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/cvs/deliantra/server/socket/image.C
Revision: 1.43
Committed: Sun Jul 1 04:08:14 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.42: +41 -7 lines
Log Message:
- support priority as second argument of askface
- send images of same priority in fifo order,
  but higher priorities first.

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU General Public License as published by the Free
10 * Software Foundation; either version 2 of the License, or (at your option)
11 * any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * for more details.
17 *
18 * You should have received a copy of the GNU General Public License along
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /** \file
26 * Image related communication
27 *
28 * \date 2003-12-02
29 *
30 * This file deals with the image related communication to the
31 * client. I've located all the functions in this file - this
32 * localizes it more, and means that we don't need to declare
33 * things like all the structures as globals.
34 */
35
36 #include <global.h>
37 #include <sproto.h>
38
39 #include "crc.h"
40
41 #define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
42
43 /** Information about one image */
44 typedef struct FaceInfo
45 {
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49 } FaceInfo;
50
51 /** Information about one face set */
52 typedef struct
53 {
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63 } FaceSets;
64
65 static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66
67 /**
68 * Checks specified faceset is valid
69 * \param fsn faceset number
70 */
71 int
72 is_valid_faceset (int fsn)
73 {
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77 }
78
79 /**
80 * Frees all faceset information
81 */
82 void
83 free_socket_images (void)
84 {
85 int num, q;
86
87 for (num = 0; num < MAX_FACE_SETS; num++)
88 {
89 if (facesets[num].prefix)
90 {
91 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 }
102 }
103 }
104
105 /**
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117 static int
118 get_face_fallback (int faceset, int imageno)
119 {
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128
129 if (!facesets[faceset].prefix)
130 {
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
132 return 0; /* use default set */
133 }
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139 }
140
141 /**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149 static void
150 check_faceset_fallback (int faceset, int togo)
151 {
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172 }
173
174 #define MAX_IMAGE_SIZE 10000
175
176 /**
177 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute.
179 *
180 */
181 void
182 SetFaceMode (char *buf, int len, client *ns)
183 {
184 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
185
186 if (mode == CF_FACE_NONE)
187 ns->facecache = 1;
188 else if (mode != CF_FACE_PNG)
189 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
190
191 if (mask)
192 ns->facecache = 1;
193 }
194
195 /**
196 * client requested an image. send it rate-limited
197 * before flushing.
198 */
199 void
200 AskFaceCmd (char *buf, int len, client *ns)
201 {
202 int idx = 0, pri = 0;
203
204 sscanf (buf, "%d %d", &idx, &pri);
205
206 const facedata *d = face_data (idx, ns->faceset);
207
208 if (!d)
209 return; // doh
210
211 client::ixsend ix;
212
213 ix.pri = pri;
214 ix.idx = idx;
215 ix.ofs = d->data.size ();
216
217 // the by far most common case will be to insert
218 // right at the end, so no looping.
219 auto (i, ns->ixface.end ());
220 for (; i != ns->ixface.begin (); )
221 if (pri >= (--i)->pri)
222 break;
223
224 ns->ixface.insert (i, ix);
225 }
226
227 /**
228 * Tells client the picture it has to use
229 * to smooth a picture number given as argument.
230 */
231 void
232 AskSmooth (char *buf, int len, client *ns)
233 {
234 ns->send_face (atoi (buf));
235 ns->flush_fx ();
236 }
237
238 // how lame
239 static void print_facename (packet &sl, const facedata &d)
240 {
241 for (int i = 0; i < CHKSUM_SIZE; ++i)
242 sl.printf ("%02x", d.chksum [i]);
243 }
244
245 // gcfclient uses the server-provided checksum for comparison, but always
246 // writes a broken checksum to its cache file, so we have to provide
247 // gcfclient with the same broken (and useless) checksum just to have it
248 // cache the image despite its bugs.
249 static uint32 gcfclient_checksum (const facedata *d)
250 {
251 uint32 csum = 0;
252
253 for (std::string::const_iterator i = d->data.begin ();
254 i != d->data.end ();
255 ++i)
256 {
257 csum = rotate_right (csum);
258 csum += *(uint8 *)&*i;
259 }
260
261 return csum;
262 }
263
264 /**
265 * Sends a face to a client if they are in pixmap mode
266 * nothing gets sent in bitmap mode.
267 * If nocache is true (nonzero), ignore the cache setting from the client -
268 * this is needed for the askface, in which we really do want to send the
269 * face (and askface is the only place that should be setting it). Otherwise,
270 * we look at the facecache, and if set, send the image name.
271 */
272 void
273 client::send_face (faceidx facenum)
274 {
275 // never send face 0. ever. it does not exist.
276 if (!facenum)
277 return;
278
279 const facedata *d = face_data (facenum, faceset);
280
281 if (!d)
282 {
283 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
284 return;
285 }
286
287 if (faces_sent[facenum])
288 return;
289
290 faces_sent[facenum] = true;
291
292 // if for some reason we let a client without face caching connect,
293 // we better support that decision here and implement it.
