ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/image.C
(Generate patch)

Comparing deliantra/server/socket/image.C (file contents):
Revision 1.23 by root, Sat Mar 10 19:48:17 2007 UTC vs.
Revision 1.44 by root, Sun Jul 1 05:00:20 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
86 85
87 for (num = 0; num < MAX_FACE_SETS; num++) 86 for (num = 0; num < MAX_FACE_SETS; num++)
88 { 87 {
89 if (facesets[num].prefix) 88 if (facesets[num].prefix)
90 { 89 {
91 for (q = 0; q < nrofpixmaps; q++) 90 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data) 91 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data); 92 free (facesets[num].faces[q].data);
94 93
95 free (facesets[num].prefix); 94 free (facesets[num].prefix);
96 free (facesets[num].fullname); 95 free (facesets[num].fullname);
172} 171}
173 172
174#define MAX_IMAGE_SIZE 10000 173#define MAX_IMAGE_SIZE 10000
175 174
176/** 175/**
177 * Loads all the image types into memory.
178 *
179 * This way, we can easily send them to the client. We should really do something
180 * better than abort on any errors - on the other hand, these are all fatal
181 * to the server (can't work around them), but the abort just seems a bit
182 * messy (exit would probably be better.)
183 *
184 * Couple of notes: We assume that the faces are in a continous block.
185 * This works fine for now, but this could perhaps change in the future
186 *
187 * Function largely rewritten May 2000 to be more general purpose.
188 * The server itself does not care what the image data is - to the server,
189 * it is just data it needs to allocate. As such, the code is written
190 * to do such.
191 */
192void
193read_client_images (void)
194{
195 char filename[400];
196 char buf[HUGE_BUF];
197 char *cp, *cps[7];
198 FILE *infile;
199 int num, len, compressed, fileno, i, badline;
200
201 memset (facesets, 0, sizeof (facesets));
202 sprintf (filename, "%s/image_info", settings.datadir);
203 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
204 {
205 LOG (llevError, "Unable to open %s\n", filename);
206 abort ();
207 }
208
209 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
210 {
211 badline = 0;
212
213 if (buf[0] == '#')
214 continue;
215
216 if (!(cps[0] = strtok (buf, ":")))
217 badline = 1;
218
219 for (i = 1; i < 7; i++)
220 if (!(cps[i] = strtok (NULL, ":")))
221 badline = 1;
222
223 if (badline)
224 LOG (llevError, "Bad line in image_info file, ignoring line:\n %s", buf);
225 else
226 {
227 len = atoi (cps[0]);
228 if (len >= MAX_FACE_SETS)
229 {
230 LOG (llevError, "To high a setnum in image_info file: %d > %d\n", len, MAX_FACE_SETS);
231 abort ();
232 }
233 facesets[len].prefix = strdup (cps[1]);
234 facesets[len].fullname = strdup (cps[2]);
235 facesets[len].fallback = atoi (cps[3]);
236 facesets[len].size = strdup (cps[4]);
237 facesets[len].extension = strdup (cps[5]);
238 facesets[len].comment = strdup (cps[6]);
239 }
240 }
241
242 close_and_delete (infile, compressed);
243
244 for (i = 0; i < MAX_FACE_SETS; i++)
245 {
246 if (facesets[i].prefix)
247 check_faceset_fallback (i, MAX_FACE_SETS);
248 }
249
250 /* Loaded the faceset information - now need to load up the
251 * actual faces.
252 */
253
254 for (fileno = 0; fileno < MAX_FACE_SETS; fileno++)
255 {
256 /* if prefix is not set, this is not used */
257 if (!facesets[fileno].prefix)
258 continue;
259
260 facesets[fileno].faces = (FaceInfo *) calloc (nrofpixmaps, sizeof (FaceInfo));
261
262 sprintf (filename, "%s/crossfire.%d", settings.datadir, fileno);
263 LOG (llevDebug, "Loading image file %s\n", filename);
264
265 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
266 {
267 LOG (llevError, "Unable to open %s\n", filename);
268 abort ();
269 }
270
271 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
272 {
273 if (strncmp (buf, "IMAGE ", 6) != 0)
274 {
275 LOG (llevError, "read_client_images:Bad image line - not IMAGE, instead\n%s", buf);
276 abort ();
277 }
278
279 num = atoi (buf + 6);
280 if (num < 0 || num >= nrofpixmaps)
281 {
282 LOG (llevError, "read_client_images: Image num %d not in 0..%d\n%s", num, nrofpixmaps, buf);
283 abort ();
284 }
285
286 /* Skip accross the number data */
287 for (cp = buf + 6; *cp != ' '; cp++)
288 ;
289
290 len = atoi (cp);
291 if (len == 0 || len > MAX_IMAGE_SIZE)
292 {
293 LOG (llevError, "read_client_images: length not valid: %d > %d \n%s", len, MAX_IMAGE_SIZE, buf);
294 abort ();
295 }
296
297 /* We don't actualy care about the name of the image that
298 * is embedded in the image file, so just ignore it.
