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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.39 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.59 by root, Thu Sep 17 01:57:31 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
36#include <global.h> 35#include <global.h>
37#include <sproto.h> 36#include <sproto.h>
38 37
39#include "crc.h" 38#include "crc.h"
40 39
41#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */ 40#define MAX_IMAGE_SIZE 10000
42 41
43/** Information about one image */
44typedef struct FaceInfo
45{
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49} FaceInfo;
50
51/** Information about one face set */
52typedef struct
53{
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63} FaceSets;
64
65static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66
67/** 42/**
68 * Checks specified faceset is valid 43 * client requested an image. send it rate-limited
69 * \param fsn faceset number 44 * before flushing.
70 */ 45 */
71int
72is_valid_faceset (int fsn)
73{
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77}
78
79/**
80 * Frees all faceset information
81 */
82void 46void
83free_socket_images (void) 47AskFaceCmd (char *buf, int len, client *ns)
84{ 48{
85 int num, q; 49 int idx = 0, pri = 0;
86 50
87 for (num = 0; num < MAX_FACE_SETS; num++) 51 sscanf (buf, "%d %d", &idx, &pri);
52
53 //TODO: somehow fetch default priority from send_fx here
54
55 const facedata *d = face_data (idx, ns->faceset);
56
57 if (!d)
58 return; // doh
59
60 client::ixsend ix;
61
62 ix.pri = pri;
63 ix.idx = idx;
64 ix.ofs = d->data.size ();
65
66 auto (pos, ns->ixface.end ());
67
68 // the by far most common case will be to insert
69 // near the end, so little looping.
70 while (pos != ns->ixface.begin ())
88 { 71 {
89 if (facesets[num].prefix) 72 --pos;
73
74 // sort within 2k bins, to slightly prefer smaller images
75 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
90 { 76 {
91 for (q = 0; q < faces.size (); q++) 77 ++pos;
92 if (facesets[num].faces[q].data) 78 break;
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 } 79 }
102 } 80 }
103}
104 81
105/** 82 ns->ixface.insert (pos, ix);
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117static int
118get_face_fallback (int faceset, int imageno)
119{
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128 83
129 if (!facesets[faceset].prefix) 84#if 0
130 { 85 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset); 86 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
132 return 0; /* use default set */ 87 fprintf (stderr, "\n");
133 } 88#endif
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139}
140
141/**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149static void
150check_faceset_fallback (int faceset, int togo)
151{
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172}
173
174#define MAX_IMAGE_SIZE 10000
175
176/**
177 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute.
179 *
180 */
181void
182SetFaceMode (char *buf, int len, client *ns)
183{
184 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
185
186 if (mode == CF_FACE_NONE)
187 ns->facecache = 1;
188 else if (mode != CF_FACE_PNG)
189 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
190
191 if (mask)
192 ns->facecache = 1;
193}
194
195/**
196 * Client has requested pixmap that it somehow missed getting.
197 * This will be called often if the client is
198 * caching images.
199 */
200void
201SendFaceCmd (char *buf, int len, client *ns)
202{
203 ns->send_image (atoi (buf));
204}
205
206// how lame
207static void print_facename (packet &sl, const facedata &d)
208{
209 for (int i = 0; i < CHKSUM_SIZE; ++i)
210 sl.printf ("%02x", d.chksum [i]);
211}
212
213// gcfclient uses the server-provided checksum for comparison, but always
214// writes a broken checksum to its cache file, so we have to provide
215// gcfclient with the same broken (and useless) checksum just to have it
216// cache the image despite its bugs.
217static uint32 gcfclient_checksum (const facedata *d)
218{
219 uint32 csum = 0;
220
221 for (std::string::const_iterator i = d->data.begin ();
222 i != d->data.end ();
223 ++i)
224 {
225 csum = rotate_right (csum);
226 csum += *(uint8 *)&*i;
227 }
228
229 return csum;
230} 89}
231 90
232/** 91/**
233 * Sends a face to a client if they are in pixmap mode 92 * Sends a face to a client if they are in pixmap mode
234 * nothing gets sent in bitmap mode. 93 * nothing gets sent in bitmap mode.
236 * this is needed for the askface, in which we really do want to send the 95 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 96 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 97 * we look at the facecache, and if set, send the image name.
