ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/image.C
(Generate patch)

Comparing deliantra/server/socket/image.C (file contents):
Revision 1.24 by root, Sun Mar 11 02:12:45 2007 UTC vs.
Revision 1.46 by root, Fri Jul 6 03:52:51 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
191 if (mask) 190 if (mask)
192 ns->facecache = 1; 191 ns->facecache = 1;
193} 192}
194 193
195/** 194/**
196 * Client has requested pixmap that it somehow missed getting. 195 * client requested an image. send it rate-limited
197 * This will be called often if the client is 196 * before flushing.
198 * caching images.
199 */ 197 */
200void 198void
201SendFaceCmd (char *buf, int len, client *ns) 199AskFaceCmd (char *buf, int len, client *ns)
202{ 200{
203 uint16 facenum = atoi (buf); 201 int idx = 0, pri = 0;
204 202
205 if (facenum != 0) 203 sscanf (buf, "%d %d", &idx, &pri);
206 esrv_send_face (ns, facenum, 1); 204
205 const facedata *d = face_data (idx, ns->faceset);
206
207 if (!d)
208 return; // doh
209
210 client::ixsend ix;
211
212 ix.pri = pri;
213 ix.idx = idx;
214 ix.ofs = d->data.size ();
215
216 auto (pos, ns->ixface.end ());
217
218 if (ns->fxix < 2)
219 {
220 // gcfclient does not support prioritising, older cfplus versions
221 // do not support interleaved transfers.
222 if (!ns->ixface.empty ())
223 pos = ns->ixface.end () - 1;
224 }
225 else
226 {
227 // the by far most common case will be to insert
228 // near the end, so little looping.
229 while (pos != ns->ixface.begin ())
230 {
231 --pos;
232
233 // sort within 2k bins, to slightly prefer smaller images
234 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
235 {
236 ++pos;
237 break;
238 }
239 }
240 }
241
242 ns->ixface.insert (pos, ix);
243
244#if 0
245 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
246 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
247 fprintf (stderr, "\n");
248#endif
249}
250
251/**
252 * Tells client the picture it has to use
253 * to smooth a picture number given as argument.
254 */
255void
256AskSmooth (char *buf, int len, client *ns)
257{
258 ns->send_face (atoi (buf));
259 ns->flush_fx ();
207} 260}
208 261
209// how lame 262// how lame
210static void print_facename (packet &sl, const facedata &d) 263static void print_facename (packet &sl, const facedata &d)
211{ 264{
212 sl.printf ("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x" 265 for (int i = 0; i < CHKSUM_SIZE; ++i)
213 "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x", 266 sl.printf ("%02x", d.chksum [i]);
214 d.chksum [ 0], d.chksum [ 1], d.chksum [ 2], d.chksum [ 3], 267}
215 d.chksum [ 4], d.chksum [ 5], d.chksum [ 6], d.chksum [ 7], 268
216 d.chksum [ 8], d.chksum [ 9], d.chksum [10], d.chksum [11], 269// gcfclient uses the server-provided checksum for comparison, but always
217 d.chksum [12], d.chksum [13], d.chksum [14], d.chksum [15]); 270// writes a broken checksum to its cache file, so we have to provide
271// gcfclient with the same broken (and useless) checksum just to have it
272// cache the image despite its bugs.
273static uint32 gcfclient_checksum (const facedata *d)
274{
275 uint32 csum = 0;
276
277 for (std::string::const_iterator i = d->data.begin ();
278 i != d->data.end ();
279 ++i)
280 {
281 csum = rotate_right (csum);
282 csum += *(uint8 *)&*i;
283 }
284
285 return csum;
218} 286}
219 287
220/** 288/**
221 * Sends a face to a client if they are in pixmap mode 289 * Sends a face to a client if they are in pixmap mode
222 * nothing gets sent in bitmap mode. 290 * nothing gets sent in bitmap mode.
224 * this is needed for the askface, in which we really do want to send the 292 * this is needed for the askface, in which we really do want to send the
225 * face (and askface is the only place that should be setting it). Otherwise, 293 * face (and askface is the only place that should be setting it). Otherwise,
226 * we look at the facecache, and if set, send the image name. 294 * we look at the facecache, and if set, send the image name.
227 */ 295 */
228void 296void
229esrv_send_face (client *ns, short face_num, int nocache) 297client::send_face (faceidx facenum)
230{ 298{
231 if (face_num <= 0 || face_num >= faces.size ()) 299 // never send face 0. ever. it does not exist.
300 if (!facenum)
301 return;
302
303 const facedata *d = face_data (facenum, faceset);
304
305 if (!d)
232 { 306 {
233 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); 307 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
234 return; 308 return;
235 } 309 }
236 310
237 const facedata *d = face_data (face_num, ns->faceset); 311 if (faces_sent[facenum])
312 return;
313
314 faces_sent[facenum] = true;
315
316 // if for some reason we let a client without face caching connect,
317 // we better support that decision here and implement it.
