1 | |
|
|
2 | /* |
1 | /* |
3 | * static char *rcsid_sock_info_c = |
|
|
4 | * "$Id: info.C,v 1.5 2006/09/10 13:43:33 root Exp $"; |
|
|
5 | */ |
|
|
6 | |
|
|
7 | /* |
|
|
8 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
9 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
21 | * |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | /** |
25 | /** |
31 | * \file |
26 | * \file |
32 | * Basic client output functions. |
27 | * Basic client output functions. |
33 | * |
28 | * |
… | |
… | |
48 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
49 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
50 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
51 | */ |
46 | */ |
52 | static void |
47 | static void |
53 | esrv_print_msg (NewSocket * ns, int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
54 | { |
49 | { |
55 | char buf[HUGE_BUF]; |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
56 | |
|
|
57 | if (ns->status == Ns_Old) |
|
|
58 | { |
|
|
59 | snprintf (buf, HUGE_BUF, "%s\n", str); |
|
|
60 | } |
|
|
61 | else |
|
|
62 | { |
|
|
63 | snprintf (buf, HUGE_BUF, "drawinfo %d %s", color, str); |
|
|
64 | } |
|
|
65 | |
|
|
66 | /* LOG(llevDebug,"sending %s to socket, len=%d\n", buf, strlen(buf));*/ |
|
|
67 | Write_String_To_Socket (ns, buf, strlen (buf)); |
|
|
68 | } |
51 | } |
69 | |
52 | |
70 | /** |
53 | /** |
71 | * Draws an extended message on the client. |
54 | * Draws an extended message on the client. |
72 | * ns the socket to send message to |
55 | * ns the socket to send message to |
… | |
… | |
75 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
76 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
77 | * message The main message |
60 | * message The main message |
78 | */ |
61 | */ |
79 | static void |
62 | static void |
80 | esrv_print_ext_msg (NewSocket * ns, int color, uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
81 | { |
64 | { |
82 | char buf[HUGE_BUF]; |
|
|
83 | |
|
|
84 | snprintf (buf, HUGE_BUF, "drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
85 | Write_String_To_Socket (ns, buf, strlen (buf)); |
|
|
86 | |
|
|
87 | /* LOG(llevDebug,"sending %s to socket, len=%d", buf, strlen(buf));*/ |
|
|
88 | |
|
|
89 | } |
66 | } |
90 | |
67 | |
91 | /** |
68 | /** |
92 | * Frontend for esrv_print_msg |
69 | * Frontend for esrv_print_msg |
93 | * \param colr message color |
70 | * \param colr message color |
… | |
… | |
96 | * |
73 | * |
97 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
98 | * |
75 | * |
99 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
100 | */ |
77 | */ |
101 | |
|
|
102 | static void |
78 | static void |
103 | print_message (int colr, const object *pl, const char *tmp) |
79 | print_message (int colr, const object *pl, const char *tmp) |
104 | { |
80 | { |
105 | |
81 | if (!tmp) |
106 | if (tmp == (char *) NULL) |
|
|
107 | { |
|
|
108 | tmp = "[NULL]"; |
82 | tmp = "[NULL]"; |
109 | } |
|
|
110 | |
83 | |
111 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
112 | return; |
85 | return; |
113 | |
86 | |
114 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
115 | { |
|
|
116 | esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
117 | return; |
|
|
118 | } |
|
|
119 | } |
89 | } |
120 | |
|
|
121 | |
90 | |
122 | /** |
91 | /** |
123 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
124 | * and clears the string. |
93 | * and clears the string. |
125 | */ |
94 | */ |
126 | |
|
|
127 | void |
95 | void |
128 | flush_output_element (const object *pl, Output_Buf * outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
129 | { |
97 | { |
130 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
131 | |
99 | |
… | |
… | |
155 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
156 | * |
124 | * |
157 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
158 | * and adds message to queue. |
126 | * and adds message to queue. |
159 | */ |
127 | */ |
160 | |
|
|
161 | static void |
128 | static void |
