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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.23 by root, Sat Mar 10 19:48:17 2007 UTC vs.
Revision 1.43 by root, Sun Jul 1 04:08:14 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24 24
25/** \file 25/** \file
26 * Image related communication 26 * Image related communication
27 * 27 *
86 86
87 for (num = 0; num < MAX_FACE_SETS; num++) 87 for (num = 0; num < MAX_FACE_SETS; num++)
88 { 88 {
89 if (facesets[num].prefix) 89 if (facesets[num].prefix)
90 { 90 {
91 for (q = 0; q < nrofpixmaps; q++) 91 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data) 92 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data); 93 free (facesets[num].faces[q].data);
94 94
95 free (facesets[num].prefix); 95 free (facesets[num].prefix);
96 free (facesets[num].fullname); 96 free (facesets[num].fullname);
172} 172}
173 173
174#define MAX_IMAGE_SIZE 10000 174#define MAX_IMAGE_SIZE 10000
175 175
176/** 176/**
177 * Loads all the image types into memory.
178 *
179 * This way, we can easily send them to the client. We should really do something
180 * better than abort on any errors - on the other hand, these are all fatal
181 * to the server (can't work around them), but the abort just seems a bit
182 * messy (exit would probably be better.)
183 *
184 * Couple of notes: We assume that the faces are in a continous block.
185 * This works fine for now, but this could perhaps change in the future
186 *
187 * Function largely rewritten May 2000 to be more general purpose.
188 * The server itself does not care what the image data is - to the server,
189 * it is just data it needs to allocate. As such, the code is written
190 * to do such.
191 */
192void
193read_client_images (void)
194{
195 char filename[400];
196 char buf[HUGE_BUF];
197 char *cp, *cps[7];
198 FILE *infile;
199 int num, len, compressed, fileno, i, badline;
200
201 memset (facesets, 0, sizeof (facesets));
202 sprintf (filename, "%s/image_info", settings.datadir);
203 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
204 {
205 LOG (llevError, "Unable to open %s\n", filename);
206 abort ();
207 }
208
209 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
210 {
211 badline = 0;
212
213 if (buf[0] == '#')
214 continue;
215
216 if (!(cps[0] = strtok (buf, ":")))
217 badline = 1;
218
219 for (i = 1; i < 7; i++)
220 if (!(cps[i] = strtok (NULL, ":")))
221 badline = 1;
222
223 if (badline)
224 LOG (llevError, "Bad line in image_info file, ignoring line:\n %s", buf);
225 else
226 {
227 len = atoi (cps[0]);
228 if (len >= MAX_FACE_SETS)
229 {
230 LOG (llevError, "To high a setnum in image_info file: %d > %d\n", len, MAX_FACE_SETS);
231 abort ();
232 }
233 facesets[len].prefix = strdup (cps[1]);
234 facesets[len].fullname = strdup (cps[2]);
235 facesets[len].fallback = atoi (cps[3]);
236 facesets[len].size = strdup (cps[4]);
237 facesets[len].extension = strdup (cps[5]);
238 facesets[len].comment = strdup (cps[6]);
239 }
240 }
241
242 close_and_delete (infile, compressed);
243
244 for (i = 0; i < MAX_FACE_SETS; i++)
245 {
246 if (facesets[i].prefix)
247 check_faceset_fallback (i, MAX_FACE_SETS);
248 }
249
250 /* Loaded the faceset information - now need to load up the
251 * actual faces.
252 */
253
254 for (fileno = 0; fileno < MAX_FACE_SETS; fileno++)
255 {
256 /* if prefix is not set, this is not used */
257 if (!facesets[fileno].prefix)
258 continue;
259
260 facesets[fileno].faces = (FaceInfo *) calloc (nrofpixmaps, sizeof (FaceInfo));
261
262 sprintf (filename, "%s/crossfire.%d", settings.datadir, fileno);
263 LOG (llevDebug, "Loading image file %s\n", filename);
264
265 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
266 {
267 LOG (llevError, "Unable to open %s\n", filename);
268 abort ();
269 }
270
271 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
272 {
273 if (strncmp (buf, "IMAGE ", 6) != 0)
274 {
275 LOG (llevError, "read_client_images:Bad image line - not IMAGE, instead\n%s", buf);
276 abort ();
277 }
278
279 num = atoi (buf + 6);
280 if (num < 0 || num >= nrofpixmaps)
281 {
282 LOG (llevError, "read_client_images: Image num %d not in 0..%d\n%s", num, nrofpixmaps, buf);
283 abort ();
284 }
285
286 /* Skip accross the number data */
287 for (cp = buf + 6; *cp != ' '; cp++)
288 ;
289
290 len = atoi (cp);
291 if (len == 0 || len > MAX_IMAGE_SIZE)
292 {
293 LOG (llevError, "read_client_images: length not valid: %d > %d \n%s", len, MAX_IMAGE_SIZE, buf);
294 abort ();
295 }
296
297 /* We don't actualy care about the name of the image that
298 * is embedded in the image file, so just ignore it.
