1 | |
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2 | /* |
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3 | * static char *rcsid_sock_info_c = |
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4 | * "$Id: info.C,v 1.5 2006/09/10 13:43:33 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
10 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
12 | |
7 | |
13 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
22 | |
17 | |
23 | You should have received a copy of the GNU General Public License |
18 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
21 | |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | /** |
25 | /** |
31 | * \file |
26 | * \file |
32 | * Basic client output functions. |
27 | * Basic client output functions. |
… | |
… | |
48 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
49 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
50 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
51 | */ |
46 | */ |
52 | static void |
47 | static void |
53 | esrv_print_msg (NewSocket * ns, int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
54 | { |
49 | { |
55 | char buf[HUGE_BUF]; |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
56 | |
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57 | if (ns->status == Ns_Old) |
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58 | { |
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59 | snprintf (buf, HUGE_BUF, "%s\n", str); |
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60 | } |
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61 | else |
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62 | { |
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63 | snprintf (buf, HUGE_BUF, "drawinfo %d %s", color, str); |
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64 | } |
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65 | |
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66 | /* LOG(llevDebug,"sending %s to socket, len=%d\n", buf, strlen(buf));*/ |
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67 | Write_String_To_Socket (ns, buf, strlen (buf)); |
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68 | } |
51 | } |
69 | |
52 | |
70 | /** |
53 | /** |
71 | * Draws an extended message on the client. |
54 | * Draws an extended message on the client. |
72 | * ns the socket to send message to |
55 | * ns the socket to send message to |
… | |
… | |
75 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
76 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
77 | * message The main message |
60 | * message The main message |
78 | */ |
61 | */ |
79 | static void |
62 | static void |
80 | esrv_print_ext_msg (NewSocket * ns, int color, uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
81 | { |
64 | { |
82 | char buf[HUGE_BUF]; |
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83 | |
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84 | snprintf (buf, HUGE_BUF, "drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
85 | Write_String_To_Socket (ns, buf, strlen (buf)); |
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86 | |
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87 | /* LOG(llevDebug,"sending %s to socket, len=%d", buf, strlen(buf));*/ |
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88 | |
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89 | } |
66 | } |
90 | |
67 | |
91 | /** |
68 | /** |
92 | * Frontend for esrv_print_msg |
69 | * Frontend for esrv_print_msg |
93 | * \param colr message color |
70 | * \param colr message color |
… | |
… | |
96 | * |
73 | * |
97 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
98 | * |
75 | * |
99 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
100 | */ |
77 | */ |
101 | |
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102 | static void |
78 | static void |
103 | print_message (int colr, const object *pl, const char *tmp) |
79 | print_message (int colr, const object *pl, const char *tmp) |
104 | { |
80 | { |
105 | |
81 | if (!tmp) |
106 | if (tmp == (char *) NULL) |
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107 | { |
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108 | tmp = "[NULL]"; |
82 | tmp = "[NULL]"; |
109 | } |
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110 | |
83 | |
111 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
112 | return; |
85 | return; |
113 | |
86 | |
114 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
115 | { |
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116 | esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
117 | return; |
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118 | } |
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119 | } |
89 | } |
120 | |
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121 | |
90 | |
122 | /** |
91 | /** |
123 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
