1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
4 | |
3 | * |
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|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Basic client output functions. |
27 | * Basic client output functions. |
28 | * |
28 | * |
… | |
… | |
43 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
44 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
45 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
46 | */ |
46 | */ |
47 | static void |
47 | static void |
48 | esrv_print_msg (client_socket * ns, int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
49 | { |
49 | { |
50 | packet sl; |
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51 | |
|
|
52 | if (ns->status == Ns_Old) |
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53 | sl.printf ("%s\n", str); |
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54 | else |
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55 | sl.printf ("drawinfo %d %s", color, str); |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
56 | |
|
|
57 | ns->send_packet (sl); |
|
|
58 | } |
51 | } |
59 | |
52 | |
60 | /** |
53 | /** |
61 | * Draws an extended message on the client. |
54 | * Draws an extended message on the client. |
62 | * ns the socket to send message to |
55 | * ns the socket to send message to |
… | |
… | |
65 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
66 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
67 | * message The main message |
60 | * message The main message |
68 | */ |
61 | */ |
69 | static void |
62 | static void |
70 | esrv_print_ext_msg (client_socket * ns, int color, uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
71 | { |
64 | { |
72 | packet sl; |
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73 | |
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74 | sl.printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
75 | ns->send_packet (sl); |
|
|
76 | } |
66 | } |
77 | |
67 | |
78 | /** |
68 | /** |
79 | * Frontend for esrv_print_msg |
69 | * Frontend for esrv_print_msg |
80 | * \param colr message color |
70 | * \param colr message color |
… | |
… | |
83 | * |
73 | * |
84 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
85 | * |
75 | * |
86 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
87 | */ |
77 | */ |
88 | |
|
|
89 | static void |
78 | static void |
90 | print_message (int colr, const object *pl, const char *tmp) |
79 | print_message (int colr, const object *pl, const char *tmp) |
91 | { |
80 | { |
92 | |
|
|
93 | if (!tmp) |
81 | if (!tmp) |
94 | tmp = "[NULL]"; |
82 | tmp = "[NULL]"; |
95 | |
83 | |
96 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
97 | return; |
85 | return; |
98 | |
86 | |
99 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
100 | { |
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101 | esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
102 | return; |
|
|
103 | } |
|
|
104 | } |
89 | } |
105 | |
90 | |
106 | /** |
91 | /** |
107 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
108 | * and clears the string. |
93 | * and clears the string. |
109 | */ |
94 | */ |
110 | |
|
|
111 | void |
95 | void |
112 | flush_output_element (const object *pl, Output_Buf * outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
113 | { |
97 | { |
114 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
115 | |
99 | |
… | |
… | |
139 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
140 | * |
124 | * |
141 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
142 | * and adds message to queue. |
126 | * and adds message to queue. |
143 | */ |
127 | */ |
144 | |
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|
145 | static void |
128 | static void |
146 | check_output_buffers (const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
147 | { |
130 | { |
148 | int i, oldest = 0; |
131 | int i, oldest = 0; |
149 | |
132 | |
… | |
… | |
180 | pl->contr->outputs[oldest].buf = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
181 | } |
164 | } |
182 | } |
165 | } |
183 | } |
166 | } |
184 | |
167 | |
185 | |
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186 | |
|
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187 | /** |
168 | /** |
188 | * Sends message to player(s). |
169 | * Sends message to player(s). |
189 | * |
170 | * |
190 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
191 | * |
172 | * |
… | |
… | |
202 | */ |
183 | */ |
203 | |
184 | |
204 | void |
185 | void |
205 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
206 | { |
