pos, ix);
116 * This returns the set we will actually use when sending
117 * a face. This is used because the image files may be sparse.
118 * This function is recursive. imageno is the face number we are
119 * trying to send
120 *
121 * If face is not found in specified faceset, tries with 'fallback' faceset.
122 *
123 * \param faceset faceset to check
124 * \param imageno image number
125 *
126 */
127static int
128get_face_fallback (int faceset, int imageno)
129{
130 /* faceset 0 is supposed to have every image, so just return. Doing
131 * so also prevents infinite loops in the case if it not having
132 * the face, but in that case, we are likely to crash when we try
133 * to access the data, but that is probably preferable to an infinite
134 * loop.
135 */
136 if (faceset == 0)
137 return 0;
138 83
139 if (!facesets[faceset].prefix) 84#if 0
140 { 85 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
141 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset); 86 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
142 return 0; /* use default set */ 87 fprintf (stderr, "\n");
143 }
144 if (facesets[faceset].faces[imageno].data)
145 return faceset;
146 return get_face_fallback (facesets[faceset].fallback, imageno);
147}
148
149/**
150 * Checks fallback are correctly defined.
151 * This is a simple recursive function that makes sure the fallbacks
152 * are all proper (eg, the fall back to defined sets, and also
153 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
154 * if togo gets to zero, it means we have a loop.
155 * This is only run when we first load the facesets.
156 */
157static void
158check_faceset_fallback (int faceset, int togo)
159{
160 int fallback = facesets[faceset].fallback;
161
162 /* proper case - falls back to base set */
163 if (fallback == 0)
164 return;
165
166 if (!facesets[fallback].prefix)
167 {
168 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
169 abort ();
170 }
171 togo--;
172 if (togo == 0)
173 {
174 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
175 abort ();
176 }
177 check_faceset_fallback (fallback, togo);
178}
179
180#define MAX_IMAGE_SIZE 10000
181
182/**
183 * Loads all the image types into memory.
184 *
185 * This way, we can easily send them to the client. We should really do something
186 * better than abort on any errors - on the other hand, these are all fatal
187 * to the server (can't work around them), but the abort just seems a bit
188 * messy (exit would probably be better.)
189 *
190 * Couple of notes: We assume that the faces are in a continous block.
191 * This works fine for now, but this could perhaps change in the future
192 *
193 * Function largely rewritten May 2000 to be more general purpose.
194 * The server itself does not care what the image data is - to the server,
195 * it is just data it needs to allocate. As such, the code is written
196 * to do such.
197 */
198
199void
200read_client_images (void)
201{
202 char filename[400];
203 char buf[HUGE_BUF];
204 char *cp, *cps[7];
205 FILE *infile;
206 int num, len, compressed, fileno, i, badline;
207
208 memset (facesets, 0, sizeof (facesets));
209 sprintf (filename, "%s/image_info", settings.datadir);
210 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
211 {
212 LOG (llevError, "Unable to open %s\n", filename);
213 abort ();
214 }
215 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
216 {
217 badline = 0;
218
219 if (buf[0] == '#')
220 continue;
221 if (!(cps[0] = strtok (buf, ":")))
222 badline = 1;
223 for (i = 1; i < 7; i++)
224 {
225 if (!(cps[i] = strtok (NULL, ":")))
226 badline = 1;
227 }
228 if (badline)
229 {
230 LOG (llevError, "Bad line in image_info file, ignoring line:\n %s", buf);
231 }
232 else
233 {
234 len = atoi (cps[0]);
235 if (len >= MAX_FACE_SETS)
236 {
237 LOG (llevError, "To high a setnum in image_info file: %d > %d\n", len, MAX_FACE_SETS);
238 abort ();
239 }
240 facesets[len].prefix = strdup_local (cps[1]);
241 facesets[len].fullname = strdup_local (cps[2]);
242 facesets[len].fallback = atoi (cps[3]);
243 facesets[len].size = strdup_local (cps[4]);
244 facesets[len].extension = strdup_local (cps[5]);
245 facesets[len].comment = strdup_local (cps[6]);
246 }
247 }
248 close_and_delete (infile, compressed);
249 for (i = 0; i < MAX_FACE_SETS; i++)
250 {
251 if (facesets[i].prefix)
252 check_faceset_fallback (i, MAX_FACE_SETS);
253 }
254 /* Loaded the faceset information - now need to load up the
255 * actual faces.
