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/cvs/deliantra/server/socket/image.C
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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.31 by root, Wed Mar 14 04:12:29 2007 UTC vs.
Revision 1.33 by root, Wed Mar 14 16:23:26 2007 UTC

198 * caching images. 198 * caching images.
199 */ 199 */
200void 200void
201SendFaceCmd (char *buf, int len, client *ns) 201SendFaceCmd (char *buf, int len, client *ns)
202{ 202{
203 ns->send_face (atoi (buf), 1); 203 ns->send_image (atoi (buf));
204} 204}
205 205
206// how lame 206// how lame
207static void print_facename (packet &sl, const facedata &d) 207static void print_facename (packet &sl, const facedata &d)
208{ 208{
209 for (int i = 0; i < CHKSUM_SIZE; ++i) 209 for (int i = 0; i < CHKSUM_SIZE; ++i)
210 sl.printf ("%02x", d.chksum [i]); 210 sl.printf ("%02x", d.chksum [i]);
211} 211}
212 212
213// gcfclient uses the server-provided checksum for comparison, 213// gcfclient uses the server-provided checksum for comparison, but always
214// but always wrotes a broken checksum to its cache file, so we 214// writes a broken checksum to its cache file, so we have to provide
215// have to provide gcfclient with a useless checksum just to 215// gcfclient with the same broken (and useless) checksum just to have it
216// have to cache the image despite its bugs. 216// cache the image despite its bugs.
217static uint32 gcfclient_checksum (const facedata *d) 217static uint32 gcfclient_checksum (const facedata *d)
218{ 218{
219 uint32 csum = 0; 219 uint32 csum = 0;
220 220
221 for (std::string::const_iterator i = d->data.begin (); 221 for (std::string::const_iterator i = d->data.begin ();
236 * this is needed for the askface, in which we really do want to send the 236 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 237 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 238 * we look at the facecache, and if set, send the image name.
239 */ 239 */
240void 240void
241client::send_face (faceidx facenum, bool forced) 241client::send_face (faceidx facenum)
242{ 242{
243 // never send face 0. ever. it does not exist. 243 // never send face 0. ever. it does not exist.
244 if (!facenum) 244 if (!facenum)
245 return; 245 return;
246 246
250 { 250 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 252 return;
253 } 253 }
254 254
255 if (faces_sent[facenum])
256 return;
257
258 faces_sent[facenum] = true;
259
260 if (!facecache)
261 {
262 send_drawinfo (
263 "*** Please enable image/face caching in preferences or use a client that supports it.\n",
264 NDI_RED
265 );
266 return send_image (facenum);
267 }
268
255 packet sl; 269 packet sl;
256 270
257 if (facecache && !forced)
258 {
259 if (faces_sent[facenum])
260 return;
261
262 faces_sent[facenum] = true;
263
264 if (force_face0) 271 if (force_face0)
265 sl << "face " << uint16 (facenum); 272 sl << "face " << uint16 (facenum);
266 else if (image2) 273 else if (image2)
267 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 274 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
268 else 275 else
269 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 276 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
270 277
271 // how lame 278 // how lame
272 print_facename (sl, *d); 279 print_facename (sl, *d);
280 send_packet (sl);
281
282 faceinfo *f = face_info (facenum);
283 if (f->smooth && EMI_smooth)
284 {
285 send_face (f->smooth);
286
287 packet sl ("smooth");
288
289 sl << uint16 (facenum)
290 << uint16 (f->smooth);
291
273 send_packet (sl); 292 send_packet (sl);
274
275 faceinfo *f = face_info (facenum);
276 if (f->smooth && EMI_smooth)
277 {
278 send_face (f->smooth);
279
280 packet sl ("smooth");
281
282 sl << uint16 (facenum)
283 << uint16 (f->smooth);
284
285 send_packet (sl);
286 }
287 }
288 else
289 { 293 }
294}
295
296void
297client::send_image (faceidx facenum)
298{
299 // never send face 0. ever. it does not exist.
300 if (!facenum)
301 return;
302
303 const facedata *d = face_data (facenum, faceset);
304
305 if (!d)
306 {
307 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
308 return;
309 }
310
311 packet sl;
312
290 sl << (image2 ? "image2 " : "image ") 313 sl << (image2 ? "image2 " : "image ")
291 << uint32 (facenum); 314 << uint32 (facenum);
292 315
293 if (image2) 316 if (image2)
294 sl << uint8 (0); 317 sl << uint8 (0);
295 318
296 sl << uint32 (d->data.size ()) 319 sl << uint32 (d->data.size ())
297 << data (d->data.data (), d->data.size ()); 320 << data (d->data.data (), d->data.size ());
298 321
299 send_packet (sl); 322 send_packet (sl);
300 }
301} 323}
302 324
303// send all faces of this object to the client 325// send all faces of this object to the client
304// this uses more bandwidth initially, but makes 326// this uses more bandwidth initially, but makes
305// animations look much smoother, and every client 327// animations look much smoother, and every client

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