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/cvs/deliantra/server/socket/image.c
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Comparing deliantra/server/socket/image.c (file contents):
Revision 1.1 by root, Fri Feb 3 07:14:43 2006 UTC vs.
Revision 1.4 by root, Mon May 1 12:22:03 2006 UTC

1/* 1/*
2 * static char *rcsid_init_c = 2 * static char *rcsid_init_c =
3 * "$Id: image.c,v 1.1 2006/02/03 07:14:43 root Exp $"; 3 * "$Id: image.c,v 1.4 2006/05/01 12:22:03 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
453 /* It would make more sense to catch this pre-emptively in the code above. 453 /* It would make more sense to catch this pre-emptively in the code above.
454 * however, if this really happens, we probably just want to cut down the 454 * however, if this really happens, we probably just want to cut down the
455 * size to less than 1000, since that is what we claim the protocol would 455 * size to less than 1000, since that is what we claim the protocol would
456 * support. 456 * support.
457 */ 457 */
458 if (sl.len > MAXSOCKBUF) { 458 if (sl.len >= MAXSOCKBUF) {
459 LOG(llevError,"send_image_send: buffer overrun, %d > %d\n", sl.len, MAXSOCKBUF); 459 LOG(llevError,"send_image_send: buffer overrun, %d > %d\n", sl.len, MAXSOCKBUF);
460 abort(); 460 abort();
461 } 461 }
462 Send_With_Handling(ns, &sl); 462 Send_With_Handling(ns, &sl);
463 free(sl.buf); 463 free(sl.buf);

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