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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.39 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.57 by root, Fri Dec 26 10:44:17 2008 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
36#include <global.h> 35#include <global.h>
37#include <sproto.h> 36#include <sproto.h>
38 37
39#include "crc.h" 38#include "crc.h"
40 39
41#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
42
43/** Information about one image */
44typedef struct FaceInfo
45{
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49} FaceInfo;
50
51/** Information about one face set */
52typedef struct
53{
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63} FaceSets;
64
65static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66
67/**
68 * Checks specified faceset is valid
69 * \param fsn faceset number
70 */
71int
72is_valid_faceset (int fsn)
73{
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77}
78
79/**
80 * Frees all faceset information
81 */
82void
83free_socket_images (void)
84{
85 int num, q;
86
87 for (num = 0; num < MAX_FACE_SETS; num++)
88 {
89 if (facesets[num].prefix)
90 {
91 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 }
102 }
103}
104
105/**
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117static int
118get_face_fallback (int faceset, int imageno)
119{
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128
129 if (!facesets[faceset].prefix)
130 {
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
132 return 0; /* use default set */
133 }
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139}
140
141/**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149static void
150check_faceset_fallback (int faceset, int togo)
151{
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172}
173
174#define MAX_IMAGE_SIZE 10000 40#define MAX_IMAGE_SIZE 10000
175 41
176/** 42/**
177 * Client tells us what type of faces it wants. Also sets 43 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute. 44 * the caching attribute.
191 if (mask) 57 if (mask)
192 ns->facecache = 1; 58 ns->facecache = 1;
193} 59}
194 60
195/** 61/**
196 * Client has requested pixmap that it somehow missed getting. 62 * client requested an image. send it rate-limited
197 * This will be called often if the client is 63 * before flushing.
198 * caching images.
199 */ 64 */
200void 65void
201SendFaceCmd (char *buf, int len, client *ns) 66AskFaceCmd (char *buf, int len, client *ns)
202{ 67{
68 int idx = 0, pri = 0;
69
70 sscanf (buf, "%d %d", &idx, &pri);
71
72 //TODO: somehow fetch default priority from send_fx here
73
74 const facedata *d = face_data (idx, ns->faceset);
75
76 if (!d)
77 return; // doh
78
79 client::ixsend ix;
80
81 ix.pri = pri;
82 ix.idx = idx;
83 ix.ofs = d->data.size ();
84
85 auto (pos, ns->ixface.end ());
86
87 if (ns->fxix < 2)
88 {
89 // gcfclient does not support prioritising, older cfplus versions
90 // do not support interleaved transfers.
91 if (!ns->ixface.empty ())
92 pos = ns->ixface.end () - 1;
93 }
94 else
95 {
96 // the by far most common case will be to insert
97 // near the end, so little looping.
98 while (pos != ns->ixface.begin ())
99 {
100 --pos;
101
102 // sort within 2k bins, to slightly prefer smaller images
103 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
104 {
105 ++pos;
106 break;
107 }
108 }
109 }
110
111 ns->ixface.insert (pos, ix);
112
113#if 0
114 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
115 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
116 fprintf (stderr, "\n");
117#endif
118}
119
120/**
121 * Tells client the picture it has to use
122 * to smooth a picture number given as argument.
123 */
124void
125AskSmooth (char *buf, int len, client *ns)
126{
203 ns->send_image (atoi (buf)); 127 ns->send_face (atoi (buf), -100);
128 ns->flush_fx ();
204} 129}
205 130
206// how lame 131// how lame
207static void print_facename (packet &sl, const facedata &d) 132static void print_facename (packet &sl, const facedata &d)
208{ 133{
236 * this is needed for the askface, in which we really do want to send the 161 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 162 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 163 * we look at the facecache, and if set, send the image name.
239 */ 164 */
240void 165void
241client::send_face (faceidx facenum) 166client::send_face (faceidx facenum, int pri)
242{ 167{
243 // never send face 0. ever. it does not exist. 168 // never send face 0. ever. it does not exist.
