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/cvs/deliantra/server/socket/image.C
Revision: 1.51
Committed: Tue Jul 24 04:58:25 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.50: +2 -2 lines
Log Message:
welcome to fxix protocol version 3, with uniform handling over all resources

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /** \file
25 * Image related communication
26 *
27 * \date 2003-12-02
28 *
29 * This file deals with the image related communication to the
30 * client. I've located all the functions in this file - this
31 * localizes it more, and means that we don't need to declare
32 * things like all the structures as globals.
33 */
34
35 #include <global.h>
36 #include <sproto.h>
37
38 #include "crc.h"
39
40 #define MAX_IMAGE_SIZE 10000
41
42 /**
43 * Client tells us what type of faces it wants. Also sets
44 * the caching attribute.
45 *
46 */
47 void
48 SetFaceMode (char *buf, int len, client *ns)
49 {
50 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
51
52 if (mode == CF_FACE_NONE)
53 ns->facecache = 1;
54 else if (mode != CF_FACE_PNG)
55 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
56
57 if (mask)
58 ns->facecache = 1;
59 }
60
61 /**
62 * client requested an image. send it rate-limited
63 * before flushing.
64 */
65 void
66 AskFaceCmd (char *buf, int len, client *ns)
67 {
68 int idx = 0, pri = 0;
69
70 sscanf (buf, "%d %d", &idx, &pri);
71
72 //TODO: somehow fetch default priority from send_fx here
73
74 const facedata *d = face_data (idx, ns->faceset);
75
76 if (!d)
77 return; // doh
78
79 client::ixsend ix;
80
81 ix.pri = pri;
82 ix.idx = idx;
83 ix.ofs = d->data.size ();
84
85 auto (pos, ns->ixface.end ());
86
87 if (ns->fxix < 2)
88 {
89 // gcfclient does not support prioritising, older cfplus versions
90 // do not support interleaved transfers.
91 if (!ns->ixface.empty ())
92 pos = ns->ixface.end () - 1;
93 }
94 else
95 {
96 // the by far most common case will be to insert
97 // near the end, so little looping.
98 while (pos != ns->ixface.begin ())
99 {
100 --pos;
101
102 // sort within 2k bins, to slightly prefer smaller images
103 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
104 {
105 ++pos;
106 break;
107 }
108 }
109 }
110
111 ns->ixface.insert (pos, ix);
112
113 #if 0
114 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
115 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
116 fprintf (stderr, "\n");
117 #endif
118 }
119
120 /**
121 * Tells client the picture it has to use
122 * to smooth a picture number given as argument.
123 */
124 void
125 AskSmooth (char *buf, int len, client *ns)
126 {
127 ns->send_face (atoi (buf), -100);
128 ns->flush_fx ();
129 }
130
131 // how lame
132 static void print_facename (packet &sl, const facedata &d)
133 {
134 for (int i = 0; i < CHKSUM_SIZE; ++i)
135 sl.printf ("%02x", d.chksum [i]);
136 }
137
138 // gcfclient uses the server-provided checksum for comparison, but always
139 // writes a broken checksum to its cache file, so we have to provide
140 // gcfclient with the same broken (and useless) checksum just to have it
141 // cache the image despite its bugs.
142 static uint32 gcfclient_checksum (const facedata *d)
143 {
144 uint32 csum = 0;
145
146 for (std::string::const_iterator i = d->data.begin ();
147 i != d->data.end ();
148 ++i)
149 {
150 csum = rotate_right (csum);
151 csum += *(uint8 *)&*i;
152 }
153
154 return csum;
155 }
156
157 /**
158 * Sends a face to a client if they are in pixmap mode
159 * nothing gets sent in bitmap mode.
160 * If nocache is true (nonzero), ignore the cache setting from the client -
161 * this is needed for the askface, in which we really do want to send the
162 * face (and askface is the only place that should be setting it). Otherwise,
163 * we look at the facecache, and if set, send the image name.
164 */
165 void
166 client::send_face (faceidx facenum, int pri)
167 {
168 // never send face 0. ever. it does not exist.
169 if (!facenum)
170 return;
171
172 faceinfo *f = face_info (facenum);
173
174 if (!f)
175 {
176 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
177 return;
178 }
179
180 // refuse to send non-image faces
181 if (!fx_want [f->type])
182 return;
183
184 if (faces_sent [facenum])
185 return;
186
187 faces_sent[facenum] = true;
188
189 // if for some reason we let a client without face caching connect,
190 // we better support that decision here and implement it.
