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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.33 by root, Wed Mar 14 16:23:26 2007 UTC vs.
Revision 1.52 by root, Sun Jul 29 19:11:47 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
36#include <global.h> 35#include <global.h>
37#include <sproto.h> 36#include <sproto.h>
38 37
39#include "crc.h" 38#include "crc.h"
40 39
41#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
42
43/** Information about one image */
44typedef struct FaceInfo
45{
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49} FaceInfo;
50
51/** Information about one face set */
52typedef struct
53{
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63} FaceSets;
64
65static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66
67/**
68 * Checks specified faceset is valid
69 * \param fsn faceset number
70 */
71int
72is_valid_faceset (int fsn)
73{
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77}
78
79/**
80 * Frees all faceset information
81 */
82void
83free_socket_images (void)
84{
85 int num, q;
86
87 for (num = 0; num < MAX_FACE_SETS; num++)
88 {
89 if (facesets[num].prefix)
90 {
91 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 }
102 }
103}
104
105/**
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117static int
118get_face_fallback (int faceset, int imageno)
119{
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128
129 if (!facesets[faceset].prefix)
130 {
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
132 return 0; /* use default set */
133 }
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139}
140
141/**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149static void
150check_faceset_fallback (int faceset, int togo)
151{
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172}
173
174#define MAX_IMAGE_SIZE 10000 40#define MAX_IMAGE_SIZE 10000
175 41
176/** 42/**
177 * Client tells us what type of faces it wants. Also sets 43 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute. 44 * the caching attribute.
191 if (mask) 57 if (mask)
192 ns->facecache = 1; 58 ns->facecache = 1;
193} 59}
194 60
195/** 61/**
196 * Client has requested pixmap that it somehow missed getting. 62 * client requested an image. send it rate-limited
197 * This will be called often if the client is 63 * before flushing.
198 * caching images.
199 */ 64 */
200void 65void
201SendFaceCmd (char *buf, int len, client *ns) 66AskFaceCmd (char *buf, int len, client *ns)
202{ 67{
68 int idx = 0, pri = 0;
69
70 sscanf (buf, "%d %d", &idx, &pri);
71
72 //TODO: somehow fetch default priority from send_fx here
73
74 const facedata *d = face_data (idx, ns->faceset);
75
76 if (!d)
77 return; // doh
78
79 client::ixsend ix;
80
81 ix.pri = pri;
82 ix.idx = idx;
83 ix.ofs = d->data.size ();
84
85 auto (pos, ns->ixface.end ());
86
87 if (ns->fxix < 2)
88 {
89 // gcfclient does not support prioritising, older cfplus versions
90 // do not support interleaved transfers.
91 if (!ns->ixface.empty ())
92 pos = ns->ixface.end () - 1;
93 }
94 else
95 {
96 // the by far most common case will be to insert
97 // near the end, so little looping.
98 while (pos != ns->ixface.begin ())
99 {
100 --pos;
101
102 // sort within 2k bins, to slightly prefer smaller images
103 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
104 {
105 ++pos;
106 break;
107 }
108 }
109 }
110
111 ns->ixface.insert (pos, ix);
112
113#if 0
114 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
115 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
116 fprintf (stderr, "\n");
117#endif
118}
119
120/**
121 * Tells client the picture it has to use
122 * to smooth a picture number given as argument.
123 */
124void
125AskSmooth (char *buf, int len, client *ns)
126{
203 ns->send_image (atoi (buf)); 127 ns->send_face (atoi (buf), -100);
128 ns->flush_fx ();
204} 129}
205 130
206// how lame 131// how lame
207static void print_facename (packet &sl, const facedata &d) 132static void print_facename (packet &sl, const facedata &d)
208{ 133{
236 * this is needed for the askface, in which we really do want to send the 161 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 162 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 163 * we look at the facecache, and if set, send the image name.
239 */ 164 */
240void 165void
241client::send_face (faceidx facenum) 166client::send_face (faceidx facenum, int pri)
242{ 167{
243 // never send face 0. ever. it does not exist. 168 // never send face 0. ever. it does not exist.
244 if (!facenum) 169 if (!facenum)
245 return; 170 return;
246 171
247 const facedata *d = face_data (facenum, faceset); 172 faceinfo *f = face_info (facenum);
248 173
249 if (!d) 174 if (!f)
250 { 175 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 176 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 177 return;
253 } 178 }
254 179
255 if (faces_sent[facenum]) 180 // refuse to send non-image faces
181 if (!fx_want [f->type])
256 return; 182 return;
257 183
184 if (faces_sent [facenum])
185 return;
186
258 faces_sent[facenum] = true; 187 faces_sent[facenum] = true;
259 188
189 // if for some reason we let a client without face caching connect,
190 // we better support that decision here and implement it.