162 | check_output_buffers (const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
163 | { |
130 | { |
164 | int i, oldest = 0; |
131 | int i, oldest = 0; |
165 | |
132 | |
… | |
… | |
196 | pl->contr->outputs[oldest].buf = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
197 | } |
164 | } |
198 | } |
165 | } |
199 | } |
166 | } |
200 | |
167 | |
201 | |
|
|
202 | |
|
|
203 | /** |
168 | /** |
204 | * Sends message to player(s). |
169 | * Sends message to player(s). |
205 | * |
170 | * |
206 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
207 | * |
172 | * |
… | |
… | |
218 | */ |
183 | */ |
219 | |
184 | |
220 | void |
185 | void |
221 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
222 | { |
187 | { |
223 | |
|
|
224 | if (flags & NDI_ALL) |
188 | if (flags & NDI_ALL) |
225 | { |
189 | { |
226 | player *tmppl; |
190 | for_all_players (pl) |
227 | int i; |
|
|
228 | |
|
|
229 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
|
|
230 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
191 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
231 | |
|
|
232 | for (i = 1; i < socket_info.allocated_sockets; i++) |
|
|
233 | { |
|
|
234 | if (init_sockets[i].status == Ns_Old && init_sockets[i].old_mode != Old_Listen && pri < 10) |
|
|
235 | { |
|
|
236 | cs_write_string (&init_sockets[i], buf, strlen (buf)); |
|
|
237 | /* Most messages don't have a newline, so add one */ |
|
|
238 | cs_write_string (&init_sockets[i], "\n", 1); |
|
|
239 | } |
|
|
240 | } |
|
|
241 | |
192 | |
242 | return; |
193 | return; |
243 | } |
194 | } |
244 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
195 | |
245 | { |
196 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
246 | /* Write to the socket? */ |
|
|
247 | print_message (0, NULL, buf); |
|
|
248 | return; |
197 | return; |
249 | } |
198 | |
250 | if (pl->type != PLAYER) |
|
|
251 | return; |
|
|
252 | if (pri >= pl->contr->listening) |
199 | if (pri >= pl->contr->listening) |
253 | return; |
200 | return; |
254 | |
201 | |
255 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
256 | { |
|
|
257 | /* following prints stuff out, as appropriate */ |
|
|
258 | check_output_buffers (pl, buf); |
203 | check_output_buffers (pl, buf); |
259 | } |
|
|
260 | else |
204 | else |
261 | { |
|
|
262 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
263 | } |
|
|
264 | } |
206 | } |
265 | |
207 | |
266 | /** |
208 | /** |
267 | * Wrapper for new_draw_info printf-like. |
209 | * Wrapper for new_draw_info printf-like. |
268 | * |
210 | * |
269 | * This is a pretty trivial function, but it allows us to use printf style |
211 | * This is a pretty trivial function, but it allows us to use printf style |
270 | * formatting, so instead of the calling function having to do it, we do |
212 | * formatting, so instead of the calling function having to do it, we do |
271 | * it here. It may also have advantages in the future for reduction of |
213 | * it here. It may also have advantages in the future for reduction of |
272 | * client/server bandwidth (client could keep track of various strings |
214 | * client/server bandwidth (client could keep track of various strings |
273 | */ |
215 | */ |
274 | |
|
|
275 | void |
216 | void |
276 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
217 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
277 | { |
218 | { |
278 | char buf[HUGE_BUF]; |
219 | char buf[HUGE_BUF]; |
279 | |
220 | |
280 | va_list ap; |
221 | va_list ap; |
281 | |
|
|
282 | va_start (ap, format); |
222 | va_start (ap, format); |
283 | |
|
|
284 | vsnprintf (buf, HUGE_BUF, format, ap); |
223 | vsnprintf (buf, HUGE_BUF, format, ap); |
285 | |
|
|
286 | va_end (ap); |
224 | va_end (ap); |
287 | |
225 | |
288 | new_draw_info (flags, pri, pl, buf); |
226 | new_draw_info (flags, pri, pl, buf); |
289 | } |
227 | } |
290 | |
228 | |
291 | |
|
|
292 | void |
229 | void |
293 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
