… | |
… | |
198 | * caching images. |
198 | * caching images. |
199 | */ |
199 | */ |
200 | void |
200 | void |
201 | SendFaceCmd (char *buf, int len, client *ns) |
201 | SendFaceCmd (char *buf, int len, client *ns) |
202 | { |
202 | { |
203 | uint16 facenum = atoi (buf); |
203 | ns->send_image (atoi (buf)); |
204 | |
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205 | if (facenum != 0) |
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206 | esrv_send_face (ns, facenum, 1); |
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207 | } |
204 | } |
208 | |
205 | |
209 | // how lame |
206 | // how lame |
210 | static void print_facename (packet &sl, const facedata &d) |
207 | static void print_facename (packet &sl, const facedata &d) |
211 | { |
208 | { |
212 | sl.printf ("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x" |
209 | for (int i = 0; i < CHKSUM_SIZE; ++i) |
213 | "%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x", |
210 | sl.printf ("%02x", d.chksum [i]); |
214 | d.chksum [ 0], d.chksum [ 1], d.chksum [ 2], d.chksum [ 3], |
211 | } |
215 | d.chksum [ 4], d.chksum [ 5], d.chksum [ 6], d.chksum [ 7], |
212 | |
216 | d.chksum [ 8], d.chksum [ 9], d.chksum [10], d.chksum [11], |
213 | // gcfclient uses the server-provided checksum for comparison, but always |
217 | d.chksum [12], d.chksum [13], d.chksum [14], d.chksum [15]); |
214 | // writes a broken checksum to its cache file, so we have to provide |
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215 | // gcfclient with the same broken (and useless) checksum just to have it |
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216 | // cache the image despite its bugs. |
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217 | static uint32 gcfclient_checksum (const facedata *d) |
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218 | { |
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219 | uint32 csum = 0; |
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220 | |
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221 | for (std::string::const_iterator i = d->data.begin (); |
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222 | i != d->data.end (); |
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223 | ++i) |
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224 | { |
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225 | csum = rotate_right (csum); |
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226 | csum += *(uint8 *)&*i; |
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227 | } |
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228 | |
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229 | return csum; |
218 | } |
230 | } |
219 | |
231 | |
220 | /** |
232 | /** |
221 | * Sends a face to a client if they are in pixmap mode |
233 | * Sends a face to a client if they are in pixmap mode |
222 | * nothing gets sent in bitmap mode. |
234 | * nothing gets sent in bitmap mode. |
… | |
… | |
224 | * this is needed for the askface, in which we really do want to send the |
236 | * this is needed for the askface, in which we really do want to send the |
225 | * face (and askface is the only place that should be setting it). Otherwise, |
237 | * face (and askface is the only place that should be setting it). Otherwise, |
226 | * we look at the facecache, and if set, send the image name. |
238 | * we look at the facecache, and if set, send the image name. |
227 | */ |
239 | */ |
228 | void |
240 | void |
229 | esrv_send_face (client *ns, short face_num, int nocache) |
241 | client::send_face (faceidx facenum) |
230 | { |
242 | { |
231 | if (face_num <= 0 || face_num >= faces.size ()) |
243 | // never send face 0. ever. it does not exist. |
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244 | if (!facenum) |
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245 | return; |
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246 | |
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247 | const facedata *d = face_data (facenum, faceset); |
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248 | |
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249 | if (!d) |
232 | { |
250 | { |
233 | LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); |
251 | LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); |
234 | return; |
252 | return; |
235 | } |
253 | } |
236 | |
254 | |
237 | const facedata *d = face_data (face_num, ns->faceset); |
255 | if (faces_sent[facenum]) |
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256 | return; |
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257 | |
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258 | faces_sent[facenum] = true; |
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259 | |
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260 | // if for some reason we let a client without face caching connect, |
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261 | // we better support that decision here and implement it. |
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262 | if (!facecache) |
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263 | return send_image (facenum); |
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264 | |
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265 | if (fxix) |
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266 | { |
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267 | fxface.push_back (facenum); |
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268 | return; |
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269 | } |
238 | |
270 | |
239 | packet sl; |
