1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
4 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Basic client output functions. |
27 | * Basic client output functions. |
28 | * |
28 | * |
… | |
… | |
43 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
44 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
45 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
46 | */ |
46 | */ |
47 | static void |
47 | static void |
48 | esrv_print_msg (NewSocket * ns, int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
49 | { |
49 | { |
50 | char buf[HUGE_BUF]; |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
51 | |
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52 | if (ns->status == Ns_Old) |
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53 | { |
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54 | snprintf (buf, HUGE_BUF, "%s\n", str); |
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55 | } |
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56 | else |
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57 | { |
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58 | snprintf (buf, HUGE_BUF, "drawinfo %d %s", color, str); |
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59 | } |
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60 | |
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61 | /* LOG(llevDebug,"sending %s to socket, len=%d\n", buf, strlen(buf));*/ |
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62 | Write_String_To_Socket (ns, buf, strlen (buf)); |
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63 | } |
51 | } |
64 | |
52 | |
65 | /** |
53 | /** |
66 | * Draws an extended message on the client. |
54 | * Draws an extended message on the client. |
67 | * ns the socket to send message to |
55 | * ns the socket to send message to |
… | |
… | |
70 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
71 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
72 | * message The main message |
60 | * message The main message |
73 | */ |
61 | */ |
74 | static void |
62 | static void |
75 | esrv_print_ext_msg (NewSocket * ns, int color, uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
76 | { |
64 | { |
77 | char buf[HUGE_BUF]; |
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78 | |
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79 | snprintf (buf, HUGE_BUF, "drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
80 | Write_String_To_Socket (ns, buf, strlen (buf)); |
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81 | |
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82 | /* LOG(llevDebug,"sending %s to socket, len=%d", buf, strlen(buf));*/ |
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83 | |
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84 | } |
66 | } |
85 | |
67 | |
86 | /** |
68 | /** |
87 | * Frontend for esrv_print_msg |
69 | * Frontend for esrv_print_msg |
88 | * \param colr message color |
70 | * \param colr message color |
… | |
… | |
91 | * |
73 | * |
92 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
93 | * |
75 | * |
94 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
95 | */ |
77 | */ |
96 | |
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97 | static void |
78 | static void |
98 | print_message (int colr, const object *pl, const char *tmp) |
79 | print_message (int colr, const object *pl, const char *tmp) |
99 | { |
80 | { |
100 | |
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101 | if (!tmp) |
81 | if (!tmp) |
102 | tmp = "[NULL]"; |
82 | tmp = "[NULL]"; |
103 | |
83 | |
104 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
105 | return; |
85 | return; |
106 | |
86 | |
107 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
108 | { |
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109 | esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
110 | return; |
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111 | } |
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112 | } |
89 | } |
113 | |
90 | |
114 | /** |
91 | /** |
115 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
116 | * and clears the string. |
93 | * and clears the string. |
117 | */ |
94 | */ |
118 | |
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119 | void |
95 | void |
120 | flush_output_element (const object *pl, Output_Buf * outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
121 | { |
97 | { |
122 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
123 | |
99 | |
… | |
… | |
147 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
148 | * |
124 | * |
149 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
150 | * and adds message to queue. |
126 | * and adds message to queue. |
151 | */ |
127 | */ |
152 | |
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153 | static void |
128 | static void |
154 | check_output_buffers (const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
155 | { |
130 | { |
156 | int i, oldest = 0; |
131 | int i, oldest = 0; |
157 | |
132 | |
… | |
… | |
188 | pl->contr->outputs[oldest].buf = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