230 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
294 | { |
231 | { |
295 | |
232 | |
296 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
233 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
297 | return; |
234 | return; |
298 | |
235 | |
299 | if (pri >= pl->contr->listening) |
236 | if (pri >= pl->contr->listening) |
300 | return; |
237 | return; |
|
|
238 | |
301 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
239 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
302 | { |
240 | { |
303 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
241 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
304 | |
242 | |
305 | if (buf == NULL) |
243 | if (buf == NULL) |
306 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
244 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
… | |
… | |
311 | new_draw_info (flags, pri, pl, buf); |
249 | new_draw_info (flags, pri, pl, buf); |
312 | free (buf); |
250 | free (buf); |
313 | } |
251 | } |
314 | } |
252 | } |
315 | else |
253 | else |
316 | { |
|
|
317 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); |
254 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
318 | } |
|
|
319 | } |
255 | } |
320 | |
256 | |
321 | void |
257 | void |
322 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
258 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
323 | { |
259 | { |
324 | |
|
|
325 | char buf[HUGE_BUF]; |
260 | char buf[HUGE_BUF]; |
326 | |
261 | |
327 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
262 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
328 | return; |
263 | return; |
329 | |
264 | |
330 | if (pri >= pl->contr->listening) |
265 | if (pri >= pl->contr->listening) |
331 | return; |
266 | return; |
|
|
267 | |
332 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
268 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
333 | { |
269 | { |
334 | va_list ap; |
270 | va_list ap; |
335 | |
271 | |
336 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
272 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
337 | va_start (ap, new_format); |
273 | va_start (ap, new_format); |
… | |
… | |
346 | |
282 | |
347 | va_start (ap, new_format); |
283 | va_start (ap, new_format); |
348 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
284 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
349 | va_end (ap); |
285 | va_end (ap); |
350 | strip_media_tag (buf); |
286 | strip_media_tag (buf); |
351 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); |
287 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
352 | } |
288 | } |
353 | } |
289 | } |
354 | |
290 | |
355 | /** |
291 | /** |
356 | * Writes to everyone on the map *except* op. This is useful for emotions. |
292 | * Writes to everyone on the map *except* op. This is useful for emotions. |
357 | */ |
293 | */ |
358 | |
294 | |
359 | void |
295 | void |
360 | new_info_map_except (int color, mapstruct *map, object *op, const char *str) |
296 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
361 | { |
297 | { |
362 | player *pl; |
298 | for_all_players (pl) |
363 | |
|
|
364 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
365 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
299 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
366 | { |
|
|
367 | new_draw_info (color, 0, pl->ob, str); |
300 | new_draw_info (color, 0, pl->ob, str); |
368 | } |
|
|
369 | } |
301 | } |
370 | |
302 | |
371 | /** |
303 | /** |
372 | * Writes to everyone on the map except op1 and op2 |
304 | * Writes to everyone on the map except op1 and op2 |
373 | */ |
305 | */ |
374 | |
306 | |
375 | void |
307 | void |
376 | new_info_map_except2 (int color, mapstruct *map, object *op1, object *op2, const char *str) |
308 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
377 | { |
309 | { |
378 | player *pl; |
310 | for_all_players (pl) |
379 | |
|
|
380 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
381 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
