1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
11 | * option) any later version. |
… | |
… | |
48 | */ |
48 | */ |
49 | static void |
49 | static void |
50 | esrv_print_msg (client *ns, int color, const char *str) |
50 | esrv_print_msg (client *ns, int color, const char *str) |
51 | { |
51 | { |
52 | ns->send_msg (color, "info", str); |
52 | ns->send_msg (color, "info", str); |
53 | } |
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54 | |
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55 | /** |
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56 | * Draws an extended message on the client. |
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57 | * ns the socket to send message to |
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58 | * color color informations (used mainly if client does not support message type) |
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59 | * type, |
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60 | * subtype type and subtype of text message |
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61 | * intro Intro message to send with main message if client does not support the message type |
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62 | * message The main message |
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63 | */ |
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64 | static void |
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65 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
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66 | { |
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67 | ns->send_packet_printf ("drawextinfo %d %u %u %s", color, type, subtype, message); |
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68 | } |
53 | } |
69 | |
54 | |
70 | /** |
55 | /** |
71 | * Frontend for esrv_print_msg |
56 | * Frontend for esrv_print_msg |
72 | * \param colr message color |
57 | * \param colr message color |
… | |
… | |
178 | * client/server bandwidth (client could keep track of various strings |
163 | * client/server bandwidth (client could keep track of various strings |
179 | */ |
164 | */ |
180 | void |
165 | void |
181 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
166 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
182 | { |
167 | { |
183 | char buf[HUGE_BUF]; |
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184 | |
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185 | va_list ap; |
168 | va_list ap; |
186 | va_start (ap, format); |
169 | va_start (ap, format); |
187 | vsnprintf (buf, HUGE_BUF, format, ap); |
170 | new_draw_info (flags, pri, pl, vformat (format, ap)); |
188 | va_end (ap); |
171 | va_end (ap); |
189 | |
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190 | new_draw_info (flags, pri, pl, buf); |
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191 | } |
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192 | |
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193 | void |
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194 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
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195 | { |
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196 | |
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197 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
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198 | return; |
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199 | |
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200 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
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201 | { |
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202 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
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203 | |
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204 | if (buf == NULL) |
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205 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
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206 | else |
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207 | { |
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208 | strcpy (buf, oldmessage == NULL ? message : oldmessage); |
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209 | strip_media_tag (buf); |
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210 | new_draw_info (flags, pri, pl, buf); |
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211 | free (buf); |
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212 | } |
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213 | } |
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214 | else |
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215 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
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216 | } |
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217 | |
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218 | void |
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219 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
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220 | { |
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221 | char buf[HUGE_BUF]; |
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222 | |
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223 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
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224 | return; |
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225 | |
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226 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
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227 | { |
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228 | va_list ap; |
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229 | |
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230 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
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231 | va_start (ap, new_format); |
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232 | vsnprintf (buf, HUGE_BUF, old_format, ap); |
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233 | va_end (ap); |
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234 | new_draw_info (flags, pri, pl, buf); |
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235 | return; |
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236 | } |
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237 | else |
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238 | { |
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239 | va_list ap; |
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240 | |
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241 | va_start (ap, new_format); |
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242 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
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243 | va_end (ap); |
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244 | strip_media_tag (buf); |
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245 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
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246 | } |
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247 | } |
172 | } |
248 | |
173 | |
249 | /** |
174 | /** |
250 | * Writes to everyone on the map *except* op. This is useful for emotions. |
175 | * Writes to everyone on the map *except* op. This is useful for emotions. |
251 | */ |
176 | */ |
252 | |
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253 | void |
177 | void |
254 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
178 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
255 | { |
179 | { |
256 | for_all_players (pl) |
180 | for_all_players (pl) |
257 | if (pl->ob->map == map && pl->ob != op) |
181 | if (pl->ob->map == map && pl->ob != op) |
258 | new_draw_info (color, 0, pl->ob, str); |
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259 | } |
