1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** \file |
24 | /** \file |
26 | * Image related communication |
25 | * Image related communication |
27 | * |
26 | * |
… | |
… | |
191 | if (mask) |
190 | if (mask) |
192 | ns->facecache = 1; |
191 | ns->facecache = 1; |
193 | } |
192 | } |
194 | |
193 | |
195 | /** |
194 | /** |
196 | * Client has requested pixmap that it somehow missed getting. |
195 | * client requested an image. send it rate-limited |
197 | * This will be called often if the client is |
196 | * before flushing. |
198 | * caching images. |
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199 | */ |
197 | */ |
200 | void |
198 | void |
201 | SendFaceCmd (char *buf, int len, client *ns) |
199 | AskFaceCmd (char *buf, int len, client *ns) |
202 | { |
200 | { |
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201 | int idx = 0, pri = 0; |
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202 | |
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203 | sscanf (buf, "%d %d", &idx, &pri); |
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204 | |
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205 | const facedata *d = face_data (idx, ns->faceset); |
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206 | |
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207 | if (!d) |
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208 | return; // doh |
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209 | |
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210 | client::ixsend ix; |
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211 | |
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212 | ix.pri = pri; |
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213 | ix.idx = idx; |
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214 | ix.ofs = d->data.size (); |
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215 | |
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216 | // this is (hopefully) a temporary fix around older cfplus versions not |
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217 | // supporting interleaved transfers |
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218 | ns->ixface.insert (ns->ixface.begin (), ix); |
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219 | |
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220 | #if 0 |
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221 | // the by far most common case will be to insert |
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222 | // right at the end, so no looping. |
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223 | auto (i, ns->ixface.end ()); |
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224 | for (; i != ns->ixface.begin (); ) |
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225 | if (pri >= (--i)->pri) |
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226 | break; |
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227 | |
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228 | ns->ixface.insert (i, ix); |
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229 | #endif |
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230 | } |
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231 | |
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232 | /** |
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233 | * Tells client the picture it has to use |
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234 | * to smooth a picture number given as argument. |
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235 | */ |
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236 | void |
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237 | AskSmooth (char *buf, int len, client *ns) |
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238 | { |
203 | ns->send_image (atoi (buf)); |
239 | ns->send_face (atoi (buf)); |
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240 | ns->flush_fx (); |
204 | } |
241 | } |
205 | |
242 | |
206 | // how lame |
243 | // how lame |
207 | static void print_facename (packet &sl, const facedata &d) |
244 | static void print_facename (packet &sl, const facedata &d) |
208 | { |
245 | { |
… | |
… | |
347 | if (!facenum) |
384 | if (!facenum) |
348 | return; |
385 | return; |
349 | |
386 | |
350 | const facedata *d = face_data (facenum, faceset); |
387 | const facedata *d = face_data (facenum, faceset); |
351 | |
388 | |
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389 | faces_sent[facenum] = true; |
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390 | |
352 | if (!d) |
391 | if (!d) |
353 | { |
392 | { |
354 | LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); |
393 | LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); |
355 | return; |
394 | return; |
356 | } |
395 | } |
357 | |
396 | |
358 | faces_sent[facenum] = true; |
397 | //TODO: check type here? |
359 | |
398 | |
360 | if (force_image_newmap) |
399 | if (force_image_newmap) |
361 | force_newmap = true; |
400 | force_newmap = true; |
362 | |
401 | |
363 | packet sl; |
402 | packet sl; |
… | |
… | |
404 | { |
443 | { |
405 | /* Do some checking on the anim_num we got. Note that the animations |
444 | /* Do some checking on the anim_num we got. Note that the animations |
406 | * are added in contigous order, so if the number is in the valid |
445 | * are added in contigous order, so if the number is in the valid |
407 | * range, it must be a valid animation. |
446 | * range, it must be a valid animation. |
408 | */ |
447 | */ |
409 | if (anim_num < 0 || anim_num > num_animations) |
448 | if (anim_num < 0 || anim_num >= animations.size ()) |
410 | { |
449 | { |
411 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
450 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
412 | return; |
451 | return; |
413 | } |
452 | } |
414 | |
453 | |