299 */
300 facesets[fileno].faces[num].datalen = len;
301 facesets[fileno].faces[num].data = (uint8 *) malloc (len);
302 if ((i = fread (facesets[fileno].faces[num].data, len, 1, infile)) != 1)
303 {
304 LOG (llevError, "read_client_images: Did not read desired amount of data, wanted %d, got %d\n%s", len, i, buf);
305 abort ();
306 }
307
308 crc32 chksum;
309
310 for (i = 0; i < len; i++)
311 chksum (facesets[fileno].faces[num].data[i]);
312
313 facesets[fileno].faces[num].checksum = chksum;
314 }
315
316 close_and_delete (infile, compressed);
317 } /* For fileno < MAX_FACE_SETS */
318}
319
320/**
321 * Client tells us what type of faces it wants. Also sets 176 * Client tells us what type of faces it wants. Also sets
322 * the caching attribute. 177 * the caching attribute.
323 * 178 *
324 */ 179 */
325void 180void
335 if (mask) 190 if (mask)
336 ns->facecache = 1; 191 ns->facecache = 1;
337} 192}
338 193
339/** 194/**
340 * Client has requested pixmap that it somehow missed getting. 195 * client requested an image. send it rate-limited
341 * This will be called often if the client is 196 * before flushing.
342 * caching images.
343 */ 197 */
344void 198void
345SendFaceCmd (char *buf, int len, client *ns) 199AskFaceCmd (char *buf, int len, client *ns)
346{ 200{
347 uint16 facenum = atoi (buf); 201 int idx = 0, pri = 0;
348 202
349 if (facenum != 0) 203 sscanf (buf, "%d %d", &idx, &pri);
350 esrv_send_face (ns, facenum, 1); 204
205 const facedata *d = face_data (idx, ns->faceset);
206
207 if (!d)
208 return; // doh
209
210 client::ixsend ix;
211
212 ix.pri = pri;
213 ix.idx = idx;
214 ix.ofs = d->data.size ();
215
216 // the by far most common case will be to insert
217 // right at the end, so no looping.
218 auto (i, ns->ixface.end ());
219 for (; i != ns->ixface.begin (); )
220 if (pri >= (--i)->pri)
221 break;
222
223 ns->ixface.insert (i, ix);
224}
225
226/**
227 * Tells client the picture it has to use
228 * to smooth a picture number given as argument.
229 */
230void
231AskSmooth (char *buf, int len, client *ns)
232{
233 ns->send_face (atoi (buf));
234 ns->flush_fx ();
235}
236
237// how lame
238static void print_facename (packet &sl, const facedata &d)
239{
240 for (int i = 0; i < CHKSUM_SIZE; ++i)
241 sl.printf ("%02x", d.chksum [i]);
242}
243
244// gcfclient uses the server-provided checksum for comparison, but always
245// writes a broken checksum to its cache file, so we have to provide
246// gcfclient with the same broken (and useless) checksum just to have it
247// cache the image despite its bugs.
248static uint32 gcfclient_checksum (const facedata *d)
249{
250 uint32 csum = 0;
251
252 for (std::string::const_iterator i = d->data.begin ();
253 i != d->data.end ();
254 ++i)
255 {
256 csum = rotate_right (csum);
257 csum += *(uint8 *)&*i;
258 }
259
260 return csum;
351} 261}
352 262
353/** 263/**
354 * Sends a face to a client if they are in pixmap mode 264 * Sends a face to a client if they are in pixmap mode
355 * nothing gets sent in bitmap mode. 265 * nothing gets sent in bitmap mode.
357 * this is needed for the askface, in which we really do want to send the 267 * this is needed for the askface, in which we really do want to send the
358 * face (and askface is the only place that should be setting it). Otherwise, 268 * face (and askface is the only place that should be setting it). Otherwise,
359 * we look at the facecache, and if set, send the image name. 269 * we look at the facecache, and if set, send the image name.
360 */ 270 */
361void 271void
362esrv_send_face (client *ns, short face_num, int nocache) 272client::send_face (faceidx facenum)
363{ 273{
364 char fallback; 274 // never send face 0. ever. it does not exist.
