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Comparing deliantra/server/socket/image.C (file contents):
Revision 1.3 by root, Sun Sep 10 13:43:33 2006 UTC vs.
Revision 1.74 by root, Sun Nov 11 18:21:21 2012 UTC

1
2/* 1/*
3 * static char *rcsid_init_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
4 * "$Id: image.C,v 1.3 2006/09/10 13:43:33 root Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001 Mark Wedel
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
5 */ 23 */
6 24
7/* 25/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2001 Mark Wedel
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The author can be reached via e-mail to crossfire-devel@real-time.com
28*/
29
30/** \file
31 * Image related communication 26 * Image related communication
32 *
33 * \date 2003-12-02
34 * 27 *
35 * This file deals with the image related communication to the 28 * This file deals with the image related communication to the
36 * client. I've located all the functions in this file - this 29 * client. I've located all the functions in this file - this
37 * localizes it more, and means that we don't need to declare 30 * localizes it more, and means that we don't need to declare
38 * things like all the structures as globals. 31 * things like all the structures as globals.
39 */ 32 */
40 33
41#include <global.h> 34#include <global.h>
42#include <sproto.h> 35#include <sproto.h>
43 36
44#include <newclient.h> 37#include "crc.h"
45#include <newserver.h>
46#include <loader.h>
47 38
48#define MAX_FACE_SETS 20 /**< Maximum number of image sets the program will handle */ 39#define MAX_IMAGE_SIZE 10000
49
50/** Information about one image */
51typedef struct FaceInfo
52{
53
54 uint8 *data; /**< image data */
55
56 uint16 datalen; /**< length of the xpm data */
57
58 uint32 checksum; /**< Checksum of face data */
59} FaceInfo;
60
61/** Information about one face set */
62typedef struct
63{
64
65 char *prefix; /**< */
66 char *fullname;
67
68 uint8 fallback; /**< faceset to use when an image is not found in this faceset */
69 char *size;
70 char *extension;
71 char *comment;
72
73 FaceInfo *faces; /**< images in this faceset */
74} FaceSets;
75
76static FaceSets facesets[MAX_FACE_SETS]; /**< All facesets */
77 40
78/** 41/**
79 * Checks specified faceset is valid 42 * client requested an image. send it rate-limited
80 * \param fsn faceset number 43 * before flushing.
81 */ 44 */
82int 45void
83is_valid_faceset (int fsn) 46AskFaceCmd (char *buf, int len, client *ns)
84{ 47{
85 if (fsn >= 0 && fsn < MAX_FACE_SETS && facesets[fsn].prefix) 48 int idx = 0, pri = 0;
86 return TRUE; 49
87 return FALSE; 50 sscanf (buf, "%d %d", &idx, &pri);
51
52 //TODO: somehow fetch default priority from send_fx here
53
54 const faceinfo *f = face_info (idx);
55
56 if (!f)
57 return; // doh
58
59 int set = ns->tileset;
60
61 if (!f->face [set].chksum_len)
62 set = 0;
63
64 /* cfperl_ix calls cf::face::ix which loads the data */
65 /* and then calls cf::client::send_ix to actually queue the ix */
66 cfperl_ix (ns, set, idx, pri);
67}
68
69void
70client::ix_send (faceidx idx, sint16 pri, SV *data_sv)
71{
72 STRLEN size;
73 char *data = SvPVbyte (data_sv, size);
74 ixsend ix;
75
76 ix.pri = pri;
77 ix.idx = idx;
78 ix.ofs = size;
79 ix.data = (uint8 *)data;
80 ix.data_sv = SvREFCNT_inc (data_sv);
81
82 auto (pos, ixface.end ());
83
84 // the by far most common case will be to insert
85 // near the end, so little looping.
