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/cvs/deliantra/server/socket/image.C
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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.28 by root, Wed Mar 14 00:04:59 2007 UTC vs.
Revision 1.30 by root, Wed Mar 14 01:19:10 2007 UTC

254 254
255 packet sl; 255 packet sl;
256 256
257 if (facecache && !forced) 257 if (facecache && !forced)
258 { 258 {
259 if (faces_sent[facenum] & NS_FACESENT_FACE) 259 if (faces_sent[facenum])
260 return; 260 return;
261 261
262 faces_sent[facenum] |= NS_FACESENT_FACE; 262 faces_sent[facenum] = true;
263
264 faceinfo *f = face_info (facenum);
265 if (f->smooth && EMI_smooth)
266 {
267 send_face (f->smooth);
268
269 packet sl ("smooth");
270
271 sl << uint16 (facenum)
272 << uint16 (f->smooth);
273
274 send_packet (sl);
275 }
263 276
264 if (force_face0) 277 if (force_face0)
265 sl << "face " << uint16 (facenum); 278 sl << "face " << uint16 (facenum);
266 else if (image2) 279 else if (image2)
267 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 280 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
271 // how lame 284 // how lame
272 print_facename (sl, *d); 285 print_facename (sl, *d);
273 } 286 }
274 else 287 else
275 { 288 {
276 fprintf (stderr, "image %d\n", facenum);//D
277 sl << (image2 ? "image2 " : "image ") 289 sl << (image2 ? "image2 " : "image ")
278 << uint32 (facenum); 290 << uint32 (facenum);
279 291
280 if (image2) 292 if (image2)
281 sl << uint8 (0); 293 sl << uint8 (0);
301 animation &anim = animations [ob->animation_id]; 313 animation &anim = animations [ob->animation_id];
302 314
303 for (int i = 0; i < anim.num_animations; i++) 315 for (int i = 0; i < anim.num_animations; i++)
304 send_face (anim.faces [i]); 316 send_face (anim.faces [i]);
305 } 317 }
306}
307
308/**
309 * A lot like the old AskSmooth (in fact, now called by AskSmooth).
310 * Basically, it makes no sense to wait for the client to request a
311 * a piece of data from us that we know the client wants. So
312 * if we know the client wants it, might as well push it to the
313 * client.
314 */
315void
316client::send_smooth (faceidx face)
317{
318 faceinfo *f = face_info (face);
319
320 if (!f)
321 return;
322
323 if (faces_sent[face] & NS_FACESENT_SMOOTH)
324 return;
325
326 faces_sent[face] |= NS_FACESENT_SMOOTH;
327
328 /* If we can't find a face, return and set it so we won't try to send this
329 * again.
330 */
331 if (!f->smooth)
332 {
333 LOG (llevError, "could not findsmooth for %d.\n", face);
334 return;
335 }
336
337 send_face (f->smooth);
338
339 packet sl ("smooth");
340
341 sl << uint16 (face)
342 << uint16 (f->smooth);
343
344 send_packet (sl);
345} 318}
346 319
347/** 320/**
348 * Need to send an animation sequence to the client. 321 * Need to send an animation sequence to the client.
349 * We will send appropriate face commands to the client if we haven't 322 * We will send appropriate face commands to the client if we haven't
434 407
435 sl.printf ("replyinfo image_sums %d %d ", start, stop); 408 sl.printf ("replyinfo image_sums %d %d ", start, stop);
436 409
437 for (int i = start; i <= stop && i < faces.size (); i++) 410 for (int i = start; i <= stop && i < faces.size (); i++)
438 { 411 {
439 ns->faces_sent[i] |= NS_FACESENT_FACE; 412 ns->faces_sent[i] = true;
440 413
441 const facedata *d = face_data (i, ns->faceset); 414 const facedata *d = face_data (i, ns->faceset);
442 415
443 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 416 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
444 break; 417 break;

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