… | |
… | |
86 | |
86 | |
87 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
89 | } |
89 | } |
90 | |
90 | |
91 | /** |
91 | bool |
92 | * Prints out the contents of specified buffer structures, |
92 | client::msg_suppressed (const char *msg) |
93 | * and clears the string. |
|
|
94 | */ |
|
|
95 | void |
|
|
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
|
|
97 | { |
93 | { |
98 | char tbuf[MAX_BUF]; |
94 | if (!pl) |
99 | |
|
|
100 | if (outputs->buf == NULL) |
|
|
101 | return; |
95 | return false; |
102 | if (outputs->count > 1) |
96 | |
103 | { |
97 | if (pl->outputs_count <= 1 || !pl->outputs_sync) |
104 | snprintf (tbuf, MAX_BUF, "%d times %s", outputs->count, &outputs->buf); |
98 | return false; |
105 | print_message (NDI_BLACK, pl, tbuf); |
99 | |
|
|
100 | int len = strlen (msg); |
|
|
101 | |
|
|
102 | if (len > MSG_BUF_SIZE) |
|
|
103 | return false; |
|
|
104 | |
|
|
105 | msg_buf *lru = msgbuf; |
|
|
106 | for (msg_buf *buf = msgbuf; buf < msgbuf + MSG_BUF_COUNT; ++buf) |
106 | } |
107 | { |
107 | else |
108 | if (len == buf->len && !memcmp (msg, buf->msg, len)) |
108 | print_message (NDI_BLACK, pl, &outputs->buf); |
|
|
109 | |
|
|
110 | outputs->buf = NULL; |
|
|
111 | outputs->first_update = 0; /* This way, it will be reused */ |
|
|
112 | } |
|
|
113 | |
|
|
114 | /** |
|
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115 | * Sends message to player through output buffers. |
|
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116 | * \param pl player to send message |
|
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117 | * \param buf message to send |
|
|
118 | * |
|
|
119 | * If player's output_count is 1, sends message directly. |
|
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120 | * |
|
|
121 | * Else checks output buffers for specified message. |
|
|
122 | * |
|
|
123 | * If found, checks if message should be sent now. |
|
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124 | * |
|
|
125 | * If message not already in buffers, flushes olders buffer, |
|
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126 | * and adds message to queue. |
|
|
127 | */ |
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128 | static void |
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129 | check_output_buffers (const object *pl, const char *buf) |
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130 | { |
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131 | int i, oldest = 0; |
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132 | |
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133 | if (pl->contr->outputs_count < 2) |
|
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134 | { |
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135 | print_message (NDI_BLACK, pl, buf); |
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136 | return; |
|
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137 | } |
|
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138 | else |
|
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139 | { |
|
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140 | for (i = 0; i < NUM_OUTPUT_BUFS; i++) |
|
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141 | { |
109 | { |
142 | if (pl->contr->outputs[i].buf && !strcmp (buf, pl->contr->outputs[i].buf)) |
110 | // found matching buf, see if expired |
|
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111 | if (buf->expire <= pticks || !buf->count) |
143 | break; |
112 | { |
144 | else if (pl->contr->outputs[i].first_update < pl->contr->outputs[oldest].first_update) |
113 | // yes, take over matching buffer, print |
145 | oldest = i; |
114 | buf->expire = pticks + pl->outputs_sync; |
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115 | buf->count = pl->outputs_count; |
|
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116 | |
|
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117 | return false; |
|
|
118 | } |
|
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119 | |
|
|
120 | // no, suppress |
|