86 while (pos != ixface.begin ())
87 {
88 --pos;
89
90 // sort within 2k bins, to slightly prefer smaller images
91 if (pri > pos->pri || (pri == pos->pri && (ix.ofs >> 11) <= (pos->ofs >> 11)))
92 {
93 ++pos;
94 break;
95 }
96 }
97
98 ixface.insert (pos, ix);
99
100#if 0
101 for (auto (i, ixface.begin ()); i != ixface.end (); ++i)
102 fprintf (stderr, "<%d,%d> ", i->pri, i->ofs);
103 fprintf (stderr, "\n");
104#endif
105}
106
107void
108client::ix_pop ()
109{
110 ixsend &ix = ixface.back ();
111
112 SvREFCNT_dec (ix.data_sv);
113
114 ixface.pop_back ();
88} 115}
89 116
90/** 117/**
91 * Frees all faceset information 118 * Sends a face offer (fx) to a client.
92 */
93void
94free_socket_images (void)
95{
96 int num, q;
97
98 for (num = 0; num < MAX_FACE_SETS; num++)
99 {
100 if (facesets[num].prefix)
101 {
102 for (q = 0; q < nrofpixmaps; q++)
103 if (facesets[num].faces[q].data)
104 free (facesets[num].faces[q].data);
105 free (facesets[num].prefix);
106 free (facesets[num].fullname);
107 free (facesets[num].size);
108 free (facesets[num].extension);
109 free (facesets[num].comment);
110 free (facesets[num].faces);
111 }
112 }
113}
114
115/**
116 * This returns the set we will actually use when sending
117 * a face. This is used because the image files may be sparse.
118 * This function is recursive. imageno is the face number we are
119 * trying to send
120 *
121 * If face is not found in specified faceset, tries with 'fallback' faceset.
122 *
123 * \param faceset faceset to check
124 * \param imageno image number
125 *
126 */
127static int
128get_face_fallback (int faceset, int imageno)
129{
130 /* faceset 0 is supposed to have every image, so just return. Doing
131 * so also prevents infinite loops in the case if it not having
132 * the face, but in that case, we are likely to crash when we try
133 * to access the data, but that is probably preferable to an infinite
134 * loop.
135 */
136 if (faceset == 0)
137 return 0;
138
139 if (!facesets[faceset].prefix)
140 {
141 LOG (llevError, "get_face_fallback called with unused set (%d)?\n", faceset);
142 return 0; /* use default set */
143 }
144 if (facesets[faceset].faces[imageno].data)
145 return faceset;
146 return get_face_fallback (facesets[faceset].fallback, imageno);
147}
148
149/**
150 * Checks fallback are correctly defined.
151 * This is a simple recursive function that makes sure the fallbacks
152 * are all proper (eg, the fall back to defined sets, and also
153 * eventually fall back to 0). At the top level, togo is set to MAX_FACE_SETS,
154 * if togo gets to zero, it means we have a loop.
155 * This is only run when we first load the facesets.
156 */
157static void
158check_faceset_fallback (int faceset, int togo)
159{
160 int fallback = facesets[faceset].fallback;
161
162 /* proper case - falls back to base set */
163 if (fallback == 0)
164 return;
165
166 if (!facesets[fallback].prefix)
167 {
168 LOG (llevError, "Face set %d falls to non set faceset %d\n", faceset, fallback);
169 abort ();
170 }
171 togo--;
172 if (togo == 0)
173 {
174 LOG (llevError, "Infinite loop found in facesets. aborting.\n");
175 abort ();
176 }
177 check_faceset_fallback (fallback, togo);
178}
179
180#define MAX_IMAGE_SIZE 10000
181
182/**
183 * Loads all the image types into memory.
184 *
185 * This way, we can easily send them to the client. We should really do something
186 * better than abort on any errors - on the other hand, these are all fatal
187 * to the server (can't work around them), but the abort just seems a bit
188 * messy (exit would probably be better.)
189 *
190 * Couple of notes: We assume that the faces are in a continous block.
191 * This works fine for now, but this could perhaps change in the future
192 *
193 * Function largely rewritten May 2000 to be more general purpose.
194 * The server itself does not care what the image data is - to the server,
195 * it is just data it needs to allocate. As such, the code is written
196 * to do such.