311 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
382 | { |
|
|
383 | new_draw_info (color, 0, pl->ob, str); |
312 | new_draw_info (color, 0, pl->ob, str); |
384 | } |
|
|
385 | } |
313 | } |
386 | |
314 | |
387 | /** |
315 | /** |
388 | * Writes to everyone on the specified map |
316 | * Writes to everyone on the specified map |
389 | */ |
317 | */ |
390 | |
318 | |
391 | void |
319 | void |
392 | new_info_map (int color, mapstruct *map, const char *str) |
320 | new_info_map (int color, maptile * map, const char *str) |
393 | { |
321 | { |
394 | player *pl; |
322 | for_all_players (pl) |
395 | |
|
|
396 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
397 | if (pl->ob != NULL && pl->ob->map == map) |
323 | if (pl->ob != NULL && pl->ob->map == map) |
398 | { |
|
|
399 | new_draw_info (color, 0, pl->ob, str); |
324 | new_draw_info (color, 0, pl->ob, str); |
400 | } |
|
|
401 | } |
325 | } |
402 | |
|
|
403 | |
326 | |
404 | /** |
327 | /** |
405 | * This does nothing now. However, in theory, we should probably send |
328 | * This does nothing now. However, in theory, we should probably send |
406 | * something to the client and let the client figure out how it might want |
329 | * something to the client and let the client figure out how it might want |
407 | * to handle this |
330 | * to handle this |
… | |
… | |
417 | void |
340 | void |
418 | rangetostring (object *pl, char *obuf) |
341 | rangetostring (object *pl, char *obuf) |
419 | { |
342 | { |
420 | switch (pl->contr->shoottype) |
343 | switch (pl->contr->shoottype) |
421 | { |
344 | { |
422 | case range_none: |
345 | case range_none: |
423 | strcpy (obuf, "Range: nothing"); |
346 | strcpy (obuf, "Range: nothing"); |
424 | break; |
347 | break; |
425 | |
348 | |
426 | case range_bow: |
349 | case range_bow: |
|
|
350 | { |
|
|
351 | object *op; |
|
|
352 | |
|
|
353 | for (op = pl->inv; op; op = op->below) |
|
|
354 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
|
|
355 | break; |
|
|
356 | |
|
|
357 | if (op == NULL) |
|
|
358 | break; |
|
|
359 | |
|
|
360 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); |
|
|
361 | } |
|
|
362 | break; |
|
|
363 | |
|
|
364 | case range_magic: |
|
|
365 | if (settings.casting_time == TRUE) |
427 | { |
366 | { |
428 | object *op; |
367 | if (pl->casting_time > -1) |
429 | |
368 | { |
430 | for (op = pl->inv; op; op = op->below) |
369 | if (pl->casting_time == 0) |
431 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
370 | sprintf (obuf, "Range: Holding spell (%s)", &pl->spell->name); |
432 | break; |
371 | else |
433 | if (op == NULL) |
372 | sprintf (obuf, "Range: Casting spell (%s)", &pl->spell->name); |
434 | break; |
373 | } |
435 | |
374 | else |
436 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); |
375 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
437 | } |
376 | } |
438 | break; |
|
|
439 | |
|
|
440 | case range_magic: |
|
|
441 | if (settings.casting_time == TRUE) |
|
|
442 | { |
|
|
443 | if (pl->casting_time > -1) |
|
|
444 | { |
|
|
445 | if (pl->casting_time == 0) |
|
|
446 | sprintf (obuf, "Range: Holding spell (%s)", (const char *) pl->spell->name); |
|
|
447 | else |
|
|
448 | sprintf (obuf, "Range: Casting spell (%s)", (const char *) pl->spell->name); |
|
|
449 | } |
|
|
450 | else |
|
|
451 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
|
|
452 | } |
|
|
453 | else |
377 | else |
454 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
378 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
455 | break; |
379 | break; |
456 | |
380 | |
457 | case range_misc: |
381 | case range_misc: |
458 | sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); |
382 | sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); |
459 | break; |
383 | break; |
460 | |
384 | |
461 | /* range_scroll is only used for controlling golems. If the |
385 | /* range_scroll is only used for controlling golems. If the |
462 | * the player does not have a golem, reset some things. |