124 | * and clears the string. |
93 | * and clears the string. |
125 | */ |
94 | */ |
126 | |
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127 | void |
95 | void |
128 | flush_output_element (const object *pl, Output_Buf * outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
129 | { |
97 | { |
130 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
131 | |
99 | |
… | |
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155 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
156 | * |
124 | * |
157 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
158 | * and adds message to queue. |
126 | * and adds message to queue. |
159 | */ |
127 | */ |
160 | |
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161 | static void |
128 | static void |
162 | check_output_buffers (const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
163 | { |
130 | { |
164 | int i, oldest = 0; |
131 | int i, oldest = 0; |
165 | |
132 | |
… | |
… | |
196 | pl->contr->outputs[oldest].buf = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
197 | } |
164 | } |
198 | } |
165 | } |
199 | } |
166 | } |
200 | |
167 | |
201 | |
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202 | |
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203 | /** |
168 | /** |
204 | * Sends message to player(s). |
169 | * Sends message to player(s). |
205 | * |
170 | * |
206 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
207 | * |
172 | * |
… | |
… | |
218 | */ |
183 | */ |
219 | |
184 | |
220 | void |
185 | void |
221 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
222 | { |
187 | { |
223 | |
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224 | if (flags & NDI_ALL) |
188 | if (flags & NDI_ALL) |
225 | { |
189 | { |
226 | player *tmppl; |
190 | for_all_players (pl) |
227 | int i; |
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228 | |
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229 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
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230 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
191 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
231 | |
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232 | for (i = 1; i < socket_info.allocated_sockets; i++) |
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233 | { |
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234 | if (init_sockets[i].status == Ns_Old && init_sockets[i].old_mode != Old_Listen && pri < 10) |
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235 | { |
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236 | cs_write_string (&init_sockets[i], buf, strlen (buf)); |
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237 | /* Most messages don't have a newline, so add one */ |
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238 | cs_write_string (&init_sockets[i], "\n", 1); |
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239 | } |
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240 | } |
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241 | |
192 | |
242 | return; |
193 | return; |
243 | } |
194 | } |
244 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
195 | |
245 | { |
196 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
246 | /* Write to the socket? */ |
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247 | print_message (0, NULL, buf); |
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248 | return; |
197 | return; |
249 | } |
198 | |
250 | if (pl->type != PLAYER) |
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251 | return; |
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252 | if (pri >= pl->contr->listening) |
199 | if (pri >= pl->contr->listening) |
253 | return; |
200 | return; |
254 | |
201 | |
255 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
256 | { |
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257 | /* following prints stuff out, as appropriate */ |
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258 | check_output_buffers (pl, buf); |
203 | check_output_buffers (pl, buf); |
259 | } |
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260 | else |
204 | else |
261 | { |
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262 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
263 | } |
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264 | } |
206 | } |
265 | |
207 | |
266 | /** |
208 | /** |
267 | * Wrapper for new_draw_info printf-like. |
209 | * Wrapper for new_draw_info printf-like. |
268 | * |
210 | * |
269 | * This is a pretty trivial function, but it allows us to use printf style |
211 | * This is a pretty trivial function, but it allows us to use printf style |
270 | * formatting, so instead of the calling function having to do it, we do |
212 | * formatting, so instead of the calling function having to do it, we do |