260 if (!facecache) 191 if (!facecache)
261 {
262 send_drawinfo (
263 "*** Please enable image/face caching in preferences or use a client that supports it.\n",
264 NDI_RED
265 );
266 return send_image (facenum); 192 return send_image (facenum);
193
194 if (fxix)
267 } 195 {
196 fxface.push_back (facenum);
197 return;
198 }
199
200 const facedata *d = f->data (faceset);
268 201
269 packet sl; 202 packet sl;
270 203
271 if (force_face0) 204 if (force_face0)
272 sl << "face " << uint16 (facenum); 205 sl << "face " << uint16 (facenum);
277 210
278 // how lame 211 // how lame
279 print_facename (sl, *d); 212 print_facename (sl, *d);
280 send_packet (sl); 213 send_packet (sl);
281 214
282 faceinfo *f = face_info (facenum); 215 if (EMI_smooth)
283 if (f->smooth && EMI_smooth)
284 { 216 {
217 if (f->smooth)
218 {
285 send_face (f->smooth); 219 send_face (f->smooth);
286 220
287 packet sl ("smooth"); 221 packet sl ("smooth");
288 222
289 sl << uint16 (facenum) 223 sl << uint16 (facenum)
290 << uint16 (f->smooth); 224 << uint16 (f->smooth);
291 225
292 send_packet (sl); 226 send_packet (sl);
227 }
228 }
229}
230
231void client::flush_fx ()
232{
233 while (!fxface.empty ())
234 {
235 packet fx ("fx");
236 packet sx ("sx");
237 int type = 0;
238
239 do
240 {
241 faceidx facenum = fxface.back (); fxface.pop_back ();
242
243 if (const faceinfo *f = face_info (facenum))
244 {
245 if (f->type != type)
246 {
247 type = f->type;
248
249 fx << ber32 (0)
250 << uint8 (1) << uint8 (type);
251 }
252
253 const facedata *d = f->data (faceset);
254
255 fx << ber32 (facenum)
256 << data8 (d->chksum, CHKSUM_SIZE);
257
258 if (smoothing)
259 {
260 faceinfo *f = face_info (facenum);
261
262 if (f->smooth)
263 {
264 send_face (f->smooth, -110);
265
266 sx << ber32 (facenum)
267 << ber32 (f->smooth)
268 << ber32 (f->smoothlevel);
269 }
270 }
271 }
272 }
273 while (!fxface.empty ()
274 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */
275 && sx.room () > ber32::size * 3);
276
277 send_packet (fx);
278 if (sx.length () > 3) send_packet (sx);
293 } 279 }
294} 280}
295 281
296void 282void
297client::send_image (faceidx facenum) 283client::send_image (faceidx facenum)
300 if (!facenum) 286 if (!facenum)
301 return; 287 return;
302 288
303 const facedata *d = face_data (facenum, faceset); 289 const facedata *d = face_data (facenum, faceset);
304 290
291 faces_sent[facenum] = true;
292
305 if (!d) 293 if (!d)
306 { 294 {
307 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); 295 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
308 return; 296 return;
309 } 297 }
298
299 if (force_image_newmap)
300 force_newmap = true;
310 301
311 packet sl; 302 packet sl;
312 303
313 sl << (image2 ? "image2 " : "image ") 304 sl << (image2 ? "image2 " : "image ")
314 << uint32 (facenum); 305 << uint32 (facenum);
327// animations look much smoother, and every client 318// animations look much smoother, and every client
328// is supposed to do client-side caching anyways. 319// is supposed to do client-side caching anyways.
329void 320void
330client::send_faces (object *ob) 321client::send_faces (object *ob)
331{ 322{
332 send_face (ob->face); 323 send_face (ob->face, 10);
333 324
334 if (ob->animation_id) 325 if (ob->animation_id)
335 { 326 {
336 animation &anim = animations [ob->animation_id]; 327 animation &anim = animations [ob->animation_id];
337 328
338 for (int i = 0; i < anim.num_animations; i++) 329 for (int i = 0; i < anim.num_animations; i++)
339 send_face (anim.faces [i]); 330 send_face (anim.faces [i], -10);
340 } 331 }
341} 332}
342 333
343/** 334/**
344 * Need to send an animation sequence to the client. 335 * Need to send an animation sequence to the client.
352{ 343{
353 /* Do some checking on the anim_num we got. Note that the animations 344 /* Do some checking on the anim_num we got. Note that the animations
354 * are added in contigous order, so if the number is in the valid 345 * are added in contigous order, so if the number is in the valid
355 * range, it must be a valid animation. 346 * range, it must be a valid animation.
356 */ 347 */
357 if (anim_num < 0 || anim_num > num_animations) 348 if (anim_num < 0 || anim_num >= animations.size ())
358 { 349 {
359 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 350 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
360 return; 351 return;
361 } 352 }
362 353
368 /* Build up the list of faces. Also, send any information (ie, the 359 /* Build up the list of faces. Also, send any information (ie, the
369 * the face itself) down to the client. 360 * the face itself) down to the client.
370 */ 361 */
371 for (int i = 0; i < animations[anim_num].num_animations; i++) 362 for (int i = 0; i < animations[anim_num].num_animations; i++)
372 { 363 {
373 send_face (animations[anim_num].faces[i]); 364 send_face (animations[anim_num].faces[i], -20);
374 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 365 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
375 } 366 }
376 367
377 send_packet (sl); 368 send_packet (sl);
378 369
450 * however, if this really happens, we probably just want to cut down the 441 * however, if this really happens, we probably just want to cut down the
451 * size to less than 1000, since that is what we claim the protocol would 442 * size to less than 1000, since that is what we claim the protocol would
452 * support. 443 * support.
453 */ 444 */
454 //TODO: taken care of above, should simply abort or make sure the above code is correct 445 //TODO: taken care of above, should simply abort or make sure the above code is correct
455 if (sl.length () >= MAXSOCKBUF) 446 if (sl.length () > MAXSOCKBUF)
456 { 447 {
457 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF); 448 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
458 abort (); 449 abort ();
459 } 450 }
460 451

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