275 if (!facenum)
276 return;
365 277
366 if (face_num <= 0 || face_num >= nrofpixmaps) 278 const facedata *d = face_data (facenum, faceset);
279
280 if (!d)
367 { 281 {
368 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); 282 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
369 return; 283 return;
370 } 284 }
371 285
286 if (faces_sent[facenum])
287 return;
288
289 faces_sent[facenum] = true;
290
291 // if for some reason we let a client without face caching connect,
292 // we better support that decision here and implement it.
293 if (!facecache)
294 return send_image (facenum);
295
296 if (fxix)
297 {
298 fxface.push_back (facenum);
299 return;
300 }
301
372 packet sl; 302 packet sl;
373 fallback = get_face_fallback (ns->faceset, face_num);
374 303
375 if (facesets[fallback].faces[face_num].data == NULL) 304 if (force_face0)
305 sl << "face " << uint16 (facenum);
306 else if (image2)
307 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
308 else
309 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
310
311 // how lame
312 print_facename (sl, *d);
313 send_packet (sl);
314
315 if (EMI_smooth)
316 {
317 faceinfo *f = face_info (facenum);
318
319 if (f->smooth)
320 {
321 send_face (f->smooth);
322
323 packet sl ("smooth");
324
325 sl << uint16 (facenum)
326 << uint16 (f->smooth);
327
328 send_packet (sl);
329 }
376 { 330 }
377 LOG (llevError, "esrv_send_face: faces[%d].data == NULL\n", face_num); 331}
332
333void client::flush_fx ()
334{
335 while (!fxface.empty ())
336 {
337 packet fx ("fx");
338 packet sx ("sx");
339
340 do
341 {
342 faceidx facenum = fxface.back (); fxface.pop_back ();
343
344 const facedata *d = face_data (facenum, faceset);
345
346 if (d)
347 {
348 fx << ber32 (facenum)
349 << data8 (d->chksum, CHKSUM_SIZE);
350
351 if (smoothing)
352 {
353 faceinfo *f = face_info (facenum);
354
355 if (f->smooth)
356 {
357 send_face (f->smooth);
358 sx << ber32 (facenum)
359 << ber32 (f->smooth)
360 << ber32 (f->smoothlevel);
361 }
362 }
363 }
364 }
365 while (!fxface.empty ()
366 && fx.room () > ber32::size + CHKSUM_SIZE + 1
367 && sx.room () > ber32::size * 3);
368
369 send_packet (fx);
370 if (sx.length () > 3) send_packet (sx);
371 }
372}
373
374void
375client::send_image (faceidx facenum)
376{
377 // never send face 0. ever. it does not exist.
378 if (!facenum)
379 return;
380
381 const facedata *d = face_data (facenum, faceset);
382
383 faces_sent[facenum] = true;
384
385 if (!d)
386 {
387 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
378 return; 388 return;
379 } 389 }
390
391 //TODO: check type here?
380 392
381 if (ns->facecache && !nocache) 393 if (force_image_newmap)
382 { 394 force_newmap = true;
383 sl << (ns->image2 ? "face2 " : "face1 ")
384 << uint16 (face_num);
385 395
386 if (ns->image2) 396 packet sl;
387 sl << uint8 (fallback);
388 397
389 sl << uint32 (facesets[fallback].faces[face_num].checksum)
390 << new_faces[face_num].name;
391
392 ns->send_packet (sl);
393 }
394 else
395 {
396 sl << (ns->image2 ? "image2 " : "image ") 398 sl << (image2 ? "image2 " : "image ")
397 << uint32 (face_num); 399 << uint32 (facenum);
398 400
399 if (ns->image2) 401 if (image2)
400 sl << uint8 (fallback); 402 sl << uint8 (0);
401 403
402 sl << uint32 (facesets[fallback].faces[face_num].datalen) 404 sl << uint32 (d->data.size ())
403 << data (facesets[fallback].faces[face_num].data, facesets[fallback].faces[face_num].datalen); 405 << data (d->data.data (), d->data.size ());
404 406
405 ns->send_packet (sl); 407 send_packet (sl);
408}
409
410// send all faces of this object to the client
411// this uses more bandwidth initially, but makes
412// animations look much smoother, and every client
413// is supposed to do client-side caching anyways.
414void
415client::send_faces (object *ob)
416{
417 send_face (ob->face);
418
419 if (ob->animation_id)
406 } 420 {
421 animation &anim = animations [ob->animation_id];
407 422
408 ns->faces_sent[face_num] |= NS_FACESENT_FACE; 423 for (int i = 0; i < anim.num_animations; i++)
424 send_face (anim.faces [i]);
425 }
426}
427
428/**
429 * Need to send an animation sequence to the client.
