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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.30 by root, Wed Mar 14 01:19:10 2007 UTC vs.
Revision 1.62 by root, Sun Nov 15 18:04:00 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/** \file 25/** \file
26 * Image related communication 26 * Image related communication
27 * 27 *
36#include <global.h> 36#include <global.h>
37#include <sproto.h> 37#include <sproto.h>
38 38
39#include "crc.h" 39#include "crc.h"
40 40
41#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */ 41#define MAX_IMAGE_SIZE 10000
42
43/** Information about one image */
44typedef struct FaceInfo
45{
46 uint8 *data; /**< image data */
47 uint16 datalen; /**< length of the xpm data */
48 uint32 checksum; /**< Checksum of face data */
49} FaceInfo;
50
51/** Information about one face set */
52typedef struct
53{
54 char *prefix; /**< */
55 char *fullname;
56
57 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
58 char *size;
59 char *extension;
60 char *comment;
61
62 FaceInfo *faces; /**< images in this faceset */
63} FaceSets;
64
65static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
66 42
67/** 43/**
68 * Checks specified faceset is valid 44 * client requested an image. send it rate-limited
69 * \param fsn faceset number 45 * before flushing.
70 */ 46 */
71int
72is_valid_faceset (int fsn)
73{
74 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix)
75 return TRUE;
76 return FALSE;
77}
78
79/**
80 * Frees all faceset information
81 */
82void 47void
83free_socket_images (void) 48AskFaceCmd (char *buf, int len, client *ns)
84{ 49{
85 int num, q; 50 int idx = 0, pri = 0;
86 51
87 for (num = 0; num < MAX_FACE_SETS; num++) 52 sscanf (buf, "%d %d", &idx, &pri);
53
54 //TODO: somehow fetch default priority from send_fx here
55
56 const facedata *d = face_data (idx, ns->faceset);
57
58 if (!d)
59 return; // doh
60
61 client::ixsend ix;
62
63 ix.pri = pri;
64 ix.idx = idx;
65 ix.ofs = d->data.size ();
66
67 auto (pos, ns->ixface.end ());
68
69 // the by far most common case will be to insert
70 // near the end, so little looping.
71 while (pos != ns->ixface.begin ())
88 { 72 {
89 if (facesets[num].prefix) 73 --pos;
74
75 // sort within 2k bins, to slightly prefer smaller images
76 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
90 { 77 {
91 for (q = 0; q < faces.size (); q++) 78 ++pos;
92 if (facesets[num].faces[q].data) 79 break;
93 free (facesets[num].faces[q].data);
94
95 free (facesets[num].prefix);
96 free (facesets[num].fullname);
97 free (facesets[num].size);
98 free (facesets[num].extension);
99 free (facesets[num].comment);
100 free (facesets[num].faces);
101 } 80 }
102 } 81 }
103}
104 82
105/** 83 ns->ixface.insert (pos, ix);
106 * This returns the set we will actually use when sending
107 * a face. This is used because the image files may be sparse.
108 * This function is recursive. imageno is the face number we are
109 * trying to send
110 *
111 * If face is not found in specified faceset, tries with 'fallback' faceset.
112 *
113 * \param faceset faceset to check
114 * \param imageno image number
115 *
116 */
117static int
118get_face_fallback (int faceset, int imageno)
119{
120 /* faceset 0 is supposed to have every image, so just return. Doing
121 * so also prevents infinite loops in the case if it not having
122 * the face, but in that case, we are likely to crash when we try
123 * to access the data, but that is probably preferable to an infinite
124 * loop.
125 */
126 if (faceset == 0)
127 return 0;
128 84
129 if (!facesets[faceset].prefix) 85#if 0
130 { 86 for (auto (i, ns->ixface.begin ()); i != ns->ixface.end (); ++i)
131 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset); 87 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
132 return 0; /* use default set */ 88 fprintf (stderr, "\n");
133 } 89#endif
134
135 if (facesets[faceset].faces[imageno].data)
136 return faceset;
137
138 return get_face_fallback (facesets[faceset].fallback, imageno);
139}
140
141/**
142 * Checks fallback are correctly defined.
143 * This is a simple recursive function that makes sure the fallbacks
144 * are all proper (eg, the fall back to defined sets, and also
145 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
146 * if togo gets to zero, it means we have a loop.
147 * This is only run when we first load the facesets.
148 */
149static void
150check_faceset_fallback (int faceset, int togo)
151{
152 int fallback = facesets[faceset].fallback;
153
154 /* proper case - falls back to base set */
155 if (fallback == 0)
156 return;
157
158 if (!facesets[fallback].prefix)
159 {
160 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
161 abort ();
162 }
163
164 togo--;
165 if (togo == 0)
166 {
167 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
168 abort ();
169 }
170
171 check_faceset_fallback (fallback, togo);
172}
173
174#define MAX_IMAGE_SIZE 10000
175
176/**
177 * Client tells us what type of faces it wants. Also sets
178 * the caching attribute.