294 if (!facecache)
295 return send_image (facenum);
296
297 if (fxix)
298 {
299 fxface.push_back (facenum);
300 return;
301 }
302
303 packet sl;
304
305 if (force_face0)
306 sl << "face " << uint16 (facenum);
307 else if (image2)
308 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
309 else
310 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
311
312 // how lame
313 print_facename (sl, *d);
314 send_packet (sl);
315
316 if (EMI_smooth)
317 {
318 faceinfo *f = face_info (facenum);
319
320 if (f->smooth)
321 {
322 send_face (f->smooth);
323
324 packet sl ("smooth");
325
326 sl << uint16 (facenum)
327 << uint16 (f->smooth);
328
329 send_packet (sl);
330 }
331 }
332 }
333
334 void client::flush_fx ()
335 {
336 while (!fxface.empty ())
337 {
338 packet fx ("fx");
339 packet sx ("sx");
340
341 do
342 {
343 faceidx facenum = fxface.back (); fxface.pop_back ();
344
345 const facedata *d = face_data (facenum, faceset);
346
347 if (d)
348 {
349 fx << ber32 (facenum)
350 << data8 (d->chksum, CHKSUM_SIZE);
351
352 if (smoothing)
353 {
354 faceinfo *f = face_info (facenum);
355
356 if (f->smooth)
357 {
358 send_face (f->smooth);
359 sx << ber32 (facenum)
360 << ber32 (f->smooth)
361 << ber32 (f->smoothlevel);
362 }
363 }
364 }
365 }
366 while (!fxface.empty ()
367 && fx.room () > ber32::size + CHKSUM_SIZE + 1
368 && sx.room () > ber32::size * 3);
369
370 send_packet (fx);
371 if (sx.length () > 3) send_packet (sx);
372 }
373 }
374
375 void
376 client::send_image (faceidx facenum)
377 {
378 // never send face 0. ever. it does not exist.
379 if (!facenum)
380 return;
381
382 const facedata *d = face_data (facenum, faceset);
383
384 faces_sent[facenum] = true;
385
386 if (!d)
387 {
388 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
389 return;
390 }
391
392 //TODO: check type here?
393
394 if (force_image_newmap)
395 force_newmap = true;
396
397 packet sl;
398
399 sl << (image2 ? "image2 " : "image ")
400 << uint32 (facenum);
401
402 if (image2)
403 sl << uint8 (0);
404
405 sl << uint32 (d->data.size ())
406 << data (d->data.data (), d->data.size ());
407
408 send_packet (sl);
409 }
410
411 // send all faces of this object to the client
412 // this uses more bandwidth initially, but makes
413 // animations look much smoother, and every client
414 // is supposed to do client-side caching anyways.
415 void
416 client::send_faces (object *ob)
417 {
418 send_face (ob->face);
419
420 if (ob->animation_id)
421 {
422 animation &anim = animations [ob->animation_id];
423
424 for (int i = 0; i < anim.num_animations; i++)
425 send_face (anim.faces [i]);
426 }
427 }
428
429 /**
430 * Need to send an animation sequence to the client.
431 * We will send appropriate face commands to the client if we haven't
432 * sent them the face yet (this can become quite costly in terms of
433 * how much we are sending - on the other hand, this should only happen
434 * when the player logs in and picks stuff up.
435 */
436 void
437 client::send_animation (short anim_num)
438 {
439 /* Do some checking on the anim_num we got. Note that the animations
440 * are added in contigous order, so if the number is in the valid
441 * range, it must be a valid animation.
442 */
443 if (anim_num < 0 || anim_num >= animations.size ())
444 {
445 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
446 return;
447 }
448
449 packet sl ("anim");
450
451 sl << uint16 (anim_num)
452 << uint16 (0); /* flags - not used right now */
453
454 /* Build up the list of faces. Also, send any information (ie, the
455 * the face itself) down to the client.
456 */
457 for (int i = 0; i < animations[anim_num].num_animations; i++)
458 {
459 send_face (animations[anim_num].faces[i]);
460 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
461 }
462
463 send_packet (sl);
464
465 anims_sent[anim_num] = 1;
466 }
467
468 /**
469 * Sends the number of images, checksum of the face file,
470 * and the image_info file information. See the doc/Developers/protocol
471 * if you want further detail.
472 */
473 void
474 send_image_info (client *ns, char *params)
475 {
476 packet sl;
477
478 //TODO: second parameter is a checksum, but it makes no sense in this current framework
479 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
480
481 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
482
483 ns->send_packet (sl);
484 }
485
486 /**
487 * Sends requested face information.
488 * \param ns socket to send to
489 * \param params contains first and last index of face
490 *
491 * For each image in [start..stop] sends
492 * - checksum
493 * - name
494 */
495 void
496 send_image_sums (client *ns, char *params)
497 {
498 int start, stop;
499 char *cp;
500
501 packet sl;
502
503 start = atoi (params);
504 for (cp = params; *cp != '\0'; cp++)
505 if (*cp == ' ')
506 break;
507
508 stop = atoi (cp);
509 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
510 {
511 sl.printf ("replyinfo image_sums %d %d", start, stop);
512 ns->send_packet (sl);
513 sl.reset ();
514 return;
515 }
516
517 sl.printf ("replyinfo image_sums %d %d ", start, stop);
518
519 for (int i = start; i <= stop && i < faces.size (); i++)
520 {
521 ns->faces_sent[i] = true;
522
523 const facedata *d = face_data (i, ns->faceset);
524
525 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
526 break;
527
528 sl << uint16 (i)
529 << uint32 (0) // checksum
530 << uint8 (ns->faceset);
531
532 print_facename (sl, *d); sl << uint8 (0);
533 }
534
535 /* It would make more sense to catch this pre-emptively in the code above.
536 * however, if this really happens, we probably just want to cut down the
537 * size to less than 1000, since that is what we claim the protocol would
538 * support.
539 */
540 //TODO: taken care of above, should simply abort or make sure the above code is correct
541 if (sl.length () >= MAXSOCKBUF)
542 {
543 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
544 abort ();
545 }
546
547 ns->send_packet (sl);
548 }
549