256 */
257
258 for (fileno = 0; fileno < MAX_FACE_SETS; fileno++)
259 {
260 /* if prefix is not set, this is not used */
261 if (!facesets[fileno].prefix)
262 continue;
263 facesets[fileno].faces = (FaceInfo *) calloc (nrofpixmaps, sizeof (FaceInfo));
264
265 sprintf (filename, "%s/crossfire.%d", settings.datadir, fileno);
266 LOG (llevDebug, "Loading image file %s\n", filename);
267
268 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
269 {
270 LOG (llevError, "Unable to open %s\n", filename);
271 abort ();
272 }
273 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
274 {
275 if (strncmp (buf, "IMAGE ", 6) != 0)
276 {
277 LOG (llevError, "read_client_images:Bad image line - not IMAGE, instead\n%s", buf);
278 abort ();
279 }
280 num = atoi (buf + 6);
281 if (num < 0 || num >= nrofpixmaps)
282 {
283 LOG (llevError, "read_client_images: Image num %d not in 0..%d\n%s", num, nrofpixmaps, buf);
284 abort ();
285 }
286 /* Skip accross the number data */
287 for (cp = buf + 6; *cp != ' '; cp++);
288 len = atoi (cp);
289 if (len == 0 || len > MAX_IMAGE_SIZE)
290 {
291 LOG (llevError, "read_client_images: length not valid: %d > %d \n%s", len, MAX_IMAGE_SIZE, buf);
292 abort ();
293 }
294 /* We don't actualy care about the name if the image that
295 * is embedded in the image file, so just ignore it.
296 */
297 facesets[fileno].faces[num].datalen = len;
298 facesets[fileno].faces[num].data = (uint8 *) malloc (len);
299 if ((i = fread (facesets[fileno].faces[num].data, len, 1, infile)) != 1)
300 {
301 LOG (llevError, "read_client_images: Did not read desired amount of data, wanted %d, got %d\n%s", len, i, buf);
302 abort ();
303 }
304 facesets[fileno].faces[num].checksum = 0;
305 for (i = 0; i < len; i++)
306 {
307 ROTATE_RIGHT (facesets[fileno].faces[num].checksum);
308 facesets[fileno].faces[num].checksum += facesets[fileno].faces[num].data[i];
309 facesets[fileno].faces[num].checksum &= 0xffffffff;
310 }
311 }
312 close_and_delete (infile, compressed);
313 } /* For fileno < MAX_FACE_SETS */
314}
315
316/**
317 * Client tells us what type of faces it wants. Also sets
318 * the caching attribute.
319 *
320 */
321
322void
323SetFaceMode (char *buf, int len, NewSocket * ns)
324{
325 char tmp[256];
326
327 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
328
329 if (mode == CF_FACE_NONE)
330 {
331 ns->facecache = 1;
332 }
333 else if (mode != CF_FACE_PNG)
334 {
335 sprintf (tmp, "drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
336 Write_String_To_Socket (ns, tmp, strlen (tmp));
337#ifdef ESRV_DEBUG
338 LOG (llevDebug, "SetFaceMode: Invalid mode from client: %d\n", mode);
339#endif 88#endif
340 }
341 if (mask)
342 {
343 ns->facecache = 1;
344 }
345}
346
347/**
348 * Client has requested pixmap that it somehow missed getting.
349 * This will be called often if the client is
350 * caching images.