191 if (!facecache)
192 return send_image (facenum);
193
194 if (fxix)
195 {
196 fxface.push_back (facenum);
197 return;
198 }
199
200 const facedata *d = f->data (faceset);
201
202 packet sl;
203
204 if (force_face0)
205 sl << "face " << uint16 (facenum);
206 else if (image2)
207 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
208 else
209 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
210
211 // how lame
212 print_facename (sl, *d);
213 send_packet (sl);
214
215 if (EMI_smooth)
216 {
217 if (f->smooth)
218 {
219 send_face (f->smooth);
220
221 packet sl ("smooth");
222
223 sl << uint16 (facenum)
224 << uint16 (f->smooth);
225
226 send_packet (sl);
227 }
228 }
229 }
230
231 void client::flush_fx ()
232 {
233 while (!fxface.empty ())
234 {
235 packet fx ("fx");
236 packet sx ("sx");
237 int type = 0;
238
239 do
240 {
241 faceidx facenum = fxface.back (); fxface.pop_back ();
242
243 if (const faceinfo *f = face_info (facenum))
244 {
245 if (f->type != type)
246 {
247 type = f->type;
248
249 fx << ber32 (0)
250 << uint8 (1) << uint8 (type);
251 }
252
253 const facedata *d = f->data (faceset);
254
255 fx << ber32 (facenum)
256 << data8 (d->chksum, CHKSUM_SIZE);
257
258 if (smoothing)
259 {
260 faceinfo *f = face_info (facenum);
261
262 if (f->smooth)
263 {
264 send_face (f->smooth, -110);
265
266 sx << ber32 (facenum)
267 << ber32 (f->smooth)
268 << ber32 (f->smoothlevel);
269 }
270 }
271 }
272 }
273 while (!fxface.empty ()
274 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */
275 && sx.room () > ber32::size * 3);
276
277 send_packet (fx);
278 if (sx.length () > 3) send_packet (sx);
279 }
280 }
281
282 void
283 client::send_image (faceidx facenum)
284 {
285 // never send face 0. ever. it does not exist.
286 if (!facenum)
287 return;
288
289 const facedata *d = face_data (facenum, faceset);
290
291 faces_sent[facenum] = true;
292
293 if (!d)
294 {
295 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
296 return;
297 }
298
299 if (force_image_newmap)
300 force_newmap = true;
301
302 packet sl;
303
304 sl << (image2 ? "image2 " : "image ")
305 << uint32 (facenum);
306
307 if (image2)
308 sl << uint8 (0);
309
310 sl << uint32 (d->data.size ())
311 << data (d->data.data (), d->data.size ());
312
313 send_packet (sl);
314 }
315
316 // send all faces of this object to the client
317 // this uses more bandwidth initially, but makes
318 // animations look much smoother, and every client
319 // is supposed to do client-side caching anyways.
320 void
321 client::send_faces (object *ob)
322 {
323 send_face (ob->face, 10);
324
325 if (ob->animation_id)
326 {
327 animation &anim = animations [ob->animation_id];
328
329 for (int i = 0; i < anim.num_animations; i++)
330 send_face (anim.faces [i], -10);
331 }
332 }
333
334 /**
335 * Need to send an animation sequence to the client.
336 * We will send appropriate face commands to the client if we haven't
337 * sent them the face yet (this can become quite costly in terms of
338 * how much we are sending - on the other hand, this should only happen
339 * when the player logs in and picks stuff up.
340 */
341 void
342 client::send_animation (short anim_num)
343 {
344 /* Do some checking on the anim_num we got. Note that the animations
345 * are added in contigous order, so if the number is in the valid
346 * range, it must be a valid animation.
347 */
348 if (anim_num < 0 || anim_num >= animations.size ())
349 {
350 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
351 return;
352 }
353
354 packet sl ("anim");
355
356 sl << uint16 (anim_num)
357 << uint16 (0); /* flags - not used right now */
358
359 /* Build up the list of faces. Also, send any information (ie, the
360 * the face itself) down to the client.
361 */
362 for (int i = 0; i < animations[anim_num].num_animations; i++)
363 {
364 send_face (animations[anim_num].faces[i], -20);
365 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
366 }
367
368 send_packet (sl);
369
370 anims_sent[anim_num] = 1;
371 }
372
373 /**
374 * Sends the number of images, checksum of the face file,
375 * and the image_info file information. See the doc/Developers/protocol
376 * if you want further detail.
377 */
378 void
379 send_image_info (client *ns, char *params)
380 {
381 packet sl;
382
383 //TODO: second parameter is a checksum, but it makes no sense in this current framework
384 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
385
386 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
387
388 ns->send_packet (sl);
389 }
390
391 /**
392 * Sends requested face information.
393 * \param ns socket to send to
394 * \param params contains first and last index of face
395 *
396 * For each image in [start..stop] sends
397 * - checksum
398 * - name
399 */
400 void
401 send_image_sums (client *ns, char *params)
402 {
403 int start, stop;
404 char *cp;
405
406 packet sl;
407
408 start = atoi (params);
409 for (cp = params; *cp != '\0'; cp++)
410 if (*cp == ' ')
411 break;
412
413 stop = atoi (cp);
414 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
415 {
416 sl.printf ("replyinfo image_sums %d %d", start, stop);
417 ns->send_packet (sl);
418 sl.reset ();
419 return;
420 }
421
422 sl.printf ("replyinfo image_sums %d %d ", start, stop);
423
424 for (int i = start; i <= stop && i < faces.size (); i++)
425 {
426 ns->faces_sent[i] = true;
427
428 const facedata *d = face_data (i, ns->faceset);
429
430 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
431 break;
432
433 sl << uint16 (i)
434 << uint32 (0) // checksum
435 << uint8 (ns->faceset);
436
437 print_facename (sl, *d); sl << uint8 (0);
438 }
439
440 /* It would make more sense to catch this pre-emptively in the code above.
441 * however, if this really happens, we probably just want to cut down the
442 * size to less than 1000, since that is what we claim the protocol would
443 * support.
444 */
445 //TODO: taken care of above, should simply abort or make sure the above code is correct
446 if (sl.length () >= MAXSOCKBUF)
447 {
448 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
449 abort ();
450 }
451
452 ns->send_packet (sl);
453 }
454