187 | { |
207 | |
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208 | if (flags & NDI_ALL) |
188 | if (flags & NDI_ALL) |
209 | { |
189 | { |
210 | player *tmppl; |
190 | for_all_players (pl) |
211 | |
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212 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
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213 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
191 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
214 | |
192 | |
215 | return; |
193 | return; |
216 | } |
194 | } |
217 | |
195 | |
218 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
196 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
219 | { |
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220 | /* Write to the socket? */ |
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221 | print_message (0, NULL, buf); |
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222 | return; |
|
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223 | } |
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224 | |
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225 | if (pl->type != PLAYER) |
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226 | return; |
197 | return; |
227 | |
198 | |
228 | if (pri >= pl->contr->listening) |
199 | if (pri >= pl->contr->listening) |
229 | return; |
200 | return; |
230 | |
201 | |
231 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
232 | /* following prints stuff out, as appropriate */ |
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233 | check_output_buffers (pl, buf); |
203 | check_output_buffers (pl, buf); |
234 | else |
204 | else |
235 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
236 | } |
206 | } |
237 | |
207 | |
… | |
… | |
241 | * This is a pretty trivial function, but it allows us to use printf style |
211 | * This is a pretty trivial function, but it allows us to use printf style |
242 | * formatting, so instead of the calling function having to do it, we do |
212 | * formatting, so instead of the calling function having to do it, we do |
243 | * it here. It may also have advantages in the future for reduction of |
213 | * it here. It may also have advantages in the future for reduction of |
244 | * client/server bandwidth (client could keep track of various strings |
214 | * client/server bandwidth (client could keep track of various strings |
245 | */ |
215 | */ |
246 | |
|
|
247 | void |
216 | void |
248 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
217 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
249 | { |
218 | { |
250 | char buf[HUGE_BUF]; |
219 | char buf[HUGE_BUF]; |
251 | |
220 | |
252 | va_list ap; |
221 | va_list ap; |
253 | |
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|
254 | va_start (ap, format); |
222 | va_start (ap, format); |
255 | |
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256 | vsnprintf (buf, HUGE_BUF, format, ap); |
223 | vsnprintf (buf, HUGE_BUF, format, ap); |
257 | |
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258 | va_end (ap); |
224 | va_end (ap); |
259 | |
225 | |
260 | new_draw_info (flags, pri, pl, buf); |
226 | new_draw_info (flags, pri, pl, buf); |
261 | } |
227 | } |
262 | |
228 | |
263 | |
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|
264 | void |
229 | void |
265 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
230 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
266 | { |
231 | { |
267 | |
232 | |
268 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
233 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
269 | return; |
234 | return; |
270 | |
235 | |
271 | if (pri >= pl->contr->listening) |
236 | if (pri >= pl->contr->listening) |
272 | return; |
237 | return; |
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238 | |
273 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
239 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
274 | { |
240 | { |
275 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
241 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
276 | |
242 | |
277 | if (buf == NULL) |
243 | if (buf == NULL) |
278 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
244 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
… | |
… | |
283 | new_draw_info (flags, pri, pl, buf); |
249 | new_draw_info (flags, pri, pl, buf); |
284 | free (buf); |
250 | free (buf); |
285 | } |
251 | } |
286 | } |
252 | } |
287 | else |
253 | else |
288 | { |
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289 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); |
