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/cvs/deliantra/server/socket/image.C
Revision: 1.48
Committed: Thu Jul 12 18:48:20 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.47: +4 -0 lines
Log Message:
map custom key support, do not send resource faces as images

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /** \file
25 * Image related communication
26 *
27 * \date 2003-12-02
28 *
29 * This file deals with the image related communication to the
30 * client. I've located all the functions in this file - this
31 * localizes it more, and means that we don't need to declare
32 * things like all the structures as globals.
33 */
34
35 #include <global.h>
36 #include <sproto.h>
37
38 #include "crc.h"
39
40 #define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
41
42 /** Information about one image */
43 typedef struct FaceInfo
44 {
45 uint8 *data; /**< image data */
46 uint16 datalen; /**< length of the xpm data */
47 uint32 checksum; /**< Checksum of face data */
48 } FaceInfo;
49
50 /** Information about one face set */
51 typedef struct
52 {
53 char *prefix; /**< */
54 char *fullname;
55
56 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
57 char *size;
58 char *extension;
59 char *comment;
60
61 FaceInfo *faces; /**< images in this faceset */
62 } FaceSets;
63
64 static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
65
66 /**
67 * Checks specified faceset is valid
68 * \param fsn faceset number
69 */
70 int
71 is_valid_faceset (int fsn)
72 {
73 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
74 return TRUE;
75 return FALSE;
76 }
77
78 /**
79 * Frees all faceset information
80 */
81 void
82 free_socket_images (void)
83 {
84 int num, q;
85
86 for (num = 0; num < MAX_FACE_SETS; num++)
87 {
88 if (facesets[num].prefix)
89 {
90 for (q = 0; q < faces.size (); q++)
91 if (facesets[num].faces[q].data)
92 free (facesets[num].faces[q].data);
93
94 free (facesets[num].prefix);
95 free (facesets[num].fullname);
96 free (facesets[num].size);
97 free (facesets[num].extension);
98 free (facesets[num].comment);
99 free (facesets[num].faces);
100 }
101 }
102 }
103
104 /**
105 * This returns the set we will actually use when sending
106 * a face. This is used because the image files may be sparse.
107 * This function is recursive. imageno is the face number we are
108 * trying to send
109 *
110 * If face is not found in specified faceset, tries with 'fallback' faceset.
111 *
112 * \param faceset faceset to check
113 * \param imageno image number
114 *
115 */
116 static int
117 get_face_fallback (int faceset, int imageno)
118 {
119 /* faceset 0 is supposed to have every image, so just return. Doing
120 * so also prevents infinite loops in the case if it not having
121 * the face, but in that case, we are likely to crash when we try
122 * to access the data, but that is probably preferable to an infinite
123 * loop.
124 */
125 if (faceset == 0)
126 return 0;
127
128 if (!facesets[faceset].prefix)
129 {
130 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
131 return 0; /* use default set */
132 }
133
134 if (facesets[faceset].faces[imageno].data)
135 return faceset;
136
137 return get_face_fallback (facesets[faceset].fallback, imageno);
138 }
139
140 /**
141 * Checks fallback are correctly defined.
142 * This is a simple recursive function that makes sure the fallbacks
143 * are all proper (eg, the fall back to defined sets, and also
144 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
145 * if togo gets to zero, it means we have a loop.
146 * This is only run when we first load the facesets.
147 */
148 static void
149 check_faceset_fallback (int faceset, int togo)
150 {
151 int fallback = facesets[faceset].fallback;
152
153 /* proper case - falls back to base set */
154 if (fallback == 0)
155 return;
156
157 if (!facesets[fallback].prefix)
158 {
159 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
160 abort ();
161 }
162
163 togo--;
164 if (togo == 0)
165 {
166 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
167 abort ();
168 }
169
170 check_faceset_fallback (fallback, togo);
171 }
172
173 #define MAX_IMAGE_SIZE 10000
174
175 /**
176 * Client tells us what type of faces it wants. Also sets
177 * the caching attribute.
178 *
179 */
180 void
181 SetFaceMode (char *buf, int len, client *ns)
182 {
183 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
184
185 if (mode == CF_FACE_NONE)
186 ns->facecache = 1;
187 else if (mode != CF_FACE_PNG)
188 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
189
190 if (mask)
191 ns->facecache = 1;
192 }
193
194 /**
195 * client requested an image. send it rate-limited
196 * before flushing.
