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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.40 by root, Tue Apr 10 09:35:24 2007 UTC vs.
Revision 1.45 by root, Thu Jul 5 10:34:08 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
191 if (mask) 190 if (mask)
192 ns->facecache = 1; 191 ns->facecache = 1;
193} 192}
194 193
195/** 194/**
196 * Client has requested pixmap that it somehow missed getting. 195 * client requested an image. send it rate-limited
197 * This will be called often if the client is 196 * before flushing.
198 * caching images.
199 */ 197 */
200void 198void
201SendFaceCmd (char *buf, int len, client *ns) 199AskFaceCmd (char *buf, int len, client *ns)
202{ 200{
201 int idx = 0, pri = 0;
202
203 sscanf (buf, "%d %d", &idx, &pri);
204
205 const facedata *d = face_data (idx, ns->faceset);
206
207 if (!d)
208 return; // doh
209
210 client::ixsend ix;
211
212 ix.pri = pri;
213 ix.idx = idx;
214 ix.ofs = d->data.size ();
215
216 // this is (hopefully) a temporary fix around older cfplus versions not
217 // supporting interleaved transfers
218 ns->ixface.insert (ns->ixface.begin (), ix);
219
220#if 0
221 // the by far most common case will be to insert
222 // right at the end, so no looping.
223 auto (i, ns->ixface.end ());
224 for (; i != ns->ixface.begin (); )
225 if (pri >= (--i)->pri)
226 break;
227
228 ns->ixface.insert (i, ix);
229#endif
230}
231
232/**
233 * Tells client the picture it has to use
234 * to smooth a picture number given as argument.
235 */
236void
237AskSmooth (char *buf, int len, client *ns)
238{
203 ns->send_image (atoi (buf)); 239 ns->send_face (atoi (buf));
240 ns->flush_fx ();
204} 241}
205 242
206// how lame 243// how lame
207static void print_facename (packet &sl, const facedata &d) 244static void print_facename (packet &sl, const facedata &d)
208{ 245{
347 if (!facenum) 384 if (!facenum)
348 return; 385 return;
349 386
350 const facedata *d = face_data (facenum, faceset); 387 const facedata *d = face_data (facenum, faceset);
351 388
389 faces_sent[facenum] = true;
390
352 if (!d) 391 if (!d)
353 { 392 {
354 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); 393 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
355 return; 394 return;
356 } 395 }
357 396
358 faces_sent[facenum] = true; 397 //TODO: check type here?
359 398
360 if (force_image_newmap) 399 if (force_image_newmap)
361 force_newmap = true; 400 force_newmap = true;
362 401
363 packet sl; 402 packet sl;
404{ 443{
405 /* Do some checking on the anim_num we got. Note that the animations 444 /* Do some checking on the anim_num we got. Note that the animations
406 * are added in contigous order, so if the number is in the valid 445 * are added in contigous order, so if the number is in the valid
407 * range, it must be a valid animation. 446 * range, it must be a valid animation.
408 */ 447 */
409 if (anim_num < 0 || anim_num > num_animations) 448 if (anim_num < 0 || anim_num >= animations.size ())
410 { 449 {
411 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 450 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
412 return; 451 return;
413 } 452 }
414 453

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