271 | * it here. It may also have advantages in the future for reduction of |
213 | * it here. It may also have advantages in the future for reduction of |
272 | * client/server bandwidth (client could keep track of various strings |
214 | * client/server bandwidth (client could keep track of various strings |
273 | */ |
215 | */ |
274 | |
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275 | void |
216 | void |
276 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
217 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
277 | { |
218 | { |
278 | char buf[HUGE_BUF]; |
219 | char buf[HUGE_BUF]; |
279 | |
220 | |
280 | va_list ap; |
221 | va_list ap; |
281 | |
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282 | va_start (ap, format); |
222 | va_start (ap, format); |
283 | |
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284 | vsnprintf (buf, HUGE_BUF, format, ap); |
223 | vsnprintf (buf, HUGE_BUF, format, ap); |
285 | |
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286 | va_end (ap); |
224 | va_end (ap); |
287 | |
225 | |
288 | new_draw_info (flags, pri, pl, buf); |
226 | new_draw_info (flags, pri, pl, buf); |
289 | } |
227 | } |
290 | |
228 | |
291 | |
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292 | void |
229 | void |
293 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
230 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
294 | { |
231 | { |
295 | |
232 | |
296 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
233 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
297 | return; |
234 | return; |
298 | |
235 | |
299 | if (pri >= pl->contr->listening) |
236 | if (pri >= pl->contr->listening) |
300 | return; |
237 | return; |
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238 | |
301 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
239 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
302 | { |
240 | { |
303 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
241 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
304 | |
242 | |
305 | if (buf == NULL) |
243 | if (buf == NULL) |
306 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
244 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
… | |
… | |
311 | new_draw_info (flags, pri, pl, buf); |
249 | new_draw_info (flags, pri, pl, buf); |
312 | free (buf); |
250 | free (buf); |
313 | } |
251 | } |
314 | } |
252 | } |
315 | else |
253 | else |
316 | { |
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317 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); |
254 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
318 | } |
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319 | } |
255 | } |
320 | |
256 | |
321 | void |
257 | void |
322 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
258 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
323 | { |
259 | { |
324 | |
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325 | char buf[HUGE_BUF]; |
260 | char buf[HUGE_BUF]; |
326 | |
261 | |
327 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
262 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
328 | return; |
263 | return; |
329 | |
264 | |
330 | if (pri >= pl->contr->listening) |
265 | if (pri >= pl->contr->listening) |
331 | return; |
266 | return; |
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267 | |
332 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
268 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
333 | { |
269 | { |
334 | va_list ap; |
270 | va_list ap; |
335 | |
271 | |
336 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
272 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
337 | va_start (ap, new_format); |
273 | va_start (ap, new_format); |
… | |
… | |
346 | |
282 | |
347 | va_start (ap, new_format); |
283 | va_start (ap, new_format); |
348 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
284 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
349 | va_end (ap); |
285 | va_end (ap); |
350 | strip_media_tag (buf); |
286 | strip_media_tag (buf); |
351 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); |
287 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
352 | } |
288 | } |
353 | } |
289 | } |
354 | |
290 | |
355 | /** |
291 | /** |
356 | * Writes to everyone on the map *except* op. This is useful for emotions. |
292 | * Writes to everyone on the map *except* op. This is useful for emotions. |
357 | */ |
293 | */ |
358 | |
294 | |
359 | void |
295 | void |
360 | new_info_map_except (int color, mapstruct *map, object *op, const char *str) |
296 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
361 | { |
297 | { |
362 | player *pl; |
298 | player *pl; |
363 | |
299 | |
364 | for (pl = first_player; pl != NULL; pl = pl->next) |
300 | for_all_players (pl) |
365 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
301 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
366 | { |