271 | packet sl; |
240 | |
272 | |
241 | if (ns->facecache && !nocache) |
273 | if (force_face0) |
242 | { |
274 | sl << "face " << uint16 (facenum); |
243 | sl << (ns->image2 ? "face2 " : "face1 ") |
275 | else if (image2) |
244 | << uint16 (face_num); |
276 | sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); |
245 | |
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246 | if (ns->image2) |
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247 | sl << uint8 (0); |
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248 | |
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249 | sl << uint32 (0); |
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250 | |
|
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251 | // how lame |
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252 | print_facename (sl, *d); |
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253 | |
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254 | ns->send_packet (sl); |
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255 | } |
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256 | else |
277 | else |
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278 | sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); |
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279 | |
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280 | // how lame |
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281 | print_facename (sl, *d); |
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282 | send_packet (sl); |
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283 | |
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284 | faceinfo *f = face_info (facenum); |
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285 | if (f->smooth && EMI_smooth) |
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286 | { |
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287 | send_face (f->smooth); |
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288 | |
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289 | packet sl ("smooth"); |
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290 | |
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291 | sl << uint16 (facenum) |
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292 | << uint16 (f->smooth); |
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293 | |
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294 | send_packet (sl); |
257 | { |
295 | } |
|
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296 | } |
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297 | |
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298 | void client::flush_fx () |
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299 | { |
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300 | while (!fxface.empty ()) |
|
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301 | { |
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302 | packet sl ("fx"); |
|
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303 | |
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304 | do |
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305 | { |
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306 | faceidx facenum = fxface.back (); fxface.pop_back (); |
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307 | |
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308 | const facedata *d = face_data (facenum, faceset); |
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309 | |
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310 | if (d) |
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311 | { |
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312 | sl << ber32 (facenum) |
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313 | << data8 (d->chksum, CHKSUM_SIZE); |
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314 | |
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315 | faceinfo *f = face_info (facenum); |
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316 | if (f->smooth && EMI_smooth) |
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317 | sl << ber32 (f->smooth); |
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318 | } |
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319 | } |
|
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320 | while (!fxface.empty () && sl.room () > CHKSUM_SIZE + 8 + 8); |
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321 | |
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322 | send_packet (sl); |
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323 | } |
|
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324 | } |
|
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325 | |
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326 | void |
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327 | client::send_image (faceidx facenum) |
|
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328 | { |
|
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329 | // never send face 0. ever. it does not exist. |
|
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330 | if (!facenum) |
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331 | return; |
|
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332 | |
|
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333 | const facedata *d = face_data (facenum, faceset); |
|
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334 | |
|
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335 | if (!d) |
|
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336 | { |
|
