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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.28 by root, Wed Mar 14 00:04:59 2007 UTC vs.
Revision 1.50 by root, Tue Jul 24 04:55:34 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25/** \file 24/** \file
26 * Image related communication 25 * Image related communication
27 * 26 *
36#include <global.h> 35#include <global.h>
37#include <sproto.h> 36#include <sproto.h>
38 37
39#include "crc.h" 38#include "crc.h"
40 39
41#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */
42
43/** Information about one image */
44typedef struct FaceInfo
45{
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49} FaceInfo;
50
51/** Information about one face set */
52typedef struct
53{
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63} FaceSets;
64
65static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66
67/**
68 * Checks specified faceset is valid
69 * \param fsn faceset number
70 */
71int
72is_valid_faceset (int fsn)
73{
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77}
78
79/**
80 * Frees all faceset information
81 */
82void
83free_socket_images (void)
84{
85 int num, q;
86
87 for (num = 0; num < MAX_FACE_SETS; num++)
88 {
89 if (facesets[num].prefix)
90 {
91 for (q = 0; q < faces.size (); q++)
92 if (facesets[num].faces[q].data)
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 }
102 }
103}
104
105/**
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117static int
118get_face_fallback (int faceset, int imageno)
119{
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128
129 if (!facesets[faceset].prefix)
130 {
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
132 return 0; /* use default set */
133 }
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139}
140
141/**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149static void
150check_faceset_fallback (int faceset, int togo)
151{
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172}
173
174#define MAX_IMAGE_SIZE 10000 40#define MAX_IMAGE_SIZE 10000
175 41
176/** 42/**
177 * Client tells us what type of faces it wants. Also sets 43 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute. 44 * the caching attribute.
191 if (mask) 57 if (mask)
192 ns->facecache = 1; 58 ns->facecache = 1;
193} 59}
194 60
195/** 61/**
196 * Client has requested pixmap that it somehow missed getting. 62 * client requested an image. send it rate-limited
197 * This will be called often if the client is 63 * before flushing.
198 * caching images.
199 */ 64 */
200void 65void
201SendFaceCmd (char *buf, int len, client *ns) 66AskFaceCmd (char *buf, int len, client *ns)
202{ 67{
68 int idx = 0, pri = 0;
69
70 sscanf (buf, "%d %d", &idx, &pri);
71
72 const facedata *d = face_data (idx, ns->faceset);
73
74 if (!d)
75 return; // doh
76
77 client::ixsend ix;
78
79 ix.pri = pri;
80 ix.idx = idx;
81 ix.ofs = d->data.size ();
82
83 auto (pos, ns->ixface.end ());
84
85 if (ns->fxix < 2)
86 {
87 // gcfclient does not support prioritising, older cfplus versions
88 // do not support interleaved transfers.
89 if (!ns->ixface.empty ())
90 pos = ns->ixface.end () - 1;
91 }
92 else
93 {
94 // the by far most common case will be to insert
95 // near the end, so little looping.
96 while (pos != ns->ixface.begin ())
97 {
98 --pos;
99
100 // sort within 2k bins, to slightly prefer smaller images
101 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
102 {
103 ++pos;
104 break;
105 }
106 }
107 }
108
109 ns->ixface.insert (pos, ix);
110
111#if 0
112 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
113 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
114 fprintf (stderr, "\n");
115#endif
116}
117
118/**
119 * Tells client the picture it has to use
120 * to smooth a picture number given as argument.
121 */
122void
123AskSmooth (char *buf, int len, client *ns)
124{
203 ns->send_face (atoi (buf), 1); 125 ns->send_face (atoi (buf), -100);
126 ns->flush_fx ();
204} 127}
205 128
206// how lame 129// how lame
207static void print_facename (packet &sl, const facedata &d) 130static void print_facename (packet &sl, const facedata &d)
208{ 131{
209 for (int i = 0; i < CHKSUM_SIZE; ++i) 132 for (int i = 0; i < CHKSUM_SIZE; ++i)
210 sl.printf ("%02x", d.chksum [i]); 133 sl.printf ("%02x", d.chksum [i]);
211} 134}
212 135
213// gcfclient uses the server-provided checksum for comparison, 136// gcfclient uses the server-provided checksum for comparison, but always
214// but always wrotes a broken checksum to its cache file, so we 137// writes a broken checksum to its cache file, so we have to provide
215// have to provide gcfclient with a useless checksum just to 138// gcfclient with the same broken (and useless) checksum just to have it
216// have to cache the image despite its bugs. 139// cache the image despite its bugs.