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367 | new_draw_info (color, 0, pl->ob, str); |
302 | new_draw_info (color, 0, pl->ob, str); |
368 | } |
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369 | } |
303 | } |
370 | |
304 | |
371 | /** |
305 | /** |
372 | * Writes to everyone on the map except op1 and op2 |
306 | * Writes to everyone on the map except op1 and op2 |
373 | */ |
307 | */ |
374 | |
308 | |
375 | void |
309 | void |
376 | new_info_map_except2 (int color, mapstruct *map, object *op1, object *op2, const char *str) |
310 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
377 | { |
311 | { |
378 | player *pl; |
312 | player *pl; |
379 | |
313 | |
380 | for (pl = first_player; pl != NULL; pl = pl->next) |
314 | for_all_players (pl) |
381 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
315 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
382 | { |
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383 | new_draw_info (color, 0, pl->ob, str); |
316 | new_draw_info (color, 0, pl->ob, str); |
384 | } |
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385 | } |
317 | } |
386 | |
318 | |
387 | /** |
319 | /** |
388 | * Writes to everyone on the specified map |
320 | * Writes to everyone on the specified map |
389 | */ |
321 | */ |
390 | |
322 | |
391 | void |
323 | void |
392 | new_info_map (int color, mapstruct *map, const char *str) |
324 | new_info_map (int color, maptile * map, const char *str) |
393 | { |
325 | { |
394 | player *pl; |
326 | player *pl; |
395 | |
327 | |
396 | for (pl = first_player; pl != NULL; pl = pl->next) |
328 | for_all_players (pl) |
397 | if (pl->ob != NULL && pl->ob->map == map) |
329 | if (pl->ob != NULL && pl->ob->map == map) |
398 | { |
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399 | new_draw_info (color, 0, pl->ob, str); |
330 | new_draw_info (color, 0, pl->ob, str); |
400 | } |
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401 | } |
331 | } |
402 | |
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403 | |
332 | |
404 | /** |
333 | /** |
405 | * This does nothing now. However, in theory, we should probably send |
334 | * This does nothing now. However, in theory, we should probably send |
406 | * something to the client and let the client figure out how it might want |
335 | * something to the client and let the client figure out how it might want |
407 | * to handle this |
336 | * to handle this |
… | |
… | |
417 | void |
346 | void |
418 | rangetostring (object *pl, char *obuf) |
347 | rangetostring (object *pl, char *obuf) |
419 | { |
348 | { |
420 | switch (pl->contr->shoottype) |
349 | switch (pl->contr->shoottype) |
421 | { |
350 | { |
422 | case range_none: |
351 | case range_none: |
423 | strcpy (obuf, "Range: nothing"); |
352 | strcpy (obuf, "Range: nothing"); |
424 | break; |
353 | break; |
425 | |
354 | |
426 | case range_bow: |
355 | case range_bow: |
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356 | { |
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357 | object *op; |
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358 | |
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359 | for (op = pl->inv; op; op = op->below) |
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360 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
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361 | break; |
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362 | |
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363 | if (op == NULL) |
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364 | break; |
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365 | |
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366 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); |
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367 | } |
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368 | break; |
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369 | |
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370 | case range_magic: |
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371 | if (settings.casting_time == TRUE) |
427 | { |
372 | { |
428 | object *op; |
373 | if (pl->casting_time > -1) |
429 | |
374 | { |
430 | for (op = pl->inv; op; op = op->below) |
375 | if (pl->casting_time == 0) |
431 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
376 | sprintf (obuf, "Range: Holding spell (%s)", &pl->spell->name); |
432 | break; |
377 | else |
433 | if (op == NULL) |
378 | sprintf (obuf, "Range: Casting spell (%s)", &pl->spell->name); |
434 | break; |
379 | } |
435 | |
380 | else |
436 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); |
381 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
437 | } |
382 | } |
438 | break; |
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439 | |
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440 | case range_magic: |