386 | * the player does not have a golem, reset some things. |
463 | */ |
387 | */ |
464 | case range_golem: |
388 | case range_golem: |
465 | if (pl->contr->ranges[range_golem] != NULL) |
389 | if (pl->contr->ranges[range_golem] != NULL) |
466 | sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); |
390 | sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); |
467 | else |
391 | else |
468 | { |
392 | { |
469 | pl->contr->shoottype = range_none; |
393 | pl->contr->shoottype = range_none; |
470 | strcpy (obuf, "Range: nothing"); |
394 | strcpy (obuf, "Range: nothing"); |
471 | } |
395 | } |
472 | break; |
396 | break; |
473 | |
397 | |
474 | case range_skill: |
398 | case range_skill: |
475 | sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); |
399 | sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); |
476 | break; |
400 | break; |
477 | |
401 | |
478 | case range_builder: |
402 | case range_builder: |
479 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
403 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
480 | break; |
404 | break; |
481 | |
405 | |
482 | default: |
406 | default: |
483 | strcpy (obuf, "Range: illegal"); |
407 | strcpy (obuf, "Range: illegal"); |
484 | } |
408 | } |
485 | } |
409 | } |
486 | |
410 | |
487 | /** |
411 | /** |
488 | * Sets player title. |
412 | * Sets player title. |
… | |
… | |
495 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
419 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
496 | else |
420 | else |
497 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
421 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
498 | } |
422 | } |
499 | |
423 | |
500 | |
|
|
501 | /** |
424 | /** |
502 | * Helper for magic map creation. |
425 | * Helper for magic map creation. |
503 | * |
426 | * |
504 | * Takes a player, the map_mark array and an x and y starting position. |
427 | * Takes a player, the map_mark array and an x and y starting position. |
505 | * pl is the player. |
428 | * pl is the player. |
… | |
… | |
512 | static void |
435 | static void |
513 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
436 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
514 | { |
437 | { |
515 | int x, y, dx, dy, mflags; |
438 | int x, y, dx, dy, mflags; |
516 | sint16 nx, ny; |
439 | sint16 nx, ny; |
517 | mapstruct *mp; |
440 | maptile *mp; |
518 | New_Face *f; |
|
|
519 | |
441 | |
520 | for (dx = -1; dx <= 1; dx++) |
442 | for (dx = -1; dx <= 1; dx++) |
521 | { |
443 | { |
522 | for (dy = -1; dy <= 1; dy++) |
444 | for (dy = -1; dy <= 1; dy++) |
523 | { |
445 | { |
… | |
… | |
535 | if (mflags & P_OUT_OF_MAP) |
457 | if (mflags & P_OUT_OF_MAP) |
536 | continue; |
458 | continue; |
537 | |
459 | |
538 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
460 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
539 | { |
461 | { |
540 | f = GET_MAP_FACE (mp, nx, ny, 0); |
462 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
541 | if (f == blank_face) |
463 | if (f == blank_face) |
|
|
464 | { |
542 | f = GET_MAP_FACE (mp, nx, ny, 1); |
465 | f = GET_MAP_FACE (mp, nx, ny, 1); |
543 | if (f == blank_face) |
466 | if (f == blank_face) |
544 | f = GET_MAP_FACE (mp, nx, ny, 2); |
467 | f = GET_MAP_FACE (mp, nx, ny, 2); |
|
|
468 | } |
|
|
469 | |
|
|
470 | int magicmap = faces [f].magicmap; |
545 | |
471 | |
546 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
472 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
547 | * work. |
473 | * work. |
548 | */ |
474 | */ |
549 | if (mflags & P_BLOCKSVIEW) |
475 | if (mflags & P_BLOCKSVIEW) |
550 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
476 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | magicmap; |
551 | else |
477 | else |
552 | { |
478 | { |
553 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
479 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | magicmap; |
554 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
