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/cvs/deliantra/server/socket/image.C
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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.28 by root, Wed Mar 14 00:04:59 2007 UTC vs.
Revision 1.33 by root, Wed Mar 14 16:23:26 2007 UTC

198 * caching images. 198 * caching images.
199 */ 199 */
200void 200void
201SendFaceCmd (char *buf, int len, client *ns) 201SendFaceCmd (char *buf, int len, client *ns)
202{ 202{
203 ns->send_face (atoi (buf), 1); 203 ns->send_image (atoi (buf));
204} 204}
205 205
206// how lame 206// how lame
207static void print_facename (packet &sl, const facedata &d) 207static void print_facename (packet &sl, const facedata &d)
208{ 208{
209 for (int i = 0; i < CHKSUM_SIZE; ++i) 209 for (int i = 0; i < CHKSUM_SIZE; ++i)
210 sl.printf ("%02x", d.chksum [i]); 210 sl.printf ("%02x", d.chksum [i]);
211} 211}
212 212
213// gcfclient uses the server-provided checksum for comparison, 213// gcfclient uses the server-provided checksum for comparison, but always
214// but always wrotes a broken checksum to its cache file, so we 214// writes a broken checksum to its cache file, so we have to provide
215// have to provide gcfclient with a useless checksum just to 215// gcfclient with the same broken (and useless) checksum just to have it
216// have to cache the image despite its bugs. 216// cache the image despite its bugs.
217static uint32 gcfclient_checksum (const facedata *d) 217static uint32 gcfclient_checksum (const facedata *d)
218{ 218{
219 uint32 csum = 0; 219 uint32 csum = 0;
220 220
221 for (std::string::const_iterator i = d->data.begin (); 221 for (std::string::const_iterator i = d->data.begin ();
236 * this is needed for the askface, in which we really do want to send the 236 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 237 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 238 * we look at the facecache, and if set, send the image name.
239 */ 239 */
240void 240void
241client::send_face (faceidx facenum, bool forced) 241client::send_face (faceidx facenum)
242{ 242{
243 // never send face 0. ever. it does not exist. 243 // never send face 0. ever. it does not exist.
244 if (!facenum) 244 if (!facenum)
245 return; 245 return;
246 246
250 { 250 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 252 return;
253 } 253 }
254 254
255 if (faces_sent[facenum])
256 return;
257
258 faces_sent[facenum] = true;
259
260 if (!facecache)
261 {
262 send_drawinfo (
263 "*** Please enable image/face caching in preferences or use a client that supports it.\n",
264 NDI_RED
265 );
266 return send_image (facenum);
267 }
268
255 packet sl; 269 packet sl;
256 270
257 if (facecache && !forced)
258 {
259 if (faces_sent[facenum] & NS_FACESENT_FACE)
260 return;
261
262 faces_sent[facenum] |= NS_FACESENT_FACE;
263
264 if (force_face0) 271 if (force_face0)
265 sl << "face " << uint16 (facenum); 272 sl << "face " << uint16 (facenum);
266 else if (image2) 273 else if (image2)
267 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 274 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
268 else
269 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
270
271 // how lame
272 print_facename (sl, *d);
273 }
274 else 275 else
276 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
277
278 // how lame
279 print_facename (sl, *d);
280 send_packet (sl);
281
282 faceinfo *f = face_info (facenum);
283 if (f->smooth && EMI_smooth)
284 {
285 send_face (f->smooth);
286
287 packet sl ("smooth");
288
289 sl << uint16 (facenum)
290 << uint16 (f->smooth);
291
292 send_packet (sl);
275 { 293 }
276 fprintf (stderr, "image %d\n", facenum);//D 294}
295
296void
297client::send_image (faceidx facenum)
298{
299 // never send face 0. ever. it does not exist.
300 if (!facenum)
301 return;
302
303 const facedata *d = face_data (facenum, faceset);
304
305 if (!d)
306 {
307 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
308 return;
309 }
310
311 packet sl;
312
277 sl << (image2 ? "image2 " : "image ") 313 sl << (image2 ? "image2 " : "image ")
278 << uint32 (facenum); 314 << uint32 (facenum);
279 315
280 if (image2) 316 if (image2)
281 sl << uint8 (0); 317 sl << uint8 (0);
282 318
283 sl << uint32 (d->data.size ()) 319 sl << uint32 (d->data.size ())
284 << data (d->data.data (), d->data.size ()); 320 << data (d->data.data (), d->data.size ());
285 }
286 321
287 send_packet (sl); 322 send_packet (sl);
288} 323}
289 324
290// send all faces of this object to the client 325// send all faces of this object to the client
301 animation &anim = animations [ob->animation_id]; 336 animation &anim = animations [ob->animation_id];
302 337
303 for (int i = 0; i < anim.num_animations; i++) 338 for (int i = 0; i < anim.num_animations; i++)
304 send_face (anim.faces [i]); 339 send_face (anim.faces [i]);
305 } 340 }
306}
307
308/**
309 * A lot like the old AskSmooth (in fact, now called by AskSmooth).
310 * Basically, it makes no sense to wait for the client to request a
311 * a piece of data from us that we know the client wants. So
312 * if we know the client wants it, might as well push it to the
313 * client.
314 */
315void
316client::send_smooth (faceidx face)
317{
318 faceinfo *f = face_info (face);
319
320 if (!f)
321 return;
322
323 if (faces_sent[face] & NS_FACESENT_SMOOTH)
324 return;
325
326 faces_sent[face] |= NS_FACESENT_SMOOTH;
327
328 /* If we can't find a face, return and set it so we won't try to send this
329 * again.
330 */
331 if (!f->smooth)
332 {
333 LOG (llevError, "could not findsmooth for %d.\n", face);
334 return;
335 }
336
337 send_face (f->smooth);
338
339 packet sl ("smooth");
340
341 sl << uint16 (face)
342 << uint16 (f->smooth);
343
344 send_packet (sl);
345} 341}
346 342
347/** 343/**
348 * Need to send an animation sequence to the client. 344 * Need to send an animation sequence to the client.
349 * We will send appropriate face commands to the client if we haven't 345 * We will send appropriate face commands to the client if we haven't
434 430
435 sl.printf ("replyinfo image_sums %d %d ", start, stop); 431 sl.printf ("replyinfo image_sums %d %d ", start, stop);
436 432
437 for (int i = start; i <= stop && i < faces.size (); i++) 433 for (int i = start; i <= stop && i < faces.size (); i++)
438 { 434 {
439 ns->faces_sent[i] |= NS_FACESENT_FACE; 435 ns->faces_sent[i] = true;
440 436
441 const facedata *d = face_data (i, ns->faceset); 437 const facedata *d = face_data (i, ns->faceset);
442 438
443 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 439 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
444 break; 440 break;

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