244 if (!facenum) 169 if (!facenum)
245 return; 170 return;
246 171
247 const facedata *d = face_data (facenum, faceset); 172 faceinfo *f = face_info (facenum);
248 173
249 if (!d) 174 if (!f)
250 { 175 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 176 LOG (llevError | logBacktrace, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 177 return;
253 } 178 }
254 179
180 // refuse to send non-image faces
181 if (!fx_want [f->type])
182 return;
183
255 if (faces_sent[facenum]) 184 if (faces_sent [facenum])
256 return; 185 return;
257 186
258 faces_sent[facenum] = true; 187 faces_sent[facenum] = true;
259 188
260 // if for some reason we let a client without face caching connect, 189 // if for some reason we let a client without face caching connect,
265 if (fxix) 194 if (fxix)
266 { 195 {
267 fxface.push_back (facenum); 196 fxface.push_back (facenum);
268 return; 197 return;
269 } 198 }
199
200 const facedata *d = f->data (faceset);
270 201
271 packet sl; 202 packet sl;
272 203
273 if (force_face0) 204 if (force_face0)
274 sl << "face " << uint16 (facenum); 205 sl << "face " << uint16 (facenum);
278 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 209 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
279 210
280 // how lame 211 // how lame
281 print_facename (sl, *d); 212 print_facename (sl, *d);
282 send_packet (sl); 213 send_packet (sl);
283
284 faceinfo *f = face_info (facenum);
285 if (f->smooth && EMI_smooth)
286 {
287 send_face (f->smooth);
288
289 packet sl ("smooth");
290
291 sl << uint16 (facenum)
292 << uint16 (f->smooth);
293
294 send_packet (sl);
295 }
296} 214}
297 215
298void client::flush_fx () 216void client::flush_fx ()
299{ 217{
300 while (!fxface.empty ()) 218 while (!fxface.empty ())
301 { 219 {
302 packet sl ("fx"); 220 packet fx ("fx");
221 packet sx ("sx");
222 int type = 0;
303 223
304 do 224 do
305 { 225 {
306 faceidx facenum = fxface.back (); fxface.pop_back (); 226 faceidx facenum = fxface.back (); fxface.pop_back ();
307 227
308 const facedata *d = face_data (facenum, faceset); 228 if (const faceinfo *f = face_info (facenum))
309
310 if (d)
311 { 229 {
230 if (f->type != type)
231 {
232 type = f->type;
233
234 fx << ber32 (0)
235 << uint8 (1) << uint8 (type);
236 }
237
238 const facedata *d = f->data (faceset);
239
312 sl << ber32 (facenum) 240 fx << ber32 (facenum)
313 << data8 (d->chksum, CHKSUM_SIZE); 241 << data8 (d->chksum, CHKSUM_SIZE);
314 242
243 if (smoothing)
244 {
315 faceinfo *f = face_info (facenum); 245 faceinfo *f = face_info (facenum);
246
316 if (f->smooth && EMI_smooth) 247 if (f->smooth)
248 {
249 send_face (f->smooth, -110);
250
251 sx << ber32 (facenum)
317 sl << ber32 (f->smooth); 252 << ber32 (f->smooth)
253 << ber32 (f->smoothlevel);
254 }
255 }
318 } 256 }
319 } 257 }
320 while (!fxface.empty () && sl.room () > CHKSUM_SIZE + 8 + 8); 258 while (!fxface.empty ()
259 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */
260 && sx.room () > ber32::size * 3);
321 261
322 send_packet (sl); 262 send_packet (fx);
263 if (sx.length () > 3) send_packet (sx);
323 } 264 }
324} 265}
325 266
326void 267void
327client::send_image (faceidx facenum) 268client::send_image (faceidx facenum)
330 if (!facenum) 271 if (!facenum)
331 return; 272 return;
332 273
333 const facedata *d = face_data (facenum, faceset); 274 const facedata *d = face_data (facenum, faceset);
334 275
276 faces_sent[facenum] = true;
277
335 if (!d) 278 if (!d)
336 { 279 {
337 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum); 280 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
338 return; 281 return;
339 } 282 }
340 283
341 faces_sent[facenum] = true;
342
343 if (force_image_newmap) 284 if (force_image_newmap)
344 force_newmap = true; 285 force_newmap = true;
345 286
346 packet sl; 287 packet sl;
347 288
362// animations look much smoother, and every client 303// animations look much smoother, and every client
363// is supposed to do client-side caching anyways. 304// is supposed to do client-side caching anyways.