318 if (!facecache)
319 return send_image (facenum);
320
321 if (fxix)
322 {
323 fxface.push_back (facenum);
324 return;
325 }
238 326
239 packet sl; 327 packet sl;
240 328
241 if (ns->facecache && !nocache) 329 if (force_face0)
242 { 330 sl << "face " << uint16 (facenum);
243 sl << (ns->image2 ? "face2 " : "face1 ") 331 else if (image2)
244 << uint16 (face_num); 332 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
245
246 if (ns->image2)
247 sl << uint8 (0);
248
249 sl << uint32 (0);
250
251 // how lame
252 print_facename (sl, *d);
253
254 ns->send_packet (sl);
255 }
256 else 333 else
334 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
335
336 // how lame
337 print_facename (sl, *d);
338 send_packet (sl);
339
340 if (EMI_smooth)
341 {
342 faceinfo *f = face_info (facenum);
343
344 if (f->smooth)
345 {
346 send_face (f->smooth);
347
348 packet sl ("smooth");
349
350 sl << uint16 (facenum)
351 << uint16 (f->smooth);
352
353 send_packet (sl);
354 }
257 { 355 }
356}
357
358void client::flush_fx ()
359{
360 while (!fxface.empty ())
361 {
362 packet fx ("fx");
363 packet sx ("sx");
364
365 do
366 {
367 faceidx facenum = fxface.back (); fxface.pop_back ();
368
369 const facedata *d = face_data (facenum, faceset);
370
371 if (d)
372 {
373 fx << ber32 (facenum)
374 << data8 (d->chksum, CHKSUM_SIZE);
375
376 if (smoothing)
377 {
378 faceinfo *f = face_info (facenum);
379
380 if (f->smooth)
381 {
382 send_face (f->smooth);
383 sx << ber32 (facenum)
384 << ber32 (f->smooth)
385 << ber32 (f->smoothlevel);
386 }
387 }
388 }
389 }
390 while (!fxface.empty ()
391 && fx.room () > ber32::size + CHKSUM_SIZE + 1
392 && sx.room () > ber32::size * 3);
393
394 send_packet (fx);
395 if (sx.length () > 3) send_packet (sx);
396 }
397}
398
399void
400client::send_image (faceidx facenum)
401{
402 // never send face 0. ever. it does not exist.
403 if (!facenum)
404 return;
405
406 const facedata *d = face_data (facenum, faceset);
407
408 faces_sent[facenum] = true;
409
410 if (!d)
411 {
412 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
413 return;
414 }
415
416 //TODO: check type here?
417
418 if (force_image_newmap)
419 force_newmap = true;
420
421 packet sl;
422
258 sl << (ns->image2 ? "image2 " : "image ") 423 sl << (image2 ? "image2 " : "image ")
259 << uint32 (face_num); 424 << uint32 (facenum);
260 425
261 if (ns->image2) 426 if (image2)
262 sl << uint8 (0); 427 sl << uint8 (0);
263 428
264 sl << uint32 (d->data.size ()) 429 sl << uint32 (d->data.size ())
265 << data (d->data.data (), d->data.size ()); 430 << data (d->data.data (), d->data.size ());
266 431
267 ns->send_packet (sl); 432 send_packet (sl);
433}
434
435// send all faces of this object to the client
436// this uses more bandwidth initially, but makes
437// animations look much smoother, and every client
438// is supposed to do client-side caching anyways.
439void
440client::send_faces (object *ob)
441{
442 send_face (ob->face);
443
444 if (ob->animation_id)
268 } 445 {
446 animation &anim = animations [ob->animation_id];
269 447
270 ns->faces_sent[face_num] |= NS_FACESENT_FACE; 448 for (int i = 0; i < anim.num_animations; i++)
449 send_face (anim.faces [i]);
450 }
451}
452
453/**
454 * Need to send an animation sequence to the client.
455 * We will send appropriate face commands to the client if we haven't
456 * sent them the face yet (this can become quite costly in terms of
457 * how much we are sending - on the other hand, this should only happen
458 * when the player logs in and picks stuff up.
459 */
460void
461client::send_animation (short anim_num)
462{
463 /* Do some checking on the anim_num we got. Note that the animations
464 * are added in contigous order, so if the number is in the valid
465 * range, it must be a valid animation.
466 */
467 if (anim_num < 0 || anim_num >= animations.size ())
468 {
469 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
470 return;
471 }
472
473 packet sl ("anim");
474
475 sl << uint16 (anim_num)
476 << uint16 (0); /* flags - not used right now */
477
478 /* Build up the list of faces. Also, send any information (ie, the
479 * the face itself) down to the client.
480 */
481 for (int i = 0; i < animations[anim_num].num_animations; i++)
482 {
483 send_face (animations[anim_num].faces[i]);
484 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
485 }
486
487 send_packet (sl);
488
489 anims_sent[anim_num] = 1;
271} 490}
272 491
273/** 492/**
274 * Sends the number of images, checksum of the face file, 493 * Sends the number of images, checksum of the face file,
275 * and the image_info file information. See the doc/Developers/protocol 494 * and the image_info file information. See the doc/Developers/protocol
276 * if you want further detail. 495 * if you want further detail.
277 */ 496 */
278
279void 497void
280send_image_info (client *ns, char *params) 498send_image_info (client *ns, char *params)
281{ 499{
282 packet sl; 500 packet sl;
283 501
322 540
323 sl.printf ("replyinfo image_sums %d %d ", start, stop); 541 sl.printf ("replyinfo image_sums %d %d ", start, stop);
324 542
325 for (int i = start; i <= stop && i < faces.size (); i++) 543 for (int i = start; i <= stop && i < faces.size (); i++)
326 { 544 {
327 ns->faces_sent[i] |= NS_FACESENT_FACE; 545 ns->faces_sent[i] = true;
328 546
329 const facedata *d = face_data (i, ns->faceset); 547 const facedata *d = face_data (i, ns->faceset);
330 548
331 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 549 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
332 break; 550 break;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines