1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** \file |
24 | /** \file |
26 | * Image related communication |
25 | * Image related communication |
27 | * |
26 | * |
… | |
… | |
36 | #include <global.h> |
35 | #include <global.h> |
37 | #include <sproto.h> |
36 | #include <sproto.h> |
38 | |
37 | |
39 | #include "crc.h" |
38 | #include "crc.h" |
40 | |
39 | |
41 | #define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */ |
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42 | |
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43 | /** Information about one image */ |
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44 | typedef struct FaceInfo |
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45 | { |
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46 | uint8 *data; /**< image data */ |
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47 | uint16 datalen; /**< length of the xpm data */ |
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48 | uint32 checksum; /**< Checksum of face data */ |
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49 | } FaceInfo; |
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50 | |
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51 | /** Information about one face set */ |
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52 | typedef struct |
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53 | { |
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54 | char *prefix; /**< */ |
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55 | char *fullname; |
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56 | |
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57 | uint8 fallback; /**< faceset to use when an image is not found in this faceset */ |
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58 | char *size; |
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59 | char *extension; |
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60 | char *comment; |
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61 | |
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62 | FaceInfo *faces; /**< images in this faceset */ |
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63 | } FaceSets; |
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64 | |
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65 | static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */ |
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66 | |
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67 | /** |
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68 | * Checks specified faceset is valid |
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69 | * \param fsn faceset number |
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70 | */ |
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71 | int |
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72 | is_valid_faceset (int fsn) |
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73 | { |
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74 | if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix) |
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75 | return TRUE; |
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76 | return FALSE; |
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77 | } |
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78 | |
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79 | /** |
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80 | * Frees all faceset information |
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81 | */ |
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82 | void |
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83 | free_socket_images (void) |
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84 | { |
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85 | int num, q; |
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86 | |
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87 | for (num = 0; num < MAX_FACE_SETS; num++) |
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88 | { |
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89 | if (facesets[num].prefix) |
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90 | { |
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91 | for (q = 0; q < faces.size (); q++) |
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92 | if (facesets[num].faces[q].data) |
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93 | free (facesets[num].faces[q].data); |
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94 | |
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95 | free (facesets[num].prefix); |
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96 | free (facesets[num].fullname); |
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97 | free (facesets[num].size); |
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98 | free (facesets[num].extension); |
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99 | free (facesets[num].comment); |
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100 | free (facesets[num].faces); |
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101 | } |
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102 | } |
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103 | } |
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104 | |
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105 | /** |
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106 | * This returns the set we will actually use when sending |
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107 | * a face. This is used because the image files may be sparse. |
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108 | * This function is recursive. imageno is the face number we are |
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109 | * trying to send |
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110 | * |
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111 | * If face is not found in specified faceset, tries with 'fallback' faceset. |
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112 | * |
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113 | * \param faceset faceset to check |
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114 | * \param imageno image number |
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115 | * |
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116 | */ |
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117 | static int |
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118 | get_face_fallback (int faceset, int imageno) |
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119 | { |
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120 | /* faceset 0 is supposed to have every image, so just return. Doing |
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121 | * so also prevents infinite loops in the case if it not having |
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122 | * the face, but in that case, we are likely to crash when we try |
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123 | * to access the data, but that is probably preferable to an infinite |
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124 | * loop. |
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125 | */ |
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126 | if (faceset == 0) |
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127 | return 0; |
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128 | |
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129 | if (!facesets[faceset].prefix) |
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130 | { |
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131 | LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset); |
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132 | return 0; /* use default set */ |
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133 | } |
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134 | |
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135 | if (facesets[faceset].faces[imageno].data) |
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136 | return faceset; |
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137 | |
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138 | return get_face_fallback (facesets[faceset].fallback, imageno); |
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139 | } |
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140 | |
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141 | /** |
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142 | * Checks fallback are correctly defined. |
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143 | * This is a simple recursive function that makes sure the fallbacks |
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144 | * are all proper (eg, the fall back to defined sets, and also |
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145 | * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS, |
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146 | * if togo gets to zero, it means we have a loop. |
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147 | * This is only run when we first load the facesets. |
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148 | */ |
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149 | static void |
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150 | check_faceset_fallback (int faceset, int togo) |
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151 | { |
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152 | int fallback = facesets[faceset].fallback; |
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153 | |
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154 | /* proper case - falls back to base set */ |
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155 | if (fallback == 0) |
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156 | return; |
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157 | |
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158 | if (!facesets[fallback].prefix) |
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159 | { |
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160 | LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback); |
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161 | abort (); |
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162 | } |
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163 | |
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164 | togo--; |
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165 | if (togo == 0) |
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166 | { |
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167 | LOG (llevError, "Infinite loop found in facesets. aborting.\n"); |
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168 | abort (); |
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169 | } |
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170 | |
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171 | check_faceset_fallback (fallback, togo); |
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172 | } |
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173 | |
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174 | #define MAX_IMAGE_SIZE 10000 |
40 | #define MAX_IMAGE_SIZE 10000 |
175 | |
41 | |
176 | /** |
42 | /** |
177 | * Client tells us what type of faces it wants. Also sets |
43 | * Client tells us what type of faces it wants. Also sets |
178 | * the caching attribute. |
44 | * the caching attribute. |
… | |
… | |
191 | if (mask) |
57 | if (mask) |
192 | ns->facecache = 1; |
58 | ns->facecache = 1; |
193 | } |
59 | } |
194 | |
60 | |
195 | /** |
61 | /** |
196 | * Client has requested pixmap that it somehow missed getting. |
62 | * client requested an image. send it rate-limited |
197 | * This will be called often if the client is |
63 | * before flushing. |
198 | * caching images. |
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199 | */ |
64 | */ |
200 | void |
65 | void |
201 | SendFaceCmd (char *buf, int len, client *ns) |
66 | AskFaceCmd (char *buf, int len, client *ns) |
202 | { |
67 | { |
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68 | int idx = 0, pri = 0; |
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69 | |
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70 | sscanf (buf, "%d %d", &idx, &pri); |
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71 | |
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72 | const facedata *d = face_data (idx, ns->faceset); |
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73 | |
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74 | if (!d) |
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75 | return; // doh |
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76 | |
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77 | client::ixsend ix; |
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78 | |
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79 | ix.pri = pri; |
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80 | ix.idx = idx; |
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81 | ix.ofs = d->data.size (); |
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82 | |
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83 | auto (pos, ns->ixface.end ()); |
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84 | |
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85 | if (ns->fxix < 2) |
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86 | { |
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87 | // gcfclient does not support prioritising, older cfplus versions |
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88 | // do not support interleaved transfers. |
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89 | if (!ns->ixface.empty ()) |
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90 | pos = ns->ixface.end () - 1; |
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91 | } |
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92 | else |
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93 | { |
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94 | // the by far most common case will be to insert |
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95 | // near the end, so little looping. |
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96 | while (pos != ns->ixface.begin ()) |