299 */
300 facesets[fileno].faces[num].datalen = len;
301 facesets[fileno].faces[num].data = (uint8 *) malloc (len);
302 if ((i = fread (facesets[fileno].faces[num].data, len, 1, infile)) != 1)
303 {
304 LOG (llevError, "read_client_images: Did not read desired amount of data, wanted %d, got %d\n%s", len, i, buf);
305 abort ();
306 }
307
308 crc32 chksum;
309
310 for (i = 0; i < len; i++)
311 chksum (facesets[fileno].faces[num].data[i]);
312
313 facesets[fileno].faces[num].checksum = chksum;
314 }
315
316 close_and_delete (infile, compressed);
317 } /* For fileno < MAX_FACE_SETS */
318}
319
320/**
321 * Client tells us what type of faces it wants. Also sets 177 * Client tells us what type of faces it wants. Also sets
322 * the caching attribute. 178 * the caching attribute.
323 * 179 *
324 */ 180 */
325void 181void
335 if (mask) 191 if (mask)
336 ns->facecache = 1; 192 ns->facecache = 1;
337} 193}
338 194
339/** 195/**
340 * Client has requested pixmap that it somehow missed getting. 196 * client requested an image. send it rate-limited
341 * This will be called often if the client is 197 * before flushing.
342 * caching images.
343 */ 198 */
344void 199void
345SendFaceCmd (char *buf, int len, client *ns) 200AskFaceCmd (char *buf, int len, client *ns)
346{ 201{
347 uint16 facenum = atoi (buf); 202 int idx = 0, pri = 0;
348 203
349 if (facenum != 0) 204 sscanf (buf, "%d %d", &idx, &pri);
350 esrv_send_face (ns, facenum, 1); 205
206 const facedata *d = face_data (idx, ns->faceset);
207
208 if (!d)
209 return; // doh
210
211 client::ixsend ix;
212
213 ix.pri = pri;
214 ix.idx = idx;
215 ix.ofs = d->data.size ();
216
217 // the by far most common case will be to insert
218 // right at the end, so no looping.
219 auto (i, ns->ixface.end ());
220 for (; i != ns->ixface.begin (); )
221 if (pri >= (--i)->pri)
222 break;
223
224 ns->ixface.insert (i, ix);
225}
226
227/**
228 * Tells client the picture it has to use
229 * to smooth a picture number given as argument.
230 */
231void
232AskSmooth (char *buf, int len, client *ns)
233{
234 ns->send_face (atoi (buf));
235 ns->flush_fx ();
236}
237
238// how lame
239static void print_facename (packet &sl, const facedata &d)
240{
241 for (int i = 0; i < CHKSUM_SIZE; ++i)
242 sl.printf ("%02x", d.chksum [i]);
243}
244
245// gcfclient uses the server-provided checksum for comparison, but always
246// writes a broken checksum to its cache file, so we have to provide
247// gcfclient with the same broken (and useless) checksum just to have it
248// cache the image despite its bugs.
249static uint32 gcfclient_checksum (const facedata *d)
250{
251 uint32 csum = 0;
252
253 for (std::string::const_iterator i = d->data.begin ();
254 i != d->data.end ();
255 ++i)
256 {
257 csum = rotate_right (csum);
258 csum += *(uint8 *)&*i;
259 }
260
261 return csum;
351} 262}
352 263
353/** 264/**
354 * Sends a face to a client if they are in pixmap mode 265 * Sends a face to a client if they are in pixmap mode
355 * nothing gets sent in bitmap mode. 266 * nothing gets sent in bitmap mode.
357 * this is needed for the askface, in which we really do want to send the 268 * this is needed for the askface, in which we really do want to send the
358 * face (and askface is the only place that should be setting it). Otherwise, 269 * face (and askface is the only place that should be setting it). Otherwise,
359 * we look at the facecache, and if set, send the image name. 270 * we look at the facecache, and if set, send the image name.
360 */ 271 */
361void 272void
362esrv_send_face (client *ns, short face_num, int nocache) 273client::send_face (faceidx facenum)
363{ 274{
364 char fallback; 275 // never send face 0. ever. it does not exist.