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441 | if (settings.casting_time == TRUE) |
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442 | { |
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443 | if (pl->casting_time > -1) |
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444 | { |
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445 | if (pl->casting_time == 0) |
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446 | sprintf (obuf, "Range: Holding spell (%s)", (const char *) pl->spell->name); |
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447 | else |
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448 | sprintf (obuf, "Range: Casting spell (%s)", (const char *) pl->spell->name); |
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449 | } |
|
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450 | else |
|
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451 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
|
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452 | } |
|
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453 | else |
383 | else |
454 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
384 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
455 | break; |
385 | break; |
456 | |
386 | |
457 | case range_misc: |
387 | case range_misc: |
458 | sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); |
388 | sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); |
459 | break; |
389 | break; |
460 | |
390 | |
461 | /* range_scroll is only used for controlling golems. If the |
391 | /* range_scroll is only used for controlling golems. If the |
462 | * the player does not have a golem, reset some things. |
392 | * the player does not have a golem, reset some things. |
463 | */ |
393 | */ |
464 | case range_golem: |
394 | case range_golem: |
465 | if (pl->contr->ranges[range_golem] != NULL) |
395 | if (pl->contr->ranges[range_golem] != NULL) |
466 | sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); |
396 | sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); |
467 | else |
397 | else |
468 | { |
398 | { |
469 | pl->contr->shoottype = range_none; |
399 | pl->contr->shoottype = range_none; |
470 | strcpy (obuf, "Range: nothing"); |
400 | strcpy (obuf, "Range: nothing"); |
471 | } |
401 | } |
472 | break; |
402 | break; |
473 | |
403 | |
474 | case range_skill: |
404 | case range_skill: |
475 | sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); |
405 | sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); |
476 | break; |
406 | break; |
477 | |
407 | |
478 | case range_builder: |
408 | case range_builder: |
479 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
409 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
480 | break; |
410 | break; |
481 | |
411 | |
482 | default: |
412 | default: |
483 | strcpy (obuf, "Range: illegal"); |
413 | strcpy (obuf, "Range: illegal"); |
484 | } |
414 | } |
485 | } |
415 | } |
486 | |
416 | |
487 | /** |
417 | /** |
488 | * Sets player title. |
418 | * Sets player title. |
… | |
… | |
512 | static void |
442 | static void |
513 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
443 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
514 | { |
444 | { |
515 | int x, y, dx, dy, mflags; |
445 | int x, y, dx, dy, mflags; |
516 | sint16 nx, ny; |
446 | sint16 nx, ny; |
517 | mapstruct *mp; |
447 | maptile *mp; |
518 | New_Face *f; |
448 | facetile *f; |
519 | |
449 | |
520 | for (dx = -1; dx <= 1; dx++) |
450 | for (dx = -1; dx <= 1; dx++) |
521 | { |
451 | { |
522 | for (dy = -1; dy <= 1; dy++) |
452 | for (dy = -1; dy <= 1; dy++) |
523 | { |
453 | { |
… | |
… | |
567 | * being nonzero have been changed to check for 1. Also, since |
497 | * being nonzero have been changed to check for 1. Also, since |
568 | * map_mark is a char value, putting 2 in should cause no problems. |
498 | * map_mark is a char value, putting 2 in should cause no problems. |
569 | * |
499 | * |
570 | * This function examines the map the player is on, and determines what |
500 | * This function examines the map the player is on, and determines what |
571 | * is visible. 2 is set for walls or objects that blocks view. 1 |
501 | * is visible. 2 is set for walls or objects that blocks view. 1 |
572 | * is for open spaces. map_mark should already have been initialized |
502 | * is for open spaces. map_mark should already have been initialised |
573 | * to zero before this is called. |
503 | * to zero before this is called. |
574 | * strength is an initial strength*2 rectangular area that we automatically |
504 | * strength is an initial strength*2 rectangular area that we automatically |
575 | * see in/penetrate through. |
505 | * see in/penetrate through. |
576 | */ |
506 | */ |
577 | |
507 | |
578 | void |
508 | void |
579 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