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97 | { |
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98 | --pos; |
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99 | |
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100 | // sort within 2k bins, to slightly prefer smaller images |
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101 | if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11))) |
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102 | { |
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103 | ++pos; |
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104 | break; |
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105 | } |
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106 | } |
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107 | } |
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108 | |
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109 | ns->ixface.insert (pos, ix); |
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110 | |
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111 | #if 0 |
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112 | for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i) |
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113 | fprintf (stderr, "<%d,%d> ", i->pri, i->ofs); |
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114 | fprintf (stderr, "\n"); |
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115 | #endif |
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116 | } |
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117 | |
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118 | /** |
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119 | * Tells client the picture it has to use |
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120 | * to smooth a picture number given as argument. |
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121 | */ |
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122 | void |
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123 | AskSmooth (char *buf, int len, client *ns) |
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124 | { |
203 | ns->send_image (atoi (buf)); |
125 | ns->send_face (atoi (buf), -100); |
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126 | ns->flush_fx (); |
204 | } |
127 | } |
205 | |
128 | |
206 | // how lame |
129 | // how lame |
207 | static void print_facename (packet &sl, const facedata &d) |
130 | static void print_facename (packet &sl, const facedata &d) |
208 | { |
131 | { |
… | |
… | |
236 | * this is needed for the askface, in which we really do want to send the |
159 | * this is needed for the askface, in which we really do want to send the |
237 | * face (and askface is the only place that should be setting it). Otherwise, |
160 | * face (and askface is the only place that should be setting it). Otherwise, |
238 | * we look at the facecache, and if set, send the image name. |
161 | * we look at the facecache, and if set, send the image name. |
239 | */ |
162 | */ |
240 | void |
163 | void |
241 | client::send_face (faceidx facenum) |
164 | client::send_face (faceidx facenum, int pri) |
242 | { |
165 | { |
243 | // never send face 0. ever. it does not exist. |
166 | // never send face 0. ever. it does not exist. |
244 | if (!facenum) |
167 | if (!facenum) |
245 | return; |
168 | return; |
246 | |
169 | |
247 | const facedata *d = face_data (facenum, faceset); |
170 | faceinfo *f = face_info (facenum); |
248 | |
171 | |
249 | if (!d) |
172 | if (!f) |
250 | { |
173 | { |
251 | LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); |
174 | LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); |
252 | return; |
175 | return; |
253 | } |
176 | } |
254 | |
177 | |
255 | if (faces_sent[facenum]) |
178 | // refuse to send non-image faces |
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179 | if (!fx_want [f->type]) |
256 | return; |
180 | return; |
257 | |
181 | |
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182 | if (faces_sent [facenum]) |
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183 | return; |
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184 | |
258 | faces_sent[facenum] = true; |
185 | faces_sent[facenum] = true; |
259 | |
186 | |
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187 | // if for some reason we let a client without face caching connect, |
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188 | // we better support that decision here and implement it. |
260 | if (!facecache) |
189 | if (!facecache) |
261 | { |
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262 | send_drawinfo ( |
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263 | "*** Please enable image/face caching in preferences or use a client that supports it.\n", |
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264 | NDI_RED |
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265 | ); |
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266 | return send_image (facenum); |
190 | return send_image (facenum); |
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191 | |
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192 | if (fxix) |
267 | } |
193 | { |
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194 | fxface.push_back (facenum); |
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195 | return; |
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196 | } |
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197 | |
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198 | const facedata *d = f->data (faceset); |
268 | |
199 | |
269 | packet sl; |
200 | packet sl; |
270 | |
201 | |
271 | if (force_face0) |
202 | if (force_face0) |
272 | sl << "face " << uint16 (facenum); |
203 | sl << "face " << uint16 (facenum); |
… | |
… | |
277 | |
208 | |
278 | // how lame |
209 | // how lame |
279 | print_facename (sl, *d); |
210 | print_facename (sl, *d); |
280 | send_packet (sl); |
211 | send_packet (sl); |
281 | |
212 | |
282 | faceinfo *f = face_info (facenum); |
213 | if (EMI_smooth) |
283 | if (f->smooth && EMI_smooth) |
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284 | { |
214 | { |
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215 | if (f->smooth) |
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216 | { |
285 | send_face (f->smooth); |
217 | send_face (f->smooth); |
286 | |
218 | |
287 | packet sl ("smooth"); |
219 | packet sl ("smooth"); |
288 | |
220 | |
289 | sl << uint16 (facenum) |
221 | sl << uint16 (facenum) |
290 | << uint16 (f->smooth); |
222 | << uint16 (f->smooth); |
291 | |
223 | |
292 | send_packet (sl); |
224 | send_packet (sl); |
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225 | } |
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226 | } |
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227 | } |
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228 | |
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229 | void client::flush_fx () |
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230 | { |
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231 | while (!fxface.empty ()) |
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232 | { |