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121 | --buf->count; |
|
|
122 | return true; |
146 | } |
123 | } |
147 | /* We found a match */ |
|
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148 | if (i < NUM_OUTPUT_BUFS) |
|
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149 | { |
|
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150 | pl->contr->outputs[i].count++; |
|
|
151 | if (pl->contr->outputs[i].count >= pl->contr->outputs_count) |
|
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152 | { |
|
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153 | flush_output_element (pl, &pl->contr->outputs[i]); |
|
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154 | } |
|
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155 | } |
|
|
156 | /* No match - flush the oldest, and put the new one in */ |
|
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157 | else |
|
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158 | { |
|
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159 | flush_output_element (pl, &pl->contr->outputs[oldest]); |
|
|
160 | |
124 | |
161 | pl->contr->outputs[oldest].first_update = pticks; |
125 | if (lru->expire > buf->expire) |
162 | pl->contr->outputs[oldest].count = 1; |
126 | lru = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
|
|
164 | } |
|
|
165 | } |
127 | } |
|
|
128 | |
|
|
129 | // new message, evoke oldest buffer |
|
|
130 | lru->expire = pticks + pl->outputs_sync; |
|
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131 | lru->count = pl->outputs_count; |
|
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132 | lru->len = len; |
|
|
133 | memcpy (lru->msg, msg, len); |
|
|
134 | |
|
|
135 | return false; |
166 | } |
136 | } |
167 | |
137 | |
168 | /** |
138 | /** |
169 | * Sends message to player(s). |
139 | * Sends message to player(s). |
170 | * |
140 | * |
… | |
… | |
179 | * in the flags. |
149 | * in the flags. |
180 | * |
150 | * |
181 | * If message is black, and not NDI_UNIQUE, gets sent through output buffers. |
151 | * If message is black, and not NDI_UNIQUE, gets sent through output buffers. |
182 | * |
152 | * |
183 | */ |
153 | */ |
184 | |
|
|
185 | void |
154 | void |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
155 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
187 | { |
156 | { |
188 | if (flags & NDI_ALL) |
157 | if (flags & NDI_ALL) |
189 | { |
158 | { |
… | |
… | |
197 | return; |
166 | return; |
198 | |
167 | |
199 | if (pri >= pl->contr->listening) |
168 | if (pri >= pl->contr->listening) |
200 | return; |
169 | return; |
201 | |
170 | |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
171 | if ((flags & (NDI_COLOR_MASK | NDI_UNIQUE)) != NDI_BLACK |
203 | check_output_buffers (pl, buf); |
172 | || !pl->contr->ns->msg_suppressed (buf)) |
204 | else |
|
|
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
173 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
206 | } |
174 | } |
207 | |
175 | |
208 | /** |
176 | /** |
209 | * Wrapper for new_draw_info printf-like. |
177 | * Wrapper for new_draw_info printf-like. |
… | |
… | |
340 | void |
308 | void |
341 | rangetostring (object *pl, char *obuf) |
309 | rangetostring (object *pl, char *obuf) |
342 | { |
310 | { |
343 | switch (pl->contr->shoottype) |
311 | switch (pl->contr->shoottype) |
344 | { |
312 | { |
345 | case range_none: |
|
|
346 | strcpy (obuf, "Range: nothing"); |
|
|
347 | break; |
|
|
348 | |
|
|
349 | case range_bow: |
313 | case range_bow: |
350 | { |
|
|
351 | object *op; |
|
|
352 | |
|
|
353 | for (op = pl->inv; op; op = op->below) |
314 | for (object *op = pl->inv; op; op = op->below) |
354 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
315 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
355 | break; |
|
|
356 | |
|
|
357 | if (op == NULL) |
|
|
358 | break; |
316 | { |
359 | |
|
|
360 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); |
317 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? &op->race : "nothing"); |
|
|
318 | return; |
361 | } |
319 | } |
