--- deliantra/server/socket/info.C 2007/04/30 04:25:30 1.40 +++ deliantra/server/socket/info.C 2007/06/24 04:09:29 1.45 @@ -1,25 +1,25 @@ /* - * CrossFire, A Multiplayer game for X-windows + * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * Crossfire TRT is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at + * You should have received a copy of the GNU General Public License along + * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 + * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * The authors can be reached via e-mail to */ /** @@ -38,6 +38,8 @@ #include #include +#include + /** * Draws a normal message on the client. It is pretty * much the same thing as the draw_info above, but takes a color @@ -47,7 +49,7 @@ static void esrv_print_msg (client *ns, int color, const char *str) { - ns->send_packet_printf ("drawinfo %d %s", color, str); + ns->send_msg (color, "info", str); } /** @@ -62,7 +64,7 @@ static void esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) { - ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); + ns->send_packet_printf ("drawextinfo %d %u %u %s", color, type, subtype, message); } /** @@ -85,7 +87,7 @@ return; if (pl->type == PLAYER) - esrv_print_msg (pl->contr->ns, colr, (char *) tmp); + esrv_print_msg (pl->contr->ns, colr, (char *)tmp); } bool @@ -152,25 +154,25 @@ * */ void -new_draw_info (int flags, int pri, const object *pl, const char *buf) +new_draw_info (int flags, int pri, const object *op, const char *buf) { if (flags & NDI_ALL) { for_all_players (pl) new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); - - return; } + else + { + if (!op || !op->contr || !op->contr->ns) + return; - if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) - return; - - if (pri >= pl->contr->listening) - return; + if (pri >= op->contr->listening) + return; - if ((flags & (NDI_COLOR_MASK | NDI_UNIQUE)) != NDI_BLACK - || !pl->contr->ns->msg_suppressed (buf)) - print_message (flags & NDI_COLOR_MASK, pl, buf); + if ((flags & (NDI_COLOR_MASK | NDI_UNIQUE)) != NDI_BLACK + || !op->contr->ns->msg_suppressed (buf)) + print_message (flags & NDI_COLOR_MASK, op, buf); + } } /** @@ -271,7 +273,6 @@ /** * Writes to everyone on the map except op1 and op2 */ - void new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) { @@ -283,7 +284,6 @@ /** * Writes to everyone on the specified map */ - void new_info_map (int color, maptile * map, const char *str) { @@ -293,16 +293,6 @@ } /** - * This does nothing now. However, in theory, we should probably send - * something to the client and let the client figure out how it might want - * to handle this - */ -void -clear_win_info (object *op) -{ -} - -/** * Sets player title. */ void