239 */ 98 */
240void 99void
241client::send_face (faceidx facenum) 100client::send_face (faceidx facenum, int pri)
242{ 101{
243 // never send face 0. ever. it does not exist. 102 // never send face 0. ever. it does not exist.
244 if (!facenum) 103 if (!facenum)
245 return; 104 return;
246 105
247 const facedata *d = face_data (facenum, faceset); 106 faceinfo *f = face_info (facenum);
248 107
249 if (!d) 108 if (!f)
250 { 109 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 110 LOG (llevError | logBacktrace, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 111 return;
253 } 112 }
254 113
255 if (faces_sent[facenum]) 114 // refuse to send non-image faces
115 if (!fx_want [f->type])
256 return; 116 return;
257 117
118 if (faces_sent [facenum])
119 return;
120
258 faces_sent[facenum] = true; 121 faces_sent[facenum] = true;
259 122
260 // if for some reason we let a client without face caching connect,
261 // we better support that decision here and implement it.
262 if (!facecache)
263 return send_image (facenum);
264
265 if (fxix)
266 {
267 fxface.push_back (facenum); 123 fxface.push_back (facenum);
268 return;
269 }
270
271 packet sl;
272
273 if (force_face0)
274 sl << "face " << uint16 (facenum);
275 else if (image2)
276 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
277 else
278 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
279
280 // how lame
281 print_facename (sl, *d);
282 send_packet (sl);
283
284 faceinfo *f = face_info (facenum);
285 if (f->smooth && EMI_smooth)
286 {
287 send_face (f->smooth);
288
289 packet sl ("smooth");
290
291 sl << uint16 (facenum)
292 << uint16 (f->smooth);
293
294 send_packet (sl);
295 }
296} 124}
297 125
298void client::flush_fx () 126void client::flush_fx ()
299{ 127{
300 while (!fxface.empty ()) 128 while (!fxface.empty ())
301 { 129 {
302 packet sl ("fx"); 130 packet fx ("fx");
131 packet sx ("sx");
132 int type = 0;
303 133
304 do 134 do
305 { 135 {
306 faceidx facenum = fxface.back (); fxface.pop_back (); 136 faceidx facenum = fxface.back (); fxface.pop_back ();
307 137
308 const facedata *d = face_data (facenum, faceset); 138 if (const faceinfo *f = face_info (facenum))
309
310 if (d)
311 { 139 {
140 if (f->type != type)
141 {
142 type = f->type;
143
144 fx << ber32 (0)
145 << uint8 (1) << uint8 (type);
146 }
147
148 const facedata *d = f->data (faceset);
149
312 sl << ber32 (facenum) 150 fx << ber32 (facenum)
313 << data8 (d->chksum, CHKSUM_SIZE); 151 << data8 (d->chksum, CHKSUM_SIZE);
314 152
153 if (smoothing)
154 {
315 faceinfo *f = face_info (facenum); 155 faceinfo *f = face_info (facenum);
156
316 if (f->smooth && EMI_smooth) 157 if (f->smooth)
158 {
159 send_face (f->smooth, -110);
160
161 sx << ber32 (facenum)
317 sl << ber32 (f->smooth); 162 << ber32 (f->smooth)
163 << ber32 (f->smoothlevel);
164 }
165 }
318 } 166 }
319 } 167 }
320 while (!fxface.empty () && sl.room () > CHKSUM_SIZE + 8 + 8); 168 while (!fxface.empty ()
169 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */
170 && sx.room () > ber32::size * 3);
321 171
322 send_packet (sl); 172 send_packet (fx);
323 } 173 if (sx.length () > 3) send_packet (sx);
324}
325
326void
327client::send_image (faceidx facenum)
328{
329 // never send face 0. ever. it does not exist.
330 if (!facenum)
331 return;
332
333 const facedata *d = face_data (facenum, faceset);
334
335 if (!d)
336 { 174 }
337 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
338 return;
339 }
340
341 faces_sent[facenum] = true;
342
343 if (force_image_newmap)
344 force_newmap = true;
345
346 packet sl;
347
348 sl << (image2 ? "image2 " : "image ")
349 << uint32 (facenum);
350
351 if (image2)
352 sl << uint8 (0);
353
354 sl << uint32 (d->data.size ())
355 << data (d->data.data (), d->data.size ());
356
357 send_packet (sl);
358} 175}
359 176
360// send all faces of this object to the client 177// send all faces of this object to the client
361// this uses more bandwidth initially, but makes 178// this uses more bandwidth initially, but makes
362// animations look much smoother, and every client 179// animations look much smoother, and every client
363// is supposed to do client-side caching anyways. 180// is supposed to do client-side caching anyways.