197 */
198
199void
200read_client_images (void)
201{
202 char filename[400];
203 char buf[HUGE_BUF];
204 char *cp, *cps[7];
205 FILE *infile;
206 int num, len, compressed, fileno, i, badline;
207
208 memset (facesets, 0, sizeof (facesets));
209 sprintf (filename, "%s/image_info", settings.datadir);
210 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
211 {
212 LOG (llevError, "Unable to open %s\n", filename);
213 abort ();
214 }
215 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
216 {
217 badline = 0;
218
219 if (buf[0] == '#')
220 continue;
221 if (!(cps[0] = strtok (buf, ":")))
222 badline = 1;
223 for (i = 1; i < 7; i++)
224 {
225 if (!(cps[i] = strtok (NULL, ":")))
226 badline = 1;
227 }
228 if (badline)
229 {
230 LOG (llevError, "Bad line in image_info file, ignoring line:\n %s", buf);
231 }
232 else
233 {
234 len = atoi (cps[0]);
235 if (len >= MAX_FACE_SETS)
236 {
237 LOG (llevError, "To high a setnum in image_info file: %d > %d\n", len, MAX_FACE_SETS);
238 abort ();
239 }
240 facesets[len].prefix = strdup_local (cps[1]);
241 facesets[len].fullname = strdup_local (cps[2]);
242 facesets[len].fallback = atoi (cps[3]);
243 facesets[len].size = strdup_local (cps[4]);
244 facesets[len].extension = strdup_local (cps[5]);
245 facesets[len].comment = strdup_local (cps[6]);
246 }
247 }
248 close_and_delete (infile, compressed);
249 for (i = 0; i < MAX_FACE_SETS; i++)
250 {
251 if (facesets[i].prefix)
252 check_faceset_fallback (i, MAX_FACE_SETS);
253 }
254 /* Loaded the faceset information - now need to load up the
255 * actual faces.
256 */
257
258 for (fileno = 0; fileno < MAX_FACE_SETS; fileno++)
259 {
260 /* if prefix is not set, this is not used */
261 if (!facesets[fileno].prefix)
262 continue;
263 facesets[fileno].faces = (FaceInfo *) calloc (nrofpixmaps, sizeof (FaceInfo));
264
265 sprintf (filename, "%s/crossfire.%d", settings.datadir, fileno);
266 LOG (llevDebug, "Loading image file %s\n", filename);
267
268 if ((infile = open_and_uncompress (filename, 0, &compressed)) == NULL)
269 {
270 LOG (llevError, "Unable to open %s\n", filename);
271 abort ();
272 }
273 while (fgets (buf, HUGE_BUF - 1, infile) != NULL)
274 {
275 if (strncmp (buf, "IMAGE ", 6) != 0)
276 {
277 LOG (llevError, "read_client_images:Bad image line - not IMAGE, instead\n%s", buf);
278 abort ();
279 }
280 num = atoi (buf + 6);
281 if (num < 0 || num >= nrofpixmaps)
282 {
283 LOG (llevError, "read_client_images: Image num %d not in 0..%d\n%s", num, nrofpixmaps, buf);
284 abort ();
285 }
286 /* Skip accross the number data */
287 for (cp = buf + 6; *cp != ' '; cp++);
288 len = atoi (cp);
289 if (len == 0 || len > MAX_IMAGE_SIZE)
290 {
291 LOG (llevError, "read_client_images: length not valid: %d > %d \n%s", len, MAX_IMAGE_SIZE, buf);
292 abort ();
293 }
294 /* We don't actualy care about the name if the image that
295 * is embedded in the image file, so just ignore it.