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337 | LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); |
|
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338 | return; |
|
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339 | } |
|
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340 | |
|
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341 | faces_sent[facenum] = true; |
|
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342 | |
|
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343 | if (force_image_newmap) |
|
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344 | force_newmap = true; |
|
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345 | |
|
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346 | packet sl; |
|
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347 | |
258 | sl << (ns->image2 ? "image2 " : "image ") |
348 | sl << (image2 ? "image2 " : "image ") |
259 | << uint32 (face_num); |
349 | << uint32 (facenum); |
260 | |
350 | |
261 | if (ns->image2) |
351 | if (image2) |
262 | sl << uint8 (0); |
352 | sl << uint8 (0); |
263 | |
353 | |
264 | sl << uint32 (d->data.size ()) |
354 | sl << uint32 (d->data.size ()) |
265 | << data (d->data.data (), d->data.size ()); |
355 | << data (d->data.data (), d->data.size ()); |
266 | |
356 | |
267 | ns->send_packet (sl); |
357 | send_packet (sl); |
|
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358 | } |
|
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359 | |
|
|
360 | // send all faces of this object to the client |
|
|
361 | // this uses more bandwidth initially, but makes |
|
|
362 | // animations look much smoother, and every client |
|
|
363 | // is supposed to do client-side caching anyways. |
|
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364 | void |
|
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365 | client::send_faces (object *ob) |
|
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366 | { |
|
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367 | send_face (ob->face); |
|
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368 | |
|
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369 | if (ob->animation_id) |
268 | } |
370 | { |
|
|
371 | animation &anim = animations [ob->animation_id]; |
269 | |
372 | |
270 | ns->faces_sent[face_num] |= NS_FACESENT_FACE; |
373 | for (int i = 0; i < anim.num_animations; i++) |
|
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374 | send_face (anim.faces [i]); |
|
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375 | } |
|
|
376 | } |
|
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377 | |
|
|
378 | /** |
|
|
379 | * Need to send an animation sequence to the client. |
|
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380 | * We will send appropriate face commands to the client if we haven't |
|
|
381 | * sent them the face yet (this can become quite costly in terms of |
|
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382 | * how much we are sending - on the other hand, this should only happen |
|
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383 | * when the player logs in and picks stuff up. |
|
|
384 | */ |
|
|
385 | void |
|
|
386 | client::send_animation (short anim_num) |
|
|
387 | { |
|
|
388 | /* Do some checking on the anim_num we got. Note that the animations |
|
|
389 | * are added in contigous order, so if the number is in the valid |
|
|
390 | * range, it must be a valid animation. |
|
|
391 | */ |
|
|
392 | if (anim_num < 0 || anim_num > num_animations) |
|
|
393 | { |
|
|
394 | LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); |
|
|
395 | return; |
|
|
396 | } |
|
|
397 | |
|
|
398 | packet sl ("anim"); |
|
|
399 | |
|
|
400 | sl << uint16 (anim_num) |
|
|
401 | << uint16 (0); /* flags - not used right now */ |
|
|
402 | |
|
|
403 | /* Build up the list of faces. Also, send any information (ie, the |
|
|
404 | * the face itself) down to the client. |
|
|
405 | */ |
|
|
406 | for (int i = 0; i < animations[anim_num].num_animations; i++) |
|
|
407 | { |
|
|
408 | send_face (animations[anim_num].faces[i]); |
|
|
409 | sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ |
|
|
410 | } |
|
|
411 | |
|
|
412 | send_packet (sl); |
|
|
413 | |
|
|
414 | anims_sent[anim_num] = 1; |
271 | } |
415 | } |
272 | |
416 | |
273 | /** |
417 | /** |
274 | * Sends the number of images, checksum of the face file, |
418 | * Sends the number of images, checksum of the face file, |
275 | * and the image_info file information. See the doc/Developers/protocol |
419 | * and the image_info file information. See the doc/Developers/protocol |
276 | * if you want further detail. |
420 | * if you want further detail. |
277 | */ |
421 | */ |
278 | |
|
|
279 | void |
422 | void |
280 | send_image_info (client *ns, char *params) |
423 | send_image_info (client *ns, char *params) |
281 | { |
424 | { |
282 | packet sl; |
425 | packet sl; |
283 | |
426 | |
… | |
… | |
322 | |
465 | |
323 | sl.printf ("replyinfo image_sums %d %d ", start, stop); |
466 | sl.printf ("replyinfo image_sums %d %d ", start, stop); |
324 | |
467 | |
325 | for (int i = start; i <= stop && i < faces.size (); i++) |
468 | for (int i = start; i <= stop && i < faces.size (); i++) |
326 | { |
469 | { |
327 | ns->faces_sent[i] |= NS_FACESENT_FACE; |
470 | ns->faces_sent[i] = true; |
328 | |
471 | |
329 | const facedata *d = face_data (i, ns->faceset); |
472 | const facedata *d = face_data (i, ns->faceset); |
330 | |
473 | |
331 | if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) |
474 | if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) |
332 | break; |
475 | break; |