351 */
352
353void
354SendFaceCmd (char *buff, int len, NewSocket * ns)
355{
356 long tmpnum = atoi (buff);
357 short facenum = tmpnum & 0xffff;
358
359 if (facenum != 0)
360 esrv_send_face (ns, facenum, 1);
361} 89}
362 90
363/** 91/**
364 * Sends a face to a client if they are in pixmap mode 92 * Sends a face to a client if they are in pixmap mode
365 * nothing gets sent in bitmap mode. 93 * nothing gets sent in bitmap mode.
366 * If nocache is true (nonzero), ignore the cache setting from the client - 94 * If nocache is true (nonzero), ignore the cache setting from the client -
367 * this is needed for the askface, in which we really do want to send the 95 * this is needed for the askface, in which we really do want to send the
368 * face (and askface is the only place that should be setting it). Otherwise, 96 * face (and askface is the only place that should be setting it). Otherwise,
369 * we look at the facecache, and if set, send the image name. 97 * we look at the facecache, and if set, send the image name.
370 */ 98 */
371
372void 99void
373esrv_send_face (NewSocket * ns, short face_num, int nocache) 100client::send_face (faceidx facenum, int pri)
374{ 101{
375 SockList sl; 102 // never send face 0. ever. it does not exist.
376 char fallback; 103 if (!facenum)
104 return;
377 105
378 if (face_num <= 0 || face_num >= nrofpixmaps) 106 faceinfo *f = face_info (facenum);
107
108 if (!f)
379 { 109 {
380 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); 110 LOG (llevError | logBacktrace, "client::send_face (%d) out of bounds??\n", facenum);
381 return; 111 return;
382 } 112 }
383 113
384 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 114 // refuse to send non-image faces
385 fallback = get_face_fallback (ns->faceset, face_num); 115 if (!fx_want [f->type])
116 return;
386 117
387 if (facesets[fallback].faces[face_num].data == NULL) 118 if (faces_sent [facenum])
119 return;
120
121 faces_sent[facenum] = true;
122
123 fxface.push_back (facenum);
124}
125
126void client::flush_fx ()
127{
128 while (!fxface.empty ())
129 {
130 packet fx ("fx");
131 packet sx ("sx");
132 int type = 0;
133
134 do
135 {
136 faceidx facenum = fxface.back (); fxface.pop_back ();
137
138 if (const faceinfo *f = face_info (facenum))
139 {
140 if (f->type != type)
141 {
142 type = f->type;
143
144 fx << ber32 (0)
145 << uint8 (1) << uint8 (type);
146 }
147
148 const facedata *d = f->data (faceset);
149
150 fx << ber32 (facenum)
151 << data8 (d->chksum, CHKSUM_SIZE);
152
153 if (smoothing)
154 {
155 faceinfo *f = face_info (facenum);
156
157 if (f->smooth)
158 {
159 send_face (f->smooth, -110);
160
161 sx << ber32 (facenum)
162 << ber32 (f->smooth)
163 << ber32 (f->smoothlevel);
164 }
165 }
166 }
167 }
168 while (!fxface.empty ()
169 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */
170 && sx.room () > ber32::size * 3);
171
172 send_packet (fx);
173 if (sx.length () > 3) send_packet (sx);
388 { 174 }
389 LOG (llevError, "esrv_send_face: faces[%d].data == NULL\n", face_num); 175}
176
177// send all faces of this object to the client
178// this uses more bandwidth initially, but makes
179// animations look much smoother, and every client
180// is supposed to do client-side caching anyways.
181void
182client::send_faces (object *ob)
183{
184 send_face (ob->face, 10);
185
186 if (ob->animation_id)
187 {
188 animation &anim = animations [ob->animation_id];
189
190 for (int i = 0; i < anim.num_animations; i++)
191 send_face (anim.faces [i], -10);
192 }
193}
194
195/**
196 * Need to send an animation sequence to the client.