|
|
320 | |
362 | break; |
321 | break; |
363 | |
322 | |
364 | case range_magic: |
323 | case range_magic: |
365 | if (settings.casting_time == TRUE) |
324 | if (settings.casting_time == TRUE) |
366 | { |
325 | { |
367 | if (pl->casting_time > -1) |
326 | if (pl->casting_time > -1) |
368 | { |
327 | { |
369 | if (pl->casting_time == 0) |
328 | if (pl->casting_time == 0) |
370 | sprintf (obuf, "Range: Holding spell (%s)", &pl->spell->name); |
329 | sprintf (obuf, "Holding spell: %s", &pl->spell->name); |
371 | else |
330 | else |
372 | sprintf (obuf, "Range: Casting spell (%s)", &pl->spell->name); |
331 | sprintf (obuf, "Casting spell: %s", &pl->spell->name); |
373 | } |
332 | } |
374 | else |
333 | else |
375 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
334 | sprintf (obuf, "Spell: %s", &pl->contr->ranges[range_magic]->name); |
376 | } |
335 | } |
377 | else |
336 | else |
378 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
337 | sprintf (obuf, "Spell: %s", &pl->contr->ranges[range_magic]->name); |
|
|
338 | |
379 | break; |
339 | return; |
380 | |
340 | |
381 | case range_misc: |
341 | case range_misc: |
382 | sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); |
342 | if (object *op = pl->contr->ranges[range_misc]) |
|
|
343 | { |
|
|
344 | sprintf (obuf, "Item: %s", query_base_name (op, 0)); |
|
|
345 | return; |
|
|
346 | } |
|
|
347 | |
383 | break; |
348 | break; |
384 | |
349 | |
385 | /* range_scroll is only used for controlling golems. If the |
350 | /* range_scroll is only used for controlling golems. If the |
386 | * the player does not have a golem, reset some things. |
351 | * the player does not have a golem, reset some things. |
387 | */ |
352 | */ |
388 | case range_golem: |
353 | case range_golem: |
389 | if (pl->contr->ranges[range_golem] != NULL) |
354 | if (object *golem = pl->contr->ranges[range_golem]) |
390 | sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); |
|
|
391 | else |
|
|
392 | { |
355 | { |
393 | pl->contr->shoottype = range_none; |
356 | sprintf (obuf, "Golem: %s", &golem->name); |
394 | strcpy (obuf, "Range: nothing"); |
357 | return; |
395 | } |
358 | } |
|
|
359 | |
396 | break; |
360 | break; |
397 | |
361 | |
398 | case range_skill: |
362 | case range_skill: |
399 | sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); |
363 | if (object *op = pl->chosen_skill) |
|
|
364 | { |
|
|
365 | sprintf (obuf, "Skill: %s", &op->name); |
|
|
366 | return; |
|
|
367 | } |
|
|
368 | |
400 | break; |
369 | break; |
401 | |
370 | |
402 | case range_builder: |
371 | case range_builder: |
403 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
372 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
404 | break; |
373 | return; |
|
|
374 | } |
405 | |
375 | |
406 | default: |
376 | pl->contr->shoottype = range_none; |
407 | strcpy (obuf, "Range: illegal"); |
377 | strcpy (obuf, "Range: nothing"); |
408 | } |
|
|
409 | } |
378 | } |
410 | |
379 | |
411 | /** |
380 | /** |
412 | * Sets player title. |
381 | * Sets player title. |
413 | */ |
382 | */ |
… | |
… | |
417 | /* Eneq(@csd.uu.se): Let players define their own titles. */ |
386 | /* Eneq(@csd.uu.se): Let players define their own titles. */ |
418 | if (pl->contr->own_title[0] == '\0') |
387 | if (pl->contr->own_title[0] == '\0') |
419 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
388 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
420 | else |
389 | else |
421 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
390 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
|
|
391 | } |
|
|
392 | |
|
|
393 | // formerly a macro, used only by magic map, so optimised it out |
|
|
394 | static inline faceidx |
|
|
395 | GET_MAP_FACE (maptile *m, int x, int y, int layer) |
|
|
396 | { |
|
|
397 | if (object *op = GET_MAP_FACE_OBJ (m, x, y, layer)) |
|
|
398 | return op->face; |
|
|
399 | else |
|
|
400 | return 0; |
422 | } |
401 | } |
423 | |
402 | |
424 | /** |
403 | /** |
425 | * Helper for magic map creation. |
404 | * Helper for magic map creation. |
426 | * |
405 | * |