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Revision 1.19 by root, Thu Feb 15 18:09:34 2007 UTC vs.
Revision 1.75 by root, Wed Nov 28 12:39:21 2012 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23 */ 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24 24
25/** \file 25/*
26 * Image related communication 26 * Image related communication
27 *
28 * \date 2003-12-02
29 * 27 *
30 * This file deals with the image related communication to the 28 * This file deals with the image related communication to the
31 * client. I've located all the functions in this file - this 29 * client. I've located all the functions in this file - this
32 * localizes it more, and means that we don't need to declare 30 * localizes it more, and means that we don't need to declare
33 * things like all the structures as globals. 31 * things like all the structures as globals.
34 */ 32 */
35 33
36#include <global.h> 34#include <global.h>
37#include <sproto.h> 35#include <sproto.h>
38 36
39#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */ 37#include "crc.h"
40 38
41/** Information about one image */ 39#define MAX_IMAGE_SIZE 10000
42typedef struct FaceInfo
43{
44 uint8 *data; /**< image data */
45 uint16 datalen; /**< length of the xpm data */
46 uint32 checksum; /**< Checksum of face data */
47} FaceInfo;
48
49/** Information about one face set */
50typedef struct
51{
52 char *prefix; /**< */
53 char *fullname;
54
55 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
56 char *size;
57 char *extension;
58 char *comment;
59
60 FaceInfo *faces; /**< images in this faceset */
61} FaceSets;
62
63static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
64 40
65/** 41/**
66 * Checks specified faceset is valid 42 * client requested an image. send it rate-limited
67 * \param fsn faceset number 43 * before flushing.
68 */ 44 */
69int 45void
70is_valid_faceset (int fsn) 46AskFaceCmd (char *buf, int len, client *ns)
71{ 47{
72 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix) 48 int idx = 0, pri = 0;
73 return TRUE; 49
74 return FALSE; 50 sscanf (buf, "%d %d", &idx, &pri);
51
52 //TODO: somehow fetch default priority from send_fx here
53
54 const faceinfo *f = face_info (idx);
55
56 if (!f)
57 return; // doh
58
59 int set = ns->tileset;
60
61 if (!f->face [set].chksum_len)
62 set = 0;
63
64 /* cfperl_ix calls cf::face::ix which loads the data */
65 /* and then calls cf::client::send_ix to actually queue the ix */
66 cfperl_ix (ns, set, idx, pri);
67}
68
69void
70client::ix_send (faceidx idx, sint16 pri, SV *data_sv)
71{
72 STRLEN size;
73 char *data = SvPVbyte (data_sv, size);
74 ixsend ix;
75
76 ix.pri = pri;
77 ix.idx = idx;
78 ix.ofs = size;
79 ix.data = (uint8 *)data;
80 ix.data_sv = SvREFCNT_inc (data_sv);
81
82 auto (pos, ixface.end ());
83
84 // the by far most common case will be to insert
85 // near the end, so little looping.
86 while (pos != ixface.begin ())
87 {
88 --pos;
89
90 // sort within 2k bins, to slightly prefer smaller images
91 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
92 {
93 ++pos;
94 break;
95 }
96 }
97
98 ixface.insert (pos, ix);
99
100#if 0
101 for (auto (i, ixface.begin ()); i != ixface.end (); ++i)
102 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
103 fprintf (stderr, "\n");
104#endif
105}
106
107void
108client::ix_pop ()
109{
110 ixsend &ix = ixface.back ();
111
112 SvREFCNT_dec (ix.data_sv);
113
114 ixface.pop_back ();
75} 115}
76 116
77/** 117/**
78 * Frees all faceset information 118 * Sends a face offer (fx) to a client.
79 */
80void
81free_socket_images (void)
82{
83 int num, q;
84
85 for (num = 0; num < MAX_FACE_SETS; num++)
86 {
87 if (facesets[num].prefix)
88 {
89 for (q = 0; q < nrofpixmaps; q++)
90 if (facesets[num].faces[q].data)
91 free (facesets[num].faces[q].data);
92
93 free (facesets[num].prefix);
94 free (facesets[num].fullname);
95 free (facesets[num].size);
96 free (facesets[num].extension);
97 free (facesets[num].comment);
98 free (facesets[num].faces);
99 }
100 }
101}
102
103/**
104 * This returns the set we will actually use when sending
105 * a face. This is used because the image files may be sparse.
106 * This function is recursive. imageno is the face number we are
107 * trying to send
108 *
109 * If face is not found in specified faceset, tries with 'fallback' faceset.
110 *
111 * \param faceset faceset to check
112 * \param imageno image number
113 *
114 */
115static int
116get_face_fallback (int faceset, int imageno)
117{
118 /* faceset 0 is supposed to have every image, so just return. Doing
119 * so also prevents infinite loops in the case if it not having
120 * the face, but in that case, we are likely to crash when we try
121 * to access the data, but that is probably preferable to an infinite
122 * loop.
123 */
124 if (faceset == 0)
125 return 0;
126
127 if (!facesets[faceset].prefix)
128 {
129 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
130 return 0; /* use default set */
131 }
132
133 if (facesets[faceset].faces[imageno].data)
134 return faceset;
135
136 return get_face_fallback (facesets[faceset].fallback, imageno);
137}
138
139/**
140 * Checks fallback are correctly defined.
141 * This is a simple recursive function that makes sure the fallbacks
142 * are all proper (eg, the fall back to defined sets, and also
143 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
144 * if togo gets to zero, it means we have a loop.
145 * This is only run when we first load the facesets.
146 */
147static void
148check_faceset_fallback (int faceset, int togo)
149{
150 int fallback = facesets[faceset].fallback;
151
152 /* proper case - falls back to base set */
153 if (fallback == 0)
154 return;
155
156 if (!facesets[fallback].prefix)
157 {
158 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
159 abort ();
160 }
161
162 togo--;
163 if (togo == 0)
164 {
165 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
166 abort ();
167 }
168
169 check_faceset_fallback (fallback, togo);
170}
171
172#define MAX_IMAGE_SIZE 10000
173
174/**
175 * Loads all the image types into memory.
176 *
177 * This way, we can easily send them to the client. We should really do something
178 * better than abort on any errors - on the other hand, these are all fatal
179 * to the server (can't work around them), but the abort just seems a bit
180 * messy (exit would probably be better.)
181 *
182 * Couple of notes: We assume that the faces are in a continous block.
183 * This works fine for now, but this could perhaps change in the future
184 *
185 * Function largely rewritten May 2000 to be more general purpose.
186 * The server itself does not care what the image data is - to the server,
187 * it is just data it needs to allocate. As such, the code is written
188 * to do such.
189 */
190void
191read_client_images (void)
192{
193 char filename[400];
194 char buf[HUGE_BUF];
195 char *cp, *cps[7];
196 FILE *infile;
197 int num, len, compressed, fileno, i, badline;
198
199 memset (facesets, 0, sizeof (facesets));
200 sprintf (filename, "%s/image_info", settings.datadir);
201 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
202 {
203 LOG (llevError, "Unable to open %s\n", filename);
204 abort ();
205 }
206
207 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
208 {
209 badline = 0;
210
211 if (buf[0] == '#')
212 continue;
213
214 if (!(cps[0] = strtok (buf, ":")))
215 badline = 1;
216
217 for (i = 1; i < 7; i++)
218 if (!(cps[i] = strtok (NULL, ":")))
219 badline = 1;
220
221 if (badline)
222 LOG (llevError, "Bad line in image_info file, ignoring line:\n %s", buf);
223 else
224 {
225 len = atoi (cps[0]);
226 if (len >= MAX_FACE_SETS)
227 {
228 LOG (llevError, "To high a setnum in image_info file: %d > %d\n", len, MAX_FACE_SETS);
229 abort ();
230 }
231 facesets[len].prefix = strdup (cps[1]);
232 facesets[len].fullname = strdup (cps[2]);
233 facesets[len].fallback = atoi (cps[3]);
234 facesets[len].size = strdup (cps[4]);
235 facesets[len].extension = strdup (cps[5]);
236 facesets[len].comment = strdup (cps[6]);
237 }
238 }
239
240 close_and_delete (infile, compressed);
241
242 for (i = 0; i < MAX_FACE_SETS; i++)
243 {
244 if (facesets[i].prefix)
245 check_faceset_fallback (i, MAX_FACE_SETS);
246 }
247
248 /* Loaded the faceset information - now need to load up the
249 * actual faces.
250 */
251
252 for (fileno = 0; fileno < MAX_FACE_SETS; fileno++)
253 {
254 /* if prefix is not set, this is not used */
255 if (!facesets[fileno].prefix)
256 continue;
257
258 facesets[fileno].faces = (FaceInfo *) calloc (nrofpixmaps, sizeof (FaceInfo));
259
260 sprintf (filename, "%s/crossfire.%d", settings.datadir, fileno);
261 LOG (llevDebug, "Loading image file %s\n", filename);
262
263 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
264 {
265 LOG (llevError, "Unable to open %s\n", filename);
266 abort ();
267 }
268
269 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
270 {
271 if (strncmp (buf, "IMAGE ", 6) != 0)
272 {
273 LOG (llevError, "read_client_images:Bad image line - not IMAGE, instead\n%s", buf);
274 abort ();
275 }
276
277 num = atoi (buf + 6);
278 if (num < 0 || num >= nrofpixmaps)
279 {
280 LOG (llevError, "read_client_images: Image num %d not in 0..%d\n%s", num, nrofpixmaps, buf);
281 abort ();
282 }
283
284 /* Skip accross the number data */
285 for (cp = buf + 6; *cp != ' '; cp++);
286 len = atoi (cp);
287 if (len == 0 || len > MAX_IMAGE_SIZE)
288 {
289 LOG (llevError, "read_client_images: length not valid: %d > %d \n%s", len, MAX_IMAGE_SIZE, buf);
290 abort ();
291 }
292
293 /* We don't actualy care about the name of the image that
294 * is embedded in the image file, so just ignore it.
295 */
296 facesets[fileno].faces[num].datalen = len;
297 facesets[fileno].faces[num].data = (uint8 *) malloc (len);
298 if ((i = fread (facesets[fileno].faces[num].data, len, 1, infile)) != 1)
299 {
300 LOG (llevError, "read_client_images: Did not read desired amount of data, wanted %d, got %d\n%s", len, i, buf);
301 abort ();
302 }
303
304 facesets[fileno].faces[num].checksum = 0;
305 for (i = 0; i < len; i++)
306 {
307 rotate_right (facesets[fileno].faces[num].checksum);
308 facesets[fileno].faces[num].checksum += facesets[fileno].faces[num].data[i];
309 facesets[fileno].faces[num].checksum &= 0xffffffff;
310 }
311 }
312
313 close_and_delete (infile, compressed);
314 } /* For fileno < MAX_FACE_SETS */
315}
316
317/**
318 * Client tells us what type of faces it wants. Also sets
319 * the caching attribute.
320 *
321 */
322void
323SetFaceMode (char *buf, int len, client *ns)
324{
325 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
326
327 if (mode == CF_FACE_NONE)
328 ns->facecache = 1;
329 else if (mode != CF_FACE_PNG)
330 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
331
332 if (mask)
333 ns->facecache = 1;
334}
335
336/**
337 * Client has requested pixmap that it somehow missed getting.
338 * This will be called often if the client is
339 * caching images.
340 */
341void
342SendFaceCmd (char *buf, int len, client *ns)
343{
344 uint16 facenum = atoi (buf);
345
346 if (facenum != 0)
347 esrv_send_face (ns, facenum, 1);
348}
349
350/**
351 * Sends a face to a client if they are in pixmap mode
352 * nothing gets sent in bitmap mode.
353 * If nocache is true (nonzero), ignore the cache setting from the client - 119 * If nocache is true (nonzero), ignore the cache setting from the client -
354 * this is needed for the askface, in which we really do want to send the 120 * this is needed for the askface, in which we really do want to send the
355 * face (and askface is the only place that should be setting it). Otherwise, 121 * face (and askface is the only place that should be setting it). Otherwise,
356 * we look at the facecache, and if set, send the image name. 122 * we look at the facecache, and if set, send the image name.
357 */ 123 */
358void 124void
359esrv_send_face (client *ns, short face_num, int nocache) 125client::send_face (faceidx facenum, int pri)
360{ 126{
361 char fallback; 127 // never send face 0. ever. it does not exist.
128 if (!facenum)
129 return;
362 130
363 if (face_num <= 0 || face_num >= nrofpixmaps) 131 faceinfo *f = face_info (facenum);
132
133 if (!f)
364 { 134 {
365 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); 135 LOG (llevError | logBacktrace, "client::send_face (%d) out of bounds??\n", facenum);
366 return; 136 return;
367 } 137 }
368 138
369 packet sl; 139 // refuse to send non-image faces unless requested
370 fallback = get_face_fallback (ns->faceset, face_num); 140 if (!fx_want [f->type])
141 return;
371 142
372 if (facesets[fallback].faces[face_num].data == NULL) 143 if (faces_sent [facenum])
144 return;
145
146 faces_sent [facenum] = true;
147
148 fxface.push_back (facenum);
149}
150
151void client::flush_fx ()
152{
153 while (!fxface.empty ())
154 {
155 packet fx ("fx");
156 packet sx ("sx");
157 int type = 0;
158
159 do
160 {
161 faceidx facenum = fxface.back (); fxface.pop_back ();
162
163 if (const faceinfo *f = face_info (facenum))
164 {
165 if (f->type != type)
166 {
167 type = f->type;
168
169 fx << ber32 (0)
170 << uint8 (1) << uint8 (type);
171 }
172
173 const facedata *d = f->data (tileset);
174
175 fx << ber32 (facenum)
176 << data8 (d->chksum, d->chksum_len);
177
178 if (smoothing)
179 {
180 faceinfo *f = face_info (facenum);
181
182 if (f->smooth)
183 {
184 send_face (f->smooth, -110);
185
186 sx << ber32 (facenum)
187 << ber32 (f->smooth)
188 << ber32 (f->smoothlevel);
189 }
190 }
191 }
192 }
193 while (!fxface.empty ()
194 && fx.room () > ber32::size + CHKSUM_MAXLEN + 1 + 3 /* type switch */
195 && sx.room () > ber32::size * 3);
196
197 send_packet (fx);
198 if (sx.length () > 3) send_packet (sx);
373 { 199 }
374 LOG (llevError, "esrv_send_face: faces[%d].data == NULL\n", face_num); 200}
201
202// send all faces of this object to the client
203// this uses more bandwidth initially, but makes
204// animations look much smoother, and every client
205// is supposed to do client-side caching anyways.
206void
207client::send_faces (object *ob)
208{
209 send_face (ob->face, 10);
210
211 if (ob->animation_id)
212 {
213 const animation &anim = ob->anim ();
214
215 for (int i = 0; i < anim.num_animations; i++)
216 send_face (anim.faces [i], -10);
217 }
218}
219
220/**
221 * Need to send an animation sequence to the client.
222 * We will send appropriate face commands to the client if we haven't
223 * sent them the face yet (this can become quite costly in terms of
224 * how much we are sending - on the other hand, this should only happen
225 * when the player logs in and picks stuff up.
226 */
227void
228client::send_animation (short anim_num)
229{
230 /* Do some checking on the anim_num we got. Note that the animations
231 * are added in contiguous order, so if the number is in the valid
232 * range, it must be a valid animation.
233 */
234 if (anim_num < 0 || anim_num >= animations.size ())
235 {
236 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
375 return; 237 return;
376 } 238 }
377 239
378 if (ns->facecache && !nocache) 240 packet sl ("anim");
379 {
380 sl << (ns->image2 ? "face2 " : "face1 ")
381 << uint16 (face_num);
382 241
383 if (ns->image2)
384 sl << uint8 (fallback);
385
386 sl << uint32 (facesets[fallback].faces[face_num].checksum)
387 << new_faces[face_num].name;
388
389 ns->send_packet (sl);
390 }
391 else
392 {
393 sl << (ns->image2 ? "image2 " : "image ")
394 << uint32 (face_num);
395
396 if (ns->image2)
397 sl << uint8 (fallback);
398
399 sl << uint32 (facesets[fallback].faces[face_num].datalen)
400 << data (facesets[fallback].faces[face_num].data, facesets[fallback].faces[face_num].datalen);
401
402 ns->send_packet (sl);
403 }
404
405 ns->faces_sent[face_num] |= NS_FACESENT_FACE;
406}
407
408/**
409 * Sends the number of images, checksum of the face file,
410 * and the image_info file information. See the doc/Developers/protocol
411 * if you want further detail.
412 */
413
414void
415send_image_info (client *ns, char *params)
416{
417 packet sl;
418
419 sl.printf ("replyinfo image_info\n%d\n%u\n", nrofpixmaps - 1, (unsigned int)bmaps_checksum);
420
421 for (int i = 0; i < MAX_FACE_SETS; i++)
422 if (facesets[i].prefix)
423 sl.printf ("%d:%s:%s:%d:%s:%s:%s", i,
424 facesets[i].prefix, facesets[i].fullname , facesets[i].fallback,
425 facesets[i].size , facesets[i].extension, facesets[i].comment);
426
427 ns->send_packet (sl);
428}
429
430/**
431 * Sends requested face information.
432 * \param ns socket to send to
433 * \param params contains first and last index of face
434 *
435 * For each image in [start..stop] sends
436 * - checksum
437 * - name
438 */
439void
440send_image_sums (client *ns, char *params)
441{
442 int start, stop;
443 char *cp, buf[MAX_BUF];
444
445 packet sl;
446
447 start = atoi (params);
448 for (cp = params; *cp != '\0'; cp++)
449 if (*cp == ' ')
450 break;
451
452 stop = atoi (cp);
453 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= nrofpixmaps)
454 {
455 sl.printf ("replyinfo image_sums %d %d", start, stop);
456 ns->send_packet (sl);
457 sl.reset ();
458 return;
459 }
460
461 sl.printf ("replyinfo image_sums %d %d ", start, stop);
462
463 for (int i = start; i <= stop; i++)
464 {
465 ns->faces_sent[i] |= NS_FACESENT_FACE;
466
467 int qq = get_face_fallback (ns->faceset, i);
468
469 sl << uint16 (i) 242 sl << uint16 (anim_num)
470 << uint32 (facesets[qq].faces[i].checksum) 243 << uint16 (0); /* flags - not used right now */
471 << uint8 (qq)
472 << data8 (&new_faces[i].name, new_faces[i].name.length () + 1);
473 }
474 244
475 /* It would make more sense to catch this pre-emptively in the code above. 245 /* Build up the list of faces. Also, send any information (ie, the
476 * however, if this really happens, we probably just want to cut down the 246 * the face itself) down to the client.
477 * size to less than 1000, since that is what we claim the protocol would
478 * support.
479 */ 247 */
480 if (sl.length () >= MAXSOCKBUF) 248 for (int i = 0; i < animations[anim_num].num_animations; i++)
481 {
482 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
483 abort ();
484 } 249 {
250 send_face (animations[anim_num].faces[i], -20);
251 sl << uint16 (animations[anim_num].faces[i]);
252 }
485 253
486 ns->send_packet (sl); 254 send_packet (sl);
487}
488 255
256 anims_sent[anim_num] = 1;
257}
258
259void
260client::invalidate_face (faceidx idx)
261{
262 if (!faces_sent [idx])
263 return;
264
265 faces_sent [idx] = false;
266 send_face (idx);
267 //TODO: check for active ix and abort it.
268}
269
270void
271client::invalidate_all_faces ()
272{
273 for (faceidx i = 0; i < faces_sent.size (); ++i)
274 invalidate_face (i);
275}
276

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