197 */
198 void
199 AskFaceCmd (char *buf, int len, client *ns)
200 {
201 int idx = 0, pri = 0;
202
203 sscanf (buf, "%d %d", &idx, &pri);
204
205 const facedata *d = face_data (idx, ns->faceset);
206
207 if (!d)
208 return; // doh
209
210 client::ixsend ix;
211
212 ix.pri = pri;
213 ix.idx = idx;
214 ix.ofs = d->data.size ();
215
216 auto (pos, ns->ixface.end ());
217
218 if (ns->fxix < 2)
219 {
220 // gcfclient does not support prioritising, older cfplus versions
221 // do not support interleaved transfers.
222 if (!ns->ixface.empty ())
223 pos = ns->ixface.end () - 1;
224 }
225 else
226 {
227 // the by far most common case will be to insert
228 // near the end, so little looping.
229 while (pos != ns->ixface.begin ())
230 {
231 --pos;
232
233 // sort within 2k bins, to slightly prefer smaller images
234 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
235 {
236 ++pos;
237 break;
238 }
239 }
240 }
241
242 ns->ixface.insert (pos, ix);
243
244 #if 0
245 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
246 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
247 fprintf (stderr, "\n");
248 #endif
249 }
250
251 /**
252 * Tells client the picture it has to use
253 * to smooth a picture number given as argument.
254 */
255 void
256 AskSmooth (char *buf, int len, client *ns)
257 {
258 ns->send_face (atoi (buf));
259 ns->flush_fx ();
260 }
261
262 // how lame
263 static void print_facename (packet &sl, const facedata &d)
264 {
265 for (int i = 0; i < CHKSUM_SIZE; ++i)
266 sl.printf ("%02x", d.chksum [i]);
267 }
268
269 // gcfclient uses the server-provided checksum for comparison, but always
270 // writes a broken checksum to its cache file, so we have to provide
271 // gcfclient with the same broken (and useless) checksum just to have it
272 // cache the image despite its bugs.
273 static uint32 gcfclient_checksum (const facedata *d)
274 {
275 uint32 csum = 0;
276
277 for (std::string::const_iterator i = d->data.begin ();
278 i != d->data.end ();
279 ++i)
280 {
281 csum = rotate_right (csum);
282 csum += *(uint8 *)&*i;
283 }
284
285 return csum;
286 }
287
288 /**
289 * Sends a face to a client if they are in pixmap mode
290 * nothing gets sent in bitmap mode.
291 * If nocache is true (nonzero), ignore the cache setting from the client -
292 * this is needed for the askface, in which we really do want to send the
293 * face (and askface is the only place that should be setting it). Otherwise,
294 * we look at the facecache, and if set, send the image name.
295 */
296 void
297 client::send_face (faceidx facenum)
298 {
299 // never send face 0. ever. it does not exist.
300 if (!facenum)
301 return;
302
303 const facedata *d = face_data (facenum, faceset);
304
305 if (!d)
306 {
307 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
308 return;
309 }
310
311 // refuse tos end non-image faces
312 if (d->type)
313 return;
314
315 if (!must_send_face (facenum))
316 return;
317
318 // if for some reason we let a client without face caching connect,
319 // we better support that decision here and implement it.
320 if (!facecache)
321 return send_image (facenum);
322
323 if (fxix)
324 {
325 fxface.push_back (facenum);
326 return;
327 }
328
329 packet sl;
330
331 if (force_face0)
332 sl << "face " << uint16 (facenum);
333 else if (image2)
334 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
335 else
336 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
337
338 // how lame
339 print_facename (sl, *d);
340 send_packet (sl);
341
342 if (EMI_smooth)
343 {
344 faceinfo *f = face_info (facenum);
345
346 if (f->smooth)
347 {
348 send_face (f->smooth);
349
350 packet sl ("smooth");
351
352 sl << uint16 (facenum)
353 << uint16 (f->smooth);
354
355 send_packet (sl);
356 }
357 }
358 }
359
360 void client::flush_fx ()
361 {
362 while (!fxface.empty ())
363 {
364 packet fx ("fx");
365 packet sx ("sx");
366
367 do
368 {
369 faceidx facenum = fxface.back (); fxface.pop_back ();
370
371 const facedata *d = face_data (facenum, faceset);
372
373 if (d)
374 {
375 fx << ber32 (facenum)
376 << data8 (d->chksum, CHKSUM_SIZE);
377
378 if (smoothing)
379 {
380 faceinfo *f = face_info (facenum);
381
382 if (f->smooth)
383 {
384 send_face (f->smooth);
385 sx << ber32 (facenum)
386 << ber32 (f->smooth)
387 << ber32 (f->smoothlevel);
388 }
389 }
390 }
391 }
392 while (!fxface.empty ()
393 && fx.room () > ber32::size + CHKSUM_SIZE + 1
394 && sx.room () > ber32::size * 3);
395
396 send_packet (fx);
397 if (sx.length () > 3) send_packet (sx);
398 }
399 }
400
401 void
402 client::send_image (faceidx facenum)
403 {
404 // never send face 0. ever. it does not exist.