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260 | |
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261 | /** |
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262 | * Writes to everyone on the map except op1 and op2 |
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263 | */ |
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264 | void |
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265 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
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266 | { |
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267 | for_all_players (pl) |
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268 | if (pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
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269 | new_draw_info (color, 0, pl->ob, str); |
182 | new_draw_info (color, 0, pl->ob, str); |
270 | } |
183 | } |
271 | |
184 | |
272 | /** |
185 | /** |
273 | * Writes to everyone on the specified map |
186 | * Writes to everyone on the specified map |
… | |
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293 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
206 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
294 | } |
207 | } |
295 | |
208 | |
296 | // formerly a macro, used only by magic map, so optimised it out |
209 | // formerly a macro, used only by magic map, so optimised it out |
297 | static inline faceidx |
210 | static inline faceidx |
298 | GET_MAP_FACE (maptile *m, int x, int y, int layer) |
211 | GET_MAP_FACE (mapspace &ms, int layer) |
299 | { |
212 | { |
300 | if (object *op = GET_MAP_FACE_OBJ (m, x, y, layer)) |
213 | if (object *op = ms.faces_obj [layer]) |
301 | return op->face; |
214 | return op->face; |
302 | else |
215 | else |
303 | return 0; |
216 | return 0; |
304 | } |
217 | } |
305 | |
218 | |
… | |
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315 | * for various code values. |
228 | * for various code values. |
316 | */ |
229 | */ |
317 | static void |
230 | static void |
318 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
231 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
319 | { |
232 | { |
320 | int x, y, dx, dy, mflags; |
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321 | sint16 nx, ny; |
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322 | maptile *mp; |
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323 | |
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324 | for (dx = -1; dx <= 1; dx++) |
233 | for (int dx = -1; dx <= 1; dx++) |
325 | { |
234 | { |
326 | for (dy = -1; dy <= 1; dy++) |
235 | for (int dy = -1; dy <= 1; dy++) |
327 | { |
236 | { |
328 | x = px + dx; |
237 | int x = px + dx; |
329 | y = py + dy; |
238 | int y = py + dy; |
330 | |
239 | |
331 | if (FABS (x) >= MAGIC_MAP_HALF || FABS (y) >= MAGIC_MAP_HALF) |
240 | if (abs (x) >= MAGIC_MAP_HALF || abs (y) >= MAGIC_MAP_HALF) |
332 | continue; |
241 | continue; |
333 | |
242 | |
334 | mp = pl->map; |
243 | mapxy pos (pl); |
335 | nx = pl->x + x; |
244 | pos.move (x, y); |
336 | ny = pl->y + y; |
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337 | |
245 | |
338 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
246 | if (!pos.normalise ()) |
339 | if (mflags & P_OUT_OF_MAP) |
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340 | continue; |
247 | continue; |
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248 | |
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249 | mapspace &ms = pos.ms (); |
341 | |
250 | |
342 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
251 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
343 | { |
252 | { |
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253 | int mflags = ms.flags (); |
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254 | |
344 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
255 | int f = GET_MAP_FACE (ms, 0); |
345 | if (f == blank_face) |
256 | if (f == blank_face) |
346 | { |
257 | { |
347 | f = GET_MAP_FACE (mp, nx, ny, 1); |
258 | f = GET_MAP_FACE (ms, 1); |
348 | if (f == blank_face) |
259 | if (f == blank_face) |
349 | f = GET_MAP_FACE (mp, nx, ny, 2); |
260 | f = GET_MAP_FACE (ms, 2); |
350 | } |
261 | } |
351 | |
262 | |
352 | int magicmap = faces [f].magicmap; |
263 | int magicmap = faces [f].magicmap; |
353 | |
264 | |
354 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
265 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
… | |
… | |
367 | } |
278 | } |
368 | |
279 | |
369 | /** |
280 | /** |
370 | * Creates magic map for player. |
281 | * Creates magic map for player. |
371 | * |
282 | * |
372 | * Note: For improved magic mapping display, the space that blocks |
283 | * Note: For improved magic mapping display, the space that blocks |
373 | * the view is now marked with value 2. Any dependencies of map_mark |
284 | * the view is now marked with value 2. Any dependencies of map_mark |
374 | * being nonzero have been changed to check for 1. Also, since |
285 | * being nonzero have been changed to check for 1. Also, since |
375 | * map_mark is a char value, putting 2 in should cause no problems. |
286 | * map_mark is a char value, putting 2 in should cause no problems. |
376 | * |
287 | * |
377 | * This function examines the map the player is on, and determines what |
288 | * This function examines the map the player is on, and determines what |
378 | * is visible. 2 is set for walls or objects that blocks view. 1 |
289 | * is visible. 2 is set for walls or objects that blocks view. 1 |
379 | * is for open spaces. map_mark should already have been initialised |
290 | * is for open spaces. map_mark should already have been initialised |
380 | * to zero before this is called. |
291 | * to zero before this is called. |
381 | * strength is an initial strength*2 rectangular area that we automatically |
292 | * strength is an initial strength*2 rectangular area that we automatically |
382 | * see in/penetrate through. |
293 | * see in/penetrate through. |
383 | */ |
294 | */ |
384 | void |
295 | static void |
385 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
296 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
386 | { |
297 | { |
387 | int x, y, mflags; |
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388 | sint16 nx, ny; |
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389 | maptile *mp; |
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390 | |
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391 | for (x = -strength; x < strength; x++) |
298 | for (int x = -strength; x < strength; x++) |
392 | { |
299 | { |
393 | for (y = -strength; y < strength; y++) |
300 | for (int y = -strength; y < strength; y++) |
394 | { |
301 | { |
395 | mp = pl->map; |
302 | mapxy pos (pl); |
396 | nx = pl->x + x; |
303 | pos.move (x, y); |
397 | ny = pl->y + y; |
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398 | |
304 | |
399 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
305 | if (!pos.normalise ()) |
400 | if (mflags & P_OUT_OF_MAP) |
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401 | continue; |
306 | continue; |
402 | |
307 | |
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308 | mapspace &ms = pos.ms (); |
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309 | |
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310 | int mflags = ms.flags (); |
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311 | |
403 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
312 | int f = GET_MAP_FACE (ms, 0); |
404 | if (f == blank_face) |
313 | if (f == blank_face) |
405 | { |
314 | { |
406 | f = GET_MAP_FACE (mp, nx, ny, 1); |
315 | f = GET_MAP_FACE (ms, 1); |
407 | if (f == blank_face) |
316 | if (f == blank_face) |
408 | f = GET_MAP_FACE (mp, nx, ny, 2); |
317 | f = GET_MAP_FACE (ms, 2); |
409 | } |
318 | } |
410 | |
319 | |
411 | int magicmap = faces [f].magicmap; |
320 | int magicmap = faces [f].magicmap; |
412 | |
321 | |
413 | if (mflags & P_BLOCKSVIEW) |
322 | if (mflags & P_BLOCKSVIEW) |