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Comparing deliantra/server/socket/info.C (file contents):
Revision 1.7 by root, Sat Sep 16 22:24:13 2006 UTC vs.
Revision 1.17 by root, Thu Dec 14 04:30:33 2006 UTC

1
1/* 2/*
2 CrossFire, A Multiplayer game for X-windows 3 CrossFire, A Multiplayer game for X-windows
3 4
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
42 * much the same thing as the draw_info above, but takes a color 43 * much the same thing as the draw_info above, but takes a color
43 * parameter. the esrv_drawinfo functions should probably be 44 * parameter. the esrv_drawinfo functions should probably be
44 * replaced with this, just using black as the color. 45 * replaced with this, just using black as the color.
45 */ 46 */
46static void 47static void
47esrv_print_msg (NewSocket * ns, int color, const char *str) 48esrv_print_msg (client_socket * ns, int color, const char *str)
48{ 49{
49 char buf[HUGE_BUF]; 50 packet sl;
50 51
51 if (ns->status == Ns_Old) 52 if (ns->status == Ns_Old)
52 { 53 sl.printf ("%s\n", str);
53 snprintf (buf, HUGE_BUF, "%s\n", str);
54 }
55 else 54 else
56 {
57 snprintf (buf, HUGE_BUF, "drawinfo %d %s", color, str); 55 sl.printf ("drawinfo %d %s", color, str);
58 }
59 56
60/* LOG(llevDebug,"sending %s to socket, len=%d\n", buf, strlen(buf));*/ 57 ns->send_packet (sl);
61 Write_String_To_Socket (ns, buf, strlen (buf));
62} 58}
63 59
64/** 60/**
65 * Draws an extended message on the client. 61 * Draws an extended message on the client.
66 * ns the socket to send message to 62 * ns the socket to send message to
69 * subtype type and subtype of text message 65 * subtype type and subtype of text message
70 * intro Intro message to send with main message if client does not support the message type 66 * intro Intro message to send with main message if client does not support the message type
71 * message The main message 67 * message The main message
72 */ 68 */
73static void 69static void
74esrv_print_ext_msg (NewSocket * ns, int color, uint8 type, uint8 subtype, const char *message) 70esrv_print_ext_msg (client_socket * ns, int color, uint8 type, uint8 subtype, const char *message)
75{ 71{
76 char buf[HUGE_BUF]; 72 packet sl;
77 73
78 snprintf (buf, HUGE_BUF, "drawextinfo %d %hhu %hhu %s", color, type, subtype, message); 74 sl.printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message);
79 Write_String_To_Socket (ns, buf, strlen (buf)); 75 ns->send_packet (sl);
80
81/* LOG(llevDebug,"sending %s to socket, len=%d", buf, strlen(buf));*/
82
83} 76}
84 77
85/** 78/**
86 * Frontend for esrv_print_msg 79 * Frontend for esrv_print_msg
87 * \param colr message color 80 * \param colr message color
95 88
96static void 89static void
97print_message (int colr, const object *pl, const char *tmp) 90print_message (int colr, const object *pl, const char *tmp)
98{ 91{
99 92
100 if (tmp == (char *) NULL) 93 if (!tmp)
101 {
102 tmp = "[NULL]"; 94 tmp = "[NULL]";
103 }
104 95
105 if (!pl || (pl->type == PLAYER && pl->contr == NULL)) 96 if (!pl || (pl->type == PLAYER && pl->contr == NULL))
106 return; 97 return;
107 98
108 if (pl->type == PLAYER) 99 if (pl->type == PLAYER)
109 {
110 esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); 100 esrv_print_msg (pl->contr->socket, colr, (char *) tmp);
111 return;
112 }
113} 101}
114
115 102
116/** 103/**
117 * Prints out the contents of specified buffer structures, 104 * Prints out the contents of specified buffer structures,
118 * and clears the string. 105 * and clears the string.
119 */ 106 */
216{ 203{
217 204
218 if (flags & NDI_ALL) 205 if (flags & NDI_ALL)
219 { 206 {
220 player *tmppl; 207 player *tmppl;
221 int i;
222 208
223 for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) 209 for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next)
224 new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); 210 new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf);
225 211
226 for (i = 1; i < socket_info.allocated_sockets; i++)
227 {
228 if (init_sockets[i].status == Ns_Old && init_sockets[i].old_mode != Old_Listen && pri < 10)
229 {
230 cs_write_string (&init_sockets[i], buf, strlen (buf));
231 /* Most messages don't have a newline, so add one */
232 cs_write_string (&init_sockets[i], "\n", 1);
233 }
234 }
235
236 return; 212 return;
237 } 213 }
214
238 if (!pl || (pl->type == PLAYER && pl->contr == NULL)) 215 if (!pl || (pl->type == PLAYER && pl->contr == NULL))
239 { 216 {
240 /* Write to the socket? */ 217 /* Write to the socket? */
241 print_message (0, NULL, buf); 218 print_message (0, NULL, buf);
242 return; 219 return;
243 } 220 }
221
244 if (pl->type != PLAYER) 222 if (pl->type != PLAYER)
245 return; 223 return;
224
246 if (pri >= pl->contr->listening) 225 if (pri >= pl->contr->listening)
247 return; 226 return;
248 227
249 if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) 228 if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE))
250 {
251 /* following prints stuff out, as appropriate */ 229 /* following prints stuff out, as appropriate */
252 check_output_buffers (pl, buf); 230 check_output_buffers (pl, buf);
253 }
254 else 231 else
255 {
256 print_message (flags & NDI_COLOR_MASK, pl, buf); 232 print_message (flags & NDI_COLOR_MASK, pl, buf);
257 }
258} 233}
259 234
260/** 235/**
261 * Wrapper for new_draw_info printf-like. 236 * Wrapper for new_draw_info printf-like.
262 * 237 *
290 if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) 265 if (!pl || (pl->type != PLAYER) || (pl->contr == NULL))
291 return; 266 return;
292 267
293 if (pri >= pl->contr->listening) 268 if (pri >= pl->contr->listening)
294 return; 269 return;
270
295 if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) 271 if (!CLIENT_SUPPORT_READABLES (pl->contr->socket, type))
296 { 272 {
297 char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); 273 char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1);
298 274
299 if (buf == NULL) 275 if (buf == NULL)
300 LOG (llevError, "info::draw_ext_info -> Out of memory!"); 276 LOG (llevError, "info::draw_ext_info -> Out of memory!");
305 new_draw_info (flags, pri, pl, buf); 281 new_draw_info (flags, pri, pl, buf);
306 free (buf); 282 free (buf);
307 } 283 }
308 } 284 }
309 else 285 else
310 {
311 esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); 286 esrv_print_ext_msg (pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message);
312 }
313} 287}
314 288
315void 289void
316draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) 290draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...)
317{ 291{
321 if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) 295 if (!pl || (pl->type != PLAYER) || (pl->contr == NULL))
322 return; 296 return;
323 297
324 if (pri >= pl->contr->listening) 298 if (pri >= pl->contr->listening)
325 return; 299 return;
300
326 if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) 301 if (!CLIENT_SUPPORT_READABLES (pl->contr->socket, type))
327 { 302 {
328 va_list ap; 303 va_list ap;
329 304
330 LOG (llevDebug, "Non supported extension text type for client.\n"); 305 LOG (llevDebug, "Non supported extension text type for client.\n");
331 va_start (ap, new_format); 306 va_start (ap, new_format);
340 315
341 va_start (ap, new_format); 316 va_start (ap, new_format);
342 vsnprintf (buf, HUGE_BUF, new_format, ap); 317 vsnprintf (buf, HUGE_BUF, new_format, ap);
343 va_end (ap); 318 va_end (ap);
344 strip_media_tag (buf); 319 strip_media_tag (buf);
345 esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); 320 esrv_print_ext_msg (pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf);
346 } 321 }
347} 322}
348 323
349/** 324/**
350 * Writes to everyone on the map *except* op. This is useful for emotions. 325 * Writes to everyone on the map *except* op. This is useful for emotions.
351 */ 326 */
352 327
353void 328void
354new_info_map_except (int color, maptile *map, object *op, const char *str) 329new_info_map_except (int color, maptile * map, object *op, const char *str)
355{ 330{
356 player *pl; 331 player *pl;
357 332
358 for (pl = first_player; pl != NULL; pl = pl->next) 333 for (pl = first_player; pl != NULL; pl = pl->next)
359 if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) 334 if (pl->ob != NULL && pl->ob->map == map && pl->ob != op)
365/** 340/**
366 * Writes to everyone on the map except op1 and op2 341 * Writes to everyone on the map except op1 and op2
367 */ 342 */
368 343
369void 344void
370new_info_map_except2 (int color, maptile *map, object *op1, object *op2, const char *str) 345new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str)
371{ 346{
372 player *pl; 347 player *pl;
373 348
374 for (pl = first_player; pl != NULL; pl = pl->next) 349 for (pl = first_player; pl != NULL; pl = pl->next)
375 if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) 350 if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2)
381/** 356/**
382 * Writes to everyone on the specified map 357 * Writes to everyone on the specified map
383 */ 358 */
384 359
385void 360void
386new_info_map (int color, maptile *map, const char *str) 361new_info_map (int color, maptile * map, const char *str)
387{ 362{
388 player *pl; 363 player *pl;
389 364
390 for (pl = first_player; pl != NULL; pl = pl->next) 365 for (pl = first_player; pl != NULL; pl = pl->next)
391 if (pl->ob != NULL && pl->ob->map == map) 366 if (pl->ob != NULL && pl->ob->map == map)
411void 386void
412rangetostring (object *pl, char *obuf) 387rangetostring (object *pl, char *obuf)
413{ 388{
414 switch (pl->contr->shoottype) 389 switch (pl->contr->shoottype)
415 { 390 {
416 case range_none: 391 case range_none:
417 strcpy (obuf, "Range: nothing"); 392 strcpy (obuf, "Range: nothing");
418 break; 393 break;
419 394
420 case range_bow: 395 case range_bow:
396 {
397 object *op;
398
399 for (op = pl->inv; op; op = op->below)
400 if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED))
401 break;
402
403 if (op == NULL)
404 break;
405
406 sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing");
407 }
408 break;
409
410 case range_magic:
411 if (settings.casting_time == TRUE)
421 { 412 {
422 object *op; 413 if (pl->casting_time > -1)
423 414 {
424 for (op = pl->inv; op; op = op->below) 415 if (pl->casting_time == 0)
425 if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) 416 sprintf (obuf, "Range: Holding spell (%s)", &pl->spell->name);
426 break; 417 else
427 if (op == NULL) 418 sprintf (obuf, "Range: Casting spell (%s)", &pl->spell->name);
428 break; 419 }
429 420 else
430 sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); 421 sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name);
431 } 422 }
432 break;
433
434 case range_magic:
435 if (settings.casting_time == TRUE)
436 {
437 if (pl->casting_time > -1)
438 {
439 if (pl->casting_time == 0)
440 sprintf (obuf, "Range: Holding spell (%s)", (const char *) pl->spell->name);
441 else
442 sprintf (obuf, "Range: Casting spell (%s)", (const char *) pl->spell->name);
443 }
444 else
445 sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name);
446 }
447 else 423 else
448 sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); 424 sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name);
449 break; 425 break;
450 426
451 case range_misc: 427 case range_misc:
452 sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); 428 sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none");
453 break; 429 break;
454 430
455 /* range_scroll is only used for controlling golems. If the 431 /* range_scroll is only used for controlling golems. If the
456 * the player does not have a golem, reset some things. 432 * the player does not have a golem, reset some things.
457 */ 433 */
458 case range_golem: 434 case range_golem:
459 if (pl->contr->ranges[range_golem] != NULL) 435 if (pl->contr->ranges[range_golem] != NULL)
460 sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); 436 sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name);
461 else 437 else
462 { 438 {
463 pl->contr->shoottype = range_none; 439 pl->contr->shoottype = range_none;
464 strcpy (obuf, "Range: nothing"); 440 strcpy (obuf, "Range: nothing");
465 } 441 }
466 break; 442 break;
467 443
468 case range_skill: 444 case range_skill:
469 sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); 445 sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none");
470 break; 446 break;
471 447
472 case range_builder: 448 case range_builder:
473 sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); 449 sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0));
474 break; 450 break;
475 451
476 default: 452 default:
477 strcpy (obuf, "Range: illegal"); 453 strcpy (obuf, "Range: illegal");
478 } 454 }
479} 455}
480 456
481/** 457/**
482 * Sets player title. 458 * Sets player title.
618 */ 594 */
619 595
620void 596void
621draw_magic_map (object *pl) 597draw_magic_map (object *pl)
622{ 598{
623 int x, y;
624 char *map_mark = (char *) calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); 599 char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1);
625 int xmin, xmax, ymin, ymax; 600 int xmin, xmax, ymin, ymax;
626 SockList sl;
627 601
628 if (pl->type != PLAYER) 602 if (pl->type != PLAYER)
629 { 603 {
630 LOG (llevError, "Non player object called draw_map.\n"); 604 LOG (llevError, "Non player object called draw_map.\n");
631 return; 605 return;
641 */ 615 */
642 xmin = MAGIC_MAP_SIZE; 616 xmin = MAGIC_MAP_SIZE;
643 ymin = MAGIC_MAP_SIZE; 617 ymin = MAGIC_MAP_SIZE;
644 xmax = 0; 618 xmax = 0;
645 ymax = 0; 619 ymax = 0;
620
646 for (x = 0; x < MAGIC_MAP_SIZE; x++) 621 for (int x = 0; x < MAGIC_MAP_SIZE; x++)
647 {
648 for (y = 0; y < MAGIC_MAP_SIZE; y++) 622 for (int y = 0; y < MAGIC_MAP_SIZE; y++)
649 {
650 if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) 623 if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR)
651 { 624 {
652 xmin = x < xmin ? x : xmin; 625 xmin = x < xmin ? x : xmin;
653 xmax = x > xmax ? x : xmax; 626 xmax = x > xmax ? x : xmax;
654 ymin = y < ymin ? y : ymin; 627 ymin = y < ymin ? y : ymin;
655 ymax = y > ymax ? y : ymax; 628 ymax = y > ymax ? y : ymax;
656 } 629 }
657 }
658 }
659 630
660 sl.buf = (unsigned char *) malloc (MAXSOCKBUF); 631 packet sl;
661 snprintf ((char *) sl.buf, MAXSOCKBUF, "magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), 632 sl.printf ("magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1),
662 MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); 633 MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin);
663 sl.len = strlen ((char *) sl.buf);
664 634
665 for (y = ymin; y <= ymax; y++) 635 for (int y = ymin; y <= ymax; y++)
666 {
667 for (x = xmin; x <= xmax; x++) 636 for (int x = xmin; x <= xmax; x++)
668 {
669 sl.buf[sl.len++] = map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR; 637 sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR);
670 } /* x loop */
671 } /* y loop */
672 638
673 Send_With_Handling (&pl->contr->socket, &sl); 639 Send_With_Handling (pl->contr->socket, &sl);
674 free (sl.buf); 640
675 free (map_mark); 641 free (map_mark);
676} 642}
677 643
678 644
679/** 645/**
681 */ 647 */
682 648
683void 649void
684Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) 650Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType)
685{ 651{
686 int i;
687 size_t len; 652 size_t len;
688 char buf[MAX_BUF]; 653 char buf[MAX_BUF];
689 654
690 if (With != NULL) 655 if (With != NULL)
691 {
692 snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); 656 snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType);
693 }
694 else 657 else
695 {
696 snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); 658 snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType);
697 } 659
698 len = strlen (buf); 660 len = strlen (buf);
699 for (i = 1; i < socket_info.allocated_sockets; i++)
700 {
701 if (init_sockets[i].old_mode == Old_Listen)
702 {
703 cs_write_string (&init_sockets[i], buf, len);
704 }
705 }
706} 661}

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