189 | } |
164 | } |
190 | } |
165 | } |
191 | } |
166 | } |
192 | |
167 | |
193 | |
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194 | |
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195 | /** |
168 | /** |
196 | * Sends message to player(s). |
169 | * Sends message to player(s). |
197 | * |
170 | * |
198 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
199 | * |
172 | * |
… | |
… | |
210 | */ |
183 | */ |
211 | |
184 | |
212 | void |
185 | void |
213 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
214 | { |
187 | { |
215 | |
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216 | if (flags & NDI_ALL) |
188 | if (flags & NDI_ALL) |
217 | { |
189 | { |
218 | player *tmppl; |
190 | for_all_players (pl) |
219 | int i; |
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220 | |
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221 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
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222 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
191 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
223 | |
192 | |
224 | return; |
193 | return; |
225 | } |
194 | } |
226 | |
195 | |
227 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
196 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
228 | { |
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229 | /* Write to the socket? */ |
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230 | print_message (0, NULL, buf); |
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231 | return; |
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232 | } |
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233 | |
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234 | if (pl->type != PLAYER) |
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235 | return; |
197 | return; |
236 | |
198 | |
237 | if (pri >= pl->contr->listening) |
199 | if (pri >= pl->contr->listening) |
238 | return; |
200 | return; |
239 | |
201 | |
240 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
241 | /* following prints stuff out, as appropriate */ |
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242 | check_output_buffers (pl, buf); |
203 | check_output_buffers (pl, buf); |
243 | else |
204 | else |
244 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
245 | } |
206 | } |
246 | |
207 | |
… | |
… | |
250 | * This is a pretty trivial function, but it allows us to use printf style |
211 | * This is a pretty trivial function, but it allows us to use printf style |
251 | * formatting, so instead of the calling function having to do it, we do |
212 | * formatting, so instead of the calling function having to do it, we do |
252 | * it here. It may also have advantages in the future for reduction of |
213 | * it here. It may also have advantages in the future for reduction of |
253 | * client/server bandwidth (client could keep track of various strings |
214 | * client/server bandwidth (client could keep track of various strings |
254 | */ |
215 | */ |
255 | |
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256 | void |
216 | void |
257 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
217 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
258 | { |
218 | { |
259 | char buf[HUGE_BUF]; |
219 | char buf[HUGE_BUF]; |
260 | |
220 | |
261 | va_list ap; |
221 | va_list ap; |
262 | |
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263 | va_start (ap, format); |
222 | va_start (ap, format); |
264 | |
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265 | vsnprintf (buf, HUGE_BUF, format, ap); |
223 | vsnprintf (buf, HUGE_BUF, format, ap); |
266 | |
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267 | va_end (ap); |
224 | va_end (ap); |
268 | |
225 | |
269 | new_draw_info (flags, pri, pl, buf); |
226 | new_draw_info (flags, pri, pl, buf); |
270 | } |
227 | } |
271 | |
228 | |
272 | |
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273 | void |
229 | void |
274 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
230 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
275 | { |
231 | { |
276 | |
232 | |
277 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
233 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
278 | return; |
234 | return; |
279 | |
235 | |
280 | if (pri >= pl->contr->listening) |
236 | if (pri >= pl->contr->listening) |
281 | return; |
237 | return; |
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238 | |
282 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
239 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
283 | { |
240 | { |
284 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
241 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
285 | |
242 | |
286 | if (buf == NULL) |
243 | if (buf == NULL) |
287 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
244 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
… | |
… | |
292 | new_draw_info (flags, pri, pl, buf); |
249 | new_draw_info (flags, pri, pl, buf); |
293 | free (buf); |
250 | free (buf); |
294 | } |
251 | } |
295 | } |
252 | } |
296 | else |
253 | else |
297 | { |
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298 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); |
254 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
299 | } |
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300 | } |
255 | } |
301 | |
256 | |
302 | void |
257 | void |
303 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
258 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
304 | { |
259 | { |
305 | |
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306 | char buf[HUGE_BUF]; |
260 | char buf[HUGE_BUF]; |
307 | |
261 | |
308 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
262 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
309 | return; |
263 | return; |
310 | |
264 | |
311 | if (pri >= pl->contr->listening) |
265 | if (pri >= pl->contr->listening) |
312 | return; |
266 | return; |
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267 | |
313 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
268 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
314 | { |
269 | { |
315 | va_list ap; |
270 | va_list ap; |
316 | |
271 | |
317 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
272 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
318 | va_start (ap, new_format); |
273 | va_start (ap, new_format); |
… | |
… | |
327 | |
282 | |
328 | va_start (ap, new_format); |
283 | va_start (ap, new_format); |
329 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
284 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
330 | va_end (ap); |
285 | va_end (ap); |
331 | strip_media_tag (buf); |
286 | strip_media_tag (buf); |
332 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); |
287 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
333 | } |
288 | } |
334 | } |
289 | } |
335 | |
290 | |
336 | /** |
291 | /** |
337 | * Writes to everyone on the map *except* op. This is useful for emotions. |
292 | * Writes to everyone on the map *except* op. This is useful for emotions. |
338 | */ |
293 | */ |
339 | |
294 | |
340 | void |
295 | void |
341 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
296 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
342 | { |
297 | { |
343 | player *pl; |
298 | for_all_players (pl) |
344 | |
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345 | for (pl = first_player; pl != NULL; pl = pl->next) |
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346 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
299 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
347 | { |
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348 | new_draw_info (color, 0, pl->ob, str); |
300 | new_draw_info (color, 0, pl->ob, str); |
349 | } |
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350 | } |
301 | } |
351 | |
302 | |
352 | /** |
303 | /** |
353 | * Writes to everyone on the map except op1 and op2 |
304 | * Writes to everyone on the map except op1 and op2 |
354 | */ |
305 | */ |
355 | |
306 | |
356 | void |
307 | void |
357 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
308 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
358 | { |
309 | { |
359 | player *pl; |
310 | for_all_players (pl) |
360 | |
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361 | for (pl = first_player; pl != NULL; pl = pl->next) |
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362 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
311 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
363 | { |
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364 | new_draw_info (color, 0, pl->ob, str); |
312 | new_draw_info (color, 0, pl->ob, str); |
365 | } |
|
|
366 | } |
313 | } |
367 | |
314 | |
368 | /** |
315 | /** |
369 | * Writes to everyone on the specified map |
316 | * Writes to everyone on the specified map |
370 | */ |
317 | */ |
371 | |
318 | |
372 | void |
319 | void |
373 | new_info_map (int color, maptile * map, const char *str) |
320 | new_info_map (int color, maptile * map, const char *str) |
374 | { |
321 | { |
375 | player *pl; |
322 | for_all_players (pl) |
376 | |
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377 | for (pl = first_player; pl != NULL; pl = pl->next) |
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378 | if (pl->ob != NULL && pl->ob->map == map) |
323 | if (pl->ob != NULL && pl->ob->map == map) |
379 | { |
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380 | new_draw_info (color, 0, pl->ob, str); |
324 | new_draw_info (color, 0, pl->ob, str); |
381 | } |
|
|
382 | } |
325 | } |
383 | |
|
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384 | |
326 | |
385 | /** |
327 | /** |
386 | * This does nothing now. However, in theory, we should probably send |
328 | * This does nothing now. However, in theory, we should probably send |
387 | * something to the client and let the client figure out how it might want |
329 | * something to the client and let the client figure out how it might want |
388 | * to handle this |
330 | * to handle this |
… | |
… | |
477 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
419 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
478 | else |
420 | else |
479 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
421 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
480 | } |
422 | } |
481 | |
423 | |
482 | |
|
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483 | /** |
424 | /** |
484 | * Helper for magic map creation. |
425 | * Helper for magic map creation. |
485 | * |
426 | * |
486 | * Takes a player, the map_mark array and an x and y starting position. |
427 | * Takes a player, the map_mark array and an x and y starting position. |
487 | * pl is the player. |
428 | * pl is the player. |
… | |
… | |
495 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
436 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
496 | { |
437 | { |
497 | int x, y, dx, dy, mflags; |
438 | int x, y, dx, dy, mflags; |
498 | sint16 nx, ny; |
439 | sint16 nx, ny; |
499 | maptile *mp; |
440 | maptile *mp; |
500 | New_Face *f; |
|
|
501 | |
441 | |
502 | for (dx = -1; dx <= 1; dx++) |
442 | for (dx = -1; dx <= 1; dx++) |
503 | { |
443 | { |
504 | for (dy = -1; dy <= 1; dy++) |
444 | for (dy = -1; dy <= 1; dy++) |
505 | { |
445 | { |
… | |
… | |
517 | if (mflags & P_OUT_OF_MAP) |
457 | if (mflags & P_OUT_OF_MAP) |
518 | continue; |
458 | continue; |
519 | |
459 | |
520 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
460 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
521 | { |
461 | { |
522 | f = GET_MAP_FACE (mp, nx, ny, 0); |
462 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
523 | if (f == blank_face) |
463 | if (f == blank_face) |
|
|
464 | { |
524 | f = GET_MAP_FACE (mp, nx, ny, 1); |
465 | f = GET_MAP_FACE (mp, nx, ny, 1); |
525 | if (f == blank_face) |
466 | if (f == blank_face) |
526 | f = GET_MAP_FACE (mp, nx, ny, 2); |
467 | f = GET_MAP_FACE (mp, nx, ny, 2); |
|
|
468 | } |
|
|
469 | |
|
|
470 | int magicmap = faces [f].magicmap; |
527 | |
471 | |
528 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
472 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
529 | * work. |
473 | * work. |
530 | */ |
474 | */ |
531 | if (mflags & P_BLOCKSVIEW) |
475 | if (mflags & P_BLOCKSVIEW) |
532 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
476 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | magicmap; |
533 | else |
477 | else |
534 | { |
478 | { |
535 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
479 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | magicmap; |
536 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
480 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
537 | } |
481 | } |
538 | } |
482 | } |
539 | } |
483 | } |
540 | } |
484 | } |
541 | } |
485 | } |
542 | |
|
|
543 | |
486 | |
544 | /** |
487 | /** |
545 | * Creates magic map for player. |
488 | * Creates magic map for player. |
546 | * |
489 | * |
547 | * Note: For improved magic mapping display, the space that blocks |
490 | * Note: For improved magic mapping display, the space that blocks |
… | |
… | |
549 | * being nonzero have been changed to check for 1. Also, since |
492 | * being nonzero have been changed to check for 1. Also, since |
550 | * map_mark is a char value, putting 2 in should cause no problems. |
493 | * map_mark is a char value, putting 2 in should cause no problems. |
551 | * |
494 | * |
552 | * This function examines the map the player is on, and determines what |
495 | * This function examines the map the player is on, and determines what |
553 | * is visible. 2 is set for walls or objects that blocks view. 1 |
496 | * is visible. 2 is set for walls or objects that blocks view. 1 |
554 | * is for open spaces. map_mark should already have been initialized |
497 | * is for open spaces. map_mark should already have been initialised |
555 | * to zero before this is called. |
498 | * to zero before this is called. |
556 | * strength is an initial strength*2 rectangular area that we automatically |
499 | * strength is an initial strength*2 rectangular area that we automatically |
557 | * see in/penetrate through. |
500 | * see in/penetrate through. |
558 | */ |
501 | */ |
559 | |
|
|
560 | void |
502 | void |
561 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
503 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
562 | { |
504 | { |
563 | int x, y, mflags; |
505 | int x, y, mflags; |
564 | sint16 nx, ny; |
506 | sint16 nx, ny; |
565 | maptile *mp; |
507 | maptile *mp; |
566 | New_Face *f; |
|
|
567 | |
508 | |
568 | for (x = -strength; x < strength; x++) |
509 | for (x = -strength; x < strength; x++) |
569 | { |
510 | { |
570 | for (y = -strength; y < strength; y++) |
511 | for (y = -strength; y < strength; y++) |
571 | { |
512 | { |
572 | mp = pl->map; |
513 | mp = pl->map; |
573 | nx = pl->x + x; |
514 | nx = pl->x + x; |
574 | ny = pl->y + y; |
515 | ny = pl->y + y; |
|
|
516 | |
575 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
517 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
576 | if (mflags & P_OUT_OF_MAP) |
518 | if (mflags & P_OUT_OF_MAP) |
577 | continue; |
519 | continue; |
578 | else |
520 | |
|
|
