--- deliantra/server/socket/info.C 2006/12/31 17:17:23 1.28 +++ deliantra/server/socket/info.C 2007/01/06 14:42:31 1.30 @@ -1,7 +1,7 @@ - /* CrossFire, A Multiplayer game for X-windows + Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team Copyright (C) 2002 Mark Wedel & Crossfire Development Team Copyright (C) 1992 Frank Tore Johansen @@ -507,7 +507,7 @@ * * This function examines the map the player is on, and determines what * is visible. 2 is set for walls or objects that blocks view. 1 - * is for open spaces. map_mark should already have been initialized + * is for open spaces. map_mark should already have been initialised * to zero before this is called. * strength is an initial strength*2 rectangular area that we automatically * see in/penetrate through.