1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
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21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /** |
24 | /** |
26 | * \file |
25 | * \file |
27 | * Basic client output functions. |
26 | * Basic client output functions. |
… | |
… | |
36 | #include <sproto.h> |
35 | #include <sproto.h> |
37 | #include <stdarg.h> |
36 | #include <stdarg.h> |
38 | #include <spells.h> |
37 | #include <spells.h> |
39 | #include <skills.h> |
38 | #include <skills.h> |
40 | |
39 | |
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40 | #include <cstring> |
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41 | |
41 | /** |
42 | /** |
42 | * Draws a normal message on the client. It is pretty |
43 | * Draws a normal message on the client. It is pretty |
43 | * much the same thing as the draw_info above, but takes a color |
44 | * much the same thing as the draw_info above, but takes a color |
44 | * parameter. the esrv_drawinfo functions should probably be |
45 | * parameter. the esrv_drawinfo functions should probably be |
45 | * replaced with this, just using black as the color. |
46 | * replaced with this, just using black as the color. |
46 | */ |
47 | */ |
47 | static void |
48 | static void |
48 | esrv_print_msg (client *ns, int color, const char *str) |
49 | esrv_print_msg (client *ns, int color, const char *str) |
49 | { |
50 | { |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
51 | ns->send_msg (color, "info", str); |
51 | } |
52 | } |
52 | |
53 | |
53 | /** |
54 | /** |
54 | * Draws an extended message on the client. |
55 | * Draws an extended message on the client. |
55 | * ns the socket to send message to |
56 | * ns the socket to send message to |
… | |
… | |
60 | * message The main message |
61 | * message The main message |
61 | */ |
62 | */ |
62 | static void |
63 | static void |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
64 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
64 | { |
65 | { |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
66 | ns->send_packet_printf ("drawextinfo %d %u %u %s", color, type, subtype, message); |
66 | } |
67 | } |
67 | |
68 | |
68 | /** |
69 | /** |
69 | * Frontend for esrv_print_msg |
70 | * Frontend for esrv_print_msg |
70 | * \param colr message color |
71 | * \param colr message color |
… | |
… | |
83 | |
84 | |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
85 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
85 | return; |
86 | return; |
86 | |
87 | |
87 | if (pl->type == PLAYER) |
88 | if (pl->type == PLAYER) |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
89 | esrv_print_msg (pl->contr->ns, colr, (char *)tmp); |
89 | } |
90 | } |
90 | |
91 | |
91 | bool |
92 | bool |
92 | client::msg_suppressed (const char *msg) |
93 | client::msg_suppressed (const char *msg) |
93 | { |
94 | { |
… | |
… | |
150 | * |
151 | * |
151 | * If message is black, and not NDI_UNIQUE, gets sent through output buffers. |
152 | * If message is black, and not NDI_UNIQUE, gets sent through output buffers. |
152 | * |
153 | * |
153 | */ |
154 | */ |
154 | void |
155 | void |
155 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
156 | new_draw_info (int flags, int pri, const object *op, const char *buf) |
156 | { |
157 | { |
157 | if (flags & NDI_ALL) |
158 | if (flags & NDI_ALL) |
158 | { |
159 | { |
159 | for_all_players (pl) |
160 | for_all_players (pl) |
160 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
161 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
161 | |
162 | } |
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163 | else |
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164 | { |
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165 | if (!op || !op->contr || !op->contr->ns) |
162 | return; |
166 | return; |
163 | } |
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164 | |
167 | |
165 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
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166 | return; |
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167 | |
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168 | if (pri >= pl->contr->listening) |
168 | if (pri >= op->contr->listening) |
169 | return; |
169 | return; |
170 | |
170 | |
171 | if ((flags & (NDI_COLOR_MASK | NDI_UNIQUE)) != NDI_BLACK |
171 | if ((flags & (NDI_COLOR_MASK | NDI_UNIQUE)) != NDI_BLACK |
172 | || !pl->contr->ns->msg_suppressed (buf)) |
172 | || !op->contr->ns->msg_suppressed (buf)) |
173 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
173 | print_message (flags & NDI_COLOR_MASK, op, buf); |
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174 | } |
174 | } |
175 | } |
175 | |
176 | |
176 | /** |
177 | /** |
177 | * Wrapper for new_draw_info printf-like. |
178 | * Wrapper for new_draw_info printf-like. |
178 | * |
179 | * |
… | |
… | |
269 | } |
270 | } |
270 | |
271 | |
271 | /** |
272 | /** |
272 | * Writes to everyone on the map except op1 and op2 |
273 | * Writes to everyone on the map except op1 and op2 |
273 | */ |
274 | */ |
274 | |
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275 | void |
275 | void |
276 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
276 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
277 | { |
277 | { |
278 | for_all_players (pl) |
278 | for_all_players (pl) |
279 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
279 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
… | |
… | |
281 | } |
281 | } |
282 | |
282 | |
283 | /** |
283 | /** |
284 | * Writes to everyone on the specified map |
284 | * Writes to everyone on the specified map |
285 | */ |
285 | */ |
286 | |
|
|
287 | void |
286 | void |
288 | new_info_map (int color, maptile * map, const char *str) |
287 | new_info_map (int color, maptile * map, const char *str) |
289 | { |
288 | { |
290 | for_all_players (pl) |
289 | for_all_players (pl) |
291 | if (pl->ob != NULL && pl->ob->map == map) |
290 | if (pl->ob != NULL && pl->ob->map == map) |
292 | new_draw_info (color, 0, pl->ob, str); |
291 | new_draw_info (color, 0, pl->ob, str); |
293 | } |
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294 | |
|
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295 | /** |
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296 | * This does nothing now. However, in theory, we should probably send |
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297 | * something to the client and let the client figure out how it might want |
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298 | * to handle this |
|
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299 | */ |
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300 | void |
|
|
301 | clear_win_info (object *op) |
|
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302 | { |
|
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303 | } |
|
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304 | |
|
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305 | /** |
|
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306 | * Get player's current range attack in obuf. |
|
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307 | */ |
|
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308 | void |
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309 | rangetostring (object *pl, char *obuf) |
|
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310 | { |
|
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311 | switch (pl->contr->shoottype) |
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312 | { |
|
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313 | case range_bow: |
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314 | for (object *op = pl->inv; op; op = op->below) |
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315 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
|
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316 | { |
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317 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? &op->race : "nothing"); |
|
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318 | return; |
|
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319 | } |
|
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320 | |
|
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321 | break; |
|
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322 | |
|
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323 | case range_magic: |
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324 | if (settings.casting_time == TRUE) |
|
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325 | { |
|
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326 | if (pl->casting_time > -1) |
|
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327 | { |
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328 | if (pl->casting_time == 0) |
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329 | sprintf (obuf, "Holding spell: %s", &pl->spell->name); |
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330 | else |
|
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331 | sprintf (obuf, "Casting spell: %s", &pl->spell->name); |
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332 | } |
|
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333 | else |
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334 | sprintf (obuf, "Spell: %s", &pl->contr->ranges[range_magic]->name); |
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335 | } |
|
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336 | else |
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337 | sprintf (obuf, "Spell: %s", &pl->contr->ranges[range_magic]->name); |
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338 | |
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339 | return; |
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340 | |
|
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341 | case range_misc: |
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342 | if (object *op = pl->contr->ranges[range_misc]) |
|
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343 | { |
|
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344 | sprintf (obuf, "Item: %s", query_base_name (op, 0)); |
|
|
345 | return; |
|
|
346 | } |
|
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347 | |
|
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348 | break; |
|
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349 | |
|
|
350 | /* range_scroll is only used for controlling golems. If the |
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351 | * the player does not have a golem, reset some things. |
|
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352 | */ |
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353 | case range_golem: |
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354 | if (object *golem = pl->contr->ranges[range_golem]) |
|
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355 | { |
|
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356 | sprintf (obuf, "Golem: %s", &golem->name); |
|
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357 | return; |
|
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358 | } |
|
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359 | |
|
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360 | break; |
|
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361 | |
|
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362 | case range_skill: |
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363 | if (object *op = pl->chosen_skill) |
|
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364 | { |
|
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365 | sprintf (obuf, "Skill: %s", &op->name); |
|
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366 | return; |
|
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367 | } |
|
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368 | |
|
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369 | break; |
|
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370 | |
|
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371 | case range_builder: |
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372 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
|
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373 | return; |
|
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374 | } |
|
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375 | |
|
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376 | pl->contr->shoottype = range_none; |
|
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377 | strcpy (obuf, "Range: nothing"); |
|
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378 | } |
292 | } |
379 | |
293 | |
380 | /** |
294 | /** |
381 | * Sets player title. |
295 | * Sets player title. |
382 | */ |
296 | */ |
… | |
… | |
572 | pl->contr->ns->send_packet (sl); |
486 | pl->contr->ns->send_packet (sl); |
573 | |
487 | |
574 | free (map_mark); |
488 | free (map_mark); |
575 | } |
489 | } |
576 | |
490 | |
577 | /** |
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578 | * Send a kill log record to sockets |
|
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579 | */ |
|
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580 | void |
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581 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
|
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582 | { |
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583 | size_t len; |
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584 | char buf[MAX_BUF]; |
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585 | |
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586 | if (With != NULL) |
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587 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
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588 | else |
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589 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
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590 | |
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591 | len = strlen (buf); |
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592 | } |
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593 | |
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