179 *
180 */
181void
182SetFaceMode (char *buf, int len, client *ns)
183{
184 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
185
186 if (mode == CF_FACE_NONE)
187 ns->facecache = 1;
188 else if (mode != CF_FACE_PNG)
189 ns->send_packet_printf ("drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
190
191 if (mask)
192 ns->facecache = 1;
193}
194
195/**
196 * Client has requested pixmap that it somehow missed getting.
197 * This will be called often if the client is
198 * caching images.
199 */
200void
201SendFaceCmd (char *buf, int len, client *ns)
202{
203 ns->send_face (atoi (buf), 1);
204}
205
206// how lame
207static void print_facename (packet &sl, const facedata &d)
208{
209 for (int i = 0; i < CHKSUM_SIZE; ++i)
210 sl.printf ("%02x", d.chksum [i]);
211}
212
213// gcfclient uses the server-provided checksum for comparison,
214// but always wrotes a broken checksum to its cache file, so we
215// have to provide gcfclient with a useless checksum just to
216// have to cache the image despite its bugs.
217static uint32 gcfclient_checksum (const facedata *d)
218{
219 uint32 csum = 0;
220
221 for (std::string::const_iterator i = d->data.begin ();
222 i != d->data.end ();
223 ++i)
224 {
225 csum = rotate_right (csum);
226 csum += *(uint8 *)&*i;
227 }
228
229 return csum;
230} 90}
231 91
232/** 92/**
233 * Sends a face to a client if they are in pixmap mode 93 * Sends a face to a client if they are in pixmap mode
234 * nothing gets sent in bitmap mode. 94 * nothing gets sent in bitmap mode.
236 * this is needed for the askface, in which we really do want to send the 96 * this is needed for the askface, in which we really do want to send the
237 * face (and askface is the only place that should be setting it). Otherwise, 97 * face (and askface is the only place that should be setting it). Otherwise,
238 * we look at the facecache, and if set, send the image name. 98 * we look at the facecache, and if set, send the image name.
239 */ 99 */
240void 100void
241client::send_face (faceidx facenum, bool forced) 101client::send_face (faceidx facenum, int pri)
242{ 102{
243 // never send face 0. ever. it does not exist. 103 // never send face 0. ever. it does not exist.
244 if (!facenum) 104 if (!facenum)
245 return; 105 return;
246 106
247 const facedata *d = face_data (facenum, faceset); 107 faceinfo *f = face_info (facenum);
248 108
249 if (!d) 109 if (!f)
250 { 110 {
251 LOG (llevError, "client::send_face (%d) out of bounds??\n", facenum); 111 LOG (llevError | logBacktrace, "client::send_face (%d) out of bounds??\n", facenum);
252 return; 112 return;
253 } 113 }
254 114
255 packet sl; 115 // refuse to send non-image faces
116 if (!fx_want [f->type])
117 return;
256 118
257 if (facecache && !forced)
258 {
259 if (faces_sent[facenum]) 119 if (faces_sent [facenum])
260 return; 120 return;
261 121
262 faces_sent[facenum] = true; 122 faces_sent[facenum] = true;
263 123
264 faceinfo *f = face_info (facenum); 124 fxface.push_back (facenum);
265 if (f->smooth && EMI_smooth) 125}
126
127void client::flush_fx ()
128{
129 while (!fxface.empty ())
130 {
131 packet fx ("fx");
132 packet sx ("sx");
133 int type = 0;
134
135 do
266 { 136 {
137 faceidx facenum = fxface.back (); fxface.pop_back ();
138
139 if (const faceinfo *f = face_info (facenum))
140 {
141 if (f->type != type)
142 {
143 type = f->type;
144
145 fx << ber32 (0)
146 << uint8 (1) << uint8 (type);
147 }
148
149 const facedata *d = f->data (faceset);
150
151 fx << ber32 (facenum)
152 << data8 (d->chksum, d->chksum_len);
153
154 if (smoothing)
155 {
156 faceinfo *f = face_info (facenum);
157
158 if (f->smooth)
159 {
267 send_face (f->smooth); 160 send_face (f->smooth, -110);
268 161
269 packet sl ("smooth"); 162 sx << ber32 (facenum)
270 163 << ber32 (f->smooth)
271 sl << uint16 (facenum) 164 << ber32 (f->smoothlevel);
272 << uint16 (f->smooth); 165 }
273 166 }
274 send_packet (sl); 167 }
275 } 168 }
169 while (!fxface.empty ()
170 && fx.room () > ber32::size + CHKSUM_MAXLEN + 1 + 3 /* type switch */
171 && sx.room () > ber32::size * 3);
276 172
277 if (force_face0)
278 sl << "face " << uint16 (facenum);
279 else if (image2)
280 sl << "face2 " << uint16 (facenum) << uint8 (0) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
281 else
282 sl << "face1 " << uint16 (facenum) << uint32 (force_bad_checksum ? gcfclient_checksum (d) : 0);
283
284 // how lame
285 print_facename (sl, *d);
286 }
287 else
288 {
289 sl << (image2 ? "image2 " : "image ")
290 << uint32 (facenum);
291
292 if (image2)
293 sl << uint8 (0);
294
295 sl << uint32 (d->data.size ())
296 << data (d->data.data (), d->data.size ());
297 }
298
299 send_packet (sl); 173 send_packet (fx);
174 if (sx.length () > 3) send_packet (sx);
175 }
300} 176}
301 177
302// send all faces of this object to the client 178// send all faces of this object to the client
303// this uses more bandwidth initially, but makes 179// this uses more bandwidth initially, but makes
304// animations look much smoother, and every client 180// animations look much smoother, and every client
305// is supposed to do client-side caching anyways. 181// is supposed to do client-side caching anyways.