254 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
290 | } |
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|
291 | } |
255 | } |
292 | |
256 | |
293 | void |
257 | void |
294 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
258 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
295 | { |
259 | { |
296 | |
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297 | char buf[HUGE_BUF]; |
260 | char buf[HUGE_BUF]; |
298 | |
261 | |
299 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
262 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
300 | return; |
263 | return; |
301 | |
264 | |
302 | if (pri >= pl->contr->listening) |
265 | if (pri >= pl->contr->listening) |
303 | return; |
266 | return; |
|
|
267 | |
304 | if (!CLIENT_SUPPORT_READABLES (&pl->contr->socket, type)) |
268 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
305 | { |
269 | { |
306 | va_list ap; |
270 | va_list ap; |
307 | |
271 | |
308 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
272 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
309 | va_start (ap, new_format); |
273 | va_start (ap, new_format); |
… | |
… | |
318 | |
282 | |
319 | va_start (ap, new_format); |
283 | va_start (ap, new_format); |
320 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
284 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
321 | va_end (ap); |
285 | va_end (ap); |
322 | strip_media_tag (buf); |
286 | strip_media_tag (buf); |
323 | esrv_print_ext_msg (&pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); |
287 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
324 | } |
288 | } |
325 | } |
289 | } |
326 | |
290 | |
327 | /** |
291 | /** |
328 | * Writes to everyone on the map *except* op. This is useful for emotions. |
292 | * Writes to everyone on the map *except* op. This is useful for emotions. |
329 | */ |
293 | */ |
330 | |
294 | |
331 | void |
295 | void |
332 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
296 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
333 | { |
297 | { |
334 | player *pl; |
298 | for_all_players (pl) |
335 | |
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336 | for (pl = first_player; pl != NULL; pl = pl->next) |
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337 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
299 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
338 | { |
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339 | new_draw_info (color, 0, pl->ob, str); |
300 | new_draw_info (color, 0, pl->ob, str); |
340 | } |
|
|
341 | } |
301 | } |
342 | |
302 | |
343 | /** |
303 | /** |
344 | * Writes to everyone on the map except op1 and op2 |
304 | * Writes to everyone on the map except op1 and op2 |
345 | */ |
305 | */ |
346 | |
306 | |
347 | void |
307 | void |
348 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
308 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
349 | { |
309 | { |
350 | player *pl; |
310 | for_all_players (pl) |
351 | |
|
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352 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
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353 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
311 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
354 | { |
|
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355 | new_draw_info (color, 0, pl->ob, str); |
312 | new_draw_info (color, 0, pl->ob, str); |
356 | } |
|
|
357 | } |
313 | } |
358 | |
314 | |
359 | /** |
315 | /** |
360 | * Writes to everyone on the specified map |
316 | * Writes to everyone on the specified map |
361 | */ |
317 | */ |
362 | |
318 | |
363 | void |
319 | void |
364 | new_info_map (int color, maptile * map, const char *str) |
320 | new_info_map (int color, maptile * map, const char *str) |
365 | { |
321 | { |
366 | player *pl; |
322 | for_all_players (pl) |
367 | |
|
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368 | for (pl = first_player; pl != NULL; pl = pl->next) |
|
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369 | if (pl->ob != NULL && pl->ob->map == map) |
323 | if (pl->ob != NULL && pl->ob->map == map) |
370 | { |
|
|
371 | new_draw_info (color, 0, pl->ob, str); |
324 | new_draw_info (color, 0, pl->ob, str); |
372 | } |
|
|
373 | } |
325 | } |
374 | |
|
|
375 | |
326 | |
376 | /** |
327 | /** |
377 | * This does nothing now. However, in theory, we should probably send |
328 | * This does nothing now. However, in theory, we should probably send |
378 | * something to the client and let the client figure out how it might want |