217static uint32 gcfclient_checksum (const facedata *d) 140static uint32 gcfclient_checksum (const facedata *d)
218{ 141{
219 uint32 csum = 0; 142 uint32 csum = 0;
220 143
221 for (std::string::const_iterator i = d->data.begin (); 144 for (std::string::const_iterator i = d->data.begin ();
236 * this is needed for the askface, in which we really do want to send the 159 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 160 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 161 * we look at the facecache, and if set, send the image name.
239 */ 162 */
240void 163void
241client::send_face (faceidx facenum, bool forced) 164client::send_face (faceidx facenum, int pri)
242{ 165{
243 // never send face 0. ever. it does not exist. 166 // never send face 0. ever. it does not exist.
244 if (!facenum) 167 if (!facenum)
245 return; 168 return;
246 169
247 const facedata *d = face_data (facenum, faceset); 170 faceinfo *f = face_info (facenum);
248 171
249 if (!d) 172 if (!f)
250 { 173 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 174 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 175 return;
253 } 176 }
254 177
178 // refuse to send non-image faces
179 if (!fx_want [f->type])
180 return;
181
182 if (faces_sent [facenum])
183 return;
184
185 faces_sent[facenum] = true;
186
187 // if for some reason we let a client without face caching connect,
188 // we better support that decision here and implement it.
189 if (!facecache)
190 return send_image (facenum);
191
192 if (fxix)
193 {
194 fxface.push_back (facenum);
195 return;
196 }
197
198 const facedata *d = f->data (faceset);
199
255 packet sl; 200 packet sl;
256 201
257 if (facecache && !forced)
258 {
259 if (faces_sent[facenum] & NS_FACESENT_FACE)
260 return;
261
262 faces_sent[facenum] |= NS_FACESENT_FACE;
263
264 if (force_face0) 202 if (force_face0)
265 sl << "face " << uint16 (facenum); 203 sl << "face " << uint16 (facenum);
266 else if (image2) 204 else if (image2)
267 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0); 205 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
268 else
269 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
270
271 // how lame
272 print_facename (sl, *d);
273 }
274 else 206 else
207 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
208
209 // how lame
210 print_facename (sl, *d);
211 send_packet (sl);
212
213 if (EMI_smooth)
214 {
215 if (f->smooth)
216 {
217 send_face (f->smooth);
218
219 packet sl ("smooth");
220
221 sl << uint16 (facenum)
222 << uint16 (f->smooth);
223
224 send_packet (sl);
225 }
275 { 226 }
276 fprintf (stderr, "image %d\n", facenum);//D 227}
228
229void client::flush_fx ()
230{
231 while (!fxface.empty ())
232 {
233 packet fx ("fx");
234 packet sx ("sx");
235 int type = 0;
236
237 do
238 {
239 faceidx facenum = fxface.back (); fxface.pop_back ();
240
241 if (const faceinfo *f = face_info (facenum))
242 {
243 if (f->type != type)
244 {
245 type = f->type;
246
247 fx << ber32 (0)
248 << uint8 (1) << uint8 (type);
249 }
250
251 const facedata *d = f->data (faceset);
252
253 fx << ber32 (facenum)
254 << data8 (d->chksum, CHKSUM_SIZE);
255
256 if (smoothing)
257 {
258 faceinfo *f = face_info (facenum);
259
260 if (f->smooth)
261 {
262 send_face (f->smooth, -110);
263
264 sx << ber32 (facenum)
265 << ber32 (f->smooth)
266 << ber32 (f->smoothlevel);
267 }
268 }
269 }
270 }
271 while (!fxface.empty ()
272 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */
273 && sx.room () > ber32::size * 3);
274
275 send_packet (fx);
276 if (sx.length () > 3) send_packet (sx);
277 }
278}
279
280void
281client::send_image (faceidx facenum)
282{
283 // never send face 0. ever. it does not exist.
284 if (!facenum)
285 return;
286
287 const facedata *d = face_data (facenum, faceset);
288
289 faces_sent[facenum] = true;
290
291 if (!d)
292 {
293 LOG (llevError, "client::send_image (%d) out of bounds??\n", facenum);
294 return;
295 }
296
297 //TODO: check type here?