364void 181void
365client::send_faces (object *ob) 182client::send_faces (object *ob)
366{ 183{
367 send_face (ob->face); 184 send_face (ob->face, 10);
368 185
369 if (ob->animation_id) 186 if (ob->animation_id)
370 { 187 {
371 animation &anim = animations [ob->animation_id]; 188 const animation &anim = ob->anim ();
372 189
373 for (int i = 0; i < anim.num_animations; i++) 190 for (int i = 0; i < anim.num_animations; i++)
374 send_face (anim.faces [i]); 191 send_face (anim.faces [i], -10);
375 } 192 }
376} 193}
377 194
378/** 195/**
379 * Need to send an animation sequence to the client. 196 * Need to send an animation sequence to the client.
387{ 204{
388 /* Do some checking on the anim_num we got. Note that the animations 205 /* Do some checking on the anim_num we got. Note that the animations
389 * are added in contigous order, so if the number is in the valid 206 * are added in contigous order, so if the number is in the valid
390 * range, it must be a valid animation. 207 * range, it must be a valid animation.
391 */ 208 */
392 if (anim_num < 0 || anim_num > num_animations) 209 if (anim_num < 0 || anim_num >= animations.size ())
393 { 210 {
394 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 211 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
395 return; 212 return;
396 } 213 }
397 214
403 /* Build up the list of faces. Also, send any information (ie, the 220 /* Build up the list of faces. Also, send any information (ie, the
404 * the face itself) down to the client. 221 * the face itself) down to the client.
405 */ 222 */
406 for (int i = 0; i < animations[anim_num].num_animations; i++) 223 for (int i = 0; i < animations[anim_num].num_animations; i++)
407 { 224 {
408 send_face (animations[anim_num].faces[i]); 225 send_face (animations[anim_num].faces[i], -20);
409 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 226 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
410 } 227 }
411 228
412 send_packet (sl); 229 send_packet (sl);
413 230
464 } 281 }
465 282
466 sl.printf ("replyinfo image_sums %d %d ", start, stop); 283 sl.printf ("replyinfo image_sums %d %d ", start, stop);
467 284
468 for (int i = start; i <= stop && i < faces.size (); i++) 285 for (int i = start; i <= stop && i < faces.size (); i++)
469 { 286 if (const faceinfo *f = face_info (i))
287 if (ns->fx_want [f->type])
288 {
470 ns->faces_sent[i] = true; 289 ns->faces_sent[i] = true;
471 290
472 const facedata *d = face_data (i, ns->faceset); 291 const facedata *d = f->data (ns->faceset);
473 292
474 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 293 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
475 break; 294 break;
476 295
477 sl << uint16 (i) 296 sl << uint16 (i)
478 << uint32 (0) // checksum 297 << uint32 (0) // checksum
479 << uint8 (ns->faceset); 298 << uint8 (ns->faceset);
480 299
481 print_facename (sl, *d); sl << uint8 (0); 300 for (int i = 0; i < CHKSUM_SIZE; ++i)
482 } 301 sl.printf ("%02x", d->chksum [i]);
302
303 sl << uint8 (0);
304 }
483 305
484 /* It would make more sense to catch this pre-emptively in the code above. 306 /* It would make more sense to catch this pre-emptively in the code above.
485 * however, if this really happens, we probably just want to cut down the 307 * however, if this really happens, we probably just want to cut down the
486 * size to less than 1000, since that is what we claim the protocol would 308 * size to less than 1000, since that is what we claim the protocol would
487 * support. 309 * support.
488 */ 310 */
489 //TODO: taken care of above, should simply abort or make sure the above code is correct 311 //TODO: taken care of above, should simply abort or make sure the above code is correct
490 if (sl.length () >= MAXSOCKBUF) 312 if (sl.length () > MAXSOCKBUF)
491 { 313 {
492 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF); 314 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
493 abort (); 315 abort ();
494 } 316 }
495 317

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