329 | * something to the client and let the client figure out how it might want |
379 | * to handle this |
330 | * to handle this |
… | |
… | |
468 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
419 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
469 | else |
420 | else |
470 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
421 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
471 | } |
422 | } |
472 | |
423 | |
473 | |
|
|
474 | /** |
424 | /** |
475 | * Helper for magic map creation. |
425 | * Helper for magic map creation. |
476 | * |
426 | * |
477 | * Takes a player, the map_mark array and an x and y starting position. |
427 | * Takes a player, the map_mark array and an x and y starting position. |
478 | * pl is the player. |
428 | * pl is the player. |
… | |
… | |
486 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
436 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
487 | { |
437 | { |
488 | int x, y, dx, dy, mflags; |
438 | int x, y, dx, dy, mflags; |
489 | sint16 nx, ny; |
439 | sint16 nx, ny; |
490 | maptile *mp; |
440 | maptile *mp; |
491 | New_Face *f; |
|
|
492 | |
441 | |
493 | for (dx = -1; dx <= 1; dx++) |
442 | for (dx = -1; dx <= 1; dx++) |
494 | { |
443 | { |
495 | for (dy = -1; dy <= 1; dy++) |
444 | for (dy = -1; dy <= 1; dy++) |
496 | { |
445 | { |
… | |
… | |
508 | if (mflags & P_OUT_OF_MAP) |
457 | if (mflags & P_OUT_OF_MAP) |
509 | continue; |
458 | continue; |
510 | |
459 | |
511 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
460 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
512 | { |
461 | { |
513 | f = GET_MAP_FACE (mp, nx, ny, 0); |
462 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
514 | if (f == blank_face) |
463 | if (f == blank_face) |
|
|
464 | { |
515 | f = GET_MAP_FACE (mp, nx, ny, 1); |
465 | f = GET_MAP_FACE (mp, nx, ny, 1); |
516 | if (f == blank_face) |
466 | if (f == blank_face) |
517 | f = GET_MAP_FACE (mp, nx, ny, 2); |
467 | f = GET_MAP_FACE (mp, nx, ny, 2); |
|
|
468 | } |
|
|
469 | |
|
|
470 | int magicmap = faces [f].magicmap; |
518 | |
471 | |
519 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
472 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
520 | * work. |
473 | * work. |
521 | */ |
474 | */ |
522 | if (mflags & P_BLOCKSVIEW) |
475 | if (mflags & P_BLOCKSVIEW) |
523 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
476 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | magicmap; |
524 | else |
477 | else |
525 | { |
478 | { |
526 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
479 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | magicmap; |
527 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
480 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
528 | } |
481 | } |
529 | } |
482 | } |
530 | } |
483 | } |
531 | } |
484 | } |
532 | } |
485 | } |
533 | |
|
|
534 | |
486 | |
535 | /** |
487 | /** |
536 | * Creates magic map for player. |
488 | * Creates magic map for player. |
537 | * |
489 | * |
538 | * Note: For improved magic mapping display, the space that blocks |
490 | * Note: For improved magic mapping display, the space that blocks |
… | |
… | |
540 | * being nonzero have been changed to check for 1. Also, since |
492 | * being nonzero have been changed to check for 1. Also, since |
541 | * map_mark is a char value, putting 2 in should cause no problems. |
493 | * map_mark is a char value, putting 2 in should cause no problems. |
542 | * |
494 | * |
543 | * This function examines the map the player is on, and determines what |
495 | * This function examines the map the player is on, and determines what |
544 | * is visible. 2 is set for walls or objects that blocks view. 1 |
496 | * is visible. 2 is set for walls or objects that blocks view. 1 |
545 | * is for open spaces. map_mark should already have been initialized |
497 | * is for open spaces. map_mark should already have been initialised |
546 | * to zero before this is called. |
498 | * to zero before this is called. |
547 | * strength is an initial strength*2 rectangular area that we automatically |
499 | * strength is an initial strength*2 rectangular area that we automatically |
548 | * see in/penetrate through. |
500 | * see in/penetrate through. |
549 | */ |
501 | */ |
550 | |
|
|
551 | void |
502 | void |
552 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
503 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
553 | { |
504 | { |
554 | int x, y, mflags; |
505 | int x, y, mflags; |
555 | sint16 nx, ny; |
506 | sint16 nx, ny; |