296 */
297 facesets[fileno].faces[num].datalen = len;
298 facesets[fileno].faces[num].data = (uint8 *) malloc (len);
299 if ((i = fread (facesets[fileno].faces[num].data, len, 1, infile)) != 1)
300 {
301 LOG (llevError, "read_client_images: Did not read desired amount of data, wanted %d, got %d\n%s", len, i, buf);
302 abort ();
303 }
304 facesets[fileno].faces[num].checksum = 0;
305 for (i = 0; i < len; i++)
306 {
307 ROTATE_RIGHT (facesets[fileno].faces[num].checksum);
308 facesets[fileno].faces[num].checksum += facesets[fileno].faces[num].data[i];
309 facesets[fileno].faces[num].checksum &= 0xffffffff;
310 }
311 }
312 close_and_delete (infile, compressed);
313 } /* For fileno < MAX_FACE_SETS */
314}
315
316/**
317 * Client tells us what type of faces it wants. Also sets
318 * the caching attribute.
319 *
320 */
321
322void
323SetFaceMode (char *buf, int len, NewSocket * ns)
324{
325 char tmp[256];
326
327 int mask = (atoi (buf) & CF_FACE_CACHE), mode = (atoi (buf) & ~CF_FACE_CACHE);
328
329 if (mode == CF_FACE_NONE)
330 {
331 ns->facecache = 1;
332 }
333 else if (mode != CF_FACE_PNG)
334 {
335 sprintf (tmp, "drawinfo %d %s", NDI_RED, "Warning - send unsupported face mode. Will use Png");
336 Write_String_To_Socket (ns, tmp, strlen (tmp));
337#ifdef ESRV_DEBUG
338 LOG (llevDebug, "SetFaceMode: Invalid mode from client: %d\n", mode);
339#endif
340 }
341 if (mask)
342 {
343 ns->facecache = 1;
344 }
345}
346
347/**
348 * Client has requested pixmap that it somehow missed getting.
349 * This will be called often if the client is
350 * caching images.
351 */
352
353void
354SendFaceCmd (char *buff, int len, NewSocket * ns)
355{
356 long tmpnum = atoi (buff);
357 short facenum = tmpnum & 0xffff;
358
359 if (facenum != 0)
360 esrv_send_face (ns, facenum, 1);
361}
362
363/**
364 * Sends a face to a client if they are in pixmap mode
365 * nothing gets sent in bitmap mode.
366 * If nocache is true (nonzero), ignore the cache setting from the client - 119 * If nocache is true (nonzero), ignore the cache setting from the client -
367 * this is needed for the askface, in which we really do want to send the 120 * this is needed for the askface, in which we really do want to send the
368 * face (and askface is the only place that should be setting it). Otherwise, 121 * face (and askface is the only place that should be setting it). Otherwise,
369 * we look at the facecache, and if set, send the image name. 122 * we look at the facecache, and if set, send the image name.
370 */ 123 */
371
372void 124void
373esrv_send_face (NewSocket * ns, short face_num, int nocache) 125client::send_face (faceidx facenum, int pri)
374{ 126{
375 SockList sl; 127 // never send face 0. ever. it does not exist.
376 char fallback; 128 if (!facenum)
129 return;
377 130
378 if (face_num <= 0 || face_num >= nrofpixmaps) 131 faceinfo *f = face_info (facenum);
132
133 if (!f)
379 { 134 {
380 LOG (llevError, "esrv_send_face (%d) out of bounds??\n", face_num); 135 LOG (llevError | logBacktrace, "client::send_face (%d) out of bounds??\n", facenum);
381 return; 136 return;
382 } 137 }
383 138
384 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 139 // refuse to send non-image faces unless requested
385 fallback = get_face_fallback (ns->faceset, face_num); 140 if (!fx_want [f->type])
141 return;
386 142
387 if (facesets[fallback].faces[face_num].data == NULL) 143 if (faces_sent [facenum])
144 return;
145
146 faces_sent [facenum] = true;
147
148 fxface.push_back (facenum);
149}
150
151void client::flush_fx ()
152{
153 while (!fxface.empty ())
154 {
155 packet fx ("fx");
156 packet sx ("sx");
157 int type = 0;
158
159 do
160 {
161 faceidx facenum = fxface.back (); fxface.pop_back ();
162
163 if (const faceinfo *f = face_info (facenum))
164 {
165 if (f->type != type)
166 {
167 type = f->type;
168
169 fx << ber32 (0)
170 << uint8 (1) << uint8 (type);
171 }
172
173 const facedata *d = f->data (tileset);
174
175 fx << ber32 (facenum)
176 << data8 (d->chksum, d->chksum_len);
177
178 if (smoothing)
179 {
180 faceinfo *f = face_info (facenum);
181
182 if (f->smooth)
183 {
184 send_face (f->smooth, -110);
185
186 sx << ber32 (facenum)
187 << ber32 (f->smooth)
188 << ber32 (f->smoothlevel);
189 }
190 }
191 }
192 }
193 while (!fxface.empty ()
194 && fx.room () > ber32::size + CHKSUM_MAXLEN + 1 + 3 /* type switch */
195 && sx.room () > ber32::size * 3);
196
197 send_packet (fx);
198 if (sx.length () > 3) send_packet (sx);
388 { 199 }
389 LOG (llevError, "esrv_send_face: faces[%d].data == NULL\n", face_num); 200}
201
202// send all faces of this object to the client
203// this uses more bandwidth initially, but makes
204// animations look much smoother, and every client
205// is supposed to do client-side caching anyways.