480 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
555 | } |
481 | } |
556 | } |
482 | } |
557 | } |
483 | } |
558 | } |
484 | } |
559 | } |
485 | } |
560 | |
|
|
561 | |
486 | |
562 | /** |
487 | /** |
563 | * Creates magic map for player. |
488 | * Creates magic map for player. |
564 | * |
489 | * |
565 | * Note: For improved magic mapping display, the space that blocks |
490 | * Note: For improved magic mapping display, the space that blocks |
… | |
… | |
567 | * being nonzero have been changed to check for 1. Also, since |
492 | * being nonzero have been changed to check for 1. Also, since |
568 | * map_mark is a char value, putting 2 in should cause no problems. |
493 | * map_mark is a char value, putting 2 in should cause no problems. |
569 | * |
494 | * |
570 | * This function examines the map the player is on, and determines what |
495 | * This function examines the map the player is on, and determines what |
571 | * is visible. 2 is set for walls or objects that blocks view. 1 |
496 | * is visible. 2 is set for walls or objects that blocks view. 1 |
572 | * is for open spaces. map_mark should already have been initialized |
497 | * is for open spaces. map_mark should already have been initialised |
573 | * to zero before this is called. |
498 | * to zero before this is called. |
574 | * strength is an initial strength*2 rectangular area that we automatically |
499 | * strength is an initial strength*2 rectangular area that we automatically |
575 | * see in/penetrate through. |
500 | * see in/penetrate through. |
576 | */ |
501 | */ |
577 | |
|
|
578 | void |
502 | void |
579 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
503 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
580 | { |
504 | { |
581 | int x, y, mflags; |
505 | int x, y, mflags; |
582 | sint16 nx, ny; |
506 | sint16 nx, ny; |
583 | mapstruct *mp; |
507 | maptile *mp; |
584 | New_Face *f; |
|
|
585 | |
508 | |
586 | for (x = -strength; x < strength; x++) |
509 | for (x = -strength; x < strength; x++) |
587 | { |
510 | { |
588 | for (y = -strength; y < strength; y++) |
511 | for (y = -strength; y < strength; y++) |
589 | { |
512 | { |
590 | mp = pl->map; |
513 | mp = pl->map; |
591 | nx = pl->x + x; |
514 | nx = pl->x + x; |
592 | ny = pl->y + y; |
515 | ny = pl->y + y; |
|
|
516 | |
593 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
517 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
594 | if (mflags & P_OUT_OF_MAP) |
518 | if (mflags & P_OUT_OF_MAP) |
595 | continue; |
519 | continue; |
596 | else |
520 | |
|
|
521 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
|
|
522 | if (f == blank_face) |
597 | { |
523 | { |
598 | f = GET_MAP_FACE (mp, nx, ny, 0); |
|
|
599 | if (f == blank_face) |
|
|
600 | f = GET_MAP_FACE (mp, nx, ny, 1); |
524 | f = GET_MAP_FACE (mp, nx, ny, 1); |
601 | if (f == blank_face) |
525 | if (f == blank_face) |
602 | f = GET_MAP_FACE (mp, nx, ny, 2); |
526 | f = GET_MAP_FACE (mp, nx, ny, 2); |
603 | } |
527 | } |
604 | |
528 | |
|
|
529 | int magicmap = faces [f].magicmap; |
|
|
530 | |
605 | if (mflags & P_BLOCKSVIEW) |
531 | if (mflags & P_BLOCKSVIEW) |
606 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
532 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | magicmap; |
607 | else |
533 | else |
608 | { |
534 | { |
609 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
535 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | magicmap; |
610 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
536 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
611 | } |
537 | } |
612 | } |
538 | } |
613 | } |
539 | } |
614 | } |
540 | } |
615 | |
541 | |
616 | |
|
|
617 | /** |
542 | /** |
618 | * Creates and sends magic map to player. |
543 | * Creates and sends magic map to player. |
619 | * |
544 | * |
620 | * The following function is a lot messier than it really should be, |
545 | * The following function is a lot messier than it really should be, |