556 | maptile *mp; |
507 | maptile *mp; |
557 | New_Face *f; |
|
|
558 | |
508 | |
559 | for (x = -strength; x < strength; x++) |
509 | for (x = -strength; x < strength; x++) |
560 | { |
510 | { |
561 | for (y = -strength; y < strength; y++) |
511 | for (y = -strength; y < strength; y++) |
562 | { |
512 | { |
563 | mp = pl->map; |
513 | mp = pl->map; |
564 | nx = pl->x + x; |
514 | nx = pl->x + x; |
565 | ny = pl->y + y; |
515 | ny = pl->y + y; |
|
|
516 | |
566 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
517 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
567 | if (mflags & P_OUT_OF_MAP) |
518 | if (mflags & P_OUT_OF_MAP) |
568 | continue; |
519 | continue; |
569 | else |
520 | |
|
|
521 | int f = GET_MAP_FACE (mp, nx, ny, 0); |
|
|
522 | if (f == blank_face) |
570 | { |
523 | { |
571 | f = GET_MAP_FACE (mp, nx, ny, 0); |
|
|
572 | if (f == blank_face) |
|
|
573 | f = GET_MAP_FACE (mp, nx, ny, 1); |
524 | f = GET_MAP_FACE (mp, nx, ny, 1); |
574 | if (f == blank_face) |
525 | if (f == blank_face) |
575 | f = GET_MAP_FACE (mp, nx, ny, 2); |
526 | f = GET_MAP_FACE (mp, nx, ny, 2); |
576 | } |
527 | } |
577 | |
528 | |
|
|
529 | int magicmap = faces [f].magicmap; |
|
|
530 | |
578 | if (mflags & P_BLOCKSVIEW) |
531 | if (mflags & P_BLOCKSVIEW) |
579 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
532 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | magicmap; |
580 | else |
533 | else |
581 | { |
534 | { |
582 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
535 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | magicmap; |
583 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
536 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
584 | } |
537 | } |
585 | } |
538 | } |
586 | } |
539 | } |
587 | } |
540 | } |
588 | |
541 | |
589 | |
|
|
590 | /** |
542 | /** |
591 | * Creates and sends magic map to player. |
543 | * Creates and sends magic map to player. |
592 | * |
544 | * |
593 | * The following function is a lot messier than it really should be, |
545 | * The following function is a lot messier than it really should be, |
594 | * but there is no real easy solution. |
546 | * but there is no real easy solution. |
595 | * |
547 | * |
596 | * Mark Wedel |
548 | * Mark Wedel |
597 | */ |
549 | */ |
598 | |
|
|
599 | void |
550 | void |
600 | draw_magic_map (object *pl) |
551 | draw_magic_map (object *pl) |
601 | { |
552 | { |
602 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
553 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
603 | int xmin, xmax, ymin, ymax; |
554 | int xmin, xmax, ymin, ymax; |
… | |
… | |
621 | xmax = 0; |
572 | xmax = 0; |
622 | ymax = 0; |
573 | ymax = 0; |
623 | |
574 | |
624 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
575 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
625 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
576 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
626 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
577 | if (map_mark[x + pl->map->width * y] | FACE_FLOOR) |
627 | { |
578 | { |
628 | xmin = x < xmin ? x : xmin; |
579 | xmin = x < xmin ? x : xmin; |
629 | xmax = x > xmax ? x : xmax; |
580 | xmax = x > xmax ? x : xmax; |
630 | ymin = y < ymin ? y : ymin; |
581 | ymin = y < ymin ? y : ymin; |
631 | ymax = y > ymax ? y : ymax; |
582 | ymax = y > ymax ? y : ymax; |
… | |
… | |
637 | |
588 | |
638 | for (int y = ymin; y <= ymax; y++) |
589 | for (int y = ymin; y <= ymax; y++) |
639 | for (int x = xmin; x <= xmax; x++) |
590 | for (int x = xmin; x <= xmax; x++) |
640 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
591 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
641 | |
592 | |
642 | Send_With_Handling (&pl->contr->socket, &sl); |
593 | pl->contr->ns->send_packet (sl); |
643 | |
|
|
644 | |
594 | |
645 | free (map_mark); |
595 | free (map_mark); |
646 | } |
596 | } |
647 | |
597 | |
648 | |
|
|
649 | /** |
598 | /** |
650 | * Send a kill log record to sockets |
599 | * Send a kill log record to sockets |
651 | */ |
600 | */ |
652 | |
|
|
653 | void |
601 | void |
654 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
602 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
655 | { |
603 | { |
656 | size_t len; |
604 | size_t len; |
657 | char buf[MAX_BUF]; |
605 | char buf[MAX_BUF]; |
… | |
… | |
661 | else |
609 | else |
662 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
610 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
663 | |
611 | |
664 | len = strlen (buf); |
612 | len = strlen (buf); |
665 | } |
613 | } |
|
|
614 | |