364void 305void
365client::send_faces (object *ob) 306client::send_faces (object *ob)
366{ 307{
367 send_face (ob->face); 308 send_face (ob->face, 10);
368 309
369 if (ob->animation_id) 310 if (ob->animation_id)
370 { 311 {
371 animation &anim = animations [ob->animation_id]; 312 animation &anim = animations [ob->animation_id];
372 313
373 for (int i = 0; i < anim.num_animations; i++) 314 for (int i = 0; i < anim.num_animations; i++)
374 send_face (anim.faces [i]); 315 send_face (anim.faces [i], -10);
375 } 316 }
376} 317}
377 318
378/** 319/**
379 * Need to send an animation sequence to the client. 320 * Need to send an animation sequence to the client.
387{ 328{
388 /* Do some checking on the anim_num we got. Note that the animations 329 /* Do some checking on the anim_num we got. Note that the animations
389 * are added in contigous order, so if the number is in the valid 330 * are added in contigous order, so if the number is in the valid
390 * range, it must be a valid animation. 331 * range, it must be a valid animation.
391 */ 332 */
392 if (anim_num < 0 || anim_num > num_animations) 333 if (anim_num < 0 || anim_num >= animations.size ())
393 { 334 {
394 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 335 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
395 return; 336 return;
396 } 337 }
397 338
403 /* Build up the list of faces. Also, send any information (ie, the 344 /* Build up the list of faces. Also, send any information (ie, the
404 * the face itself) down to the client. 345 * the face itself) down to the client.
405 */ 346 */
406 for (int i = 0; i < animations[anim_num].num_animations; i++) 347 for (int i = 0; i < animations[anim_num].num_animations; i++)
407 { 348 {
408 send_face (animations[anim_num].faces[i]); 349 send_face (animations[anim_num].faces[i], -20);
409 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 350 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
410 } 351 }
411 352
412 send_packet (sl); 353 send_packet (sl);
413 354
464 } 405 }
465 406
466 sl.printf ("replyinfo image_sums %d %d ", start, stop); 407 sl.printf ("replyinfo image_sums %d %d ", start, stop);
467 408
468 for (int i = start; i <= stop && i < faces.size (); i++) 409 for (int i = start; i <= stop && i < faces.size (); i++)
469 { 410 if (const faceinfo *f = face_info (i))
411 if (ns->fx_want [f->type])
412 {
470 ns->faces_sent[i] = true; 413 ns->faces_sent[i] = true;
471 414
472 const facedata *d = face_data (i, ns->faceset); 415 const facedata *d = f->data (ns->faceset);
473 416
474 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 417 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
475 break; 418 break;
476 419
477 sl << uint16 (i) 420 sl << uint16 (i)
478 << uint32 (0) // checksum 421 << uint32 (0) // checksum
479 << uint8 (ns->faceset); 422 << uint8 (ns->faceset);
480 423
481 print_facename (sl, *d); sl << uint8 (0); 424 print_facename (sl, *d); sl << uint8 (0);
482 } 425 }
483 426
484 /* It would make more sense to catch this pre-emptively in the code above. 427 /* It would make more sense to catch this pre-emptively in the code above.
485 * however, if this really happens, we probably just want to cut down the 428 * however, if this really happens, we probably just want to cut down the
486 * size to less than 1000, since that is what we claim the protocol would 429 * size to less than 1000, since that is what we claim the protocol would
487 * support. 430 * support.
488 */ 431 */
489 //TODO: taken care of above, should simply abort or make sure the above code is correct 432 //TODO: taken care of above, should simply abort or make sure the above code is correct
490 if (sl.length () >= MAXSOCKBUF) 433 if (sl.length () > MAXSOCKBUF)
491 { 434 {
492 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF); 435 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
493 abort (); 436 abort ();
494 } 437 }
495 438

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