405 if (!facenum)
406 return;
407
408 const facedata *d = face_data (facenum, faceset);
409
410 faces_sent[facenum] = true;
411
412 if (!d)
413 {
414 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
415 return;
416 }
417
418 //TODO: check type here?
419
420 if (force_image_newmap)
421 force_newmap = true;
422
423 packet sl;
424
425 sl << (image2 ? "image2 " : "image ")
426 << uint32 (facenum);
427
428 if (image2)
429 sl << uint8 (0);
430
431 sl << uint32 (d->data.size ())
432 << data (d->data.data (), d->data.size ());
433
434 send_packet (sl);
435 }
436
437 // send all faces of this object to the client
438 // this uses more bandwidth initially, but makes
439 // animations look much smoother, and every client
440 // is supposed to do client-side caching anyways.
441 void
442 client::send_faces (object *ob)
443 {
444 send_face (ob->face);
445
446 if (ob->animation_id)
447 {
448 animation &anim = animations [ob->animation_id];
449
450 for (int i = 0; i < anim.num_animations; i++)
451 send_face (anim.faces [i]);
452 }
453 }
454
455 /**
456 * Need to send an animation sequence to the client.
457 * We will send appropriate face commands to the client if we haven't
458 * sent them the face yet (this can become quite costly in terms of
459 * how much we are sending - on the other hand, this should only happen
460 * when the player logs in and picks stuff up.
461 */
462 void
463 client::send_animation (short anim_num)
464 {
465 /* Do some checking on the anim_num we got. Note that the animations
466 * are added in contigous order, so if the number is in the valid
467 * range, it must be a valid animation.
468 */
469 if (anim_num < 0 || anim_num >= animations.size ())
470 {
471 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
472 return;
473 }
474
475 packet sl ("anim");
476
477 sl << uint16 (anim_num)
478 << uint16 (0); /* flags - not used right now */
479
480 /* Build up the list of faces. Also, send any information (ie, the
481 * the face itself) down to the client.
482 */
483 for (int i = 0; i < animations[anim_num].num_animations; i++)
484 {
485 send_face (animations[anim_num].faces[i]);
486 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
487 }
488
489 send_packet (sl);
490
491 anims_sent[anim_num] = 1;
492 }
493
494 /**
495 * Sends the number of images, checksum of the face file,
496 * and the image_info file information. See the doc/Developers/protocol
497 * if you want further detail.
498 */
499 void
500 send_image_info (client *ns, char *params)
501 {
502 packet sl;
503
504 //TODO: second parameter is a checksum, but it makes no sense in this current framework
505 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
506
507 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
508
509 ns->send_packet (sl);
510 }
511
512 /**
513 * Sends requested face information.
514 * \param ns socket to send to
515 * \param params contains first and last index of face
516 *
517 * For each image in [start..stop] sends
518 * - checksum
519 * - name
520 */
521 void
522 send_image_sums (client *ns, char *params)
523 {
524 int start, stop;
525 char *cp;
526
527 packet sl;
528
529 start = atoi (params);
530 for (cp = params; *cp != '\0'; cp++)
531 if (*cp == ' ')
532 break;
533
534 stop = atoi (cp);
535 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
536 {
537 sl.printf ("replyinfo image_sums %d %d", start, stop);
538 ns->send_packet (sl);
539 sl.reset ();
540 return;
541 }
542
543 sl.printf ("replyinfo image_sums %d %d ", start, stop);
544
545 for (int i = start; i <= stop && i < faces.size (); i++)
546 {
547 ns->faces_sent[i] = true;
548
549 const facedata *d = face_data (i, ns->faceset);
550
551 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
552 break;
553
554 sl << uint16 (i)
555 << uint32 (0) // checksum
556 << uint8 (ns->faceset);
557
558 print_facename (sl, *d); sl << uint8 (0);
559 }
560
561 /* It would make more sense to catch this pre-emptively in the code above.
562 * however, if this really happens, we probably just want to cut down the
563 * size to less than 1000, since that is what we claim the protocol would
564 * support.
565 */
566 //TODO: taken care of above, should simply abort or make sure the above code is correct
567 if (sl.length () >= MAXSOCKBUF)
568 {
569 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
570 abort ();
571 }
572
573 ns->send_packet (sl);
574 }
575