--- deliantra/server/socket/info.C 2007/05/06 02:06:03 1.42 +++ deliantra/server/socket/info.C 2007/11/08 19:43:29 1.47 @@ -1,25 +1,24 @@ /* - * CrossFire, A Multiplayer game + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ /** @@ -38,6 +37,8 @@ #include #include +#include + /** * Draws a normal message on the client. It is pretty * much the same thing as the draw_info above, but takes a color @@ -47,7 +48,7 @@ static void esrv_print_msg (client *ns, int color, const char *str) { - ns->send_packet_printf ("drawinfo %d %s", color, str); + ns->send_msg (color, "info", str); } /** @@ -62,7 +63,7 @@ static void esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) { - ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); + ns->send_packet_printf ("drawextinfo %d %u %u %s", color, type, subtype, message); } /** @@ -85,7 +86,7 @@ return; if (pl->type == PLAYER) - esrv_print_msg (pl->contr->ns, colr, (char *) tmp); + esrv_print_msg (pl->contr->ns, colr, (char *)tmp); } bool @@ -271,7 +272,6 @@ /** * Writes to everyone on the map except op1 and op2 */ - void new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) { @@ -283,7 +283,6 @@ /** * Writes to everyone on the specified map */ - void new_info_map (int color, maptile * map, const char *str) { @@ -293,16 +292,6 @@ } /** - * This does nothing now. However, in theory, we should probably send - * something to the client and let the client figure out how it might want - * to handle this - */ -void -clear_win_info (object *op) -{ -} - -/** * Sets player title. */ void