306void 182void
307client::send_faces (object *ob) 183client::send_faces (object *ob)
308{ 184{
309 send_face (ob->face); 185 send_face (ob->face, 10);
310 186
311 if (ob->animation_id) 187 if (ob->animation_id)
312 { 188 {
313 animation &anim = animations [ob->animation_id]; 189 const animation &anim = ob->anim ();
314 190
315 for (int i = 0; i < anim.num_animations; i++) 191 for (int i = 0; i < anim.num_animations; i++)
316 send_face (anim.faces [i]); 192 send_face (anim.faces [i], -10);
317 } 193 }
318} 194}
319 195
320/** 196/**
321 * Need to send an animation sequence to the client. 197 * Need to send an animation sequence to the client.
326 */ 202 */
327void 203void
328client::send_animation (short anim_num) 204client::send_animation (short anim_num)
329{ 205{
330 /* Do some checking on the anim_num we got. Note that the animations 206 /* Do some checking on the anim_num we got. Note that the animations
331 * are added in contigous order, so if the number is in the valid 207 * are added in contiguous order, so if the number is in the valid
332 * range, it must be a valid animation. 208 * range, it must be a valid animation.
333 */ 209 */
334 if (anim_num < 0 || anim_num > num_animations) 210 if (anim_num < 0 || anim_num >= animations.size ())
335 { 211 {
336 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 212 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
337 return; 213 return;
338 } 214 }
339 215
345 /* Build up the list of faces. Also, send any information (ie, the 221 /* Build up the list of faces. Also, send any information (ie, the
346 * the face itself) down to the client. 222 * the face itself) down to the client.
347 */ 223 */
348 for (int i = 0; i < animations[anim_num].num_animations; i++) 224 for (int i = 0; i < animations[anim_num].num_animations; i++)
349 { 225 {
350 send_face (animations[anim_num].faces[i]); 226 send_face (animations[anim_num].faces[i], -20);
351 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 227 sl << uint16 (animations[anim_num].faces[i]);
352 } 228 }
353 229
354 send_packet (sl); 230 send_packet (sl);
355 231
356 anims_sent[anim_num] = 1; 232 anims_sent[anim_num] = 1;
357} 233}
358 234
359/**
360 * Sends the number of images, checksum of the face file,
361 * and the image_info file information. See the doc/Developers/protocol
362 * if you want further detail.
363 */
364void
365send_image_info (client *ns, char *params)
366{
367 packet sl;
368
369 //TODO: second parameter is a checksum, but it makes no sense in this current framework
370 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
371
372 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
373
374 ns->send_packet (sl);
375}
376
377/**
378 * Sends requested face information.
379 * \param ns socket to send to
380 * \param params contains first and last index of face
381 *
382 * For each image in [start..stop] sends
383 * - checksum
384 * - name
385 */
386void
387send_image_sums (client *ns, char *params)
388{
389 int start, stop;
390 char *cp;
391
392 packet sl;
393
394 start = atoi (params);
395 for (cp = params; *cp != '\0'; cp++)
396 if (*cp == ' ')
397 break;
398
399 stop = atoi (cp);
400 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
401 {
402 sl.printf ("replyinfo image_sums %d %d", start, stop);
403 ns->send_packet (sl);
404 sl.reset ();
405 return;
406 }
407
408 sl.printf ("replyinfo image_sums %d %d ", start, stop);
409
410 for (int i = start; i <= stop && i < faces.size (); i++)
411 {
412 ns->faces_sent[i] = true;
413
414 const facedata *d = face_data (i, ns->faceset);
415
416 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
417 break;
418
419 sl << uint16 (i)
420 << uint32 (0) // checksum
421 << uint8 (ns->faceset);
422
423 print_facename (sl, *d); sl << uint8 (0);
424 }
425
426 /* It would make more sense to catch this pre-emptively in the code above.
427 * however, if this really happens, we probably just want to cut down the
428 * size to less than 1000, since that is what we claim the protocol would
429 * support.
430 */
431 //TODO: taken care of above, should simply abort or make sure the above code is correct
432 if (sl.length () >= MAXSOCKBUF)
433 {
434 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
435 abort ();
436 }
437
438 ns->send_packet (sl);
439}
440

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