509 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
580 | { |
510 | { |
581 | int x, y, mflags; |
511 | int x, y, mflags; |
582 | sint16 nx, ny; |
512 | sint16 nx, ny; |
583 | mapstruct *mp; |
513 | maptile *mp; |
584 | New_Face *f; |
514 | facetile *f; |
585 | |
515 | |
586 | for (x = -strength; x < strength; x++) |
516 | for (x = -strength; x < strength; x++) |
587 | { |
517 | { |
588 | for (y = -strength; y < strength; y++) |
518 | for (y = -strength; y < strength; y++) |
589 | { |
519 | { |
… | |
… | |
611 | } |
541 | } |
612 | } |
542 | } |
613 | } |
543 | } |
614 | } |
544 | } |
615 | |
545 | |
616 | |
|
|
617 | /** |
546 | /** |
618 | * Creates and sends magic map to player. |
547 | * Creates and sends magic map to player. |
619 | * |
548 | * |
620 | * The following function is a lot messier than it really should be, |
549 | * The following function is a lot messier than it really should be, |
621 | * but there is no real easy solution. |
550 | * but there is no real easy solution. |
622 | * |
551 | * |
623 | * Mark Wedel |
552 | * Mark Wedel |
624 | */ |
553 | */ |
625 | |
|
|
626 | void |
554 | void |
627 | draw_magic_map (object *pl) |
555 | draw_magic_map (object *pl) |
628 | { |
556 | { |
629 | int x, y; |
|
|
630 | char *map_mark = (char *) calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
557 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
631 | int xmin, xmax, ymin, ymax; |
558 | int xmin, xmax, ymin, ymax; |
632 | SockList sl; |
|
|
633 | |
559 | |
634 | if (pl->type != PLAYER) |
560 | if (pl->type != PLAYER) |
635 | { |
561 | { |
636 | LOG (llevError, "Non player object called draw_map.\n"); |
562 | LOG (llevError, "Non player object called draw_map.\n"); |
637 | return; |
563 | return; |
… | |
… | |
647 | */ |
573 | */ |
648 | xmin = MAGIC_MAP_SIZE; |
574 | xmin = MAGIC_MAP_SIZE; |
649 | ymin = MAGIC_MAP_SIZE; |
575 | ymin = MAGIC_MAP_SIZE; |
650 | xmax = 0; |
576 | xmax = 0; |
651 | ymax = 0; |
577 | ymax = 0; |
|
|
578 | |
652 | for (x = 0; x < MAGIC_MAP_SIZE; x++) |
579 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
653 | { |
|
|
654 | for (y = 0; y < MAGIC_MAP_SIZE; y++) |
580 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
655 | { |
|
|
656 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
581 | if (map_mark[x + pl->map->width * y] | FACE_FLOOR) |
657 | { |
582 | { |
658 | xmin = x < xmin ? x : xmin; |
583 | xmin = x < xmin ? x : xmin; |
659 | xmax = x > xmax ? x : xmax; |
584 | xmax = x > xmax ? x : xmax; |
660 | ymin = y < ymin ? y : ymin; |
585 | ymin = y < ymin ? y : ymin; |
661 | ymax = y > ymax ? y : ymax; |
586 | ymax = y > ymax ? y : ymax; |
662 | } |
587 | } |
663 | } |
|
|
664 | } |
|
|
665 | |
588 | |
666 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
589 | packet sl; |
667 | snprintf ((char *) sl.buf, MAXSOCKBUF, "magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
590 | sl.printf ("magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
668 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
591 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
669 | sl.len = strlen ((char *) sl.buf); |
|
|
670 | |
592 | |
671 | for (y = ymin; y <= ymax; y++) |
593 | for (int y = ymin; y <= ymax; y++) |
672 | { |
|
|
673 | for (x = xmin; x <= xmax; x++) |
594 | for (int x = xmin; x <= xmax; x++) |
674 | { |
|
|
675 | sl.buf[sl.len++] = map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR; |
595 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
676 | } /* x loop */ |
|
|
677 | } /* y loop */ |
|
|
678 | |
596 | |
679 | Send_With_Handling (&pl->contr->socket, &sl); |
597 | pl->contr->ns->send_packet (sl); |
680 | free (sl.buf); |
598 | |
681 | free (map_mark); |
599 | free (map_mark); |
682 | } |
600 | } |
683 | |
601 | |
684 | |
|
|
685 | /** |
602 | /** |
686 | * Send a kill log record to sockets |
603 | * Send a kill log record to sockets |
687 | */ |
604 | */ |
688 | |
|
|
689 | void |
605 | void |
690 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
606 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
691 | { |
607 | { |
692 | int i; |
|
|
693 | size_t len; |
608 | size_t len; |
694 | char buf[MAX_BUF]; |
609 | char buf[MAX_BUF]; |
695 | |
610 | |
696 | if (With != NULL) |
611 | if (With != NULL) |
697 | { |
|
|
698 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
612 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
699 | } |
|
|
700 | else |
613 | else |
701 | { |
|
|
702 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
614 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
703 | } |
615 | |
704 | len = strlen (buf); |
616 | len = strlen (buf); |
705 | for (i = 1; i < socket_info.allocated_sockets; i++) |
|
|
706 | { |
|
|
707 | if (init_sockets[i].old_mode == Old_Listen) |
|
|
708 | { |
|
|
709 | cs_write_string (&init_sockets[i], buf, len); |
|
|
710 | } |
|
|
711 | } |
|
|
712 | } |
617 | } |
|
|
618 | |