--- deliantra/server/socket/info.C 2008/05/06 16:44:54 1.48 +++ deliantra/server/socket/info.C 2008/05/06 16:55:26 1.50 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * @@ -265,7 +265,7 @@ new_info_map_except (int color, maptile * map, object *op, const char *str) { for_all_players (pl) - if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) + if (pl->ob->map == map && pl->ob != op) new_draw_info (color, 0, pl->ob, str); } @@ -276,7 +276,7 @@ new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) { for_all_players (pl) - if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) + if (pl->ob->map == map && pl->ob != op1 && pl->ob != op2) new_draw_info (color, 0, pl->ob, str); } @@ -287,7 +287,7 @@ new_info_map (int color, maptile * map, const char *str) { for_all_players (pl) - if (pl->ob != NULL && pl->ob->map == map) + if (pl->ob->map == map) new_draw_info (color, 0, pl->ob, str); }