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233 | packet fx ("fx"); |
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234 | packet sx ("sx"); |
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235 | int type = 0; |
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236 | |
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237 | do |
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238 | { |
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239 | faceidx facenum = fxface.back (); fxface.pop_back (); |
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240 | |
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241 | if (const faceinfo *f = face_info (facenum)) |
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242 | { |
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243 | if (f->type != type) |
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244 | { |
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245 | type = f->type; |
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246 | |
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247 | fx << ber32 (0) |
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248 | << uint8 (1) << uint8 (type); |
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249 | } |
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250 | |
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251 | const facedata *d = f->data (faceset); |
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252 | |
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253 | fx << ber32 (facenum) |
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254 | << data8 (d->chksum, CHKSUM_SIZE); |
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255 | |
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256 | if (smoothing) |
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257 | { |
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258 | faceinfo *f = face_info (facenum); |
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259 | |
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260 | if (f->smooth) |
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261 | { |
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262 | send_face (f->smooth, -110); |
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263 | |
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264 | sx << ber32 (facenum) |
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265 | << ber32 (f->smooth) |
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266 | << ber32 (f->smoothlevel); |
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267 | } |
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268 | } |
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269 | } |
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270 | } |
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271 | while (!fxface.empty () |
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272 | && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */ |
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273 | && sx.room () > ber32::size * 3); |
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274 | |
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275 | send_packet (fx); |
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276 | if (sx.length () > 3) send_packet (sx); |
293 | } |
277 | } |
294 | } |
278 | } |
295 | |
279 | |
296 | void |
280 | void |
297 | client::send_image (faceidx facenum) |
281 | client::send_image (faceidx facenum) |
… | |
… | |
300 | if (!facenum) |
284 | if (!facenum) |
301 | return; |
285 | return; |
302 | |
286 | |
303 | const facedata *d = face_data (facenum, faceset); |
287 | const facedata *d = face_data (facenum, faceset); |
304 | |
288 | |
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289 | faces_sent[facenum] = true; |
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290 | |
305 | if (!d) |
291 | if (!d) |
306 | { |
292 | { |
307 | LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); |
293 | LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); |
308 | return; |
294 | return; |
309 | } |
295 | } |
|
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296 | |
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297 | //TODO: check type here? |
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298 | |
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299 | if (force_image_newmap) |
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300 | force_newmap = true; |
310 | |
301 | |
311 | packet sl; |
302 | packet sl; |
312 | |
303 | |
313 | sl << (image2 ? "image2 " : "image ") |
304 | sl << (image2 ? "image2 " : "image ") |
314 | << uint32 (facenum); |
305 | << uint32 (facenum); |
… | |
… | |
327 | // animations look much smoother, and every client |
318 | // animations look much smoother, and every client |
328 | // is supposed to do client-side caching anyways. |
319 | // is supposed to do client-side caching anyways. |
329 | void |
320 | void |
330 | client::send_faces (object *ob) |
321 | client::send_faces (object *ob) |
331 | { |
322 | { |
332 | send_face (ob->face); |
323 | send_face (ob->face, 10); |
333 | |
324 | |
334 | if (ob->animation_id) |
325 | if (ob->animation_id) |
335 | { |
326 | { |
336 | animation &anim = animations [ob->animation_id]; |
327 | animation &anim = animations [ob->animation_id]; |
337 | |
328 | |
338 | for (int i = 0; i < anim.num_animations; i++) |
329 | for (int i = 0; i < anim.num_animations; i++) |
339 | send_face (anim.faces [i]); |
330 | send_face (anim.faces [i], -10); |
340 | } |
331 | } |
341 | } |
332 | } |
342 | |
333 | |
343 | /** |
334 | /** |
344 | * Need to send an animation sequence to the client. |
335 | * Need to send an animation sequence to the client. |
… | |
… | |
352 | { |
343 | { |
353 | /* Do some checking on the anim_num we got. Note that the animations |
344 | /* Do some checking on the anim_num we got. Note that the animations |
354 | * are added in contigous order, so if the number is in the valid |
345 | * are added in contigous order, so if the number is in the valid |
355 | * range, it must be a valid animation. |
346 | * range, it must be a valid animation. |
356 | */ |
347 | */ |
357 | if (anim_num < 0 || anim_num > num_animations) |
348 | if (anim_num < 0 || anim_num >= animations.size ()) |
358 | { |
349 | { |
359 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
350 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
360 | return; |
351 | return; |
361 | } |
352 | } |
362 | |
353 | |
… | |
… | |
368 | /* Build up the list of faces. Also, send any information (ie, the |
359 | /* Build up the list of faces. Also, send any information (ie, the |
369 | * the face itself) down to the client. |
360 | * the face itself) down to the client. |
370 | */ |
361 | */ |
371 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
362 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
372 | { |
363 | { |
373 | send_face (animations[anim_num].faces[i]); |
364 | send_face (animations[anim_num].faces[i], -20); |
374 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
365 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
375 | } |
366 | } |
376 | |
367 | |
377 | send_packet (sl); |
368 | send_packet (sl); |
378 | |
369 | |