430 * We will send appropriate face commands to the client if we haven't
431 * sent them the face yet (this can become quite costly in terms of
432 * how much we are sending - on the other hand, this should only happen
433 * when the player logs in and picks stuff up.
434 */
435void
436client::send_animation (short anim_num)
437{
438 /* Do some checking on the anim_num we got. Note that the animations
439 * are added in contigous order, so if the number is in the valid
440 * range, it must be a valid animation.
441 */
442 if (anim_num < 0 || anim_num >= animations.size ())
443 {
444 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
445 return;
446 }
447
448 packet sl ("anim");
449
450 sl << uint16 (anim_num)
451 << uint16 (0); /* flags - not used right now */
452
453 /* Build up the list of faces. Also, send any information (ie, the
454 * the face itself) down to the client.
455 */
456 for (int i = 0; i < animations[anim_num].num_animations; i++)
457 {
458 send_face (animations[anim_num].faces[i]);
459 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
460 }
461
462 send_packet (sl);
463
464 anims_sent[anim_num] = 1;
409} 465}
410 466
411/** 467/**
412 * Sends the number of images, checksum of the face file, 468 * Sends the number of images, checksum of the face file,
413 * and the image_info file information. See the doc/Developers/protocol 469 * and the image_info file information. See the doc/Developers/protocol
414 * if you want further detail. 470 * if you want further detail.
415 */ 471 */
416
417void 472void
418send_image_info (client *ns, char *params) 473send_image_info (client *ns, char *params)
419{ 474{
420 packet sl; 475 packet sl;
421 476
422 sl.printf ("replyinfo image_info\n%d\n%u\n", nrofpixmaps - 1, (unsigned int)bmaps_checksum); 477 //TODO: second parameter is a checksum, but it makes no sense in this current framework
478 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
423 479
424 for (int i = 0; i < MAX_FACE_SETS; i++) 480 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
425 if (facesets[i].prefix)
426 sl.printf ("%d:%s:%s:%d:%s:%s:%s", i,
427 facesets[i].prefix, facesets[i].fullname , facesets[i].fallback,
428 facesets[i].size , facesets[i].extension, facesets[i].comment);
429 481
430 ns->send_packet (sl); 482 ns->send_packet (sl);
431} 483}
432 484
433/** 485/**
451 for (cp = params; *cp != '\0'; cp++) 503 for (cp = params; *cp != '\0'; cp++)
452 if (*cp == ' ') 504 if (*cp == ' ')
453 break; 505 break;
454 506
455 stop = atoi (cp); 507 stop = atoi (cp);
456 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= nrofpixmaps) 508 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
457 { 509 {
458 sl.printf ("replyinfo image_sums %d %d", start, stop); 510 sl.printf ("replyinfo image_sums %d %d", start, stop);
459 ns->send_packet (sl); 511 ns->send_packet (sl);
460 sl.reset (); 512 sl.reset ();
461 return; 513 return;
462 } 514 }
463 515
464 sl.printf ("replyinfo image_sums %d %d ", start, stop); 516 sl.printf ("replyinfo image_sums %d %d ", start, stop);
465 517
466 for (int i = start; i <= stop; i++) 518 for (int i = start; i <= stop && i < faces.size (); i++)
467 { 519 {
468 ns->faces_sent[i] |= NS_FACESENT_FACE; 520 ns->faces_sent[i] = true;
469 521
470 int qq = get_face_fallback (ns->faceset, i); 522 const facedata *d = face_data (i, ns->faceset);
471 523
472 if (sl.room () < 2 + 4 + 1 + new_faces[i].name.length () + 1) 524 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
473 break; 525 break;
474 526
475 sl << uint16 (i) 527 sl << uint16 (i)
476 << uint32 (facesets[qq].faces[i].checksum) 528 << uint32 (0) // checksum
477 << uint8 (qq) 529 << uint8 (ns->faceset);
478 << data8 (&new_faces[i].name, new_faces[i].name.length () + 1); 530
531 print_facename (sl, *d); sl << uint8 (0);
479 } 532 }
480 533
481 /* It would make more sense to catch this pre-emptively in the code above. 534 /* It would make more sense to catch this pre-emptively in the code above.
482 * however, if this really happens, we probably just want to cut down the 535 * however, if this really happens, we probably just want to cut down the
483 * size to less than 1000, since that is what we claim the protocol would 536 * size to less than 1000, since that is what we claim the protocol would

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines