1 | |
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|
2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
4 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Basic client output functions. |
27 | * Basic client output functions. |
28 | * |
28 | * |
… | |
… | |
43 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
44 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
45 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
46 | */ |
46 | */ |
47 | static void |
47 | static void |
48 | esrv_print_msg (client * ns, int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
49 | { |
49 | { |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
51 | } |
51 | } |
52 | |
52 | |
53 | /** |
53 | /** |
… | |
… | |
58 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
59 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
60 | * message The main message |
60 | * message The main message |
61 | */ |
61 | */ |
62 | static void |
62 | static void |
63 | esrv_print_ext_msg (client * ns, int color, uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
64 | { |
64 | { |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
66 | } |
66 | } |
67 | |
67 | |
68 | /** |
68 | /** |
… | |
… | |
73 | * |
73 | * |
74 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
75 | * |
75 | * |
76 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
77 | */ |
77 | */ |
78 | |
|
|
79 | static void |
78 | static void |
80 | print_message (int colr, const object *pl, const char *tmp) |
79 | print_message (int colr, const object *pl, const char *tmp) |
81 | { |
80 | { |
82 | |
|
|
83 | if (!tmp) |
81 | if (!tmp) |
84 | tmp = "[NULL]"; |
82 | tmp = "[NULL]"; |
85 | |
83 | |
86 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
87 | return; |
85 | return; |
88 | |
86 | |
89 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
90 | esrv_print_msg (pl->contr->socket, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
91 | } |
89 | } |
92 | |
90 | |
93 | /** |
91 | /** |
94 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
95 | * and clears the string. |
93 | * and clears the string. |
96 | */ |
94 | */ |
97 | |
|
|
98 | void |
95 | void |
99 | flush_output_element (const object *pl, Output_Buf * outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
100 | { |
97 | { |
101 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
102 | |
99 | |
… | |
… | |
126 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
127 | * |
124 | * |
128 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
129 | * and adds message to queue. |
126 | * and adds message to queue. |
130 | */ |
127 | */ |
131 | |
|
|
132 | static void |
128 | static void |
133 | check_output_buffers (const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
134 | { |
130 | { |
135 | int i, oldest = 0; |
131 | int i, oldest = 0; |
136 | |
132 | |
… | |
… | |
167 | pl->contr->outputs[oldest].buf = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
168 | } |
164 | } |
169 | } |
165 | } |
170 | } |
166 | } |
171 | |
167 | |
172 | |
|
|
173 | |
|
|
174 | /** |
168 | /** |
175 | * Sends message to player(s). |
169 | * Sends message to player(s). |
176 | * |
170 | * |
177 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
178 | * |
172 | * |
… | |
… | |
189 | */ |
183 | */ |
190 | |
184 | |
191 | void |
185 | void |
192 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
193 | { |
187 | { |
194 | |
|
|
195 | if (flags & NDI_ALL) |
188 | if (flags & NDI_ALL) |
196 | { |
189 | { |
197 | player *tmppl; |
190 | for_all_players (pl) |
198 | |
|
|
199 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
|
|
200 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
191 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
201 | |
192 | |
202 | return; |
193 | return; |
203 | } |
194 | } |
204 | |
195 | |
205 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
196 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
206 | { |
|
|
207 | /* Write to the socket? */ |
|
|
208 | print_message (0, NULL, buf); |
|
|
209 | return; |
|
|
210 | } |
|
|
211 | |
|
|
212 | if (pl->type != PLAYER) |
|
|
213 | return; |
197 | return; |
214 | |
198 | |
215 | if (pri >= pl->contr->listening) |
199 | if (pri >= pl->contr->listening) |
216 | return; |
200 | return; |
217 | |
201 | |
218 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
219 | /* following prints stuff out, as appropriate */ |
|
|
220 | check_output_buffers (pl, buf); |
203 | check_output_buffers (pl, buf); |
221 | else |
204 | else |
222 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
223 | } |
206 | } |
224 | |
207 | |
… | |
… | |
228 | * This is a pretty trivial function, but it allows us to use printf style |
211 | * This is a pretty trivial function, but it allows us to use printf style |
229 | * formatting, so instead of the calling function having to do it, we do |
212 | * formatting, so instead of the calling function having to do it, we do |
230 | * it here. It may also have advantages in the future for reduction of |
213 | * it here. It may also have advantages in the future for reduction of |
231 | * client/server bandwidth (client could keep track of various strings |
214 | * client/server bandwidth (client could keep track of various strings |
232 | */ |
215 | */ |
233 | |
|
|
234 | void |
216 | void |
235 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
217 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
236 | { |
218 | { |
237 | char buf[HUGE_BUF]; |
219 | char buf[HUGE_BUF]; |
238 | |
220 | |
239 | va_list ap; |
221 | va_list ap; |
240 | |
|
|
241 | va_start (ap, format); |
222 | va_start (ap, format); |
242 | |
|
|
243 | vsnprintf (buf, HUGE_BUF, format, ap); |
223 | vsnprintf (buf, HUGE_BUF, format, ap); |
244 | |
|
|
245 | va_end (ap); |
224 | va_end (ap); |
246 | |
225 | |
247 | new_draw_info (flags, pri, pl, buf); |
226 | new_draw_info (flags, pri, pl, buf); |
248 | } |
227 | } |
249 | |
228 | |
250 | |
|
|
251 | void |
229 | void |
252 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
230 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
253 | { |
231 | { |
254 | |
232 | |
255 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
233 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
256 | return; |
234 | return; |
257 | |
235 | |
258 | if (pri >= pl->contr->listening) |
236 | if (pri >= pl->contr->listening) |
259 | return; |
237 | return; |
260 | |
238 | |
261 | if (!CLIENT_SUPPORT_READABLES (pl->contr->socket, type)) |
239 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
262 | { |
240 | { |
263 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
241 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
264 | |
242 | |
265 | if (buf == NULL) |
243 | if (buf == NULL) |
266 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
244 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
… | |
… | |
271 | new_draw_info (flags, pri, pl, buf); |
249 | new_draw_info (flags, pri, pl, buf); |
272 | free (buf); |
250 | free (buf); |
273 | } |
251 | } |
274 | } |
252 | } |
275 | else |
253 | else |
276 | esrv_print_ext_msg (pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); |
254 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
277 | } |
255 | } |
278 | |
256 | |
279 | void |
257 | void |
280 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
258 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
281 | { |
259 | { |
282 | |
|
|
283 | char buf[HUGE_BUF]; |
260 | char buf[HUGE_BUF]; |
284 | |
261 | |
285 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
262 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
286 | return; |
263 | return; |
287 | |
264 | |
288 | if (pri >= pl->contr->listening) |
265 | if (pri >= pl->contr->listening) |
289 | return; |
266 | return; |
290 | |
267 | |
291 | if (!CLIENT_SUPPORT_READABLES (pl->contr->socket, type)) |
268 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
292 | { |
269 | { |
293 | va_list ap; |
270 | va_list ap; |
294 | |
271 | |
295 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
272 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
296 | va_start (ap, new_format); |
273 | va_start (ap, new_format); |
… | |
… | |
305 | |
282 | |
306 | va_start (ap, new_format); |
283 | va_start (ap, new_format); |
307 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
284 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
308 | va_end (ap); |
285 | va_end (ap); |
309 | strip_media_tag (buf); |
286 | strip_media_tag (buf); |
310 | esrv_print_ext_msg (pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); |
287 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
311 | } |
288 | } |
312 | } |
289 | } |
313 | |
290 | |
314 | /** |
291 | /** |
315 | * Writes to everyone on the map *except* op. This is useful for emotions. |
292 | * Writes to everyone on the map *except* op. This is useful for emotions. |
316 | */ |
293 | */ |
317 | |
294 | |
318 | void |
295 | void |
319 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
296 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
320 | { |
297 | { |
321 | player *pl; |
298 | for_all_players (pl) |
322 | |
|
|
323 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
324 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
299 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
325 | { |
|
|
326 | new_draw_info (color, 0, pl->ob, str); |
300 | new_draw_info (color, 0, pl->ob, str); |
327 | } |
|
|
328 | } |
301 | } |
329 | |
302 | |
330 | /** |
303 | /** |
331 | * Writes to everyone on the map except op1 and op2 |
304 | * Writes to everyone on the map except op1 and op2 |
332 | */ |
305 | */ |
333 | |
306 | |
334 | void |
307 | void |
335 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
308 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
336 | { |
309 | { |
337 | player *pl; |
310 | for_all_players (pl) |
338 | |
|
|
339 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
340 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
311 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
341 | { |
|
|
342 | new_draw_info (color, 0, pl->ob, str); |
312 | new_draw_info (color, 0, pl->ob, str); |
343 | } |
|
|
344 | } |
313 | } |
345 | |
314 | |
346 | /** |
315 | /** |
347 | * Writes to everyone on the specified map |
316 | * Writes to everyone on the specified map |
348 | */ |
317 | */ |
349 | |
318 | |
350 | void |
319 | void |
351 | new_info_map (int color, maptile * map, const char *str) |
320 | new_info_map (int color, maptile * map, const char *str) |
352 | { |
321 | { |
353 | player *pl; |
322 | for_all_players (pl) |
354 | |
|
|
355 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
|
356 | if (pl->ob != NULL && pl->ob->map == map) |
323 | if (pl->ob != NULL && pl->ob->map == map) |
357 | { |
|
|
358 | new_draw_info (color, 0, pl->ob, str); |
324 | new_draw_info (color, 0, pl->ob, str); |
359 | } |
|
|
360 | } |
325 | } |
361 | |
|
|
362 | |
326 | |
363 | /** |
327 | /** |
364 | * This does nothing now. However, in theory, we should probably send |
328 | * This does nothing now. However, in theory, we should probably send |
365 | * something to the client and let the client figure out how it might want |
329 | * something to the client and let the client figure out how it might want |
366 | * to handle this |
330 | * to handle this |
… | |
… | |
473 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
437 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
474 | { |
438 | { |
475 | int x, y, dx, dy, mflags; |
439 | int x, y, dx, dy, mflags; |
476 | sint16 nx, ny; |
440 | sint16 nx, ny; |
477 | maptile *mp; |
441 | maptile *mp; |
478 | New_Face *f; |
442 | facetile *f; |
479 | |
443 | |
480 | for (dx = -1; dx <= 1; dx++) |
444 | for (dx = -1; dx <= 1; dx++) |
481 | { |
445 | { |
482 | for (dy = -1; dy <= 1; dy++) |
446 | for (dy = -1; dy <= 1; dy++) |
483 | { |
447 | { |
… | |
… | |
527 | * being nonzero have been changed to check for 1. Also, since |
491 | * being nonzero have been changed to check for 1. Also, since |
528 | * map_mark is a char value, putting 2 in should cause no problems. |
492 | * map_mark is a char value, putting 2 in should cause no problems. |
529 | * |
493 | * |
530 | * This function examines the map the player is on, and determines what |
494 | * This function examines the map the player is on, and determines what |
531 | * is visible. 2 is set for walls or objects that blocks view. 1 |
495 | * is visible. 2 is set for walls or objects that blocks view. 1 |
532 | * is for open spaces. map_mark should already have been initialized |
496 | * is for open spaces. map_mark should already have been initialised |
533 | * to zero before this is called. |
497 | * to zero before this is called. |
534 | * strength is an initial strength*2 rectangular area that we automatically |
498 | * strength is an initial strength*2 rectangular area that we automatically |
535 | * see in/penetrate through. |
499 | * see in/penetrate through. |
536 | */ |
500 | */ |
537 | |
501 | |
… | |
… | |
539 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
503 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
540 | { |
504 | { |
541 | int x, y, mflags; |
505 | int x, y, mflags; |
542 | sint16 nx, ny; |
506 | sint16 nx, ny; |
543 | maptile *mp; |
507 | maptile *mp; |
544 | New_Face *f; |
508 | facetile *f; |
545 | |
509 | |
546 | for (x = -strength; x < strength; x++) |
510 | for (x = -strength; x < strength; x++) |
547 | { |
511 | { |
548 | for (y = -strength; y < strength; y++) |
512 | for (y = -strength; y < strength; y++) |
549 | { |
513 | { |
… | |
… | |
571 | } |
535 | } |
572 | } |
536 | } |
573 | } |
537 | } |
574 | } |
538 | } |
575 | |
539 | |
576 | |
|
|
577 | /** |
540 | /** |
578 | * Creates and sends magic map to player. |
541 | * Creates and sends magic map to player. |
579 | * |
542 | * |
580 | * The following function is a lot messier than it really should be, |
543 | * The following function is a lot messier than it really should be, |
581 | * but there is no real easy solution. |
544 | * but there is no real easy solution. |
582 | * |
545 | * |
583 | * Mark Wedel |
546 | * Mark Wedel |
584 | */ |
547 | */ |
585 | |
|
|
586 | void |
548 | void |
587 | draw_magic_map (object *pl) |
549 | draw_magic_map (object *pl) |
588 | { |
550 | { |
589 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
551 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
590 | int xmin, xmax, ymin, ymax; |
552 | int xmin, xmax, ymin, ymax; |
… | |
… | |
608 | xmax = 0; |
570 | xmax = 0; |
609 | ymax = 0; |
571 | ymax = 0; |
610 | |
572 | |
611 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
573 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
612 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
574 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
613 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
575 | if (map_mark[x + pl->map->width * y] | FACE_FLOOR) |
614 | { |
576 | { |
615 | xmin = x < xmin ? x : xmin; |
577 | xmin = x < xmin ? x : xmin; |
616 | xmax = x > xmax ? x : xmax; |
578 | xmax = x > xmax ? x : xmax; |
617 | ymin = y < ymin ? y : ymin; |
579 | ymin = y < ymin ? y : ymin; |
618 | ymax = y > ymax ? y : ymax; |
580 | ymax = y > ymax ? y : ymax; |
… | |
… | |
624 | |
586 | |
625 | for (int y = ymin; y <= ymax; y++) |
587 | for (int y = ymin; y <= ymax; y++) |
626 | for (int x = xmin; x <= xmax; x++) |
588 | for (int x = xmin; x <= xmax; x++) |
627 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
589 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
628 | |
590 | |
629 | pl->contr->socket->send_packet (sl); |
591 | pl->contr->ns->send_packet (sl); |
630 | |
592 | |
631 | free (map_mark); |
593 | free (map_mark); |
632 | } |
594 | } |
633 | |
595 | |
634 | |
|
|
635 | /** |
596 | /** |
636 | * Send a kill log record to sockets |
597 | * Send a kill log record to sockets |
637 | */ |
598 | */ |
638 | |
|
|
639 | void |
599 | void |
640 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
600 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
641 | { |
601 | { |
642 | size_t len; |
602 | size_t len; |
643 | char buf[MAX_BUF]; |
603 | char buf[MAX_BUF]; |
… | |
… | |
647 | else |
607 | else |
648 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
608 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
649 | |
609 | |
650 | len = strlen (buf); |
610 | len = strlen (buf); |
651 | } |
611 | } |
|
|
612 | |