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3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
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177 | * client/server bandwidth (client could keep track of various strings |
178 | * client/server bandwidth (client could keep track of various strings |
178 | */ |
179 | */ |
179 | void |
180 | void |
180 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
181 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
181 | { |
182 | { |
182 | char buf[HUGE_BUF]; |
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183 | |
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184 | va_list ap; |
183 | va_list ap; |
185 | va_start (ap, format); |
184 | va_start (ap, format); |
186 | vsnprintf (buf, HUGE_BUF, format, ap); |
185 | new_draw_info (flags, pri, pl, vformat (format, ap)); |
187 | va_end (ap); |
186 | va_end (ap); |
188 | |
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189 | new_draw_info (flags, pri, pl, buf); |
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190 | } |
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191 | |
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192 | void |
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193 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
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194 | { |
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195 | |
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196 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
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197 | return; |
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198 | |
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199 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
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200 | { |
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201 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
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202 | |
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203 | if (buf == NULL) |
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204 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
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205 | else |
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206 | { |
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207 | strcpy (buf, oldmessage == NULL ? message : oldmessage); |
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208 | strip_media_tag (buf); |
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209 | new_draw_info (flags, pri, pl, buf); |
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210 | free (buf); |
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211 | } |
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212 | } |
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213 | else |
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214 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
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215 | } |
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216 | |
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217 | void |
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218 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
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219 | { |
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220 | char buf[HUGE_BUF]; |
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221 | |
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222 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
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223 | return; |
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224 | |
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225 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
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226 | { |
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227 | va_list ap; |
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228 | |
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229 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
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230 | va_start (ap, new_format); |
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231 | vsnprintf (buf, HUGE_BUF, old_format, ap); |
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232 | va_end (ap); |
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233 | new_draw_info (flags, pri, pl, buf); |
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234 | return; |
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235 | } |
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236 | else |
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237 | { |
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238 | va_list ap; |
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239 | |
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240 | va_start (ap, new_format); |
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241 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
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242 | va_end (ap); |
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243 | strip_media_tag (buf); |
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244 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
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245 | } |
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246 | } |
187 | } |
247 | |
188 | |
248 | /** |
189 | /** |
249 | * Writes to everyone on the map *except* op. This is useful for emotions. |
190 | * Writes to everyone on the map *except* op. This is useful for emotions. |
250 | */ |
191 | */ |
251 | |
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252 | void |
192 | void |
253 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
193 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
254 | { |
194 | { |
255 | for_all_players (pl) |
195 | for_all_players (pl) |
256 | if (pl->ob->map == map && pl->ob != op) |
196 | if (pl->ob->map == map && pl->ob != op) |
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258 | } |
198 | } |
259 | |
199 | |
260 | /** |
200 | /** |
261 | * Writes to everyone on the map except op1 and op2 |
201 | * Writes to everyone on the map except op1 and op2 |
262 | */ |
202 | */ |
263 | void |
203 | static void |
264 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
204 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
265 | { |
205 | { |
266 | for_all_players (pl) |
206 | for_all_players (pl) |
267 | if (pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
207 | if (pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
268 | new_draw_info (color, 0, pl->ob, str); |
208 | new_draw_info (color, 0, pl->ob, str); |
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292 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
