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/cvs/deliantra/server/socket/image.C
Revision: 1.24
Committed: Sun Mar 11 02:12:45 2007 UTC (17 years, 3 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.23: +34 -174 lines
Log Message:
- MAJOR CHANGE
- you now need to use cfutil to install arches.
- former bigfaces are broken in the server
- bigfaces are no longer supported. at all.
- use face numbers instead of pointers
  * saves lotsa space
  * saves lotsa indirections
  * saves lots(?) cpu cycles
- completely rewrote face handling
- faces can now be added at runtime
- reload will add new faces
- this does not apply to animations
- use a hastable instead of binary search (faster) for faces
- face caching is broken
- facesets are gone
- server always reports MAX_FACES to any client who asks

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2001 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /** \file
26 * Image related communication
27 *
28 * \date 2003-12-02
29 *
30 * This file deals with the image related communication to the
31 * client. I've located all the functions in this file - this
32 * localizes it more, and means that we don't need to declare
33 * things like all the structures as globals.
34 */
35
36 #include <global.h>
37 #include <sproto.h>
38
39 #include "crc.h"
40
41 #define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
42
43 /** Information about one image */
44 typedef struct FaceInfo
45 {
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49 } FaceInfo;
50
51 /** Information about one face set */
52 typedef struct
53 {
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63 } FaceSets;
64
65 static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66
67 /**
68 * Checks specified faceset is valid
69 * \param fsn faceset number
70 */
71 int
72 is_valid_faceset (int fsn)
73 {
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77 }
78
79 /**
80 * Frees all faceset information
81 */
82 void
83 free_socket_images (void)
84 {
85 int num, q;
86
87 for (num = 0; num < MAX_FACE_SETS; num++)
88 {
89 if (facesets[num].prefix)
90 {
91 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 }
102 }
103 }
104
105 /**
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117 static int
118 get_face_fallback (int faceset, int imageno)
119 {
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128
129 if (!facesets[faceset].prefix)
130 {
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
132 return 0; /* use default set */
133 }
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139 }
140
141 /**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149 static void
150 check_faceset_fallback (int faceset, int togo)
151 {
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172 }
173
174 #define MAX_IMAGE_SIZE 10000
175
176 /**
177 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute.
179 *
180 */
181 void
182 SetFaceMode (char *buf, int len, client *ns)
183 {
184 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
185
186 if (mode == CF_FACE_NONE)
187 ns->facecache = 1;
188 else if (mode != CF_FACE_PNG)
189 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
190
191 if (mask)
192 ns->facecache = 1;
193 }
194
195 /**
196 * Client has requested pixmap that it somehow missed getting.
197 * This will be called often if the client is
198 * caching images.
199 */
200 void
201 SendFaceCmd (char *buf, int len, client *ns)
202 {
203 uint16 facenum = atoi (buf);
204
205 if (facenum != 0)
206 esrv_send_face (ns, facenum, 1);
207 }
208
209 // how lame
210 static void print_facename (packet &sl, const facedata &d)
211 {
212 sl.printf ("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x"
213 "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
214 d.chksum [ 0], d.chksum [ 1], d.chksum [ 2], d.chksum [ 3],
215 d.chksum [ 4], d.chksum [ 5], d.chksum [ 6], d.chksum [ 7],
216 d.chksum [ 8], d.chksum [ 9], d.chksum [10], d.chksum [11],
217 d.chksum [12], d.chksum [13], d.chksum [14], d.chksum [15]);
218 }
219
220 /**
221 * Sends a face to a client if they are in pixmap mode
222 * nothing gets sent in bitmap mode.
223 * If nocache is true (nonzero), ignore the cache setting from the client -
224 * this is needed for the askface, in which we really do want to send the
225 * face (and askface is the only place that should be setting it). Otherwise,
226 * we look at the facecache, and if set, send the image name.
227 */
228 void
229 esrv_send_face (client *ns, short face_num, int nocache)
230 {
231 if (face_num <= 0 || face_num >= faces.size ())
232 {
233 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num);
234 return;
235 }
236
237 const facedata *d = face_data (face_num, ns->faceset);
238
239 packet sl;
240
241 if (ns->facecache && !nocache)
242 {
243 sl << (ns->image2 ? "face2 " : "face1 ")
244 << uint16 (face_num);
245
246 if (ns->image2)
247 sl << uint8 (0);
248
249 sl << uint32 (0);
250
251 // how lame
252 print_facename (sl, *d);
253
254 ns->send_packet (sl);
255 }
256 else
257 {
258 sl << (ns->image2 ? "image2 " : "image ")
259 << uint32 (face_num);
260
261 if (ns->image2)
262 sl << uint8 (0);
263
264 sl << uint32 (d->data.size ())
265 << data (d->data.data (), d->data.size ());
266
267 ns->send_packet (sl);
268 }
269
270 ns->faces_sent[face_num] |= NS_FACESENT_FACE;
271 }
272
273 /**
274 * Sends the number of images, checksum of the face file,
275 * and the image_info file information. See the doc/Developers/protocol
276 * if you want further detail.
277 */
278
279 void
280 send_image_info (client *ns, char *params)
281 {
282 packet sl;
283
284 //TODO: second parameter is a checksum, but it makes no sense in this current framework
285 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
286
287 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
288
289 ns->send_packet (sl);
290 }
291
292 /**
293 * Sends requested face information.
294 * \param ns socket to send to
295 * \param params contains first and last index of face
296 *
297 * For each image in [start..stop] sends
298 * - checksum
299 * - name
300 */
301 void
302 send_image_sums (client *ns, char *params)
303 {
304 int start, stop;
305 char *cp;
306
307 packet sl;
308
309 start = atoi (params);
310 for (cp = params; *cp != '\0'; cp++)
311 if (*cp == ' ')
312 break;
313
314 stop = atoi (cp);
315 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
316 {
317 sl.printf ("replyinfo image_sums %d %d", start, stop);
318 ns->send_packet (sl);
319 sl.reset ();
320 return;
321 }
322
323 sl.printf ("replyinfo image_sums %d %d ", start, stop);
324
325 for (int i = start; i <= stop && i < faces.size (); i++)
326 {
327 ns->faces_sent[i] |= NS_FACESENT_FACE;
328
329 const facedata *d = face_data (i, ns->faceset);
330
331 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
332 break;
333
334 sl << uint16 (i)
335 << uint32 (0) // checksum
336 << uint8 (ns->faceset);
337
338 print_facename (sl, *d); sl << uint8 (0);
339 }
340
341 /* It would make more sense to catch this pre-emptively in the code above.
342 * however, if this really happens, we probably just want to cut down the
343 * size to less than 1000, since that is what we claim the protocol would
344 * support.
345 */
346 //TODO: taken care of above, should simply abort or make sure the above code is correct
347 if (sl.length () >= MAXSOCKBUF)
348 {
349 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
350 abort ();
351 }
352
353 ns->send_packet (sl);
354 }
355