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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.34 by root, Wed Mar 14 18:25:18 2007 UTC vs.
Revision 1.43 by root, Sun Jul 1 04:08:14 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24 24
25/** \file 25/** \file
26 * Image related communication 26 * Image related communication
27 * 27 *
191 if (mask) 191 if (mask)
192 ns->facecache = 1; 192 ns->facecache = 1;
193} 193}
194 194
195/** 195/**
196 * Client has requested pixmap that it somehow missed getting. 196 * client requested an image. send it rate-limited
197 * This will be called often if the client is 197 * before flushing.
198 * caching images.
199 */ 198 */
200void 199void
201SendFaceCmd (char *buf, int len, client *ns) 200AskFaceCmd (char *buf, int len, client *ns)
202{ 201{
202 int idx = 0, pri = 0;
203
204 sscanf (buf, "%d %d", &idx, &pri);
205
206 const facedata *d = face_data (idx, ns->faceset);
207
208 if (!d)
209 return; // doh
210
211 client::ixsend ix;
212
213 ix.pri = pri;
214 ix.idx = idx;
215 ix.ofs = d->data.size ();
216
217 // the by far most common case will be to insert
218 // right at the end, so no looping.
219 auto (i, ns->ixface.end ());
220 for (; i != ns->ixface.begin (); )
221 if (pri >= (--i)->pri)
222 break;
223
224 ns->ixface.insert (i, ix);
225}
226
227/**
228 * Tells client the picture it has to use
229 * to smooth a picture number given as argument.
230 */
231void
232AskSmooth (char *buf, int len, client *ns)
233{
203 ns->send_image (atoi (buf)); 234 ns->send_face (atoi (buf));
235 ns->flush_fx ();
204} 236}
205 237
206// how lame 238// how lame
207static void print_facename (packet &sl, const facedata &d) 239static void print_facename (packet &sl, const facedata &d)
208{ 240{
255 if (faces_sent[facenum]) 287 if (faces_sent[facenum])
256 return; 288 return;
257 289
258 faces_sent[facenum] = true; 290 faces_sent[facenum] = true;
259 291
292 // if for some reason we let a client without face caching connect,
293 // we better support that decision here and implement it.
260 if (!facecache) 294 if (!facecache)
261 {
262 send_drawinfo (
263 "*** Please enable image/face caching in preferences or use a client that supports it.\n",
264 NDI_RED
265 );
266 return send_image (facenum); 295 return send_image (facenum);
296
297 if (fxix)
298 {
299 fxface.push_back (facenum);
300 return;
267 } 301 }
268 302
269 packet sl; 303 packet sl;
270 304
271 if (force_face0) 305 if (force_face0)
277 311
278 // how lame 312 // how lame
279 print_facename (sl, *d); 313 print_facename (sl, *d);
280 send_packet (sl); 314 send_packet (sl);
281 315
316 if (EMI_smooth)
317 {
282 faceinfo *f = face_info (facenum); 318 faceinfo *f = face_info (facenum);
283 if (f->smooth && EMI_smooth) 319
284 { 320 if (f->smooth)
321 {
285 send_face (f->smooth); 322 send_face (f->smooth);
286 323
287 packet sl ("smooth"); 324 packet sl ("smooth");
288 325
289 sl << uint16 (facenum) 326 sl << uint16 (facenum)
290 << uint16 (f->smooth); 327 << uint16 (f->smooth);
291 328
292 send_packet (sl); 329 send_packet (sl);
330 }
331 }
332}
333
334void client::flush_fx ()
335{
336 while (!fxface.empty ())
337 {
338 packet fx ("fx");
339 packet sx ("sx");
340
341 do
342 {
343 faceidx facenum = fxface.back (); fxface.pop_back ();
344
345 const facedata *d = face_data (facenum, faceset);
346
347 if (d)
348 {
349 fx << ber32 (facenum)
350 << data8 (d->chksum, CHKSUM_SIZE);
351
352 if (smoothing)
353 {
354 faceinfo *f = face_info (facenum);
355
356 if (f->smooth)
357 {
358 send_face (f->smooth);
359 sx << ber32 (facenum)
360 << ber32 (f->smooth)
361 << ber32 (f->smoothlevel);
362 }
363 }
364 }
365 }
366 while (!fxface.empty ()
367 && fx.room () > ber32::size + CHKSUM_SIZE + 1
368 && sx.room () > ber32::size * 3);
369
370 send_packet (fx);
371 if (sx.length () > 3) send_packet (sx);
293 } 372 }
294} 373}
295 374
296void 375void
297client::send_image (faceidx facenum) 376client::send_image (faceidx facenum)
300 if (!facenum) 379 if (!facenum)
301 return; 380 return;
302 381
303 const facedata *d = face_data (facenum, faceset); 382 const facedata *d = face_data (facenum, faceset);
304 383
384 faces_sent[facenum] = true;
385
305 if (!d) 386 if (!d)
306 { 387 {
307 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); 388 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
308 return; 389 return;
309 } 390 }
391
392 //TODO: check type here?
310 393
311 faces_sent[facenum] = true; 394 if (force_image_newmap)
395 force_newmap = true;
312 396
313 packet sl; 397 packet sl;
314 398
315 sl << (image2 ? "image2 " : "image ") 399 sl << (image2 ? "image2 " : "image ")
316 << uint32 (facenum); 400 << uint32 (facenum);
354{ 438{
355 /* Do some checking on the anim_num we got. Note that the animations 439 /* Do some checking on the anim_num we got. Note that the animations
356 * are added in contigous order, so if the number is in the valid 440 * are added in contigous order, so if the number is in the valid
357 * range, it must be a valid animation. 441 * range, it must be a valid animation.
358 */ 442 */
359 if (anim_num < 0 || anim_num > num_animations) 443 if (anim_num < 0 || anim_num >= animations.size ())
360 { 444 {
361 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 445 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
362 return; 446 return;
363 } 447 }
364 448

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