232 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
293 | } |
233 | } |
294 | |
234 | |
295 | // formerly a macro, used only by magic map, so optimised it out |
235 | // formerly a macro, used only by magic map, so optimised it out |
296 | static inline faceidx |
236 | static inline faceidx |
297 | GET_MAP_FACE (maptile *m, int x, int y, int layer) |
237 | GET_MAP_FACE (mapspace &ms, int layer) |
298 | { |
238 | { |
299 | if (object *op = GET_MAP_FACE_OBJ (m, x, y, layer)) |
239 | if (object *op = ms.faces_obj [layer]) |
300 | return op->face; |
240 | return op->face; |
301 | else |
241 | else |
302 | return 0; |
242 | return 0; |
303 | } |
243 | } |
304 | |
244 | |
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314 | * for various code values. |
254 | * for various code values. |
315 | */ |
255 | */ |
316 | static void |
256 | static void |
317 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
257 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
318 | { |
258 | { |
319 | int x, y, dx, dy, mflags; |
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320 | sint16 nx, ny; |
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321 | maptile *mp; |
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322 | |
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323 | for (dx = -1; dx <= 1; dx++) |
259 | for (int dx = -1; dx <= 1; dx++) |
324 | { |
260 | { |
325 | for (dy = -1; dy <= 1; dy++) |
261 | for (int dy = -1; dy <= 1; dy++) |
326 | { |
262 | { |
327 | x = px + dx; |
263 | int x = px + dx; |
328 | y = py + dy; |
264 | int y = py + dy; |
329 | |
265 | |
330 | if (FABS (x) >= MAGIC_MAP_HALF || FABS (y) >= MAGIC_MAP_HALF) |
266 | if (abs (x) >= MAGIC_MAP_HALF || abs (y) >= MAGIC_MAP_HALF) |
331 | continue; |
267 | continue; |
332 | |
268 | |
333 | mp = pl->map; |
269 | mapxy pos (pl); |
334 | nx = pl->x + x; |
270 | pos.move (x, y); |
335 | ny = pl->y + y; |
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336 | |
271 | |
337 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
272 | if (!pos.normalise ()) |
338 | if (mflags & P_OUT_OF_MAP) |
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339 | continue; |
273 | continue; |
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274 | |
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275 | mapspace &ms = pos.ms (); |
340 | |
276 | |
341 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
277 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
342 | { |
278 | { |
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279 | int mflags = ms.flags (); |
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280 | |
343 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
281 | int f = GET_MAP_FACE (ms, 0); |
344 | if (f == blank_face) |
282 | if (f == blank_face) |
345 | { |
283 | { |
346 | f = GET_MAP_FACE (mp, nx, ny, 1); |
284 | f = GET_MAP_FACE (ms, 1); |
347 | if (f == blank_face) |
285 | if (f == blank_face) |
348 | f = GET_MAP_FACE (mp, nx, ny, 2); |
286 | f = GET_MAP_FACE (ms, 2); |
349 | } |
287 | } |
350 | |
288 | |
351 | int magicmap = faces [f].magicmap; |
289 | int magicmap = faces [f].magicmap; |
352 | |
290 | |
353 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
291 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
… | |
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366 | } |
304 | } |
367 | |
305 | |
368 | /** |
306 | /** |
369 | * Creates magic map for player. |
307 | * Creates magic map for player. |
370 | * |
308 | * |
371 | * Note: For improved magic mapping display, the space that blocks |
309 | * Note: For improved magic mapping display, the space that blocks |
372 | * the view is now marked with value 2. Any dependencies of map_mark |
310 | * the view is now marked with value 2. Any dependencies of map_mark |
373 | * being nonzero have been changed to check for 1. Also, since |
311 | * being nonzero have been changed to check for 1. Also, since |
374 | * map_mark is a char value, putting 2 in should cause no problems. |
312 | * map_mark is a char value, putting 2 in should cause no problems. |
375 | * |
313 | * |
376 | * This function examines the map the player is on, and determines what |
314 | * This function examines the map the player is on, and determines what |
377 | * is visible. 2 is set for walls or objects that blocks view. 1 |
315 | * is visible. 2 is set for walls or objects that blocks view. 1 |
378 | * is for open spaces. map_mark should already have been initialised |
316 | * is for open spaces. map_mark should already have been initialised |
379 | * to zero before this is called. |
317 | * to zero before this is called. |
380 | * strength is an initial strength*2 rectangular area that we automatically |
318 | * strength is an initial strength*2 rectangular area that we automatically |
381 | * see in/penetrate through. |
319 | * see in/penetrate through. |
382 | */ |
320 | */ |
383 | void |
321 | static void |
384 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
322 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
385 | { |
323 | { |
386 | int x, y, mflags; |
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387 | sint16 nx, ny; |
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388 | maptile *mp; |
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389 | |
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390 | for (x = -strength; x < strength; x++) |
324 | for (int x = -strength; x < strength; x++) |
391 | { |
325 | { |
392 | for (y = -strength; y < strength; y++) |
326 | for (int y = -strength; y < strength; y++) |
393 | { |
327 | { |
394 | mp = pl->map; |
328 | mapxy pos (pl); |
395 | nx = pl->x + x; |
329 | pos.move (x, y); |
396 | ny = pl->y + y; |
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397 | |
330 | |
398 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
331 | if (!pos.normalise ()) |
399 | if (mflags & P_OUT_OF_MAP) |
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400 | continue; |
332 | continue; |
401 | |
333 | |
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334 | mapspace &ms = pos.ms (); |
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335 | |
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336 | int mflags = ms.flags (); |
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337 | |
402 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
338 | int f = GET_MAP_FACE (ms, 0); |
403 | if (f == blank_face) |
339 | if (f == blank_face) |
404 | { |
340 | { |
405 | f = GET_MAP_FACE (mp, nx, ny, 1); |
341 | f = GET_MAP_FACE (ms, 1); |
406 | if (f == blank_face) |
342 | if (f == blank_face) |
407 | f = GET_MAP_FACE (mp, nx, ny, 2); |
343 | f = GET_MAP_FACE (ms, 2); |
408 | } |
344 | } |
409 | |
345 | |
410 | int magicmap = faces [f].magicmap; |
346 | int magicmap = faces [f].magicmap; |
411 | |
347 | |
412 | if (mflags & P_BLOCKSVIEW) |
348 | if (mflags & P_BLOCKSVIEW) |