197 * We will send appropriate face commands to the client if we haven't
198 * sent them the face yet (this can become quite costly in terms of
199 * how much we are sending - on the other hand, this should only happen
200 * when the player logs in and picks stuff up.
201 */
202void
203client::send_animation (short anim_num)
204{
205 /* Do some checking on the anim_num we got. Note that the animations
206 * are added in contigous order, so if the number is in the valid
207 * range, it must be a valid animation.
208 */
209 if (anim_num < 0 || anim_num >= animations.size ())
210 {
211 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
390 return; 212 return;
391 } 213 }
392 214
393 if (ns->facecache && !nocache) 215 packet sl ("anim");
394 {
395 if (ns->image2)
396 strcpy ((char *) sl.buf, "face2 ");
397 else if (ns->sc_version >= 1026)
398 strcpy ((char *) sl.buf, "face1 ");
399 else
400 strcpy ((char *) sl.buf, "face ");
401 216
402 sl.len = strlen ((const char *) sl.buf); 217 sl << uint16 (anim_num)
403 SockList_AddShort (&sl, face_num); 218 << uint16 (0); /* flags - not used right now */
404 if (ns->image2) 219
405 SockList_AddChar (&sl, fallback); 220 /* Build up the list of faces. Also, send any information (ie, the
406 if (ns->sc_version >= 1026) 221 * the face itself) down to the client.
407 SockList_AddInt (&sl, facesets[fallback].faces[face_num].checksum); 222 */
408 strcpy ((char *) sl.buf + sl.len, new_faces[face_num].name); 223 for (int i = 0; i < animations[anim_num].num_animations; i++)
409 sl.len += strlen (new_faces[face_num].name);
410 Send_With_Handling (ns, &sl);
411 } 224 {
412 else 225 send_face (animations[anim_num].faces[i], -20);
226 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
413 { 227 }
414 if (ns->image2) 228
415 strcpy ((char *) sl.buf, "image2 "); 229 send_packet (sl);
416 else 230
417 strcpy ((char *) sl.buf, "image "); 231 anims_sent[anim_num] = 1;
418 sl.len = strlen ((char *) sl.buf);
419 SockList_AddInt (&sl, face_num);
420 if (ns->image2)
421 SockList_AddChar (&sl, fallback);
422 SockList_AddInt (&sl, facesets[fallback].faces[face_num].datalen);
423 memcpy (sl.buf + sl.len, facesets[fallback].faces[face_num].data, facesets[fallback].faces[face_num].datalen);
424 sl.len += facesets[fallback].faces[face_num].datalen;
425 Send_With_Handling (ns, &sl);
426 }
427 ns->faces_sent[face_num] |= NS_FACESENT_FACE;
428 free (sl.buf);
429} 232}
430 233
431/** 234/**
432 * Sends the number of images, checksum of the face file, 235 * Sends the number of images, checksum of the face file,
433 * and the image_info file information. See the doc/Developers/protocol 236 * and the image_info file information. See the doc/Developers/protocol
434 * if you want further detail. 237 * if you want further detail.
435 */ 238 */
436
437void 239void
438send_image_info (NewSocket * ns, char *params) 240send_image_info (client *ns, char *params)
439{ 241{
440 SockList sl; 242 packet sl;
441 int i;
442 243
443 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 244 //TODO: second parameter is a checksum, but it makes no sense in this current framework
245 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
444 246
445 sprintf ((char *) sl.buf, "replyinfo image_info\n%d\n%d\n", nrofpixmaps - 1, bmaps_checksum); 247 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
446 for (i = 0; i < MAX_FACE_SETS; i++) 248
447 { 249 ns->send_packet (sl);
448 if (facesets[i].prefix)
449 {
450 sprintf ((char *) sl.buf + strlen ((const char *) sl.buf), "%d:%s:%s:%d:%s:%s:%s",
451 i, facesets[i].prefix, facesets[i].fullname, facesets[i].fallback,
452 facesets[i].size, facesets[i].extension, facesets[i].comment);
453 }
454 }
455 sl.len = strlen ((const char *) sl.buf);
456 Send_With_Handling (ns, &sl);
457 free (sl.buf);
458} 250}
459 251
460/** 252/**
461 * Sends requested face information. 253 * Sends requested face information.