521 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
|
|
522 | if (f == blank_face) |
579 | { |
523 | { |
580 | f = GET_MAP_FACE (mp, nx, ny, 0); |
|
|
581 | if (f == blank_face) |
|
|
582 | f = GET_MAP_FACE (mp, nx, ny, 1); |
524 | f = GET_MAP_FACE (mp, nx, ny, 1); |
583 | if (f == blank_face) |
525 | if (f == blank_face) |
584 | f = GET_MAP_FACE (mp, nx, ny, 2); |
526 | f = GET_MAP_FACE (mp, nx, ny, 2); |
585 | } |
527 | } |
586 | |
528 | |
|
|
529 | int magicmap = faces [f].magicmap; |
|
|
530 | |
587 | if (mflags & P_BLOCKSVIEW) |
531 | if (mflags & P_BLOCKSVIEW) |
588 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
532 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | magicmap; |
589 | else |
533 | else |
590 | { |
534 | { |
591 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
535 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | magicmap; |
592 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
536 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
593 | } |
537 | } |
594 | } |
538 | } |
595 | } |
539 | } |
596 | } |
540 | } |
597 | |
541 | |
598 | |
|
|
599 | /** |
542 | /** |
600 | * Creates and sends magic map to player. |
543 | * Creates and sends magic map to player. |
601 | * |
544 | * |
602 | * The following function is a lot messier than it really should be, |
545 | * The following function is a lot messier than it really should be, |
603 | * but there is no real easy solution. |
546 | * but there is no real easy solution. |
604 | * |
547 | * |
605 | * Mark Wedel |
548 | * Mark Wedel |
606 | */ |
549 | */ |
607 | |
|
|
608 | void |
550 | void |
609 | draw_magic_map (object *pl) |
551 | draw_magic_map (object *pl) |
610 | { |
552 | { |
611 | int x, y; |
|
|
612 | char *map_mark = (char *) calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
553 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
613 | int xmin, xmax, ymin, ymax; |
554 | int xmin, xmax, ymin, ymax; |
614 | SockList sl; |
|
|
615 | |
555 | |
616 | if (pl->type != PLAYER) |
556 | if (pl->type != PLAYER) |
617 | { |
557 | { |
618 | LOG (llevError, "Non player object called draw_map.\n"); |
558 | LOG (llevError, "Non player object called draw_map.\n"); |
619 | return; |
559 | return; |
… | |
… | |
629 | */ |
569 | */ |
630 | xmin = MAGIC_MAP_SIZE; |
570 | xmin = MAGIC_MAP_SIZE; |
631 | ymin = MAGIC_MAP_SIZE; |
571 | ymin = MAGIC_MAP_SIZE; |
632 | xmax = 0; |
572 | xmax = 0; |
633 | ymax = 0; |
573 | ymax = 0; |
|
|
574 | |
634 | for (x = 0; x < MAGIC_MAP_SIZE; x++) |
575 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
635 | { |
|
|
636 | for (y = 0; y < MAGIC_MAP_SIZE; y++) |
576 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
637 | { |
|
|
638 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
577 | if (map_mark[x + pl->map->width * y] | FACE_FLOOR) |
639 | { |
578 | { |
640 | xmin = x < xmin ? x : xmin; |
579 | xmin = x < xmin ? x : xmin; |
641 | xmax = x > xmax ? x : xmax; |
580 | xmax = x > xmax ? x : xmax; |
642 | ymin = y < ymin ? y : ymin; |
581 | ymin = y < ymin ? y : ymin; |
643 | ymax = y > ymax ? y : ymax; |
582 | ymax = y > ymax ? y : ymax; |
644 | } |
583 | } |
645 | } |
|
|
646 | } |
|
|
647 | |
584 | |
648 | sl.buf = (unsigned char *) malloc (MAXSOCKBUF); |
585 | packet sl; |
649 | snprintf ((char *) sl.buf, MAXSOCKBUF, "magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
586 | sl.printf ("magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
650 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
587 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
651 | sl.len = strlen ((char *) sl.buf); |
|
|
652 | |
588 | |
653 | for (y = ymin; y <= ymax; y++) |
589 | for (int y = ymin; y <= ymax; y++) |
654 | { |
|
|
655 | for (x = xmin; x <= xmax; x++) |
590 | for (int x = xmin; x <= xmax; x++) |
656 | { |
|
|
657 | sl.buf[sl.len++] = map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR; |
591 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
658 | } /* x loop */ |
|
|
659 | } /* y loop */ |
|
|
660 | |
592 | |
661 | Send_With_Handling (&pl->contr->socket, &sl); |
593 | pl->contr->ns->send_packet (sl); |
662 | free (sl.buf); |
594 | |
663 | free (map_mark); |
595 | free (map_mark); |
664 | } |
596 | } |
665 | |
597 | |
666 | |
|
|
667 | /** |
598 | /** |
668 | * Send a kill log record to sockets |
599 | * Send a kill log record to sockets |
669 | */ |
600 | */ |
670 | |
|
|
671 | void |
601 | void |
672 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
602 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
673 | { |
603 | { |
674 | int i; |
|
|
675 | size_t len; |
604 | size_t len; |
676 | char buf[MAX_BUF]; |
605 | char buf[MAX_BUF]; |
677 | |
606 | |
678 | if (With != NULL) |
607 | if (With != NULL) |
679 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
608 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
680 | else |
609 | else |
681 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
610 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
682 | |
611 | |
683 | len = strlen (buf); |
612 | len = strlen (buf); |
684 | } |
613 | } |
|
|
614 | |