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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.38 by root, Mon Apr 2 18:04:47 2007 UTC vs.
Revision 1.42 by root, Mon May 28 21:22:26 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24 24
25/** \file 25/** \file
26 * Image related communication 26 * Image related communication
27 * 27 *
260 // if for some reason we let a client without face caching connect, 260 // if for some reason we let a client without face caching connect,
261 // we better support that decision here and implement it. 261 // we better support that decision here and implement it.
262 if (!facecache) 262 if (!facecache)
263 return send_image (facenum); 263 return send_image (facenum);
264 264
265 if (fxix)
266 {
267 fxface.push_back (facenum);
268 return;
269 }
270
265 packet sl; 271 packet sl;
266 272
267 if (force_face0) 273 if (force_face0)
268 sl << "face " << uint16 (facenum); 274 sl << "face " << uint16 (facenum);
269 else if (image2) 275 else if (image2)
273 279
274 // how lame 280 // how lame
275 print_facename (sl, *d); 281 print_facename (sl, *d);
276 send_packet (sl); 282 send_packet (sl);
277 283
284 if (EMI_smooth)
285 {
278 faceinfo *f = face_info (facenum); 286 faceinfo *f = face_info (facenum);
279 if (f->smooth && EMI_smooth) 287
280 { 288 if (f->smooth)
289 {
281 send_face (f->smooth); 290 send_face (f->smooth);
282 291
283 packet sl ("smooth"); 292 packet sl ("smooth");
284 293
285 sl << uint16 (facenum) 294 sl << uint16 (facenum)
286 << uint16 (f->smooth); 295 << uint16 (f->smooth);
287 296
288 send_packet (sl); 297 send_packet (sl);
298 }
299 }
300}
301
302void client::flush_fx ()
303{
304 while (!fxface.empty ())
305 {
306 packet fx ("fx");
307 packet sx ("sx");
308
309 do
310 {
311 faceidx facenum = fxface.back (); fxface.pop_back ();
312
313 const facedata *d = face_data (facenum, faceset);
314
315 if (d)
316 {
317 fx << ber32 (facenum)
318 << data8 (d->chksum, CHKSUM_SIZE);
319
320 if (smoothing)
321 {
322 faceinfo *f = face_info (facenum);
323
324 if (f->smooth)
325 {
326 send_face (f->smooth);
327 sx << ber32 (facenum)
328 << ber32 (f->smooth)
329 << ber32 (f->smoothlevel);
330 }
331 }
332 }
333 }
334 while (!fxface.empty ()
335 && fx.room () > ber32::size + CHKSUM_SIZE + 1
336 && sx.room () > ber32::size * 3);
337
338 send_packet (fx);
339 if (sx.length () > 3) send_packet (sx);
289 } 340 }
290} 341}
291 342
292void 343void
293client::send_image (faceidx facenum) 344client::send_image (faceidx facenum)
353{ 404{
354 /* Do some checking on the anim_num we got. Note that the animations 405 /* Do some checking on the anim_num we got. Note that the animations
355 * are added in contigous order, so if the number is in the valid 406 * are added in contigous order, so if the number is in the valid
356 * range, it must be a valid animation. 407 * range, it must be a valid animation.
357 */ 408 */
358 if (anim_num < 0 || anim_num > num_animations) 409 if (anim_num < 0 || anim_num >= animations.size ())
359 { 410 {
360 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 411 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
361 return; 412 return;
362 } 413 }
363 414

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