462 * \param ns socket to send to 254 * \param ns socket to send to
465 * For each image in [start..stop] sends 257 * For each image in [start..stop] sends
466 * - checksum 258 * - checksum
467 * - name 259 * - name
468 */ 260 */
469void 261void
470send_image_sums (NewSocket * ns, char *params) 262send_image_sums (client *ns, char *params)
471{ 263{
472 int start, stop; 264 int start, stop;
473 short i;
474 char qq; 265 char *cp;
475 char *cp, buf[MAX_BUF];
476 SockList sl;
477 266
478 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 267 packet sl;
479 268
480 start = atoi (params); 269 start = atoi (params);
481 for (cp = params; *cp != '\0'; cp++) 270 for (cp = params; *cp != '\0'; cp++)
482 if (*cp == ' ') 271 if (*cp == ' ')
483 break; 272 break;
484 273
485 stop = atoi (cp); 274 stop = atoi (cp);
486 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= nrofpixmaps) 275 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
487 { 276 {
488 sprintf (buf, "replyinfo image_sums %d %d", start, stop); 277 sl.printf ("replyinfo image_sums %d %d", start, stop);
489 cs_write_string (ns, buf, strlen (buf)); 278 ns->send_packet (sl);
279 sl.reset ();
490 return; 280 return;
491 } 281 }
282
492 sprintf ((char *) sl.buf, "replyinfo image_sums %d %d ", start, stop); 283 sl.printf ("replyinfo image_sums %d %d ", start, stop);
493 284
494 sl.len = strlen ((const char *) sl.buf); 285 for (int i = start; i <= stop && i < faces.size (); i++)
286 if (const faceinfo *f = face_info (i))
287 if (ns->fx_want [f->type])
288 {
289 ns->faces_sent[i] = true;
495 290
496 for (i = start; i <= stop; i++) 291 const facedata *d = f->data (ns->faceset);
497 {
498 SockList_AddShort (&sl, i);
499 ns->faces_sent[i] |= NS_FACESENT_FACE;
500 292
501 qq = get_face_fallback (ns->faceset, i); 293 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
502 SockList_AddInt (&sl, facesets[qq].faces[i].checksum); 294 break;
503 SockList_AddChar (&sl, qq);
504 295
505 qq = strlen (new_faces[i].name); 296 sl << uint16 (i)
506 SockList_AddChar (&sl, (char) (qq + 1)); 297 << uint32 (0) // checksum
507 strcpy ((char *) sl.buf + sl.len, new_faces[i].name); 298 << uint8 (ns->faceset);
508 sl.len += qq; 299
509 SockList_AddChar (&sl, 0); 300 for (int i = 0; i < CHKSUM_SIZE; ++i)
510 } 301 sl.printf ("%02x", d->chksum [i]);
302
303 sl << uint8 (0);
304 }
305
511 /* It would make more sense to catch this pre-emptively in the code above. 306 /* It would make more sense to catch this pre-emptively in the code above.
512 * however, if this really happens, we probably just want to cut down the 307 * however, if this really happens, we probably just want to cut down the
513 * size to less than 1000, since that is what we claim the protocol would 308 * size to less than 1000, since that is what we claim the protocol would
514 * support. 309 * support.
515 */ 310 */
311 //TODO: taken care of above, should simply abort or make sure the above code is correct
516 if (sl.len >= MAXSOCKBUF) 312 if (sl.length () > MAXSOCKBUF)
517 { 313 {
518 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.len, MAXSOCKBUF); 314 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
519 abort (); 315 abort ();
520 } 316 }
521 Send_With_Handling (ns, &sl); 317
522 free (sl.buf); 318 ns->send_packet (sl);
523} 319}
320

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