276 if (!facenum)
277 return;
365 278
366 if (face_num <= 0 || face_num >= nrofpixmaps) 279 const facedata *d = face_data (facenum, faceset);
280
281 if (!d)
367 { 282 {
368 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); 283 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
369 return; 284 return;
370 } 285 }
371 286
287 if (faces_sent[facenum])
288 return;
289
290 faces_sent[facenum] = true;
291
292 // if for some reason we let a client without face caching connect,
293 // we better support that decision here and implement it.
294 if (!facecache)
295 return send_image (facenum);
296
297 if (fxix)
298 {
299 fxface.push_back (facenum);
300 return;
301 }
302
372 packet sl; 303 packet sl;
373 fallback = get_face_fallback (ns->faceset, face_num);
374 304
375 if (facesets[fallback].faces[face_num].data == NULL) 305 if (force_face0)
306 sl << "face " << uint16 (facenum);
307 else if (image2)
308 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
309 else
310 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
311
312 // how lame
313 print_facename (sl, *d);
314 send_packet (sl);
315
316 if (EMI_smooth)
317 {
318 faceinfo *f = face_info (facenum);
319
320 if (f->smooth)
321 {
322 send_face (f->smooth);
323
324 packet sl ("smooth");
325
326 sl << uint16 (facenum)
327 << uint16 (f->smooth);
328
329 send_packet (sl);
330 }
376 { 331 }
377 LOG (llevError, "esrv_send_face: faces[%d].data == NULL\n", face_num); 332}
333
334void client::flush_fx ()
335{
336 while (!fxface.empty ())
337 {
338 packet fx ("fx");
339 packet sx ("sx");
340
341 do
342 {
343 faceidx facenum = fxface.back (); fxface.pop_back ();
344
345 const facedata *d = face_data (facenum, faceset);
346
347 if (d)
348 {
349 fx << ber32 (facenum)
350 << data8 (d->chksum, CHKSUM_SIZE);
351
352 if (smoothing)
353 {
354 faceinfo *f = face_info (facenum);
355
356 if (f->smooth)
357 {
358 send_face (f->smooth);
359 sx << ber32 (facenum)
360 << ber32 (f->smooth)
361 << ber32 (f->smoothlevel);
362 }
363 }
364 }
365 }
366 while (!fxface.empty ()
367 && fx.room () > ber32::size + CHKSUM_SIZE + 1
368 && sx.room () > ber32::size * 3);
369
370 send_packet (fx);
371 if (sx.length () > 3) send_packet (sx);
372 }
373}
374
375void
376client::send_image (faceidx facenum)
377{
378 // never send face 0. ever. it does not exist.
379 if (!facenum)
380 return;
381
382 const facedata *d = face_data (facenum, faceset);
383
384 faces_sent[facenum] = true;
385
386 if (!d)
387 {
388 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
378 return; 389 return;
379 } 390 }
391
392 //TODO: check type here?
380 393
381 if (ns->facecache && !nocache) 394 if (force_image_newmap)
382 { 395 force_newmap = true;
383 sl << (ns->image2 ? "face2 " : "face1 ")
384 << uint16 (face_num);
385 396
386 if (ns->image2) 397 packet sl;
387 sl << uint8 (fallback);
388 398
389 sl << uint32 (facesets[fallback].faces[face_num].checksum)
390 << new_faces[face_num].name;
391
392 ns->send_packet (sl);
393 }
394 else
395 {
396 sl << (ns->image2 ? "image2 " : "image ") 399 sl << (image2 ? "image2 " : "image ")
397 << uint32 (face_num); 400 << uint32 (facenum);
398 401
399 if (ns->image2) 402 if (image2)
400 sl << uint8 (fallback); 403 sl << uint8 (0);
401 404
402 sl << uint32 (facesets[fallback].faces[face_num].datalen) 405 sl << uint32 (d->data.size ())
403 << data (facesets[fallback].faces[face_num].data, facesets[fallback].faces[face_num].datalen); 406 << data (d->data.data (), d->data.size ());
404 407
405 ns->send_packet (sl); 408 send_packet (sl);
409}
410
411// send all faces of this object to the client
412// this uses more bandwidth initially, but makes
413// animations look much smoother, and every client
414// is supposed to do client-side caching anyways.
415void
416client::send_faces (object *ob)
417{
418 send_face (ob->face);
419
420 if (ob->animation_id)
406 } 421 {
422 animation &anim = animations [ob->animation_id];
407 423
408 ns->faces_sent[face_num] |= NS_FACESENT_FACE; 424 for (int i = 0; i < anim.num_animations; i++)
425 send_face (anim.faces [i]);
426 }
427}
428
429/**
430 * Need to send an animation sequence to the client.