206void
207client::send_faces (object *ob)
208{
209 send_face (ob->face, 10);
210
211 if (ob->animation_id)
212 {
213 const animation &anim = ob->anim ();
214
215 for (int i = 0; i < anim.num_animations; i++)
216 send_face (anim.faces [i], -10);
217 }
218}
219
220/**
221 * Need to send an animation sequence to the client.
222 * We will send appropriate face commands to the client if we haven't
223 * sent them the face yet (this can become quite costly in terms of
224 * how much we are sending - on the other hand, this should only happen
225 * when the player logs in and picks stuff up.
226 */
227void
228client::send_animation (short anim_num)
229{
230 /* Do some checking on the anim_num we got. Note that the animations
231 * are added in contiguous order, so if the number is in the valid
232 * range, it must be a valid animation.
233 */
234 if (anim_num < 0 || anim_num >= animations.size ())
235 {
236 LOG (llevError, "esrv_send_anim (%d) out of bounds??\n", anim_num);
390 return; 237 return;
391 } 238 }
392 239
393 if (ns->facecache && !nocache) 240 packet sl ("anim");
394 {
395 if (ns->image2)
396 strcpy ((char *) sl.buf, "face2 ");
397 else if (ns->sc_version >= 1026)
398 strcpy ((char *) sl.buf, "face1 ");
399 else
400 strcpy ((char *) sl.buf, "face ");
401 241
402 sl.len = strlen ((const char *) sl.buf); 242 sl << uint16 (anim_num)
403 SockList_AddShort (&sl, face_num); 243 << uint16 (0); /* flags - not used right now */
404 if (ns->image2)
405 SockList_AddChar (&sl, fallback);
406 if (ns->sc_version >= 1026)
407 SockList_AddInt (&sl, facesets[fallback].faces[face_num].checksum);
408 strcpy ((char *) sl.buf + sl.len, new_faces[face_num].name);
409 sl.len += strlen (new_faces[face_num].name);
410 Send_With_Handling (ns, &sl);
411 }
412 else
413 {
414 if (ns->image2)
415 strcpy ((char *) sl.buf, "image2 ");
416 else
417 strcpy ((char *) sl.buf, "image ");
418 sl.len = strlen ((char *) sl.buf);
419 SockList_AddInt (&sl, face_num);
420 if (ns->image2)
421 SockList_AddChar (&sl, fallback);
422 SockList_AddInt (&sl, facesets[fallback].faces[face_num].datalen);
423 memcpy (sl.buf + sl.len, facesets[fallback].faces[face_num].data, facesets[fallback].faces[face_num].datalen);
424 sl.len += facesets[fallback].faces[face_num].datalen;
425 Send_With_Handling (ns, &sl);
426 }
427 ns->faces_sent[face_num] |= NS_FACESENT_FACE;
428 free (sl.buf);
429}
430 244
431/** 245 /* Build up the list of faces. Also, send any information (ie, the
432 * Sends the number of images, checksum of the face file, 246 * the face itself) down to the client.
