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/cvs/deliantra/server/socket/image.C
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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.29 by root, Wed Mar 14 00:07:26 2007 UTC vs.
Revision 1.32 by root, Wed Mar 14 15:44:47 2007 UTC

198 * caching images. 198 * caching images.
199 */ 199 */
200void 200void
201SendFaceCmd (char *buf, int len, client *ns) 201SendFaceCmd (char *buf, int len, client *ns)
202{ 202{
203 ns->send_face (atoi (buf), 1); 203 ns->send_image (atoi (buf));
204} 204}
205 205
206// how lame 206// how lame
207static void print_facename (packet &sl, const facedata &d) 207static void print_facename (packet &sl, const facedata &d)
208{ 208{
209 for (int i = 0; i < CHKSUM_SIZE; ++i) 209 for (int i = 0; i < CHKSUM_SIZE; ++i)
210 sl.printf ("%02x", d.chksum [i]); 210 sl.printf ("%02x", d.chksum [i]);
211} 211}
212 212
213// gcfclient uses the server-provided checksum for comparison, 213// gcfclient uses the server-provided checksum for comparison, but always
214// but always wrotes a broken checksum to its cache file, so we 214// writes a broken checksum to its cache file, so we have to provide
215// have to provide gcfclient with a useless checksum just to 215// gcfclient with the same broken (and useless) checksum just to have it
216// have to cache the image despite its bugs. 216// cache the image despite its bugs.
217static uint32 gcfclient_checksum (const facedata *d) 217static uint32 gcfclient_checksum (const facedata *d)
218{ 218{
219 uint32 csum = 0; 219 uint32 csum = 0;
220 220
221 for (std::string::const_iterator i = d->data.begin (); 221 for (std::string::const_iterator i = d->data.begin ();
236 * this is needed for the askface, in which we really do want to send the 236 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 237 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 238 * we look at the facecache, and if set, send the image name.
239 */ 239 */
240void 240void
241client::send_face (faceidx facenum, bool forced) 241client::send_face (faceidx facenum)
242{ 242{
243 if (!facecache)
244 {
245 send_drawinfo (
246 "*** Please enable face caching or use a client that supports it.\n",
247 NDI_RED
248 );
249 return send_image (facenum);
250 }
251
243 // never send face 0. ever. it does not exist. 252 // never send face 0. ever. it does not exist.
244 if (!facenum) 253 if (!facenum)
245 return; 254 return;
246 255
247 const facedata *d = face_data (facenum, faceset); 256 const facedata *d = face_data (facenum, faceset);
250 { 259 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 260 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 261 return;
253 } 262 }
254 263
264 if (faces_sent[facenum])
265 return;
266
267 faces_sent[facenum] = true;
268
255 packet sl; 269 packet sl;
256 270
257 if (facecache && !forced)
258 {
259 if (faces_sent[facenum] & NS_FACESENT_FACE)
260 return;
261
262 faces_sent[facenum] |= NS_FACESENT_FACE;
263
264 if (force_face0) 271 if (force_face0)
265 sl << "face " << uint16 (facenum); 272 sl << "face " << uint16 (facenum);
266 else if (image2) 273 else if (image2)
267 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 274 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
268 else
269 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
270
271 // how lame
272 print_facename (sl, *d);
273 }
274 else 275 else
276 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
277
278 // how lame
279 print_facename (sl, *d);
280 send_packet (sl);
281
282 faceinfo *f = face_info (facenum);
283 if (f->smooth && EMI_smooth)
284 {
285 send_face (f->smooth);
286
287 packet sl ("smooth");
288
289 sl << uint16 (facenum)
290 << uint16 (f->smooth);
291
292 send_packet (sl);
275 { 293 }
294}
295
296void
297client::send_image (faceidx facenum)
298{
299 // never send face 0. ever. it does not exist.
300 if (!facenum)
301 return;
302
303 const facedata *d = face_data (facenum, faceset);
304
305 if (!d)
306 {
307 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
308 return;
309 }
310
311 packet sl;
312
276 sl << (image2 ? "image2 " : "image ") 313 sl << (image2 ? "image2 " : "image ")
277 << uint32 (facenum); 314 << uint32 (facenum);
278 315
279 if (image2) 316 if (image2)
280 sl << uint8 (0); 317 sl << uint8 (0);
281 318
282 sl << uint32 (d->data.size ()) 319 sl << uint32 (d->data.size ())
283 << data (d->data.data (), d->data.size ()); 320 << data (d->data.data (), d->data.size ());
284 }
285 321
286 send_packet (sl); 322 send_packet (sl);
287} 323}
288 324
289// send all faces of this object to the client 325// send all faces of this object to the client
300 animation &anim = animations [ob->animation_id]; 336 animation &anim = animations [ob->animation_id];
301 337
302 for (int i = 0; i < anim.num_animations; i++) 338 for (int i = 0; i < anim.num_animations; i++)
303 send_face (anim.faces [i]); 339 send_face (anim.faces [i]);
304 } 340 }
305}
306
307/**
308 * A lot like the old AskSmooth (in fact, now called by AskSmooth).
309 * Basically, it makes no sense to wait for the client to request a
310 * a piece of data from us that we know the client wants. So
311 * if we know the client wants it, might as well push it to the
312 * client.
313 */
314void
315client::send_smooth (faceidx face)
316{
317 faceinfo *f = face_info (face);
318
319 if (!f)
320 return;
321
322 if (faces_sent[face] & NS_FACESENT_SMOOTH)
323 return;
324
325 faces_sent[face] |= NS_FACESENT_SMOOTH;
326
327 /* If we can't find a face, return and set it so we won't try to send this
328 * again.
329 */
330 if (!f->smooth)
331 {
332 LOG (llevError, "could not findsmooth for %d.\n", face);
333 return;
334 }
335
336 send_face (f->smooth);
337
338 packet sl ("smooth");
339
340 sl << uint16 (face)
341 << uint16 (f->smooth);
342
343 send_packet (sl);
344} 341}
345 342
346/** 343/**
347 * Need to send an animation sequence to the client. 344 * Need to send an animation sequence to the client.
348 * We will send appropriate face commands to the client if we haven't 345 * We will send appropriate face commands to the client if we haven't
433 430
434 sl.printf ("replyinfo image_sums %d %d ", start, stop); 431 sl.printf ("replyinfo image_sums %d %d ", start, stop);
435 432
436 for (int i = start; i <= stop && i < faces.size (); i++) 433 for (int i = start; i <= stop && i < faces.size (); i++)
437 { 434 {
438 ns->faces_sent[i] |= NS_FACESENT_FACE; 435 ns->faces_sent[i] = true;
439 436
440 const facedata *d = face_data (i, ns->faceset); 437 const facedata *d = face_data (i, ns->faceset);
441 438
442 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 439 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
443 break; 440 break;

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