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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.58 by root, Sat Dec 27 01:25:00 2008 UTC vs.
Revision 1.67 by root, Tue Jan 3 11:25:37 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel 5 * Copyright (©) 2001 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/** \file 25/** \file
146 } 147 }
147 148
148 const facedata *d = f->data (faceset); 149 const facedata *d = f->data (faceset);
149 150
150 fx << ber32 (facenum) 151 fx << ber32 (facenum)
151 << data8 (d->chksum, CHKSUM_SIZE); 152 << data8 (d->chksum, d->chksum_len);
152 153
153 if (smoothing) 154 if (smoothing)
154 { 155 {
155 faceinfo *f = face_info (facenum); 156 faceinfo *f = face_info (facenum);
156 157
164 } 165 }
165 } 166 }
166 } 167 }
167 } 168 }
168 while (!fxface.empty () 169 while (!fxface.empty ()
169 && fx.room () > ber32::size + CHKSUM_SIZE + 1 + 3 /* type switch */ 170 && fx.room () > ber32::size + CHKSUM_MAXLEN + 1 + 3 /* type switch */
170 && sx.room () > ber32::size * 3); 171 && sx.room () > ber32::size * 3);
171 172
172 send_packet (fx); 173 send_packet (fx);
173 if (sx.length () > 3) send_packet (sx); 174 if (sx.length () > 3) send_packet (sx);
174 } 175 }
183{ 184{
184 send_face (ob->face, 10); 185 send_face (ob->face, 10);
185 186
186 if (ob->animation_id) 187 if (ob->animation_id)
187 { 188 {
188 animation &anim = animations [ob->animation_id]; 189 const animation &anim = ob->anim ();
189 190
190 for (int i = 0; i < anim.num_animations; i++) 191 for (int i = 0; i < anim.num_animations; i++)
191 send_face (anim.faces [i], -10); 192 send_face (anim.faces [i], -10);
192 } 193 }
193} 194}
201 */ 202 */
202void 203void
203client::send_animation (short anim_num) 204client::send_animation (short anim_num)
204{ 205{
205 /* Do some checking on the anim_num we got. Note that the animations 206 /* Do some checking on the anim_num we got. Note that the animations
206 * are added in contigous order, so if the number is in the valid 207 * are added in contiguous order, so if the number is in the valid
207 * range, it must be a valid animation. 208 * range, it must be a valid animation.
208 */ 209 */
209 if (anim_num < 0 || anim_num >= animations.size ()) 210 if (anim_num < 0 || anim_num >= animations.size ())
210 { 211 {
211 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num); 212 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
221 * the face itself) down to the client. 222 * the face itself) down to the client.
222 */ 223 */
223 for (int i = 0; i < animations[anim_num].num_animations; i++) 224 for (int i = 0; i < animations[anim_num].num_animations; i++)
224 { 225 {
225 send_face (animations[anim_num].faces[i], -20); 226 send_face (animations[anim_num].faces[i], -20);
226 sl << uint16 (animations[anim_num].faces[i]); /* flags - not used right now */ 227 sl << uint16 (animations[anim_num].faces[i]);
227 } 228 }
228 229
229 send_packet (sl); 230 send_packet (sl);
230 231
231 anims_sent[anim_num] = 1; 232 anims_sent[anim_num] = 1;
232} 233}
233 234
234/**
235 * Sends the number of images, checksum of the face file,
236 * and the image_info file information. See the doc/Developers/protocol
237 * if you want further detail.
238 */
239void 235void
240send_image_info (client *ns, char *params) 236client::invalidate_face (faceidx idx)
241{ 237{
242 packet sl; 238 faces_sent [idx] = false;
243 239 force_newmap = true;
244 //TODO: second parameter is a checksum, but it makes no sense in this current framework
245 sl.printf ("replyinfo image_info\n%d\n%u\n", MAX_FACES, 0);
246
247 sl << "0:base:standard:0:32x32:none:The old 32x32 faceset.\n";
248
249 ns->send_packet (sl);
250} 240}
251 241
252/**
253 * Sends requested face information.
254 * \param ns socket to send to
255 * \param params contains first and last index of face
256 *
257 * For each image in [start..stop] sends
258 * - checksum
259 * - name
260 */
261void 242void
262send_image_sums (client *ns, char *params) 243client::invalidate_all_faces ()
263{ 244{
264 int start, stop; 245 faces_sent.reset ();
265 char *cp; 246 force_newmap = true;
266
267 packet sl;
268
269 start = atoi (params);
270 for (cp = params; *cp != '\0'; cp++)
271 if (*cp == ' ')
272 break;
273
274 stop = atoi (cp);
275 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= MAX_FACES)
276 {
277 sl.printf ("replyinfo image_sums %d %d", start, stop);
278 ns->send_packet (sl);
279 sl.reset ();
280 return;
281 }
282
283 sl.printf ("replyinfo image_sums %d %d ", start, stop);
284
285 for (int i = start; i <= stop && i < faces.size (); i++)
286 if (const faceinfo *f = face_info (i))
287 if (ns->fx_want [f->type])
288 {
289 ns->faces_sent[i] = true;
290
291 const facedata *d = f->data (ns->faceset);
292
293 if (sl.room () < 2 + 4 + 1 + d->data.size () + 1)
294 break;
295
296 sl << uint16 (i)
297 << uint32 (0) // checksum
298 << uint8 (ns->faceset);
299
300 for (int i = 0; i < CHKSUM_SIZE; ++i)
301 sl.printf ("%02x", d->chksum [i]);
302
303 sl << uint8 (0);
304 }
305
306 /* It would make more sense to catch this pre-emptively in the code above.
307 * however, if this really happens, we probably just want to cut down the
308 * size to less than 1000, since that is what we claim the protocol would
309 * support.
310 */
311 //TODO: taken care of above, should simply abort or make sure the above code is correct
312 if (sl.length () > MAXSOCKBUF)
313 {
314 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.length (), MAXSOCKBUF);
315 abort ();
316 }
317
318 ns->send_packet (sl);
319} 247}
320 248

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