621 | * but there is no real easy solution. |
546 | * but there is no real easy solution. |
622 | * |
547 | * |
623 | * Mark Wedel |
548 | * Mark Wedel |
624 | */ |
549 | */ |
625 | |
|
|
626 | void |
550 | void |
627 | draw_magic_map (object *pl) |
551 | draw_magic_map (object *pl) |
628 | { |
552 | { |
629 | int x, y; |
|
|
630 | char *map_mark = (char *) calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
553 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
631 | int xmin, xmax, ymin, ymax; |
554 | int xmin, xmax, ymin, ymax; |
632 | SockList sl; |
|
|
633 | |
555 | |
634 | if (pl->type != PLAYER) |
556 | if (pl->type != PLAYER) |
635 | { |
557 | { |
636 | LOG (llevError, "Non player object called draw_map.\n"); |
558 | LOG (llevError, "Non player object called draw_map.\n"); |
637 | return; |
559 | return; |
… | |
… | |
647 | */ |
569 | */ |
648 | xmin = MAGIC_MAP_SIZE; |
570 | xmin = MAGIC_MAP_SIZE; |
649 | ymin = MAGIC_MAP_SIZE; |
571 | ymin = MAGIC_MAP_SIZE; |
650 | xmax = 0; |
572 | xmax = 0; |
651 | ymax = 0; |
573 | ymax = 0; |
|
|
574 | |
652 | for (x = 0; x < MAGIC_MAP_SIZE; x++) |
575 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
653 | { |
|
|
654 | for (y = 0; y < MAGIC_MAP_SIZE; y++) |
576 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
655 | { |
|
|
656 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
577 | if (map_mark[x + pl->map->width * y] | FACE_FLOOR) |
657 | { |
578 | { |
658 | xmin = x < xmin ? x : xmin; |
579 | xmin = x < xmin ? x : xmin; |
659 | xmax = x > xmax ? x : xmax; |
580 | xmax = x > xmax ? x : xmax; |
660 | ymin = y < ymin ? y : ymin; |
581 | ymin = y < ymin ? y : ymin; |
661 | ymax = y > ymax ? y : ymax; |
582 | ymax = y > ymax ? y : ymax; |
662 | } |
583 | } |
663 | } |
|
|
664 | } |
|
|
665 | |
584 | |
666 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
585 | packet sl; |
667 | snprintf ((char *) sl.buf, MAXSOCKBUF, "magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
586 | sl.printf ("magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
668 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
587 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
669 | sl.len = strlen ((char *) sl.buf); |
|
|
670 | |
588 | |
671 | for (y = ymin; y <= ymax; y++) |
589 | for (int y = ymin; y <= ymax; y++) |
672 | { |
|
|
673 | for (x = xmin; x <= xmax; x++) |
590 | for (int x = xmin; x <= xmax; x++) |
674 | { |
|
|
675 | sl.buf[sl.len++] = map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR; |
591 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
676 | } /* x loop */ |
|
|
677 | } /* y loop */ |
|
|
678 | |
592 | |
679 | Send_With_Handling (&pl->contr->socket, &sl); |
593 | pl->contr->ns->send_packet (sl); |
680 | free (sl.buf); |
594 | |
681 | free (map_mark); |
595 | free (map_mark); |
682 | } |
596 | } |
683 | |
597 | |
684 | |
|
|
685 | /** |
598 | /** |
686 | * Send a kill log record to sockets |
599 | * Send a kill log record to sockets |
687 | */ |
600 | */ |
688 | |
|
|
689 | void |
601 | void |
690 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
602 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
691 | { |
603 | { |
692 | int i; |
|
|
693 | size_t len; |
604 | size_t len; |
694 | char buf[MAX_BUF]; |
605 | char buf[MAX_BUF]; |
695 | |
606 | |
696 | if (With != NULL) |
607 | if (With != NULL) |
697 | { |
|
|
698 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
608 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
699 | } |
|
|
700 | else |
609 | else |
701 | { |
|
|
702 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
610 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
703 | } |
611 | |
704 | len = strlen (buf); |
612 | len = strlen (buf); |
705 | for (i = 1; i < socket_info.allocated_sockets; i++) |
|
|
706 | { |
|
|
707 | if (init_sockets[i].old_mode == Old_Listen) |
|
|
708 | { |
|
|
709 | cs_write_string (&init_sockets[i], buf, len); |
|
|
710 | } |
|
|
711 | } |
|
|
712 | } |
613 | } |
|
|
614 | |