298
299 if (force_image_newmap)
300 force_newmap = true;
301
302 packet sl;
303
277 sl << (image2 ? "image2 " : "image ") 304 sl << (image2 ? "image2 " : "image ")
278 << uint32 (facenum); 305 << uint32 (facenum);
279 306
280 if (image2) 307 if (image2)
281 sl << uint8 (0); 308 sl << uint8 (0);
282 309
283 sl << uint32 (d->data.size ()) 310 sl << uint32 (d->data.size ())
284 << data (d->data.data (), d->data.size ()); 311 << data (d->data.data (), d->data.size ());
285 }
286 312
287 send_packet (sl); 313 send_packet (sl);
288} 314}
289 315
290// send all faces of this object to the client 316// send all faces of this object to the client
292// animations look much smoother, and every client 318// animations look much smoother, and every client
293// is supposed to do client-side caching anyways. 319// is supposed to do client-side caching anyways.
294void 320void
295client::send_faces (object *ob) 321client::send_faces (object *ob)
296{ 322{
297 send_face (ob->face); 323 send_face (ob->face, 10);
298 324
299 if (ob->animation_id) 325 if (ob->animation_id)
300 { 326 {
301 animation &anim = animations [ob->animation_id]; 327 animation &anim = animations [ob->animation_id];
302 328
303 for (int i = 0; i < anim.num_animations; i++) 329 for (int i = 0; i < anim.num_animations; i++)
304 send_face (anim.faces [i]); 330 send_face (anim.faces [i], -10);
305 }
306}
307
308/**
309 * A lot like the old AskSmooth (in fact, now called by AskSmooth).
310 * Basically, it makes no sense to wait for the client to request a
311 * a piece of data from us that we know the client wants. So
312 * if we know the client wants it, might as well push it to the
313 * client.
314 */
315void
316client::send_smooth (faceidx face)
317{
318 faceinfo *f = face_info (face);
319
320 if (!f)
321 return;
322
323 if (faces_sent[face] & NS_FACESENT_SMOOTH)
324 return;
325
326 faces_sent[face] |= NS_FACESENT_SMOOTH;
327
328 /* If we can't find a face, return and set it so we won't try to send this
329 * again.
330 */
331 if (!f->smooth)
332 { 331 }
333 LOG (llevError, "could not findsmooth for %d.\n", face);
334 return;
335 }
336
337 send_face (f->smooth);
338
339 packet sl ("smooth");
340
341 sl << uint16 (face)
342 << uint16 (f->smooth);
343
344 send_packet (sl);
345} 332}
346 333
347/** 334/**
348 * Need to send an animation sequence to the client. 335 * Need to send an animation sequence to the client.
349 * We will send appropriate face commands to the client if we haven't 336 * We will send appropriate face commands to the client if we haven't
356{ 343{
357 /* Do some checking on the anim_num we got. Note that the animations 344 /* Do some checking on the anim_num we got. Note that the animations
358 * are added in contigous order, so if the number is in the valid 345 * are added in contigous order, so if the number is in the valid
359 * range, it must be a valid animation. 346 * range, it must be a valid animation.
360 */ 347 */
361 if (anim_num < 0 || anim_num > num_animations) 348 if (anim_num < 0 || anim_num >= animations.size ())
362 { 349 {
363 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 350 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
364 return; 351 return;
365 } 352 }
366 353
372 /* Build up the list of faces. Also, send any information (ie, the 359 /* Build up the list of faces. Also, send any information (ie, the
373 * the face itself) down to the client. 360 * the face itself) down to the client.
374 */ 361 */
375 for (int i = 0; i < animations[anim_num].num_animations; i++) 362 for (int i = 0; i < animations[anim_num].num_animations; i++)
376 { 363 {
377 send_face (animations[anim_num].faces[i]); 364 send_face (animations[anim_num].faces[i], -20);
378 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 365 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */
379 } 366 }
380 367
381 send_packet (sl); 368 send_packet (sl);
382 369
434 421
435 sl.printf ("replyinfo image_sums %d %d ", start, stop); 422 sl.printf ("replyinfo image_sums %d %d ", start, stop);
436 423
437 for (int i = start; i <= stop && i < faces.size (); i++) 424 for (int i = start; i <= stop && i < faces.size (); i++)
438 { 425 {
439 ns->faces_sent[i] |= NS_FACESENT_FACE; 426 ns->faces_sent[i] = true;
440 427
441 const facedata *d = face_data (i, ns->faceset); 428 const facedata *d = face_data (i, ns->faceset);
442 429
443 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1) 430 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
444 break; 431 break;

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