433 * and the image_info file information. See the doc/Developers/protocol
434 * if you want further detail.
435 */
436
437void
438send_image_info (NewSocket * ns, char *params)
439{
440 SockList sl;
441 int i;
442
443 sl.buf = (unsigned char *) malloc (MAXSOCKBUF);
444
445 sprintf ((char *) sl.buf, "replyinfo image_info\n%d\n%d\n", nrofpixmaps - 1, bmaps_checksum);
446 for (i = 0; i < MAX_FACE_SETS; i++)
447 {
448 if (facesets[i].prefix)
449 {
450 sprintf ((char *) sl.buf + strlen ((const char *) sl.buf), "%d:%s:%s:%d:%s:%s:%s",
451 i, facesets[i].prefix, facesets[i].fullname, facesets[i].fallback,
452 facesets[i].size, facesets[i].extension, facesets[i].comment);
453 }
454 }
455 sl.len = strlen ((const char *) sl.buf);
456 Send_With_Handling (ns, &sl);
457 free (sl.buf);
458}
459
460/**
461 * Sends requested face information.
462 * \param ns socket to send to
463 * \param params contains first and last index of face
464 *
465 * For each image in [start..stop] sends
466 * - checksum
467 * - name
468 */
469void
470send_image_sums (NewSocket * ns, char *params)
471{
472 int start, stop;
473 short i;
474 char qq;
475 char *cp, buf[MAX_BUF];
476 SockList sl;
477
478 sl.buf = (unsigned char *) malloc (MAXSOCKBUF);
479
480 start = atoi (params);
481 for (cp = params; *cp != '\0'; cp++)
482 if (*cp == ' ')
483 break;
484
485 stop = atoi (cp);
486 if (stop < start || *cp == '\0' || (stop - start) > 1000 || stop >= nrofpixmaps)
487 {
488 sprintf (buf, "replyinfo image_sums %d %d", start, stop);
489 cs_write_string (ns, buf, strlen (buf));
490 return;
491 }
492 sprintf ((char *) sl.buf, "replyinfo image_sums %d %d ", start, stop);
493
494 sl.len = strlen ((const char *) sl.buf);
495
496 for (i = start; i <= stop; i++)
497 {
498 SockList_AddShort (&sl, i);
499 ns->faces_sent[i] |= NS_FACESENT_FACE;
500
501 qq = get_face_fallback (ns->faceset, i);
502 SockList_AddInt (&sl, facesets[qq].faces[i].checksum);
503 SockList_AddChar (&sl, qq);
504
505 qq = strlen (new_faces[i].name);
506 SockList_AddChar (&sl, (char) (qq + 1));
507 strcpy ((char *) sl.buf + sl.len, new_faces[i].name);
508 sl.len += qq;
509 SockList_AddChar (&sl, 0);
510 }
511 /* It would make more sense to catch this pre-emptively in the code above.
512 * however, if this really happens, we probably just want to cut down the
513 * size to less than 1000, since that is what we claim the protocol would
514 * support.
515 */ 247 */
516 if (sl.len >= MAXSOCKBUF) 248 for (int i = 0; i < animations[anim_num].num_animations; i++)
517 {
518 LOG (llevError, "send_image_send: buffer overrun, %d > %d\n", sl.len, MAXSOCKBUF);
519 abort ();
520 } 249 {
521 Send_With_Handling (ns, &sl); 250 send_face (animations[anim_num].faces[i], -20);
522 free (sl.buf); 251 sl << uint16 (animations[anim_num].faces[i]);
252 }
253
254 send_packet (sl);
255
256 anims_sent[anim_num] = 1;
523} 257}
258
259void
260client::invalidate_face (faceidx idx)
261{
262 faces_sent [idx] = false;
263 force_newmap = true;
264}
265
266void
267client::invalidate_all_faces ()
268{
269 faces_sent.reset ();
270 force_newmap = true;
271}
272

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