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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.38 by root, Mon Apr 2 18:04:47 2007 UTC vs.
Revision 1.44 by root, Sun Jul 1 05:00:20 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
191 if (mask) 190 if (mask)
192 ns->facecache = 1; 191 ns->facecache = 1;
193} 192}
194 193
195/** 194/**
196 * Client has requested pixmap that it somehow missed getting. 195 * client requested an image. send it rate-limited
197 * This will be called often if the client is 196 * before flushing.
198 * caching images.
199 */ 197 */
200void 198void
201SendFaceCmd (char *buf, int len, client *ns) 199AskFaceCmd (char *buf, int len, client *ns)
202{ 200{
201 int idx = 0, pri = 0;
202
203 sscanf (buf, "%d %d", &idx, &pri);
204
205 const facedata *d = face_data (idx, ns->faceset);
206
207 if (!d)
208 return; // doh
209
210 client::ixsend ix;
211
212 ix.pri = pri;
213 ix.idx = idx;
214 ix.ofs = d->data.size ();
215
216 // the by far most common case will be to insert
217 // right at the end, so no looping.
218 auto (i, ns->ixface.end ());
219 for (; i != ns->ixface.begin (); )
220 if (pri >= (--i)->pri)
221 break;
222
223 ns->ixface.insert (i, ix);
224}
225
226/**
227 * Tells client the picture it has to use
228 * to smooth a picture number given as argument.
229 */
230void
231AskSmooth (char *buf, int len, client *ns)
232{
203 ns->send_image (atoi (buf)); 233 ns->send_face (atoi (buf));
234 ns->flush_fx ();
204} 235}
205 236
206// how lame 237// how lame
207static void print_facename (packet &sl, const facedata &d) 238static void print_facename (packet &sl, const facedata &d)
208{ 239{
260 // if for some reason we let a client without face caching connect, 291 // if for some reason we let a client without face caching connect,
261 // we better support that decision here and implement it. 292 // we better support that decision here and implement it.
262 if (!facecache) 293 if (!facecache)
263 return send_image (facenum); 294 return send_image (facenum);
264 295
296 if (fxix)
297 {
298 fxface.push_back (facenum);
299 return;
300 }
301
265 packet sl; 302 packet sl;
266 303
267 if (force_face0) 304 if (force_face0)
268 sl << "face " << uint16 (facenum); 305 sl << "face " << uint16 (facenum);
269 else if (image2) 306 else if (image2)
273 310
274 // how lame 311 // how lame
275 print_facename (sl, *d); 312 print_facename (sl, *d);
276 send_packet (sl); 313 send_packet (sl);
277 314
315 if (EMI_smooth)
316 {
278 faceinfo *f = face_info (facenum); 317 faceinfo *f = face_info (facenum);
279 if (f->smooth && EMI_smooth) 318
280 { 319 if (f->smooth)
320 {
281 send_face (f->smooth); 321 send_face (f->smooth);
282 322
283 packet sl ("smooth"); 323 packet sl ("smooth");
284 324
285 sl << uint16 (facenum) 325 sl << uint16 (facenum)
286 << uint16 (f->smooth); 326 << uint16 (f->smooth);
287 327
288 send_packet (sl); 328 send_packet (sl);
329 }
330 }
331}
332
333void client::flush_fx ()
334{
335 while (!fxface.empty ())
336 {
337 packet fx ("fx");
338 packet sx ("sx");
339
340 do
341 {
342 faceidx facenum = fxface.back (); fxface.pop_back ();
343
344 const facedata *d = face_data (facenum, faceset);
345
346 if (d)
347 {
348 fx << ber32 (facenum)
349 << data8 (d->chksum, CHKSUM_SIZE);
350
351 if (smoothing)
352 {
353 faceinfo *f = face_info (facenum);
354
355 if (f->smooth)
356 {
357 send_face (f->smooth);
358 sx << ber32 (facenum)
359 << ber32 (f->smooth)
360 << ber32 (f->smoothlevel);
361 }
362 }
363 }
364 }
365 while (!fxface.empty ()
366 && fx.room () > ber32::size + CHKSUM_SIZE + 1
367 && sx.room () > ber32::size * 3);
368
369 send_packet (fx);
370 if (sx.length () > 3) send_packet (sx);
289 } 371 }
290} 372}
291 373
292void 374void
293client::send_image (faceidx facenum) 375client::send_image (faceidx facenum)
296 if (!facenum) 378 if (!facenum)
297 return; 379 return;
298 380
299 const facedata *d = face_data (facenum, faceset); 381 const facedata *d = face_data (facenum, faceset);
300 382
383 faces_sent[facenum] = true;
384
301 if (!d) 385 if (!d)
302 { 386 {
303 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); 387 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
304 return; 388 return;
305 } 389 }
306 390
307 faces_sent[facenum] = true; 391 //TODO: check type here?
308 392
309 if (force_image_newmap) 393 if (force_image_newmap)
310 force_newmap = true; 394 force_newmap = true;
311 395
312 packet sl; 396 packet sl;
353{ 437{
354 /* Do some checking on the anim_num we got. Note that the animations 438 /* Do some checking on the anim_num we got. Note that the animations
355 * are added in contigous order, so if the number is in the valid 439 * are added in contigous order, so if the number is in the valid
356 * range, it must be a valid animation. 440 * range, it must be a valid animation.
357 */ 441 */
358 if (anim_num < 0 || anim_num > num_animations) 442 if (anim_num < 0 || anim_num >= animations.size ())
359 { 443 {
360 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 444 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
361 return; 445 return;
362 } 446 }
363 447

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