431 * We will send appropriate face commands to the client if we haven't
432 * sent them the face yet (this can become quite costly in terms of
433 * how much we are sending - on the other hand, this should only happen
434 * when the player logs in and picks stuff up.
435 */
436void
437client::send_animation (short anim_num)
438{
439 /* Do some checking on the anim_num we got. Note that the animations
440 * are added in contigous order, so if the number is in the valid
441 * range, it must be a valid animation.
442 */
443 if (anim_num < 0 || anim_num >= animations.size ())
444 {
445 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
446 return;
447 }
448
449 packet sl ("anim");
450
451 sl << uint16 (anim_num)
452 << uint16 (0); /* flags - not used right now */
453
454 /* Build up the list of faces. Also, send any information (ie, the
455 * the face itself) down to the client.
456 */
457 for (int i = 0; i < animations[anim_num].num_animations; i++)
458 {
459 send_face (animations[anim_num].faces[i]);
460 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
461 }
462
463 send_packet (sl);
464
465 anims_sent[anim_num] = 1;
409} 466}
410 467
411/** 468/**
412 * Sends the number of images, checksum of the face file, 469 * Sends the number of images, checksum of the face file,
413 * and the image_info file information. See the doc/Developers/protocol 470 * and the image_info file information. See the doc/Developers/protocol
414 * if you want further detail. 471 * if you want further detail.
415 */ 472 */
416
417void 473void
418send_image_info (client *ns, char *params) 474send_image_info (client *ns, char *params)
419{ 475{
420 packet sl; 476 packet sl;
421 477
422 sl.printf ("replyinfo image_info\n%d\n%u\n", nrofpixmaps - 1, (unsigned int)bmaps_checksum); 478 //TODO: second parameter is a checksum, but it makes no sense in this current framework
479 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
423 480
424 for (int i = 0; i < MAX_FACE_SETS; i++) 481 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
425 if (facesets[i].prefix)
426 sl.printf ("%d:%s:%s:%d:%s:%s:%s", i,
427 facesets[i].prefix, facesets[i].fullname , facesets[i].fallback,
428 facesets[i].size , facesets[i].extension, facesets[i].comment);
429 482
430 ns->send_packet (sl); 483 ns->send_packet (sl);
431} 484}
432 485
433/** 486/**
451 for (cp = params; *cp != '\0'; cp++) 504 for (cp = params; *cp != '\0'; cp++)
452 if (*cp == ' ') 505 if (*cp == ' ')
453 break; 506 break;
454 507
455 stop = atoi (cp); 508 stop = atoi (cp);
456 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= nrofpixmaps) 509 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
457 { 510 {
458 sl.printf ("replyinfo image_sums %d %d", start, stop); 511 sl.printf ("replyinfo image_sums %d %d", start, stop);
459 ns->send_packet (sl); 512 ns->send_packet (sl);
460 sl.reset (); 513 sl.reset ();
461 return; 514 return;
462 } 515 }
463 516
464 sl.printf ("replyinfo image_sums %d %d ", start, stop); 517 sl.printf ("replyinfo image_sums %d %d ", start, stop);
465 518
466 for (int i = start; i <= stop; i++) 519 for (int i = start; i <= stop && i < faces.size (); i++)
467 { 520 {
468 ns->faces_sent[i] |= NS_FACESENT_FACE; 521 ns->faces_sent[i] = true;
469 522
470 int qq = get_face_fallback (ns->faceset, i); 523 const facedata *d = face_data (i, ns->faceset);
471 524
472 if (sl.room () < 2 + 4 + 1 + new_faces[i].name.length () + 1) 525 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
473 break; 526 break;
474 527
475 sl << uint16 (i) 528 sl << uint16 (i)
476 << uint32 (facesets[qq].faces[i].checksum) 529 << uint32 (0) // checksum
477 << uint8 (qq) 530 << uint8 (ns->faceset);
478 << data8 (&new_faces[i].name, new_faces[i].name.length () + 1); 531
532 print_facename (sl, *d); sl << uint8 (0);
479 } 533 }
480 534
481 /* It would make more sense to catch this pre-emptively in the code above. 535 /* It would make more sense to catch this pre-emptively in the code above.
482 * however, if this really happens, we probably just want to cut down the 536 * however, if this really happens, we probably just want to cut down the
483 * size to less than 1000, since that is what we claim the protocol would 537 * size to less than 1000, since that is what we claim the protocol would

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